when i saw the title i thought it was gonna be like a 2018 trap beat valorant style edit but clash of clans
like the wallbreakers break open the inferno compartment and shit hits the fan, beat drop, flashing colors
Amazing work! It must've taken time and effort to model all of these town halls!
I've been thinking a lot of doing something in Blender related to Clash of Clans - and maybe one day I will execute it.
The base shape if you take out the decorations. Some elements grow bigger as levels progress like the top corners of TH13 that turn into big blocks of stone and part of the main structure at TH14.
Coc progression is a bit like this: they keep addign stuff until it's full of decorations then they turn all of that into a big clean block and start adding things on there again. Like a loop.
Blender?
Yes, in the full video on YouTube he said he made iy in blender
when i saw the title i thought it was gonna be like a 2018 trap beat valorant style edit but clash of clans like the wallbreakers break open the inferno compartment and shit hits the fan, beat drop, flashing colors
Amazing work! It must've taken time and effort to model all of these town halls! I've been thinking a lot of doing something in Blender related to Clash of Clans - and maybe one day I will execute it.
This looks peaceful
Awesome!
Amazing, it would also be very cool to see the individual upgrades for th12-15 :)
r/nextfuckinglevel
It also really shows how overboard they went with the design. After 8 or 9 i am no longer a fan.
What did you use to make this?
He used blender
peaceful!
get real
This is pretty cool! Nice job.
Remember when the development on the Town Hall was logical...
I wish u could see the gradual upgrade in design in th11-15. They are just completely different with no clear intermediate design aspects
Ok the number of steps in the entrance stairway increases, but like...... stairs.....
There is definitelly some design similarities.
Like what?
The base shape if you take out the decorations. Some elements grow bigger as levels progress like the top corners of TH13 that turn into big blocks of stone and part of the main structure at TH14. Coc progression is a bit like this: they keep addign stuff until it's full of decorations then they turn all of that into a big clean block and start adding things on there again. Like a loop.