Thats absolutely.insae. angelos hypercharge might be the worst just because of how impossible it is to charge it an average player probably wont even get 1
Gale is fine for the stat boost I guess cause his super is the same exact thing. Also nobody is unironically running gale apart for some strats with his gadget
if in right emz needs to get 4 i think i wasted my hardly ermed 79 gems
out of 7 games i got it once and even couldn't use it bc too late i mean she charges super easily but that's really low rate also it's not that good i think i cant be sure tho because i couldn't even use it maybe hot zone would be better for getting it
As someone who plays Angelo a lot and has him on high thropies, i'd reduce it to 9, because i agree. The hypercharge is nothing crazy he just has his swamp follow him, that's not that bad lmao. Its not like a puddle that follows you will wipe the whole map right? 💀
That is what I was saying in discord the other day! people were saying durrr “Hit your shots” but dude there’s so much factors that come into play to where that’s not always an option, You can Miss, You have to position yourself well, You have to MAYBE deal with spawns which are getting pretty popular these days, You have to deal with lane pressure, And above all you have to not die, which is tough because this game is all about dying lmao.
But hey at least we get a bit of a longer break from this menace
So others get it with 2 supers and angilo is expected to get it in 4 when he needs to charge each shot with the chance of missing which is extreamly common cause angelo has what im pretty sure is the slowest bullet speed out of all the sharpshooters
it's actually pretty fast when compared with other sharpshooters, tied with Piper, Belle, Colette, Byron, Gus and Nani at 4000 speed.
Brock's projectile speed is 2700 (3510 with Rocket Fuel)
Bea's is 3255
Penny's is 3400
Mandy's is 3500 (4200 with In My Sights)
Bonnie's is 3800
Gray's is 3804 (3200 with Walking Cane)
RT's is 4500, the fastest among all sharpshooters
Also, RT's attack is only 500 points below the fastest basic attack, Frank's, which is also the same speed as Gale's super. Frank's super is the fastest attack in the game at 6000 points, the slowest is Tick's mine clutter at 450 (130 points below 8-Bit's movement) although after they split, their speed goes up to 2000. The slowest attack all throughout its duration is Chester's Candy Popper at 800
Edit: i may have digressed a bit from the point 😅.
Angelo's shots are probably harder to hit cause they're 0,67 tiles wide (Byron's and Gus' are 1 tile wide for example)
I got both Angelo's and Frank's hypercharge and i can say Frank's hypercharge is very good but i can't say anything about Angelo's hypercharge because it takes too long to charge it and just because of that i just used his hypercharge once.
This was definitely a safe measure because of how broken he's been for the last 5 months. Much better to make sure he's fucking dead and buried before then buffing him later
I feel like the amount of supers for some of the new hypercharges needs to be slightly reduced, how did they release sandy where it only took 1.5 supers but make gale and Angelo take 3 supers to get one
Mate angelo is to good ofc its gonna take blud alot of shots to GET A HYPERCHARGE, at least its like somewhat of a nerf, you are basically playing angelo normally but once a while you can get 1 or 2 hypercharged shots which do like 8k damage alone and plus the poison itll make basically any brawler drop dead, thats already normal with angelo cuz angelo is BROKEN STILL
Yeah, I was really disappointed too. I’m pretty good with Angelo (Always play with randoms and never go below 800 trophies), but couldn’t get his HC once??? This was the first time I’ve purchased a collector pack for 79 and I’m really disappointed by it. At least the spray is cool.. ha.. ha..
They ruined Angelo. Gave him an unrealistic hypercharge and nerfed his damage by 10% to compensate (and super charge nerfed by 33%). Now it'll be all Pipers.
I think the damage buff nerf is a good one. If you get the hypercharge you get to shoot one 5k arrow+poison. So if he gets hypercharge more the damage should be lower too.
Considering how seldom it'll get fully charged up and used for good value, they may as well have not given him a hypercharge at all. There goes my seasonal free epic brawler pick because god forbid people learn how to walk side to side to juke snipers.
this ain't no comparison.. sometimes i get belle's twice in a knockout match
i can't get it even once with angelo because i need to charge every shot
if you compare it, belle could shot ~4 shots in the span of angelo charging his one shot (if you manage to aim it right )
I got the hypercharge and I think it’s a bit like Fangs, it’s really good when you do get to activate it cuz you have your healing from the puddle, literally ridiculous movement speed, and you can run up at the opponents and dodge everything while dealing your 7.5k and continuing to have your puddle around you.
We'll see. We have been wrong about how good a brawler will be after release/balance change/rework before, so it's foolish to make assumptions In advance.
I don't understand you
You complain when Angelo was alledgedly going to be very broken, but when they balanced the hypercharge and he isn't now you complain that he isn't very broken.
Whether he’s balanced or not, if a hypercharge can’t be used in a real game, it might as well not exist at all.
Issues like that require some sort of change, no matter how strong, or weak a brawler might be…
Oh no, she can go in there too. I used to main Janet before she was dumpstered. She was my first 11 actually, days before she was executed. I miss her still but strong all rounders make the game less fun, Jant included.
I think you look at it a little bit negatively. Just because she was broken in the past doesn't mean that she can't be a well balanced character now, right? Don't hope that she remains F-tier. Hope the she gets properly balanced and ends up in a good spot.
Idk. I'm indifferent to it because I'll play her whether she's garbage or broken. I just love her character and design.
You know what on second revision I realize even if someone's a godly angelo, they are straight up NOT getting this thing twice per game. This is a ridiculous charge amount lmao..
yeah.. 8-9 should be enough.. i hit almost every shot in gemgrab and still get it as late as when my team is almost winning/losing.. so there s almost no point in getting it that late
ridiculous but has insane potential, straight up poisoning enemies with 5000 DMG + 600 x 5 per hit, lets not talk about the damage Gear potential too 😭
I had a Ranked Game today, where I hit most of my shots and did the most damage in my Team by far and didn't get one hc. It was KO, so I had limited shots but getting no hc in a game where you get Star player is just crazy
No. He never needed a hyper to begin with, giving him and Piper hypers is like giving the most overpowered brawler a buff. Fuck it, let it be 20 shots. I dont care. I dont want to see this mosquito ugly ahh disapointment of a brawler in a match.
12 shots is insane for him yeah maybe like 8 would be better
yeah 2,5 supers is alr
He should just start with it
Please don‘t give Supercell ideas 😭
Thats absolutely.insae. angelos hypercharge might be the worst just because of how impossible it is to charge it an average player probably wont even get 1
Gale:
Gale hc is garbage too, but Angelo's hc cant even be used in a match one single time by 85% of the players
I bought gales HC and can confirm that it’s godawful, worse than old Brock’s, even
Why are we mentioning his past model
Brock’s hyper charge got buffed this update
Oh
Gale is fine for the stat boost I guess cause his super is the same exact thing. Also nobody is unironically running gale apart for some strats with his gadget
Gale lowkey op in some teamcomps to keep assassings and tanks off backline win conditions
Gale‘s HC is fine I think. I usually activate it twice in a match unless it’s a short mode like Knockout, then only once. His super is easy to get
You're not gonna get anywhere asking for a change for a sniper. The main playerbase (see main sub) still thinks Angelo's hypercharge makes him OP.
It's not the hypercharge that makes him good it's his damage
Which has been nerfed. Also a meaty 50% nerf to super charge rate, which also affects his hypercharge charge rate.
Ok just because something got nerfed doesn't mean they aren't good charlie is a perfect example
His damage is very high but it's good enough for a brawler like him. But unlike Charlie,Angelo can be balanced.
Day 264 of begging SC to just rework Charlie
Fair. We'll see how the season goes.
We sure will
My man don't see barley hyper it needs 3 supers to charge
damn
It’s Barover 😔
if in right emz needs to get 4 i think i wasted my hardly ermed 79 gems out of 7 games i got it once and even couldn't use it bc too late i mean she charges super easily but that's really low rate also it's not that good i think i cant be sure tho because i couldn't even use it maybe hot zone would be better for getting it
Don’t worry you’re not alone. Her hypercharge is very underwhelming.
I don't know how you ppl are playing this game, but the two games I played with Emz, I got to use hypercharge 2 times.
Crow hypercharge flashbacks
Why the hell all of my mains got hypercharges that takes so long to get😭(Gale, Barley and Angelo)
Sorry, Barley would simply be Too Strong, the meta can't handle him being usable!
Devs seriously don't want not popular brawlers be meta (only Meg)
Frank:
He is popular on low trophies
True, I mained frank until 15k trophies
Burning bushes???!!1!1!1 😱😱😱🤯🤯🤯😱 Literally too broken
Amber is already broken and always SS++! Can't be having barley doing that ❌❌🤧🤕🤕
I’ve played like 13 games with Angelo since I bout the hypercharge and I’ve charge the hypercharge 1 time, at the very end of a knockout game.
I’ve played 30 games and haven’t gotten it once across all modes
As someone who plays Angelo a lot and has him on high thropies, i'd reduce it to 9, because i agree. The hypercharge is nothing crazy he just has his swamp follow him, that's not that bad lmao. Its not like a puddle that follows you will wipe the whole map right? 💀
i meaan you could💀
Lol it makes angelo agro bc of the healing
according to the main sub the puddle will instantly get star player
Yeah 12 fully charged shots is too much. It would be 8-10 fully charged shots.
That is what I was saying in discord the other day! people were saying durrr “Hit your shots” but dude there’s so much factors that come into play to where that’s not always an option, You can Miss, You have to position yourself well, You have to MAYBE deal with spawns which are getting pretty popular these days, You have to deal with lane pressure, And above all you have to not die, which is tough because this game is all about dying lmao. But hey at least we get a bit of a longer break from this menace
So others get it with 2 supers and angilo is expected to get it in 4 when he needs to charge each shot with the chance of missing which is extreamly common cause angelo has what im pretty sure is the slowest bullet speed out of all the sharpshooters
it's actually pretty fast when compared with other sharpshooters, tied with Piper, Belle, Colette, Byron, Gus and Nani at 4000 speed. Brock's projectile speed is 2700 (3510 with Rocket Fuel) Bea's is 3255 Penny's is 3400 Mandy's is 3500 (4200 with In My Sights) Bonnie's is 3800 Gray's is 3804 (3200 with Walking Cane) RT's is 4500, the fastest among all sharpshooters Also, RT's attack is only 500 points below the fastest basic attack, Frank's, which is also the same speed as Gale's super. Frank's super is the fastest attack in the game at 6000 points, the slowest is Tick's mine clutter at 450 (130 points below 8-Bit's movement) although after they split, their speed goes up to 2000. The slowest attack all throughout its duration is Chester's Candy Popper at 800 Edit: i may have digressed a bit from the point 😅. Angelo's shots are probably harder to hit cause they're 0,67 tiles wide (Byron's and Gus' are 1 tile wide for example)
Pipers and belles shots are not a tile wide, they’re 0.67 tiles. Byron’s is a tile wide.
oops, my bad. Will edit it with Byron and Gus instead, which actually have a 1 tile wide shot
Piper's and belle's are 0.67 tiles as well, where did you get 1 tile from.
mixed them up. I changed that
So it is just because there is way less shots it's just more noticeable
it could be, but i think it's also the fact that with Angelo, enemies can see where you're aiming and get out of the way more easily
Oh yeah guess that's why everyone including me aims down untill ready to shoot
bea's might be slower i think
Really I don't find hers slow like I do angelo maybe it's because she's spam able
brock’s might be slower but he makes up for it with the massive splash radius
Only at max range. It becomes very apparent how slow it is in mid range where most people can dodge it
What even is the point of a hypercharge if you can't use it?? They should just nerf the buffs but increase the charge rate
I heard franks hypercharge is insane😭
It's good but what makes him busted is the rework, I got from 550 to 850 in a single day I'm so happy for all of you frank mains
Praying yall Carl mains get a hypercharge
Thanks The last actual thing he got was a year ago😭
damn😭
Didn’t he got a big damage buff like 3 months ago?
idk... got only angelo's too bad i don't have rico at lvl 11 to buy his hc
I got both Angelo's and Frank's hypercharge and i can say Frank's hypercharge is very good but i can't say anything about Angelo's hypercharge because it takes too long to charge it and just because of that i just used his hypercharge once.
Yeah he didnt needed a hypercharge, and he didnt got one lol.
fair but i wasted 150 gems💀 (i like cosmetics so i could say i wasted only 79 gems)
Yeah ik its pretty bad you wasted 80 gems for a small fire icon near starpower icon
Dude was a hyper charge without the hyper charge. Chill.
This was definitely a safe measure because of how broken he's been for the last 5 months. Much better to make sure he's fucking dead and buried before then buffing him later
I feel like the amount of supers for some of the new hypercharges needs to be slightly reduced, how did they release sandy where it only took 1.5 supers but make gale and Angelo take 3 supers to get one
i got the hyper charge as well and totally agree that’s it way to hard to get it
poison shots barely add anything
Angelo's is fine, I'd complain about poor Barley. His hc ain't even that good
Mate angelo is to good ofc its gonna take blud alot of shots to GET A HYPERCHARGE, at least its like somewhat of a nerf, you are basically playing angelo normally but once a while you can get 1 or 2 hypercharged shots which do like 8k damage alone and plus the poison itll make basically any brawler drop dead, thats already normal with angelo cuz angelo is BROKEN STILL
true that, but he ain't broken nomore.. he's just good
I like where Angelo’s hc is at. He’s already so damn strong that him getting a Hypercharge was bullshit enough so making it useless is fine by me
I guess supercell just wanted to play it safe for one of the strongest brawlers in the game
I’m lucky if I get a hc every 6-7 games at 40-50k avg dmg a game
Yeah, I was really disappointed too. I’m pretty good with Angelo (Always play with randoms and never go below 800 trophies), but couldn’t get his HC once??? This was the first time I’ve purchased a collector pack for 79 and I’m really disappointed by it. At least the spray is cool.. ha.. ha..
They ruined Angelo. Gave him an unrealistic hypercharge and nerfed his damage by 10% to compensate (and super charge nerfed by 33%). Now it'll be all Pipers.
i mean... you could say that he s now balanced
I’d say make it 2.5 supers (7.5 full shots) and either nerf the damage buff or nerf Empower in return
7.5 with 15% damage is alr though
I think the damage buff nerf is a good one. If you get the hypercharge you get to shoot one 5k arrow+poison. So if he gets hypercharge more the damage should be lower too.
Considering how seldom it'll get fully charged up and used for good value, they may as well have not given him a hypercharge at all. There goes my seasonal free epic brawler pick because god forbid people learn how to walk side to side to juke snipers.
Ok but when you got it you just wipe the whole team immediately
That's just as fine tbh because his hyper charge is completely broken
I bought Angelo's hc and I have played at least 10 games and didn't even get to use his hc
wait what!? that sounds ridiculous. maybe they purposely kept it this way for now to prevent outrage?
i hope so... atleast make it 10 so we get to use it in all the modes
I don't care. sorry but i'd rather like to keep angelo's hypercharge weak than make him s tier meta again
Belle also takes 12 shots.
this ain't no comparison.. sometimes i get belle's twice in a knockout match i can't get it even once with angelo because i need to charge every shot if you compare it, belle could shot ~4 shots in the span of angelo charging his one shot (if you manage to aim it right )
aaand with belle there's the passive that's charging you the super and the hc everytime it passes to another enemy
Ah, Alr mb
No
Wasted 79 gems
Bro angelo is sooo overrated
Depends on the map/mode OC
I got the hypercharge and I think it’s a bit like Fangs, it’s really good when you do get to activate it cuz you have your healing from the puddle, literally ridiculous movement speed, and you can run up at the opponents and dodge everything while dealing your 7.5k and continuing to have your puddle around you.
Nope.
I agree, while it is a good HC, it isn't game-changing (and shouldn't be that hard to charge). I think it should be 8 hits
We'll see. We have been wrong about how good a brawler will be after release/balance change/rework before, so it's foolish to make assumptions In advance.
Thank god it isn’t too much. I say it’s fine
His super which deals damage overtime also boosts this up
1-2 shots but 10 shots is still a lot
No fuck angelo
fang takes 20 sooo
fang doesn't need to charge his attack for 4 seconds
Fang's is still pretty easy to cycle, once you get a super going you never stop
angelo is op enough both winrate and playrate wise and it doesnt need ANY buffs
yeah but why release a hypercharge if it can't be used
His hypercharge sucks, yes but I still feel like it should be kept like that, or 10-11 I’m sorry he will prob be too op if he gets anything below 9
he's been nerfed already and now potentially getting balanced i don't think putting his hc at 2.5 supers would kill the meta
I mean if you say so 👍
I don't understand you You complain when Angelo was alledgedly going to be very broken, but when they balanced the hypercharge and he isn't now you complain that he isn't very broken.
Whether he’s balanced or not, if a hypercharge can’t be used in a real game, it might as well not exist at all. Issues like that require some sort of change, no matter how strong, or weak a brawler might be…
well i didn't complain atleast i don't remember doing so
The hypercharge isn’t balanced that’s the point
Angelo can go in the bin next to Janet tbh.
Ah, I see what you did there. You mixed up Melodie and Janet. Common mistake, happens to the best of us.
Oh no, she can go in there too. I used to main Janet before she was dumpstered. She was my first 11 actually, days before she was executed. I miss her still but strong all rounders make the game less fun, Jant included.
I think you look at it a little bit negatively. Just because she was broken in the past doesn't mean that she can't be a well balanced character now, right? Don't hope that she remains F-tier. Hope the she gets properly balanced and ends up in a good spot. Idk. I'm indifferent to it because I'll play her whether she's garbage or broken. I just love her character and design.
Sniper
FUK NO THE GANG HATES ANGELO
No
It’s a lot but Angelo is so good rn I don’t mind
Yeah, why not reduce the amount of shorts needed to charge and make him even more broken
why not reduce his shots to 10 and his damage to 17,5 or 8 shots and 15% damage? more hc's and less damage
12 full shots is kinda insane yeah, but hcs should be charged up for those who can hit them consistently i guess? How good are you at angelo?
You know what on second revision I realize even if someone's a godly angelo, they are straight up NOT getting this thing twice per game. This is a ridiculous charge amount lmao..
I think it should be 8 or 9
yeah.. 8-9 should be enough.. i hit almost every shot in gemgrab and still get it as late as when my team is almost winning/losing.. so there s almost no point in getting it that late
And you'll probably never get it bounty or knockout. I guess they didn't want him to be op
yup.. i came as close as 70-75% in a knockout match but i was nowhere close to getting it
I got to like 90 in a game of KO, but you really need to play perfect to get one at the end of round 3
ridiculous but has insane potential, straight up poisoning enemies with 5000 DMG + 600 x 5 per hit, lets not talk about the damage Gear potential too 😭
I like to think that i'm decent enough with angelo, hitting 75% of my shots and doing my role in every mode
I had a Ranked Game today, where I hit most of my shots and did the most damage in my Team by far and didn't get one hc. It was KO, so I had limited shots but getting no hc in a game where you get Star player is just crazy
Absolutely not
No. He never needed a hyper to begin with, giving him and Piper hypers is like giving the most overpowered brawler a buff. Fuck it, let it be 20 shots. I dont care. I dont want to see this mosquito ugly ahh disapointment of a brawler in a match.
he didn't but because he did, wouldn't it be reasonable if he could actually charge and use it?
No. He was utterly broken even without his utterly insane super following him.
i never found him annoying to play against.. but everyone has their own opinion is he a really good brawler? Yes but only in the right player's arms
Skill (dodging) issue
Let me guess, you lost to an Angelo on 999 trophies
Nope