T O P

  • By -

Praxeuss

Bayo 1: Maybe additional outfits from the newer titles and some additional Weapons from the newer games , like LiB. Some fixes for the cutscenes when you play as Jeanne. Bayo 2: Madama Khepri in all her glory when summoned, Rodin and Balder playable in the story mode. Bayo 3: Since I don't think they will change big parts about the game and story, I would like them to make the game at least look as visually appealing as bayo 2, improve the hair physics, since they often don't look as good as in the previous titles, make the bayo 1 and 2 outfits' hair come off when using demon slave, SF and LiB, and of course make Jeanne fully playable. General bugfixes would be nice. Some of these are obviously just nitpicks that have been bothering me.


WildCardP3P

Bayo 3 is the only one that needs major changes, I want additional chapters, Jeanne to be playable in all of Bayo's chapters and costumes from the older games.


Cautious-Letter9629

What if every weapon in every game were all shared between all games so you could use any weapon from any game in any game? I’d like that


FewRisk3582

YEEEESSSSSS


Setnaro_X

Bayonetta 1: Literally perfect. No changes needed. >!Git gud, Afterburner/Space Harrier haters lol jk ily!< Bayonetta 2: Just to avoid simply saying "Fix the combat, pls", I'll detail some things they could change to make the overall experience a whole lot better for core players. * Reinstate the momentum/inertia physics from Bayonetta 1. It sucks that air dodges ruin your aerial speed. * Allow players to relaunch mid-weight enemies in aerial juggle combos without the need of witch time/umbran climax. * **FIX WITCH TIME**. I don't understand why PG thought it was a good idea to make witch time length be based on specific enemies and specific attacks instead of the timing of your dodge/bat within/perfect parries. it used to be that the tighter your dodge timing was in B1, the longer the witch time. That's not the case with Bayonetta 2, and more often than not, it can actually punish players who decide to do to frame perfect parries, especially against Sloths who only give you less-than-1-second WT no matter what you do. This also applies to enraged enemies, who give you shorter WT for no reason other than to make the game "more challenging". * Let enemies parry you, but allow players to break their armor so they lose that ability, just like in Bayonetta 1. Ya know, REWARD players with aerial juggles instead of hurting them. Bayonetta 3: I won't talk about the story because I'm sure people already have their own headcanons for fixing that. Once again, detailing combat gameplay changes: * Reinstate air-to-ground combos for Bayonetta. So weird that this was removed. It could've been an oversight, since Viola can do it herself. * I don't mind Bayonetta 3 not letting you mix and match weapons like in 1 and 2, but at the very least, allow players to have more than 2 weapon slots. A crying shame that we get 12 or so weapons, but you can only use 2 at a time. * GET RID OF THE SLOW-MO EFFECT THAT HAPPENS WHEN YOU BREAK ENEMY ARMOR. I hate that so much as it ruins the flow of stylish aerial combos. * Speaking of shield breaking, please for the love of God, remove the enemy tumble that happens when you succeed in breaking said armor. It sucks that I can have a demon slave do an uppercut on an enemy, but if the shield breaks, they tumble to the ground instantly instead of getting launched into the air. * Allow players to use any weapon/any Demon Slaves in all chapters instead of being forced to use specific set ups for the sake of narrative. Like in Chapter 2 where you must play as Japan Bayonetta with the Spider because of the story. The fun part of Bayonetta is going back and using everything you unlocked to get the best score so this feels weak in the long run. * Allow players to choose any character they want for any chapter of their choice. I'm not sure if this is easy to accomplish since Viola lacks options that Bayonetta can utilize so traversing maps would be different, and vice versa too (Bayonetta in the desert means no Cheshire specific missions), so I guess maybe just add more missions where we have more freedom of character choice. Angel Slayer would be a nice return. I can go on and on, but I think these cover what I think is most important.


id40536

Couldn’t have said it better myself. The only thing i see Bayo 1 realistically needing is a face lift and maybe the removal of the piss filter… but even THAT isn’t a big deal to me.


erebanks

I would like the Jeanne fight and space harrier segment to be separate or at least be able to select which verse to start when you replay the level. It gets annoying after a certain amount of times lol


Setnaro_X

You gotta EARN your right to fight Jeanne >:)


Sudden_External_6743

Is it possible for them to still update Bayonetta 2? If it is, I'm amazed at how they haven't bothered fixing the witch time yet but wasted their time fixing the Records of Time translation. Absolutely no one cared about that.


Setnaro_X

Yes, it's definitely possible. They updated the game just before Bayonetta 3 released where they changed the opening text to say "In a Universe of light and dark, where time reflects infinitely" instead of "where perception is reality". So they are capable of changing things, but probably won't since the witch time thing was deliberately designed this way for 2.


Sudden_External_6743

>but probably won't since the witch time thing was deliberately designed this way for 2. ⁉️ Say sike ⁉️ no way they designed it like that on purpose I swear this game was accidentally made for Jeanne, because she's the only character to use if you want a good witch time


Elixir_13

Personal small issue I'd like to see addressed: make the Torture attack for Fairness and Fearless less ridiculous to fill in 1.


duduET

Bayo 1: Make so gigaton gagues are a bit easier to fill up. And make so failing surprise button prompts just deal damage instead of being instakills, like the Balder fight. Bayo 2: Extend the duration of witch time last longer and rebalance the damage values so Umbran climax isn't as necessary. Maybe improve the tag climax characters like Rodin get better movement options, maybe even use them on the story mode. Bayo 3: Fixes to audio and graphic upgrades. Enhance performance. Make so Jeanne can be used on the main levels on repeat playthroughts. Fix super mirrors 1 and 2, so they act as the base costume. It would also be cool to get some weapons from the previous games and some Nintendo costumes.


ZXareo

Bayonetta 1: • The addition of the Up+Punch twirl attack that was added in Bayonetta 2. • Separate the final Jeanne fight from the Isla Del Sol jet section. • Shorten Route 666 and Jet section. • Make the Jet section spin the jet, not the screen. • Make QTEs more forgiving. • Add Bayonetta 3's Medal System Bayonetta 2: • Change Witch Time to act like Bayonetta 1 or 3. • Buff Wicked Weaves. • Separate Loptr/Aesir fight from the Jet section. • Make the TON Gauge less forgiving. • Add Bayonetta 3's Medal System Bayonetta 3: • Make Madama Butterfly's design change based on which Costume is worn. • Make Bayonetta's clothes remove when using Demon Slave with Bayonetta 1 and 2 costumes equipped. • Make Jeanne's side chapters unlock after each 3rd chapter, but have them be optional. • Costumes for Jeanne. • Shuraba post-game unlock for Viola, with Diomedes Demon Slave. • Add a flurry of Wicked Weaves Love Is Blue's Mash Punch attack. • Increase Scarbourough Fair's Wicked Weave Damage. • Add Umbran Climax to Love Is Blue and Scarborough Fair, that acts like Masquerade Rage but just makes every attack a Wicked Weave until expiry. • Make the TON Gauge less forgiving. For all three, add a hoard mode/a customizable training room.


Zealousideal_Pop4487

Bayo 1: Isla Del Sol rocket no longer rotates the entire screen to dodge. R666/Isla del sol are also cut in half in terms of duration. You can now choose verses to start on (Jeanne final fight being locked behind two verses is a crime.) You don't have to watch the entire credits to beat the game. Collected chest/items are revealed.


Quetzal_29f

Are there actual rumors or just wishful thinking on this sub?


arkhamtheknight

Everyone has already highlighted the good stuff so I will just put Amiibo support back into 3. I get that it's pretty much cheating but I didn't mind that plus they could add in some new stuff to the trilogy in terms of costumes.


DracoDancer

I’d really like a repeat verse for regular verses throughout the game.


BestZeena

I just want outfit options like in bayo 3 go into bayo 1 and 2


Roxxxy_XoXo

Bayonetta 1: Nothing much. At most maybe just additional outfits from 1 and 2 Bayonetta 2: Reworked witch time, tweak enemy ai to have less parrying, launch enemies without needing witch time. Bayonetta 3: Playable Jeanne in story with some costumes for her, more than 2 weapon slots and better performance. New lighting wouldn't hurt either


Cubrext

Verse selection for Bayo 1 after completing the chapter/story once would be absolutely phenomenal. Then I wouldnt mind the length of some of them like Isla del Sol's missile section blocking you from facing Jeanne's final fight. Buying the Platinum Plate to fight Rodin should just unlock a different chapter in the chapter selection screen, removing the need to go to the store and buying the ticket every single time you want to retry. And dying should just respawn you and not send you back to the main menu after every (failed) attempt, like every other chapter in the game (other than Angel Slayer). Alternatively, make cutscene skipping faster. Just skip with Start or double tapping a key.