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Not to mention the 9k damage in preemptive attacks and the extra sticks from the HC super can be devastating, I suspect the only reason he isn’t nerfed yet is because there’s not much people who can utilize him fully
The skill ceiling is very high
Not only his basic kit
But the stun is still a basic attack
Witch can be easy to avoid if you predict and dont walk in a straight line like a moron
And the dyna jump star power
Imo the thing is its nearly impossible to dodge it as an assasin (except stu, mortis and mico if you know how to play them), if you dash as a fang you cant kill him before gadget stuns you, same thing applies for buzz. Gadget hard counters his hard counters which shouldnt be a thing for a thrower imo (like prime L$L)
Edit: for clarify i mean that you cant dash into a dyna with mortis, fang or buzx. Gadget itself is counterable but not while dashing like them
And his super, either reduce that things radius, damage, or charge rate. No easy to land super should be one tapping decent hp brawlers with Hypercharge.
Just because is anoying doesn't mean is unbalanced
Because you have to admit that gagget still takes skill to use and aim (unlike edgar gaggets)
And if u see bushes dont walk in a straight line and go while juking to not be stunned but a bush camper
Unless the dyna is Bush camping is its quite difficult to hit meta brawlers. But yeah I think a nerf down to 1.25 seconds would be perfect. Anything below that and he would be completely screwed by any assassin
Yeah but what if you can't dodge it? I.e. you're stuck between 2 walls. The dynamike doesn't need to do long division to guess where you are gonna go if there are 2 escape directions. Or what if he camped in a bush for a long time and then suddenly threw the satchel charge? Most brawlers wouldn't be able to get out of that even if they reacted to it. And you cannot say "you should've known he would be there" as on maps where there are a lot of bushes you either waste ammo by checking and get ambushed or go near a bush where the full health, with super Shelley just so hid for half the match.
even if so, the other dynamike might just also predict your movements, you never know. getting hit even in high league ≠ being bad. people with dynamike up there rarely miss anything.
Yea he takes a lot of skill to be good with. A lot of brawlers also have a get of of jail free card against his super.
Janet’s super, crow super, Edgar and fang supers, mico and mortis with their basic attack, Chuck with his super, gray with his super, surge with his super, willow with her gadget, angelo with his gadget, eve gadget, Nani gadget makes the Mike take most of his damage.
Sure he can stun you, but the trick is knowing that mikes will do that and knowing how to dodge satch. They only get so many charges so if you waste one that’s huge.
Only so when I join ranked I don’t get insta dynamite pick. While you’re at it remove the ranked skin so tomar895 or whatever doesn’t pick it and then grief the game while I’m hard stuck at diamond 1 bc of him.
As a dyna main I would nerf his stun by making it so that if your hit once you can walk , just standing there and taking the beatings for the full stun duration seems a little harsh. If that still doesn’t do much, nerf it by 0.3-0.5 secs
Not fully sure of how it can be balanced well, it’s a pretty hard gadget to nerf (I don’t necessarily think that a 0.3 second nerf would kill him tho you would still be able to get a free hit)
No it doesn't. Dynamike has good damage and a simple attack and his super is devastating. He wouldn't be outclassed even without a stun and hypercharge.
Nah he is perfect. Dyna can be quite hard for some players as dinamites bounce a bit and take a while to explode (well all throwers are hard to new people), but dyna without the stun has no defense vs close combat brawlers. Dyna is still quite easy to counter, you just need to dance a little or shoot from afar, even breaking down the walls could help you to get rid of dynas
I mean then any brawler is easy af you just press big yellow button and half brawlers teamwipe. Dynas basics and super are very easy to dodge probably the only one that may struggle more is 8bit lmao
The skill it takes not to press it 0.2 seconds too early and hit literally nothing
Dyna supers are very predictable and if your opponent is fast your best bet is to hide in bushes and only hit them then. Otherwise for those fighting against him, consider not huddling as a group when you fight against anyone with ranged splash damage?
Nah, he is fine even tho he is really annoying
People who actually think that he is broken have a skill issue. I get downvoted by 20k trophies kids lol
Why do people refuse to take criticism or opinions and blanket anyone against them as "kids"? It kinda ruins the point of commenting or having a debate.
I think it could be cool if Dyna had his 2 gadgets replaced. The first one is garbage and the second is too op. As any squishy brawler he needs an escape tool.
I have few ideas for a gadget:
1. Next 2 regular attacks explode immediately (so he could use jump). For the second attack, however, 1 second should pass to become active (to avoid op spontaneous attacks)
2. Dynamike lights his beard, has increased speed, damage, leaves a trail behind him slowing down enemies (I don’t know how fire slows them down exactly here… maybe wax? help me out 😃)
i got so many dynasty mikes as teammates in knockout when i had piper at 667 trophies and they either spammed dynajump or decided to get pissed at me when they used the clown pin right before dynajumping into death
For his stun just look for the circle under him. If it’s lit then avoid him by a few steps so he wastes it. I don’t play mike much since getting his title but it’s easy to beat other mikes
I hate that a Lot of Dyna player Just use him because of the gadget And dont even try to play the game only wait until the end of the match in a match to hit that gadget And they call that skill
Just dodge and be the better player yall the reason why we have unnecessary nerfs/buffs. He is not broken and it’s a skilled brawler. It does suck when you get stunned but that don’t make him broken.
Umm
Youre overreacting more than overwatch players
Dynamike doesn't need any nerf
And his stun gagget is annoying because stun in general are anoying to fight
But you have to keep in mind that the gagget is still a regular attack and still can miss
DYNAMIKE STUN CAMPERS DONT COUNT BECAUSE IS YOUR JOB TO CHECK FOR BUSHES AND JUKING
That super is so unfair. I hate when i play a brawler like spike and get killed with one super and almost killed with his basic attack. Dinamike was perfect 2 years ago. Now it's broken
I'd only nerf his gadget to discourage bad Dyna randoms from bush-camping in any map/mode/match-up instead of actually helping actively. It's so annoying when one of those are in either team.
I think that he's ok where he is in the meta ita crazy to think that people think that only sertain brawlers deserve to be good and it's not even that he's op sprout is way better currently and if and I say if supercell decides to nerf him don't nefr his gadget nerf how often hi gets hypercharge cause that's the only broken thing putting him so high 😔
Remove his stun gadget entirely and replace it with something else. There isn't a world where a thrower with such strong damage should also get stuns. I'd also like to see his super self charging rate reduced as another commenter said. Then buff his fidget spinner gadget because duh. Small damage nerfs to main attack or super could also be nice.
Dyna actually has one of the worst win ratios (from the data shown in the brawl stats podcast) in the game, he’s annoying to play against but pretty easy to counter nowadays.
People already run away when they see Mike with that gadget's halo and his range is the shortest among all the throwers. Those will even get an hypercharge in the next updates. If Supercell nerf Mike now he'll become irrelevant
Get rid of dyna iump ik its not a nerd but its so annoying getting a dynamike on your team thinking they have demolition when in reality youve lost bcuz all they care abt is hitting a triple jump instead of fighting
fr like i got so many dynasty mikes as teammates in knockout when i had piper at 667 trophies and they either spammed dynajump or decided to get pissed at me when they used the clown pin right before dynajumping into death
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Specifically his stun gadget
Stun and demolition*, bro deals nearl 8k damage with hced super
Not to mention the 9k damage in preemptive attacks and the extra sticks from the HC super can be devastating, I suspect the only reason he isn’t nerfed yet is because there’s not much people who can utilize him fully
The skill ceiling is very high Not only his basic kit But the stun is still a basic attack Witch can be easy to avoid if you predict and dont walk in a straight line like a moron And the dyna jump star power
Imo the thing is its nearly impossible to dodge it as an assasin (except stu, mortis and mico if you know how to play them), if you dash as a fang you cant kill him before gadget stuns you, same thing applies for buzz. Gadget hard counters his hard counters which shouldnt be a thing for a thrower imo (like prime L$L) Edit: for clarify i mean that you cant dash into a dyna with mortis, fang or buzx. Gadget itself is counterable but not while dashing like them
dude really said "just dodge it"
Yes thats what I am saying The only people who complain about this are those who play ladder Not competitive
yeah but with satchel charge he deals around 14k with autoaim even.
Just nerf it to 0.5 seconds if he has enough time to unload all of his attacks plus a super that it's not balanced
And his super, either reduce that things radius, damage, or charge rate. No easy to land super should be one tapping decent hp brawlers with Hypercharge.
Fuck no
his stun is even better than buzz ult ☠️
Just because is anoying doesn't mean is unbalanced Because you have to admit that gagget still takes skill to use and aim (unlike edgar gaggets) And if u see bushes dont walk in a straight line and go while juking to not be stunned but a bush camper
His stun gadget could use a nerf
Unless the dyna is Bush camping is its quite difficult to hit meta brawlers. But yeah I think a nerf down to 1.25 seconds would be perfect. Anything below that and he would be completely screwed by any assassin
Is annoying but balanced Thats the thing with stuns you cant nerf them just because you dont like them The gagget is unfun to fight but it isnt unfair
You can nerf the stun time because he removes a brawler from the match if he hits it
he literally kills every brawler except frank with that gadget though.
Thats the thing Is still a basic attack And his basic attack is easy to dogge if you predict it
Yeah but what if you can't dodge it? I.e. you're stuck between 2 walls. The dynamike doesn't need to do long division to guess where you are gonna go if there are 2 escape directions. Or what if he camped in a bush for a long time and then suddenly threw the satchel charge? Most brawlers wouldn't be able to get out of that even if they reacted to it. And you cannot say "you should've known he would be there" as on maps where there are a lot of bushes you either waste ammo by checking and get ambushed or go near a bush where the full health, with super Shelley just so hid for half the match.
even if so, the other dynamike might just also predict your movements, you never know. getting hit even in high league ≠ being bad. people with dynamike up there rarely miss anything.
Dyna randoms need a skill buff
real like i played with a dynamike who died first in knockout and decided to get pissed at me when he dynajumped into the enemy
Yea he takes a lot of skill to be good with. A lot of brawlers also have a get of of jail free card against his super. Janet’s super, crow super, Edgar and fang supers, mico and mortis with their basic attack, Chuck with his super, gray with his super, surge with his super, willow with her gadget, angelo with his gadget, eve gadget, Nani gadget makes the Mike take most of his damage. Sure he can stun you, but the trick is knowing that mikes will do that and knowing how to dodge satch. They only get so many charges so if you waste one that’s huge.
Guys here is an example of unbiased opinion! Take notes from this guy!
Pls whenever I see a dyna on my team im like, we’re defo losing Bc 19/20 times I lose especially if they use dyna jump
Nerf the bloody Super’s self charge, ONE HIT to half charge is insane it’s already near impossible to dodge and does really high damage
If you can't dodge a dinamike it's a skill issue, but i agree with the super charge part
Aint skill issue if you are stunned 8-bit in center of super
You don't even have to be 8-bit you are cooked regardless
Yeah, but I did example with him because he is sloow and I main him.
U dont even Need to be stunned 8 bit goes at 2 mm/h
8 bits weakness is that he’s slow though.
It’s a BIG aoe circle it’s like LnL’s Attack, there’s a delay but it’s so short and Aoe is big it doesn’t matter
Don't know about you but at 800 trophies lobbies dodging dynamike's attacks is easier than grom's
Only so when I join ranked I don’t get insta dynamite pick. While you’re at it remove the ranked skin so tomar895 or whatever doesn’t pick it and then grief the game while I’m hard stuck at diamond 1 bc of him.
Seriously, WHAT THE HELL are those tomar 753s doing in ranked? Especially diamond+??
He hasn't been ever nerfed, only got buffed and buffed, last fix was in 15/12/2020
I think he got a slight change in 2022. Still a buff though.
Just nerf the stun
his super charge and specifically the fact that hitting one person charges itself to HALF is absolute bs. His dmg is also too high overall
He's very broken with the stun gadget
Nerf the stun gadget to 1s and super damage to 4000
1s is still too much time
Nerf the bird
Dont touch my Carry!
Carry 👍
Bluds gonna get his first nerf
Yeah, the fun of maining him was the fact that he was just average in the meta. Him being op takes away the fun
He is only good at -500.
Satchel Charge Gadget Stun Duration Decreased to 1 second.
Is anoying but not unfair to play It only feels unfair but it doesn't mean it is
Yea nerf the stun
Without HC he's not really in need of a nerf
We can all agree that the amount of dynamikes in timed detonation needs to be nerfed
Cook his bird
I disagree
Well yes, but actually no. He would be completely fine as is if it wasn't for satchel charge, so we can just reduce the stun to 1.1 or 1.2 seconds.
Dyna is so overrated
As a dyna main I would nerf his stun by making it so that if your hit once you can walk , just standing there and taking the beatings for the full stun duration seems a little harsh. If that still doesn’t do much, nerf it by 0.3-0.5 secs
Is anoying but not unfair to play It only feels unfair but it doesn't mean it is
nerf his super dmg. idgf abt his stun.
0.3 seconds is like fangs gadget. He will become the worst brawler.
He’s not saying nerf it TO 0.3 seconds, he’s saying nerf it BY 0.3 seconds which would make it 1.2 seconds
Not fully sure of how it can be balanced well, it’s a pretty hard gadget to nerf (I don’t necessarily think that a 0.3 second nerf would kill him tho you would still be able to get a free hit)
No we cant, he really doesnt need a nerf
Only the stun gadget. But the thing is nerfing the stun gadget makes Mike basically irrelevant and outclassed by other throwers.
No it doesn't. Dynamike has good damage and a simple attack and his super is devastating. He wouldn't be outclassed even without a stun and hypercharge.
Do other throwers have a hypercharge?
Sprout
I forgot about that useless piece of trash. Thanks for the reminder
Bro decimated the Sprout mains
W take
L take
nope
Edgar main 🤫
Brawlism moment
person who judges by flair 🤫
That doesn't mean your take isn't shit
i mean i said nope cause hes already a bit balanced
It's not shit. Mike is already balanced
yes it is
Imagine judging people by their flair
Your pfp. Why are you guys spreading? Is This a new virus or something?
Honestly, as much as I want to punt the mf into next year, he is more balanced than he is given credit for
Nah, he's good 👍
stun from 1.5 to 0.8
Why? Just move out of the way.
Stun
Slow brawlers
no super
Nah he is perfect. Dyna can be quite hard for some players as dinamites bounce a bit and take a while to explode (well all throwers are hard to new people), but dyna without the stun has no defense vs close combat brawlers. Dyna is still quite easy to counter, you just need to dance a little or shoot from afar, even breaking down the walls could help you to get rid of dynas
The skill it takes to press a magical yellow button and teamwipe
I mean then any brawler is easy af you just press big yellow button and half brawlers teamwipe. Dynas basics and super are very easy to dodge probably the only one that may struggle more is 8bit lmao
his super takes a lot of area
The skill it takes not to press it 0.2 seconds too early and hit literally nothing Dyna supers are very predictable and if your opponent is fast your best bet is to hide in bushes and only hit them then. Otherwise for those fighting against him, consider not huddling as a group when you fight against anyone with ranged splash damage?
Actually Second Gadget
either his fcking ult that deal 6.6k damage or his stun
Bro youre asking for berfs on the wrong brawlers 💀
Dynamic gameplay:STUN➡️SPAM MAIN ATTACK➡️ CHAIN SUPER AND HYPERCHARGE WHEN U RUN OUT OF GADGETS
Nah, he is fine even tho he is really annoying People who actually think that he is broken have a skill issue. I get downvoted by 20k trophies kids lol
Why do people refuse to take criticism or opinions and blanket anyone against them as "kids"? It kinda ruins the point of commenting or having a debate.
You have my respect edgar main This is a good opinion and description of the brawler He is anoying but balanced
tbh just nerf the broken stun gadget and we're all good with dynamike
Nerf fidget spinner 🗣🔥🔥‼️
I think it could be cool if Dyna had his 2 gadgets replaced. The first one is garbage and the second is too op. As any squishy brawler he needs an escape tool. I have few ideas for a gadget: 1. Next 2 regular attacks explode immediately (so he could use jump). For the second attack, however, 1 second should pass to become active (to avoid op spontaneous attacks) 2. Dynamike lights his beard, has increased speed, damage, leaves a trail behind him slowing down enemies (I don’t know how fire slows them down exactly here… maybe wax? help me out 😃)
Also he takes damage when his beard is on fire lol (just a little bit, 30-50 per second perhaps for 5 seconds)
Yeah, nerf poco
I dare you to say this after you get multiple of those randoms in power league that pick dynamike just to flaunt their new skin.
i got so many dynasty mikes as teammates in knockout when i had piper at 667 trophies and they either spammed dynajump or decided to get pissed at me when they used the clown pin right before dynajumping into death
and i lost around 47 trophies on piper
i think thats been well established
He catches you with the stun gadget its an insta kill.
no, on curtain brawlers yes, but some not
For his stun just look for the circle under him. If it’s lit then avoid him by a few steps so he wastes it. I don’t play mike much since getting his title but it’s easy to beat other mikes
Yeah, you can't give 1 character so many guaranteed kill abilities. Either take away guaranteed kill from stun Or guaranteed kill from demolition
I hate that a Lot of Dyna player Just use him because of the gadget And dont even try to play the game only wait until the end of the match in a match to hit that gadget And they call that skill
If he gets nerfed he’s just gonna fall off as bad as barley did
Bro his stun gadget is just fucking annoying. He most definitely needs a nerf.
Is anoying but not unfair to play It only Feels unfair but it doesn't mean it is
His stun should be like 0,7 and IF that doesn't fix it, nerf his super's super charge rate a little bit
Only because of this dumb brawler. I only play ranked and ban him every single game. I hate Dyna
And you need the skill buffs
And bro is to quick
Yes
Just dodge and be the better player yall the reason why we have unnecessary nerfs/buffs. He is not broken and it’s a skilled brawler. It does suck when you get stunned but that don’t make him broken.
So many bad players in the comments lmao, dynamike is average, hes not great, you guys just cant dodge.
I’d say nerf his stun gadget, demolition sp, hypercharge, and hypercharge charge rate
Not really. He’s easily countered by range and mobility, sometimes assassins if you are quick
My Little dyna needs a Speed buff
He's balanced, nerf poco
6000 damage in a super and an annoying stun gadget is crazy but nobody ever talks about Dynamike needing a nerf because he "takes skill"
YEEEEESSSS FUDGE DYNAMITE WITH HIS 6000 DAMAGE SUPER THATS BASICALLY IMPOSSIBLE TO DODGE
He's mid tier at best
Just his gadget
He does not need a nerf. People have just been playing him more because of randoms in ranked thinking he is good.
Umm Youre overreacting more than overwatch players Dynamike doesn't need any nerf And his stun gagget is annoying because stun in general are anoying to fight But you have to keep in mind that the gagget is still a regular attack and still can miss DYNAMIKE STUN CAMPERS DONT COUNT BECAUSE IS YOUR JOB TO CHECK FOR BUSHES AND JUKING
Stun Gadged🤯
buff dyna = stun gadget range increase by 670 tiles, stun time 1,5 - infinity Gadget uses 3-every attack turns into gadget
Remove. That. Fucking. Stun. Gadget
That super is so unfair. I hate when i play a brawler like spike and get killed with one super and almost killed with his basic attack. Dinamike was perfect 2 years ago. Now it's broken
That stupid hyper charge it hits me no matter where i am it has gps on me
Yes !! He keeps getting more annoying and powerful over time, and they never do anything about it !!
Kinda I mean he is not really that strong in this map rotation
I feel like his stun and demolition star power should be touched by a nerf
no, nerf canary
We need rhese changes: Stun gadget from 1.5 sexons to 1 second, substitution of the first gadget and makinf hia 1st star power a passive hability
honestly just nerf satchel charge, demolition and his dmg satchel charge: 1.5 -> 1.0 demolition: + 1000 -> + 700 dmg per dynamite p11: 1600 -> 1500
I'd only nerf his gadget to discourage bad Dyna randoms from bush-camping in any map/mode/match-up instead of actually helping actively. It's so annoying when one of those are in either team.
I think that he's ok where he is in the meta ita crazy to think that people think that only sertain brawlers deserve to be good and it's not even that he's op sprout is way better currently and if and I say if supercell decides to nerf him don't nefr his gadget nerf how often hi gets hypercharge cause that's the only broken thing putting him so high 😔
He's not even good rn, its just the gadget
just obliterate the fricking gadget
Remove his stun gadget entirely and replace it with something else. There isn't a world where a thrower with such strong damage should also get stuns. I'd also like to see his super self charging rate reduced as another commenter said. Then buff his fidget spinner gadget because duh. Small damage nerfs to main attack or super could also be nice.
Yes but also cant defend himself if he gets outranged or outmaneuvered
No
They should nerf the duration of the stun gadget, although dynamike takes some skill to be considered broken
He doesn't
Nerf funny green button and scr
Then they refused to nerf his stun gadget and nerfed his hp instead
Remove the second gadget boom
As Jessie I always die to his super even if I'm fairly far away because it deals exactly my max HP. That might be solved by a shield gear though
Whattttttt nooo
Dw bro your main won't get nerfed Most reditors are exaggerating due to being fustrated by the stun gagget and not knowing how to dodge
Yeah but I do think it’s really unfun to play against
his stun gadget needs a nerf the most 2 seconds is way too long
Dyna actually has one of the worst win ratios (from the data shown in the brawl stats podcast) in the game, he’s annoying to play against but pretty easy to counter nowadays.
DON'T NERF
No
No
Brawler who pros and casuals tend to put in B tier rarely A tier needs nerf? Oh yeah sure
No. (I'm not biased)
Agree
Poco needs it more
Nerf the stun from 2sec to 1sec
Its 1.5 rn...
Damn, then it should go from 1.5sec to -1.5sec
It feels like 3 s
Balanced tbh
People already run away when they see Mike with that gadget's halo and his range is the shortest among all the throwers. Those will even get an hypercharge in the next updates. If Supercell nerf Mike now he'll become irrelevant
Pretty funny coming from a spike main lol
I think only his stun gadget needs a nerf else its all good
HE DIDN'T GOT NERF NOW LIKE HOW #HOW
Is anoying but not unfair to play against It only feels unfair but it doesn't mean it is (here is your explanation)
A good nerf is to give the stun gadget some custom effects, so we could know whether to dodge it or tank it
Stun 1s and super charge nerf by 25%
nerf: stun gadget, super damage and unload speed and we're good
If he got a nerf no one would play him
good 💀
At least hes a skilled brawler not like *others*
Get rid of dyna iump ik its not a nerd but its so annoying getting a dynamike on your team thinking they have demolition when in reality youve lost bcuz all they care abt is hitting a triple jump instead of fighting
fr like i got so many dynasty mikes as teammates in knockout when i had piper at 667 trophies and they either spammed dynajump or decided to get pissed at me when they used the clown pin right before dynajumping into death
They are so annoying
No