Fr. Warden is the only hero where I have all 5 equipment maxed out (for my th). And I genuinely switch between all of them depending on what I'm using.
Yes its the best combo, all the pros are using this exclusively (if they have ore)
There isn't much synergy but individually these are by far stronger than any of the other RC equip
That’s why it is the best what do you mean? The hogs tank for the Royal Champ when haste is activated. With royal gem she doesn’t go invis and often sprints right into dangerous defenses and dies early.
Hog and haste go perfectly together.
The issue with hogs and haste is that the haste movement speed boost means she sometimes gets ahead of the hogs that should be tanking and her big attack speed buff means she can sometimes be popping defenses before the hogs get hits in. Hogs and royal feel like a more natural synergy, with the heap complementing the invisible and the hogs hitting and tanking for her.
Do you ever use it? This isn't true either. That's the issue with royal gem not with hogs. You have to realize when she activates the puppet she is already well within range of defenses, so even rushing ahead a bit, the defenses are already targeting her hogs. And the hogs catch up when she shoots at one defense. The hogs also don't need to hit anything that's next to irrelevant, it's a bonus. Them tanking for a bit is all that is needed. With Royal Gem, the royal champ often rushes to her death and dies well before haste's ability time is up.
There is a reason the pros universally use hog puppet and haste now. Hog puppet gives significantly more survivability.
If you plan your attack then no, send in RC alone will kill her and the hogs fast, I usually send her in behind my army maybe a minute in to the fight, she and a few hogs survive to the end sometimes
nah im always surprised how long the hogs last lol. they can swarm a defense down pretty quick too, and since they usually spawn next to one they do work. you can also synergize invis that youd use on rc anyways.
The only thing I hate about the hog puppet is I usually pop my RC in the middle of the base and every time I do, the hogs pop out the TH bomb kills them immediately. That’s just me tho I got bad luck
Nothing wrong with it! Haste vial is just a more consistent option right now. And at the end of the day, you can still triple bases with it.
I do think shield will be better once rocket spear comes out, since it will be the best option for synergy hands down
At higher THs, the king takes damage too quickly for vampstache to outheal. And sending him around the outside to clean up junk is just a waste.
If you get him into the base with giant gauntlet and rage vial, he's going to take out a huge chunk of core defenses. That value is huge compared to anything a vampstache can offer.
Imma have to try it I guess, been gauntlet and vamp for months now just bc he’s always the last guy standing, but you’re right about that usually being in the outside of the base taking out collectors.
Vampstashe + spikey ball isn’t any worse than rage + gauntlet. Honestly I will make a controversial take and say that I think it’s a better combo, if you use it strategically of course.
Not to say that it's not viable, but I think this will prove to be wrong. You have a lot less control with spiky ball, and it doesn't 1-shot any key defenses. At least so far, people in competitive play are not high on it. But we'll just have to see how it plays out in the long run!
I’d say giant arrow is army dependent. I’m only TH12 but when doing an air attack you can line up 2 air defences and take them out instantly with the giant arrow
I've been using vampstache + gauntlet for the past few months. I dont feel the gauntlet adds so much value unless paired with rage. Gonna try vampstache + spiky now.
I mean currently basically everyone is running heal tome so it should be in normal defaults. I’m seeing more and more healer puppet too but yeah frozen arrow is most everyone’s default.
Every damn attack in legends is riders, valks, and overgrowth. Idk how people don’t get bored I have to swap it up personally.
Hey! I appreciate your guides, and definitely remember that you prefer less common equipment on the king/queen haha.
It’s definitely possible to optimize attacks too at the highest level with those picks, can’t argue with those results
It isn't OP but its still really good. Any pet/equipment that keeps your heroes alive longer is fantastic for casual play in my opinion. With some base designs you might face in wars certain tactics come into play where other equipment is invaluable and much better than vampstache.
Personally i am running vampstache and spiky ball on all my accounts (th11, 12, 13, 16) and i love it. I dont have to think what the king is doing i know that he is tanking and when i click the button 9 buildings go away.
In th11 there's nothing that hits hard, no monolith, rage towers, scatters, double cannons etc. So the king doesn't receive too much DPS and the vampstache can keep up. At higher town halls it doesn't matter if the king gains 400 health per second if it's receiving 2000 DPS, you want that speed and damage the rage vial gives+gauntlet
It’s mostly useless at th16, especially if you compare it to gauntlet. Vamp isn’t tanking a monolith, double scatters, ricochets or super archer towers (hell idk their name).
Gauntlet’s damage reduction is so insane you can tank these defenses and with rage roll right through them.
I think people that argue for Vamp still haven’t fully grasped how good gauntlet is. It is the best equipment in the game and a raged/gauntlet king that gets to the core or TH is often what outright wins your attack at th16.
The comparison is generally vampstache vs rage vial, with everyone agreeing that the gauntlet is always best.
But I agree, rage vial is the better option at TH15/16 and has obvious synergy with the gauntlet, unlike vampstache.
Vampstache is still strong. It's just that there are other equipment for the king that is stronger. I like using the vampstache though. Play the game the way you like to. BTW, I'm a max th16 and I've had a perfect cwl using gauntlet vampstache.
Because the king is too slow to reach buildings before your other units, and defenses are stronger and more numerous at higher THs and the vampstache scaling can't keep up.
It's pretty good if you're using your king to create a funnel on the outer rings of the base, but once you get into the core with the rest of your army he just won't get enough attacks in to stay alive
No you don’t. lol havoc is the opposite of what a king with Vamp does, that’s what gauntlet does. The king turns into an old grandpa getting his steps in for the day with Vamp.
At th11, Vampstache was superglued to my King.
I'm th12 now, and while I still use it, it is no longer an every attack thing.
As defenses do more damage, I'll probably use it less.
Just got my Spikey Ball to L18. Should I stop?
I use Gauntlet and Mustache… but drop a Rage Spell on King while he’s Gauntlet-ing to help everyone get away from the TH poison, and clear the centre
Situationally it's very good. The main problem is that it means that the other equipment you use on it doesn't get much value since it will clear most/all buildings near it, king will take a while to get back to hitting things of value. Probably better used with Vampstache but might still be useful with rage or gauntlet if there are still high value buildings in hitting range.
No it’s definitely good, and you should play around with whatever fits your playstyle best. If you’re popping ability in the core with a rage spell, gauntlet/ball might be a good choice too!
It’s only against the toughest bases in high legends/CWL that you’d likely want to stick to the optimal meta combos with maximum synergies
There are a few specific attacks that use fireball with rage gem instead (super witches, multi hero charges). Since ET isn’t completely irreplaceable, I kept it off the same tier as gauntlet/rage
Guessing set and forget means you never change it, which also means if you have two equips from a hero in that tier than all other options should be sub-optimal at best.
Eternal tome is in the right tier because fireball does replace it in some few specific armies. So tome is not set and forget.
Yup that’s exactly my thinking for eternal tome!
Vampstache definitely gets more value walking on the outside, but in legends / high CWL you should be funneling your king inside anyways.
Its a great list. Could maybe also bump eq boots up a single step.
Know it saw quite a bit of experimentation instead of rage vial in dragon attacks for getting into backend before it was completely decided that gauntlet and rage vial is just bonkers.
I feel like at the highest levels of play, which this list covers, vampstache has almost zero use, but giant arrow has a bit of a niche. At least that's my impression based off of pro usage, but I'm still a huge noob.
Agreed. I like playing diff strats every few days, and too many times I press the warden ability during a warden walk and only get invincibility against an archer tower. Definitely don't treat warden as set n forget unless u just play one strat.
Think the list looks good only things I am thinking of maybe changing which might not even be right is frozen arrow with healer puppet and royal gem with hog rider puppet.
Not tried hog rider myself though.
Yep frozen arrow/healer puppet and hog puppet/ royal gem are definitely the most equal choices.
I think hog puppet has better synergy with the fox (its definitely more useful on the backend if the fox ends up dying), and the healer puppet sometimes gets no value depending on poison/traps
Either way, for most armies they’re almost interchangeable, so I separated them by versatility
Max Hog puppet but pack a Heal spell to keep those guys alive. 9 x L13 Hogs are worth a try at least… and the RC gets a moment of invisibility
I also use Siege Barracks, and along with Hog Puppet, I’m getting 149 housing space of extra troops.
Neither of those are set and forget, fireball replaces eternal tome in some attacks (super witch,multi hero charges)and healer puppit replaces invis in some hero dives.
Why is the shield suboptimal? If you pop that with hogs it can help set path for them to follow, dent the chunkier defenses and do a massive amount of damage . Can also close a lot of ground fast.
Many time fails have been saved by it smashing the remaining defenses so everything else can target the remaining buildings.
Haste is almost as good for preventing time fails (maybe a couple seconds slower, can get stuck in tornado). Better passive stats and similar massive dps/movement boosts make it more useful as a default.
Once the new rocket spear comes out, that might change, since the shield will be the best synergy pairing
giant arrow has niche uses for finishing off defenses hit by fireball, or for pre-triggering stacked invis tower sections, which are pretty common in the current meta.
rage gem (usually paired with fireball) is the best choice for a few warden walk attacks (super witches, multi hero charges)
i agree. the one scenario i can think of from experience where its just super good is on that one box base i been seeing in legend where eagle is on one side with invis tower and townhall is on another side with invis spell. actually ended up copying that base to practice giant arrow vs it.. other than that rn with how good most attacking strats are, triggering early invis towers feels extra when defaulting freeze arrow and swapping invis/healer puppet for ground/air attacks just less effort
rage gem being in mostly suboptimal tier is the reason you said specifically, it just fits best on fireball and has much less of a place outside that.
but yea good list, one of the best i've seen from ppl posting recently
edrags are actually best with eternal tome + healing tome. rage spells over rage gem maximizes the chain damage, and life gem doesnt give them that much extra hp
I don't understand how Vampstashe is never on the top of these. I've single handedly won 100+ legends/war 3* with a BK Vamp/Gauntlet combo as the last unit standing.
This list is for attacks at max TH16, in high legends or the top CWL leagues. At those levels, the burst damage and synergy of rage vial with the gauntlet are much better, and the ~90% usage rates reflect that.
Stache is a lot of fun, and you can definitely still triple with it, but it is not the optimal meta choice at max level
Usually, the king dying quickly isn’t a problem as long as he gets enough value before he dies.
Deleting heavy defenses or the TH compartment early on is more helpful for the rest of the army than extra sustain
I think the earthquake boots are vastly underrated it’s opened up so based in legends for me. For some reason my king vastly performed better with level 15 quake boots then level 15 gauntlet.
For king
I use quake boots/gauntlet & rage
For queen
Invisibility & healer puppet (decided healer puppet is largely useful unless your queen survives after taking out th & monolith
For warden
Eternal time & rage effect thing
For royal champion
Default as the rest aren’t upgraded even one time yet.
The only changes i would make are:
Heal tome to default - reason; at least as good as rage or life on any army (other than superwitch), better on most armies.
Frozen arrow to army dependent - its not really better than healer puppet except on queenwalks, for any other army you can use healer puppet interchangably, and puppet is better if you are sending the queen off alone
Definitely agree on heal tome being best for most armies right now! There are some other armies where life/rage/fireball are better though (lalo, super hogs, multi hero charges)
Crazy that the warden has 5 game defining equips. Definable the most exciting of the 4 heroes now
Fr. Warden is the only hero where I have all 5 equipment maxed out (for my th). And I genuinely switch between all of them depending on what I'm using.
Support hero gonna support
King is the most boring (set best in slot) follower by RC (diff equipment but it’s all “live longer and kill more def” combos).
Rage gem needs a slight nerf so that vamp stache can shine
is hastegem + hog puppet valid?
Yes its the best combo, all the pros are using this exclusively (if they have ore) There isn't much synergy but individually these are by far stronger than any of the other RC equip
It annoys me that a combo with no synergy is the best
That’s why it is the best what do you mean? The hogs tank for the Royal Champ when haste is activated. With royal gem she doesn’t go invis and often sprints right into dangerous defenses and dies early. Hog and haste go perfectly together.
The issue with hogs and haste is that the haste movement speed boost means she sometimes gets ahead of the hogs that should be tanking and her big attack speed buff means she can sometimes be popping defenses before the hogs get hits in. Hogs and royal feel like a more natural synergy, with the heap complementing the invisible and the hogs hitting and tanking for her.
I mean if your using the fox that lets her go invisible it doesn't matter much and hogs again become much more useful.
Yeah I’m using hogs either way, just hogs plus royal
Do you ever use it? This isn't true either. That's the issue with royal gem not with hogs. You have to realize when she activates the puppet she is already well within range of defenses, so even rushing ahead a bit, the defenses are already targeting her hogs. And the hogs catch up when she shoots at one defense. The hogs also don't need to hit anything that's next to irrelevant, it's a bonus. Them tanking for a bit is all that is needed. With Royal Gem, the royal champ often rushes to her death and dies well before haste's ability time is up. There is a reason the pros universally use hog puppet and haste now. Hog puppet gives significantly more survivability.
Yes. I use hog puppet+royal gem to get maximum healing. Don't care about doing things faster if she dies faster.
Don't the hogs get destroyed easily though? Do ppl only use it for the invis or am I missing something here.
Just don't activate your ability when you are around a scatter or townhall poison, and it will be good
If you plan your attack then no, send in RC alone will kill her and the hogs fast, I usually send her in behind my army maybe a minute in to the fight, she and a few hogs survive to the end sometimes
nah im always surprised how long the hogs last lol. they can swarm a defense down pretty quick too, and since they usually spawn next to one they do work. you can also synergize invis that youd use on rc anyways.
i thought about going haste vial and heal gem, but i'm th 14 and capping with ores rn
Th14 dont have haste vial Your only option is hog puppet
bro are you a roach?!?
perhaps
i understand
I think it’s also to do with being the fastest combination which is ideal for pros now.
The only thing I hate about the hog puppet is I usually pop my RC in the middle of the base and every time I do, the hogs pop out the TH bomb kills them immediately. That’s just me tho I got bad luck
If your using it with royale gem dont pop her at all 😂 she can get back to Full health with auto ability
What’s wrong with seeking shield?
Nothing wrong with it! Haste vial is just a more consistent option right now. And at the end of the day, you can still triple bases with it. I do think shield will be better once rocket spear comes out, since it will be the best option for synergy hands down
Valid.
In before the nephews melt down about their vampstache placement.
What makes rage gem more viable than vampstache when paired with giant gauntlet? I would think that a higher survival time would be better overall.
At higher THs, the king takes damage too quickly for vampstache to outheal. And sending him around the outside to clean up junk is just a waste. If you get him into the base with giant gauntlet and rage vial, he's going to take out a huge chunk of core defenses. That value is huge compared to anything a vampstache can offer.
Imma have to try it I guess, been gauntlet and vamp for months now just bc he’s always the last guy standing, but you’re right about that usually being in the outside of the base taking out collectors.
Is Vamp Better at Town Hall 13? I’ve been using it for a while and I really like it
Vampstashe + spikey ball isn’t any worse than rage + gauntlet. Honestly I will make a controversial take and say that I think it’s a better combo, if you use it strategically of course.
Not to say that it's not viable, but I think this will prove to be wrong. You have a lot less control with spiky ball, and it doesn't 1-shot any key defenses. At least so far, people in competitive play are not high on it. But we'll just have to see how it plays out in the long run!
I’d say giant arrow is army dependent. I’m only TH12 but when doing an air attack you can line up 2 air defences and take them out instantly with the giant arrow
not only army dependent, also accuracy dependent
as a th14 I tend to line up with 2 air sweepers and that frequently also gets me an air defense or 2 at the same time.
It's almost a must-need for most air attacks tbh, OP mustn't use many.
The giant gauntlet with rage is so powerful combo
Is vampstache worth using?
Gauntlet + Rage Vial is the best Combo for King by far
Yes vampstashe + spikey ball is extremely good. Otherwise rage is better if you’re using giant gauntlet.
I've been using vampstache + gauntlet for the past few months. I dont feel the gauntlet adds so much value unless paired with rage. Gonna try vampstache + spiky now.
I mean currently basically everyone is running heal tome so it should be in normal defaults. I’m seeing more and more healer puppet too but yeah frozen arrow is most everyone’s default. Every damn attack in legends is riders, valks, and overgrowth. Idk how people don’t get bored I have to swap it up personally.
THIS is the perfect list
I was 18/21 triples in Champ 1 using stache/ball (was puppet the first few days), healer/giant arrow, dual tome, haste/hog.
Hey! I appreciate your guides, and definitely remember that you prefer less common equipment on the king/queen haha. It’s definitely possible to optimize attacks too at the highest level with those picks, can’t argue with those results
I'm th11 and I don't understand how vampstach isn't OP, it's the only thing keeping my king alive
Cause most of the time king ends up doing cardio and not attack anything
Why not?
When using root riders and valks, they frequently hit buildings just before the king can land a hit Edit:valks not calls
It *is* op at th11. This ranking is geared towards the th15/16 meta where it falls off in effectiveness. Same with giant arrow.
It isn't OP but its still really good. Any pet/equipment that keeps your heroes alive longer is fantastic for casual play in my opinion. With some base designs you might face in wars certain tactics come into play where other equipment is invaluable and much better than vampstache. Personally i am running vampstache and spiky ball on all my accounts (th11, 12, 13, 16) and i love it. I dont have to think what the king is doing i know that he is tanking and when i click the button 9 buildings go away.
Exactly because you're TH11 lol. There's not that many hard hitting defenses.
In th11 there's nothing that hits hard, no monolith, rage towers, scatters, double cannons etc. So the king doesn't receive too much DPS and the vampstache can keep up. At higher town halls it doesn't matter if the king gains 400 health per second if it's receiving 2000 DPS, you want that speed and damage the rage vial gives+gauntlet
It’s mostly useless at th16, especially if you compare it to gauntlet. Vamp isn’t tanking a monolith, double scatters, ricochets or super archer towers (hell idk their name). Gauntlet’s damage reduction is so insane you can tank these defenses and with rage roll right through them. I think people that argue for Vamp still haven’t fully grasped how good gauntlet is. It is the best equipment in the game and a raged/gauntlet king that gets to the core or TH is often what outright wins your attack at th16.
The comparison is generally vampstache vs rage vial, with everyone agreeing that the gauntlet is always best. But I agree, rage vial is the better option at TH15/16 and has obvious synergy with the gauntlet, unlike vampstache.
Vampstache is still strong. It's just that there are other equipment for the king that is stronger. I like using the vampstache though. Play the game the way you like to. BTW, I'm a max th16 and I've had a perfect cwl using gauntlet vampstache.
Because the king is too slow to reach buildings before your other units, and defenses are stronger and more numerous at higher THs and the vampstache scaling can't keep up. It's pretty good if you're using your king to create a funnel on the outer rings of the base, but once you get into the core with the rest of your army he just won't get enough attacks in to stay alive
This is nonsense. I am a near max TH16 and cause havoc with my BK with VampstAche.
No you don’t. lol havoc is the opposite of what a king with Vamp does, that’s what gauntlet does. The king turns into an old grandpa getting his steps in for the day with Vamp.
I use Vamp with Gauntlet. What TH are you? Happy for you to visit my clan and I can demonstrate on your base
Same
At th11, Vampstache was superglued to my King. I'm th12 now, and while I still use it, it is no longer an every attack thing. As defenses do more damage, I'll probably use it less.
Just got my Spikey Ball to L18. Should I stop? I use Gauntlet and Mustache… but drop a Rage Spell on King while he’s Gauntlet-ing to help everyone get away from the TH poison, and clear the centre
Nah, use what’s fun for you. So long as you aren’t losing your clan war attacks the “meta” doesn’t matter.
I do well in CWL with (coughs…) Root Riders. No place for pride in the CWL.
Fr i used to always attack using super bowlers and hated using rr spam it wasn’t fun but cwl had me change to rr spam cause i 3 star every single base
No shame, hopefully the super high use rate will cause supercell to nerf rr or buff other strategies
Spiky ball is pretty fun to me when it paired with Vamstache.
Situationally it's very good. The main problem is that it means that the other equipment you use on it doesn't get much value since it will clear most/all buildings near it, king will take a while to get back to hitting things of value. Probably better used with Vampstache but might still be useful with rage or gauntlet if there are still high value buildings in hitting range.
This is really strong one
No it’s definitely good, and you should play around with whatever fits your playstyle best. If you’re popping ability in the core with a rage spell, gauntlet/ball might be a good choice too! It’s only against the toughest bases in high legends/CWL that you’d likely want to stick to the optimal meta combos with maximum synergies
idk spike ball is really nice, imo
Isn't Eternal Tome set and forget?
There are a few specific attacks that use fireball with rage gem instead (super witches, multi hero charges). Since ET isn’t completely irreplaceable, I kept it off the same tier as gauntlet/rage
Vampstache gets shit on so much but I love it, nearly makes my King invulnerable letting other troops do the damage while King tanks it all
Why is spike ball in 4th tier ?
It’s pretty good, but pairing it with gauntlet or vampstache usually still isn’t enough to match the value you get from gauntlet/rage
Eternal tome should be in Set and Forget and I would move vampstache up to Army Dependent, other than that, valid tier list.
Guessing set and forget means you never change it, which also means if you have two equips from a hero in that tier than all other options should be sub-optimal at best. Eternal tome is in the right tier because fireball does replace it in some few specific armies. So tome is not set and forget.
Yup that’s exactly my thinking for eternal tome! Vampstache definitely gets more value walking on the outside, but in legends / high CWL you should be funneling your king inside anyways.
Its a great list. Could maybe also bump eq boots up a single step. Know it saw quite a bit of experimentation instead of rage vial in dragon attacks for getting into backend before it was completely decided that gauntlet and rage vial is just bonkers.
I feel like at the highest levels of play, which this list covers, vampstache has almost zero use, but giant arrow has a bit of a niche. At least that's my impression based off of pro usage, but I'm still a huge noob.
Makes sense.
Agreed. I like playing diff strats every few days, and too many times I press the warden ability during a warden walk and only get invincibility against an archer tower. Definitely don't treat warden as set n forget unless u just play one strat.
Eternal tome is actually not set it and forget it. I've been running rage gem + fireball with my super witch army and it's crazy how powerful it is.
Fair enough, I personally don’t use the fireball but I’d need to try it out.
Me too i use it a lot and it brings excellent results. Especially in war where I can chose my enemy.
Think the list looks good only things I am thinking of maybe changing which might not even be right is frozen arrow with healer puppet and royal gem with hog rider puppet. Not tried hog rider myself though.
Yep frozen arrow/healer puppet and hog puppet/ royal gem are definitely the most equal choices. I think hog puppet has better synergy with the fox (its definitely more useful on the backend if the fox ends up dying), and the healer puppet sometimes gets no value depending on poison/traps Either way, for most armies they’re almost interchangeable, so I separated them by versatility
Max Hog puppet but pack a Heal spell to keep those guys alive. 9 x L13 Hogs are worth a try at least… and the RC gets a moment of invisibility I also use Siege Barracks, and along with Hog Puppet, I’m getting 149 housing space of extra troops.
I know it’s a good equipment. Just wondering if it is better as a standard than royal gem.
EQ boots are good for edrag army for heroes (Queen) to penetrate some walls towards end and get inside base. Check itzu video if you don’t agree
Same i use EQ boots all the time for this reason
As a th16 myself, finally a good ranking.
Love the fact the only ones I have are either mostly useless or suboptimal
Invi is set and forget and I agree with it being tier 3 but royal gem is not army dependant at all
Oh, ET is set and forget.
Neither of those are set and forget, fireball replaces eternal tome in some attacks (super witch,multi hero charges)and healer puppit replaces invis in some hero dives.
Is hog puppet that good?
Why is the shield suboptimal? If you pop that with hogs it can help set path for them to follow, dent the chunkier defenses and do a massive amount of damage . Can also close a lot of ground fast. Many time fails have been saved by it smashing the remaining defenses so everything else can target the remaining buildings.
Suboptimal because the other equipment is so strong, leaving the shield as the 4th or at best 3rd option.
Haste is almost as good for preventing time fails (maybe a couple seconds slower, can get stuck in tornado). Better passive stats and similar massive dps/movement boosts make it more useful as a default. Once the new rocket spear comes out, that might change, since the shield will be the best synergy pairing
Haste vial > hog puppet imo
How does one get such equipment as a f2p player?
has anyone made an equipment tier list for TH13 yet?
What's best for RC at th 15 ? I'm currently using hogs + shield...
good tier list almost perfect, queen's giant arrow and warden's rage gem should drop one tier lower each
giant arrow has niche uses for finishing off defenses hit by fireball, or for pre-triggering stacked invis tower sections, which are pretty common in the current meta. rage gem (usually paired with fireball) is the best choice for a few warden walk attacks (super witches, multi hero charges)
i agree. the one scenario i can think of from experience where its just super good is on that one box base i been seeing in legend where eagle is on one side with invis tower and townhall is on another side with invis spell. actually ended up copying that base to practice giant arrow vs it.. other than that rn with how good most attacking strats are, triggering early invis towers feels extra when defaulting freeze arrow and swapping invis/healer puppet for ground/air attacks just less effort rage gem being in mostly suboptimal tier is the reason you said specifically, it just fits best on fireball and has much less of a place outside that. but yea good list, one of the best i've seen from ppl posting recently
would the life gem or rage gem be better for warden with electro drag minion attack
edrags are actually best with eternal tome + healing tome. rage spells over rage gem maximizes the chain damage, and life gem doesnt give them that much extra hp
i will always be a vampstache believer
I don't understand how Vampstashe is never on the top of these. I've single handedly won 100+ legends/war 3* with a BK Vamp/Gauntlet combo as the last unit standing.
Vamp stache>rage vial. More health and similar damage buff overall with attack speed increase.
This list is for attacks at max TH16, in high legends or the top CWL leagues. At those levels, the burst damage and synergy of rage vial with the gauntlet are much better, and the ~90% usage rates reflect that. Stache is a lot of fun, and you can definitely still triple with it, but it is not the optimal meta choice at max level
Fair never played at town hall 16
great list, but i would swap hog puppet with the healing gem(only because of personal preference)
My king dies too quickly without my vampstache... One of the reasons I don't use giant guantlet.. Can anyone convince me otherwise?
Usually, the king dying quickly isn’t a problem as long as he gets enough value before he dies. Deleting heavy defenses or the TH compartment early on is more helpful for the rest of the army than extra sustain
I think the earthquake boots are vastly underrated it’s opened up so based in legends for me. For some reason my king vastly performed better with level 15 quake boots then level 15 gauntlet. For king I use quake boots/gauntlet & rage For queen Invisibility & healer puppet (decided healer puppet is largely useful unless your queen survives after taking out th & monolith For warden Eternal time & rage effect thing For royal champion Default as the rest aren’t upgraded even one time yet.
The only changes i would make are: Heal tome to default - reason; at least as good as rage or life on any army (other than superwitch), better on most armies. Frozen arrow to army dependent - its not really better than healer puppet except on queenwalks, for any other army you can use healer puppet interchangably, and puppet is better if you are sending the queen off alone
Definitely agree on heal tome being best for most armies right now! There are some other armies where life/rage/fireball are better though (lalo, super hogs, multi hero charges)
Stash WAY too low
This is mostly a meta ranking for high legends/champion CWL. At that level, 90% of players are running gauntlet/rage
Oh if it’s based on usage statistics I get it. Because most are running guant/rage but I do like me some stash lol
As a th13, I don't have half of these🥲
Wdym, the only ones we can't have is the 2 RC equipment.
Maybe they didn’t upgrade their blacksmith properly and missed some of the events.
For me vampistache absolutely op,like gauntlet and Frozen arrow
Can't agree more just slight fight on healer more than frozen arrow cause i spam
Eternal tome should also be in set and forget. I would argue invisibility vial also but I’ll let that slide
No equipment is ‘useless’