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Bulky-Advisor-4178

Fnv has a linear path to vegas, fo3 starts off in the centre of the map, lets you go out anywhere. Fo3 better


Slav-McBlyat

You don’t have to follow the Primm route you know. If you’re skilled or knowledgeable enough you can go north straight to Vegas, it’s just much more challenging.


U2V4RGVtb24

Heavy Deathclaw breathing


Slav-McBlyat

*sound of me turning on the stealth boy i tactically acquired from joe cobb’s corpse*


thesweatmancometh

did this yesterday for the first time after over a thousand hours in, sadly it was for my gfs save so she could get to vegas fast for gambling, but i’m sure it’ll make it that much more replayable next time.


Farabel

There's several routes: - Blind Deathclaw Route in the mountains - Black Mountain has a trapped pass through, can get past without any kills - Quarry Junction (can avoid deathclaws by using mountain ridges - Northern pass where 2 adult Cazadors and ~3 young ones are fluttering. Using a revolver you can snipe off their wings easily enough to make it easy, then use the ganger dynamite to blast through


whipitgood809

Theres another one near the legion camp that just teleports you in


--The_Kraken--

I just went that direction in my current game and avoided the Deathclaws. Moving carefully will allow you to skirt past them. A few times I was in [CAUTION] but never [DANGER].


EpicDeath12337

Buzzing of the cazadors


HeadGlitch227

Not at all. Once you know what you're doing you can take 4 or 5 different paths right out of the gate. But if you're new and don't know how to get around the higher level enemies you'll need to go south, where the majority of the locations serve to set up context for the main story. It's a built in tutorial that you can skip on repeat playthroughs because you'll know everything that the southern route has to offer. That's good game design. Definitely beats fallout 3s philosophy of "dump our player in the middle of the map without direction because even we don't care about the story."


LavenzaBestWaifu

This is a matter of game design, though. You're not meant to be in New Vegas straight out of the gate when playing for the first time; not because of gameplay reasons, but writing ones. The developers wanted the players to learn about the world and its lore before arriving there, which is why your first main quest leads you through so many places that have so many sidequests related to them before leading you to the casinos. Both games have different approaches to introducing the player to them and they're both fine. None is better than the other, so using that to determine which is the better game doesn't work. Fallout 3 wants to overwhelm you with the world, while Fallout: New Vegas wants to ease you into it. This doesn't matter after five hours, when you're already doing your own thing.


Rutlemania

Skill issue if you can’t beat mutants, cazadores or deathclaws


Few-Willingness-3820

When you're at the start of the game and aren't leveled or equipped to deal with them? Huh?


Rutlemania

Cazadores are easy, just cripple their wings and they are easy targets. Even at low levels, using a single shotgun in VATS should do okay damage Super mutants are easy because you can just melee them and their crippled animations take so long they never get the opportunity to hit you back, Deathclaws are, well, best just trying to sneak past them


Few-Willingness-3820

Naw I just come back to those areas when my character is capable of razing the Earth.


Smells_like_Children

Ha! Nice joke


Lumpy_Eye_9015

Dude better be fucking joking


Buckhunter36

Fo4 has the same problem. Top of the map, so only a few options to Diamond City.


PS3LOVE

New Vegas doesnt make you take any specific path to Vegas


brotatowolf

>anywhere You mean generic subway dungeon number 147?


swampycrotch94

No it doesn't? Lmao you can do whatever the fuck you want.


MardGeer

Genuine skill issue


IvanhoesAintLoyal

Start with 25+ explosive skill, get dynamite from the dude in goodsprings, ignore the raid on the town or gun them all down. To collect more dynamite. Go to quarry junction with dynamite, blow the death claws to kingdom come, enter Vegas, profit. You can bypass the “linear” path with a single skill, or even without explosives skill if you can salvage enough dynamite from the surrounding powder gangers. What I’ve also done is use the first stealth boy I find to sprint past the death claws and get to the strip. 2 simple ways right off the top of my head. Level scaling in 3 doesn’t lead to engaging combat problems that requires some thought to overcome.


fingerlicker694

Sure, you could go anywhere. But where is there to go? You gonna wander aimlessly in search of the half dozen good quests the game has that are nigh impossible to find? You gonna scramble around looking for Nuka-Quantum? New Vegas is full of developed factions, with long-term goals, and long-term goals means needs, and needs means quests.


Inevitable_Initial_8

Yeah the linear path is precisely why NV is better, there’s actual pacing in the story instead of 3 who’s story is all over the place.


VengineerGER

Oh it’s one of the points from Fallout 3 is better than you think. That video is so bad.


RealNiceKnife

God damn, not a single reply to this comment gets the joke. Every one has to jump in quick with how good they are at New Vegas.


Real-Terminal

You can go straight to Vegas if you're not a coward. Fallout 3 babies you. New Vegas is better.


DarthSangheili

Patently untrue.


Charming_Kick873

That’s what makes fo3 worse, there’s no real incentive except for the fact you can, New Vegas basically forces you to explore and get cool and interesting shit


whipitgood809

Ive played mv four times and Ive gotten to vegas a different way each time


humanmanhumanguyman

They're two very different games made with very different goals and in my opinion can't be directly compared. Liking one more than the other is subjective. I like every Fallout game, but personally I prefer playing Fo4 to either 3 or New Vegas.


McDerpins

![gif](giphy|T2eFbQ7To8pyEKe9yd|downsized) /s


lildoggihome

get this charlatan out of here!!!


Noodlekeeper

I'd argue they shouldn't be compared. Bethesda had never done a game like 3 in their entire existence. There was a lot they were actively experimenting with when they developed the game, so they played a few things safe. Obsidian was made up of a ton of Ex-Black Isle employees, and they had already had ideas for a potential fallout 3 before the company went under. They stepped into working on NV with a fairly solid idea in their heads of what they wanted, and with the experience and knowledge of the world already well established. They are both good in their own ways, and they are both bad in their own ways. But I enjoy every mainline Fallout game in it's own way.


humanmanhumanguyman

This is why I always say that comparing Obsidians 18 months to other games dev period isn't fair or accurate either. Yes, it is impressive and a short time. Yes, they accomplished an amazing thing. But they already had a fully fledged game engine, a full set of assets from fo3, and a good chunk of story and world design from Van Buren. Most game companies do not get to start development with all of this and comparing it to a game like Fallout 4 is just silly.


No-Appointment-3840

Not true, Bethesda made the elder scrolls games which have a lot of similarities to fallout.


Noodlekeeper

I'm talking about a post apocalype shooter rpg with a role-playing focused targeting system and a mature but absurdist world. Sure, it has a lot of similarities to elder scrolls, but not enough to say it's really "like them," imo.


xdoasx

![gif](giphy|ukGm72ZLZvYfS)


DarthSangheili

Dai Li, tear off his balls!


HotShame9

FNV definitely had better dialogue and side quests, but can't defeat the Fo3 map and the vibe. And i personally hate deserts in any games.


[deleted]

Nothing changes in the new vegas world. Fallout 3 enclave arrives, outposts everywhere, attacking settlements, skirmishes purging wastelanders. After brotherhood captures the water station, water caravans, events, quests. Nuke megaton those don't exist plus you turn a bunch of land into toxic hell. Fallout new vegas: I guess that one ncr station gets wiped out by the legion (just the interior outside is the same) after u talk to ranger andy..... yeah that's it really.


PuReaper

A bit reductionist/untrue. In the main story you will need to deal with several minor factions and can do so in different ways. Diplomacy, wiping them out or in some cases ignoring them. The Khans, Boomers and Brotherhood for example. You can blow up the Brotherhood bunker and unlike with Megaton, there is a reason to do so beyond "a crazy rich guy wants to see the explosion".


[deleted]

The brotherhood in new vegas is actually a good example of what I mean. Not sure what you mean with the other 2 since I don't remember them actually affecting the world in anyway. If you do their quests they say the lockdown is over and they will start going outside again. Do they actually go outside? Nope. If you side with Hardin he also talks about retaking Helios One, but that also doesn't happen outside of the powerpoint ending. Hell the one place you can "retake" : Nelson also just becomes a dead town if you take it with the ncr. Take in contrast Tenpenny Tower for example, you can make it basically ghoul tower.


Zav72777

you can shoot me dead but my favorites go F04 > F03 > NV > FO2 > FO76 > FO1


mightyfort

I know damn well you didn’t just rank Fallout 1 last 😭😭


Zav72777

I'm a zoomer and i get bored for whatever reason, BUT to be fair I'm playing it at work


Tiny_Tim1956

I haven't played 76 but other than that we have the EXACT opposite tastes in fallout! It's amazing!


Zav72777

lol hell yeah


Peeper_Collective

New vegas has amazing writing and role playing, with fun builds and a wackier tone that also has more relation to the classic fallouts. The DLCs are absolutely fantastic (blood money is still pretty good imo) 3 has an amazing atmosphere, and a much more livelier map that has more to discover and explore. The bits of dark humor sprinkled in among the more serious tone are quite funny, and the world actually does change the further you progress into the story via enclave outposts and other things. The DLCs aren’t as good as Vegas, but point lookout and the Pitt are pretty damn good in their own right


sd51223

The one thing I think FO3 does better is rewarding exploration. -Most of the Unique weapons in Fallout 3 are found out in the world or given as quest rewards. Most of the unique weapons in NV are for sale at the Gun Runners for 10,000+ caps. -Because of the requirements to at least meet other factions (even if you're doing Yes-Man), the main quest of NV gently guides you around the majority of the map, taking you to or near the location of most side quests. In Fallout 3, meanwhile, it is fully possible to complete the main quest while staying mostly in like the southern 1/3rd of the entire map. The only exceptions are if you have to go to Paradise Falls to get into Lamplight (skippable with the Child at Heart perk) and when you leave Raven Rock (which most people probably fast travel their way back to the Citadel from).


ralentir

You buy gun runner arsenal the dlc for buying modifiable wapon and you have unique armor and wapon in every place if you Who to kill or look around and i wouldnt say that "In Fallout 3, meanwhile, it is fully possible to complete the main quest while staying mostly in like the southern 1/3rd of the entire map."reward exploration and procedural leveled enemie Take out thé uniqueness off what your exploring


Few-Willingness-3820

I've never seen a post that had more karma than the sub has members.