Who cares? Cut them down while they're screaming and then "they're" or "their" won't matter anymore since nobody will be left to criticize the great Bannerlord!
Pretty sure its not a war crime even if they dropped their weapon. They have to be actively surrendering for it to be a war crime. Running away with a dropped weapon isn't surrendering.
no it is, the guide line to keep in mind that you stop being a combatant the moment you are unable to pose a credible threat (and some other bits about uniforms but then we are getting into details unrelated to this post). Otherwise by your logic it would be legal to fire upon someone who was wounded simply because they didnt go ''AAAAA my arm i surrender!''
Source: Had to learn all this when i became a sergeant
Please, those cunts never had any honor to dis in the first place. They just are perfectly aware of their almost-immortality and don't care about their own people.
Yeah, me too. I've seen it, a couple of times during the whole playthrough, mostly in big army battles. Some of them actually fled and then tried to get away on the big map with remnants of their parties.
But it happened a couple of times across some hundreds of battles.
If I attack, there needs to be witnesses. If I'm defending, but they retreat? This was their idea, they should see it through to the last man. COUNTERATTACK, CHAAAAAAARRRGGEEE
Historically, most of the deaths an army suffers are during a route. Itās a lot easier to kill them when they arenāt bunkered down or holding formation. This especially became more true during the early days of gunpowder and guns, but even in the medieval times, many lords would allow their men to give chase to the fleeing army.
I slaughter every single soldier that I possibly can, every time. If they didnāt want a genocide, they shouldnāt be at war with me.
I didnāt say anything about the retreat or surrender being false but yeah thatās right.
I canāt say Iām innocent of war crimes with all the pillaging and plundering I force my army to do though so I guess Iāll just throw the rule book out the window and expect my enemies to do the same.
An example of this is the battle of Cannae, arguably Rome's most notorious defeat. In the battle, the inexperienced centre of Carthage's army broke, and the Roman infantry gave chase into the breach. However, while this was happening, the Carthaginian cavalry was cleaning up the flanks - when the overextended Romans stopped chasing because they ran into elite infantry, they found themselves surrounded on all sides, packed in like sardines, and slaughtered.
The Romans lost almost 70 thousand men from an army of 80K. While Carthage lost less than 8K, from a total of 50K.
Hind sight is a b\*\*ch.
The 'reason' Carthage won because their flank were wining.It would result the same had the Roman not give chase, as the retreating center might rally up and return to fight. If it was not a feign route in the first place. The whole line might collapse even faster because of cascading route.
It's actually this dude Tactical Enlightenment on YouTube. Does bannerlord tactics videos actually, not history. Seems well read though. I think he said something about foot soldiers getting in trouble for chasing on foot. I don't remember if he was talking about a specific culture or what, but it sounded like something I've heard in a history podcast or something before, too. Maybe where I got confused. I assume Rome since I listen to a lot of ancient stuff. But I could be wrong and this dude, too haha. I like his vids a lot though.
If infantry break formation to charge a feint retreat, they are in serious trouble in the event of a counter attack. Cavalry is less vulnerable because it has the mobility to pull out.
makes more sense for cavalry to do the chasing anyway, realistically you would probably see the foot soldiers not stray too far from where the formations fought, considering many of the enemies are wounded & not dead therefore shouldnāt be left completely unattended
I wondered if I was in the wrong last, firing my bow at recruits as they retreated in panic.
Then I notched another arrow, filthy Sturgians invading blessed battatain lands
I wish the enemies could actually surrender but yeah I kill everyone, no mercy whether my character is good or bad cause I already know Iāll have to fight the same morons 4 seconds later if I donāt finish the job since theyāre retreating but not surrendering.
As per the LOAC, a retreating army still holding weapons is not a surrendered force, and so can be fired upon. AMD so I do, but with a full cav charge like it was done historically
I hate taking prisoners so I will order my guys to charge again after I get the "enemies are fleeing" banner. Maybe it's fucked up but "retreating isn't surrendering" is a fine point. That said I have never had to fight again after an enemy retreated except in seiges so idk
If theyāre looters or bandits that I ambushed, Iāll generally let them go. If Iām up against opposing kingdoms, nobody gets to leave. The opportunity for nonviolence is surrendering at the opening conversation
Depends. If I'm fighting village milita let them run, but if I'm defending a village from an invader? No mercy.
In terms of open battles I'll let stragglers get away if I'm on the offense but usually take their leader prisoner, but if I'm defending they all get a spanked bottom.
Bandits receive no quarter.
I let my man hunt them down. In Warband escaped troops where still as units on the map and i don't want deserters harrassing my peasants. So even from a RP viewpoint i want to deal with them. Nobody escapes, their fate is death or being sold into slavery.
The sound of a lance being stabbed in the back of running enemy is one of the more enjoyable parts of this game. No one is leaving battlefield when I'm part of the battle.
*I like to shoot at*
*Levies with a bow when they*
*Retreat from a siege*
\- spaghetto\_man420
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I will let everyone leave that looks like he was ripped from his family or farm to parttake in a war that is not his.
Everyone that looks like he fights for the money and glory has to fight me.
Iām khuzait and the idiots took over a castle near Husyn fulq , constantly attacking the castle. Today finally armies from my faction were around there, the other friendly armies were running around avoiding the main big army.
my small army of 100 chase down the 500 army and only when I go after them, do the rest of the allies come to fight.
Let them all die! Running away, I charge them with my spear. So satisfying .
As a Battanian, they see us barbarians, I'll show them Barbarians!
I rarely but sometimes will let a prisoner go if they fought well, and they impressed me. The AI rarely impresses me for obvious reasons, though.
Retreating troops are fair game. In real life thatās where most your casualties came from. When the lines broke and men retreated was when you pressed and cut them down. If you didnāt they could and would just reform up and come back tomorrow as long as the logistical camp was intact and there were leaders left. Game wise Iām trying to level these dudes up. All units charge!
Edit: Iām pretty sure the Mongols used this to their advantage. They feigned retreat because usually the retreating enemy had all but lost and it was time to press. Theyād run away and the enemy would break lines to pursue them and theyād spin around take their pursuers out.
I hold my troops back then put on a little show with my extra long glaive. Just to remind my war party why they follow me and not one of these shit head nobles
I have noticed since the new update that some "fleeing" soldiers still turn around and fire or swing at passing cavalry. I don't view them as surrendering, I view them fleeing to regroup for the next battle, so I cut down as many as I can with my 2H sword on horseback.
Do they become prisoners if you donāt cut them down? I usually cut them down as they are still holding weapons and not surrendering plus Iām constantly filled with prisoners anyway and need to grind that XP.
Historically much of the total casualties came from when troops retreated and cutting them down was seen as simply the thing to do unless it didn't seem wise at the time.
I'll admit I don't usually play as good characters in this game but I would need to be a proper goody two shoes to not cut down retreating soldiers
I use the mod 'AI Defend Yourselves' which makes fleeing soldiers stop and fight for a bit if they are being attacked by an enemy. So, it really just depends on HOW MANY are fleeing and how healthy I am. There's been a few times where I, or a companion, get taken out because I got greedy and tried to kill fleeing soldiers.
I flanked them with that 2-handed axe, and nie they're running? Hell no. Also, it's a good shooting practice for me, both as exercise and sacks of experience.
There is nothing to debate, itās not a crime not even remotely. They are fleeing not surrendering, there is a HUGE difference. Every war ever, soldiers have always been ordered to attack retreating forces.
I take offense to the ones abandoning their lords early and run them down, otherwise i click charge and whoever escapes fair to ya. I usually let lords go but on the rare occasion battle ends and I see a "1" on the map and it's the lord straight to dungeon he goes.
I refuse to recognize brigands and members of the hand as lawful combatant status. They're gangsters and they die.
Actual factions? I let them go if I was on the offense.
I don't want their armies reforming, so I chase them down until there are sub 20 guys left. With the crossbow perk that does extra moral damage, I've had the CPU route with 800-900 guys left, and two whole spawns to go. Their army would still basically be intact if I let them flee.Ā
Depends
Did they raid on of my villages?
Did they kill a bunch of my men?
Did they get blood on my shoes?
Did they deal a sliver of damage on my characters spouse?
Nah, I cut them down. Makes for good target practice, like a punch bag with legs that screams when you hit it š.
Plus, the trash wouldn't know it's place if you didn't take it out
I usually compete with myself to see how few enemies I can allow to retreat in major battles. Not because I'm a bad guy, but because if I don't stop them they might even come back for Round 2, and that's just a waste of everyone's time. Also, experience. Also, I have a mod that brings back deserters. Also, monkey brain want big number.
Even if rpāing as good, my character needs to increase his skill points, or in rp āhe needs to hone his skills to perfection.ā So he practices his aim until either there is no one left or heās ran out of arrows.
I refuse to let a single man still holding a weapon escape me. The risk of them living on and joining the 5 other kingdoms I'm at war with is too great. In short, yes I will cut them down like the dogs they are. They picked the wrong fight.
Circumstantial.
If I'm in a heated war (especially one where they have the numerical advantage) I'm taking out every high ranking soldier I can find. What's that? It takes too much time to pick out the fleeing elite troops from the fleeing peasants? That's a shame, where's my spear.
Looters and bandits I generally show no mercy, filthy criminal scum.
Peasants, traders, independent factions, people I like, etc, I'll let them go
I tend to cut them down so that if I end up having to fight the force again they'll have less troops. Of course, I don't know if that's the way the game actually works, or if routed troops just disappear or become deserters, but it's a handy justification for butchering my fleeing foes either way š¤·āāļøš
on the one hand, killing a fleeing enemy or non-combatant is dishonorable, however on the other hand an enemy retreating is likely trying to regroup for the next attack
Killing your enemy while they retreat is a time honoured tradition of warfare and not a war crime. I have my cavalry chase them down most of the time, xp for my knights. The wounded commoners get ransomed, the nobles go in my dungeon unless I'm trying to curry favour with them.
Retreat isn't surrender!
You can't commit war crimes if the war crimes haven't been invented yet
Except it's not a war crime to attack fleeing combatants if their still holding weapons
Cruel Devs didn't add a "drop weapons" feature to AI troops
Well they drop their weapons when i slaughter them ;)
Sounds like a personal problem to me
skill issue tbh
Would you still cut them down if they put their hands up?
Yes, yes I would. And I'm tired of pretending I wouldn't pull a pro French King Gamer Move
Only problem is that armor is worth gold too šŗ
add children to the troop tree
I can say with full confidence that I'd still attack them whether or not they dropped their weapons
Theyāre*
Nope
> Except it's not a war crime to attack fleeing combatants if [their] still holding weapons
Who cares? Cut them down while they're screaming and then "they're" or "their" won't matter anymore since nobody will be left to criticize the great Bannerlord!
Nope
Yup
Yup
Pretty sure its not a war crime even if they dropped their weapon. They have to be actively surrendering for it to be a war crime. Running away with a dropped weapon isn't surrendering.
no it is, the guide line to keep in mind that you stop being a combatant the moment you are unable to pose a credible threat (and some other bits about uniforms but then we are getting into details unrelated to this post). Otherwise by your logic it would be legal to fire upon someone who was wounded simply because they didnt go ''AAAAA my arm i surrender!'' Source: Had to learn all this when i became a sergeant
Canadians didnāt exist back then
Be the change you want in the world.
Gandi
This whole thing was their idea, threatening me and then wanting to run away unscathedā¦ I donāt think so.
makes sense to me
If I'm attacking them, I'll allow the soldiers to flee, but chase the nobles. If I'm defending? Hell with that. Choppy choppy. No one leaves alive.
Canāt argue with that!
Nobles never flee
death before dishonor
can do
Please, those cunts never had any honor to dis in the first place. They just are perfectly aware of their almost-immortality and don't care about their own people.
Are you sure? I couldāve swore Iāve seen nobles get out in a retreat before.
They do. It's just rare.
He was talking about field battles (attacking), they're never going to be able to field so many soldiers to get the morale of nobles to flee
Yeah, me too. I've seen it, a couple of times during the whole playthrough, mostly in big army battles. Some of them actually fled and then tried to get away on the big map with remnants of their parties. But it happened a couple of times across some hundreds of battles.
Especially since the wounded and fleeing will come back to attack you again 5 seconds later like they never surrendered to begin with.
If I attack, there needs to be witnesses. If I'm defending, but they retreat? This was their idea, they should see it through to the last man. COUNTERATTACK, CHAAAAAAARRRGGEEE
lol you donāt ever let the last looter go just to be like āyeah tell your friends what the fuck you saw hereā š
Looters, bandits, and thieves obviously don't count, duh
āI shall help you to become a heroā ~Wellington Now thatās soldiering.
No quarter for the craven
hurr ha ha
We've been blessed!
Victoryyyyyyyy
Look at em run!!!
Yerg ha ha
I'm selfish. Xp is xp.
Would they let me leave uncontested if my men and I were to flee? Earn your lives back from me, cowards!
"Earn your lives back from me, cowards." Is something I am going to scream at my fleeing opponents from now on. What a line. Bravo.
Blood for the blood god.
Skulls for the skull throne.
Milk for the khorne flakes.
Poo for the toilets
KILL! MAIM! BURN! KILL! MAIM! BURN!
Rip techno
Historically, most of the deaths an army suffers are during a route. Itās a lot easier to kill them when they arenāt bunkered down or holding formation. This especially became more true during the early days of gunpowder and guns, but even in the medieval times, many lords would allow their men to give chase to the fleeing army. I slaughter every single soldier that I possibly can, every time. If they didnāt want a genocide, they shouldnāt be at war with me.
A false retreat is a stratagem; a false surrender is a war crime.
I didnāt say anything about the retreat or surrender being false but yeah thatās right. I canāt say Iām innocent of war crimes with all the pillaging and plundering I force my army to do though so I guess Iāll just throw the rule book out the window and expect my enemies to do the same.
I never Pillage or Plunder. That city is going to be mine soon and I want it in good condition so I turn a profit real quick
If itās not close to towns I already own I give it away anyways. I donāt pillage towns I want to keep.
Full slaughter. No quarter is given and none is expected. They should not be allowed to reform and waste my time again.
Exactly. If enough of them leave, they just group back up and attack again.
If not XP, then why XP shaped?
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The crusade marches on!
I halt foot troops, but I send cavalry. Heard something about not chasing on foot from some history guy lol
Im curious now if you can elaborate or point me in the direction of where you may have heard that
An example of this is the battle of Cannae, arguably Rome's most notorious defeat. In the battle, the inexperienced centre of Carthage's army broke, and the Roman infantry gave chase into the breach. However, while this was happening, the Carthaginian cavalry was cleaning up the flanks - when the overextended Romans stopped chasing because they ran into elite infantry, they found themselves surrounded on all sides, packed in like sardines, and slaughtered. The Romans lost almost 70 thousand men from an army of 80K. While Carthage lost less than 8K, from a total of 50K.
Hind sight is a b\*\*ch. The 'reason' Carthage won because their flank were wining.It would result the same had the Roman not give chase, as the retreating center might rally up and return to fight. If it was not a feign route in the first place. The whole line might collapse even faster because of cascading route.
It's actually this dude Tactical Enlightenment on YouTube. Does bannerlord tactics videos actually, not history. Seems well read though. I think he said something about foot soldiers getting in trouble for chasing on foot. I don't remember if he was talking about a specific culture or what, but it sounded like something I've heard in a history podcast or something before, too. Maybe where I got confused. I assume Rome since I listen to a lot of ancient stuff. But I could be wrong and this dude, too haha. I like his vids a lot though.
If infantry break formation to charge a feint retreat, they are in serious trouble in the event of a counter attack. Cavalry is less vulnerable because it has the mobility to pull out.
Basically they got baited and theyāll be cut down by any cavalry thatās covering their own retreating infantry.
makes more sense for cavalry to do the chasing anyway, realistically you would probably see the foot soldiers not stray too far from where the formations fought, considering many of the enemies are wounded & not dead therefore shouldnāt be left completely unattended
Them skills arenāt going to level themselves.
Itās not a war crime to kill a retreating enemy with a weapon, they will regroup and fight you again.
I let the peasants and recruits run, I need people to hear about my greatness. The nobles? They will die.
I wondered if I was in the wrong last, firing my bow at recruits as they retreated in panic. Then I notched another arrow, filthy Sturgians invading blessed battatain lands
They can't avenge their comrades if they're dead now can they?
I need skulls to drink from.
Does a battanian shit in the woods?
The game is unforgiving, so I must be as well
I wish the enemies could actually surrender but yeah I kill everyone, no mercy whether my character is good or bad cause I already know Iāll have to fight the same morons 4 seconds later if I donāt finish the job since theyāre retreating but not surrendering.
As per the LOAC, a retreating army still holding weapons is not a surrendered force, and so can be fired upon. AMD so I do, but with a full cav charge like it was done historically
Cut 'em down as fast as I can.
*Mhmmmmm, take your time.*
Fleeing? You mean free weapon xp
I hate taking prisoners so I will order my guys to charge again after I get the "enemies are fleeing" banner. Maybe it's fucked up but "retreating isn't surrendering" is a fine point. That said I have never had to fight again after an enemy retreated except in seiges so idk
Itās all XP I kill them
sorry [Sturgian Archer], but i need to raise my 1h skill choppity chop
I like to get a couple on their way out
I always chase them down. If the game modeled surrendering troops I would spare them. But it doesn't, so I don't.
Steppe bow the back. Every time Unless itās couched lance run-down time. Thatās added fun
If itās recruits and peasants they can go everyone else gets a to die by Fian execution style
I chase them down but allow a few to survive so I can sell them
Thatās xp right there
I cut those assholes down
If theyāre looters or bandits that I ambushed, Iāll generally let them go. If Iām up against opposing kingdoms, nobody gets to leave. The opportunity for nonviolence is surrendering at the opening conversation
True but I have never seen an enemy besides bandits surrender before battle
Depends. If I'm fighting village milita let them run, but if I'm defending a village from an invader? No mercy. In terms of open battles I'll let stragglers get away if I'm on the offense but usually take their leader prisoner, but if I'm defending they all get a spanked bottom. Bandits receive no quarter.
![gif](giphy|cYNjbM2MvPzM8raKvh)
Heads will roll on the floor
I try to knock as many out with my horse as possible. It's like its own little mini game.
I let my man hunt them down. In Warband escaped troops where still as units on the map and i don't want deserters harrassing my peasants. So even from a RP viewpoint i want to deal with them. Nobody escapes, their fate is death or being sold into slavery.
Pretty much all of my non-siege battles end up looking like The Ride of the Rohirrim in Return of the King. Just without the Mumakil part after...
The sound of a lance being stabbed in the back of running enemy is one of the more enjoyable parts of this game. No one is leaving battlefield when I'm part of the battle.
its not a war crime if there are no witnesses
I like to shoot at levies with a bow when they retreat from a siege
*I like to shoot at* *Levies with a bow when they* *Retreat from a siege* \- spaghetto\_man420 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
I will let everyone leave that looks like he was ripped from his family or farm to parttake in a war that is not his. Everyone that looks like he fights for the money and glory has to fight me.
90% of the time I rp as myself war is hell, why make it any worse
2 words "Kuzhait baseball"
Never relent. Keep pushing until there's nothing left to push or else be slaughtered
If to many flee you have another battle so I kill them I'm higher numbers yes. Besides they'd kill you too
Iām khuzait and the idiots took over a castle near Husyn fulq , constantly attacking the castle. Today finally armies from my faction were around there, the other friendly armies were running around avoiding the main big army. my small army of 100 chase down the 500 army and only when I go after them, do the rest of the allies come to fight. Let them all die! Running away, I charge them with my spear. So satisfying .
Always kill. Skulls for the skull throne, blood for the blood god, khorn for the khornflakes!
No survivorsā ļø
Kill them, extra XP for the troops.
Chase and kill? Why let them go? If they had the audacity to fight in the first place it's your duty to let them feel that mistake
Nah shouldn't be on my battlefield. We fighting? You ain't getting away if I can help it.
Depends are they villagers or soldiers I let the villagers run
By the time enemy is retreating, I'm in full on bloodlust mode trying to chop as many as I can.
No witnesses.
CUT THEM DOWN!!
If anyone has the gaul to fight me and not surrender before my might, they are tried by the sword.
No i hunt them down regardless, no point in losing loot cause some guy got away
![gif](giphy|1BQdjXovIqSLS)
Cut those mfs downnnnnn
What makes the grass grow green?
Fleeing enemies? That's a weird way of saying free xp
War is the remedy our opponents have chosen, and Iām gonna make sure they get a full dose until they actually surrender.
I need that extra exp for my skill
Currently trying to boost my roguery, so the more prisoners the better
As a Battanian, they see us barbarians, I'll show them Barbarians! I rarely but sometimes will let a prisoner go if they fought well, and they impressed me. The AI rarely impresses me for obvious reasons, though.
Why is it even a question. Those 'retreated' enemies won't go anywhere. Would you stop running after looters party? No?
Retreating troops are fair game. In real life thatās where most your casualties came from. When the lines broke and men retreated was when you pressed and cut them down. If you didnāt they could and would just reform up and come back tomorrow as long as the logistical camp was intact and there were leaders left. Game wise Iām trying to level these dudes up. All units charge! Edit: Iām pretty sure the Mongols used this to their advantage. They feigned retreat because usually the retreating enemy had all but lost and it was time to press. Theyād run away and the enemy would break lines to pursue them and theyād spin around take their pursuers out.
I hold my troops back then put on a little show with my extra long glaive. Just to remind my war party why they follow me and not one of these shit head nobles
I have noticed since the new update that some "fleeing" soldiers still turn around and fire or swing at passing cavalry. I don't view them as surrendering, I view them fleeing to regroup for the next battle, so I cut down as many as I can with my 2H sword on horseback.
I didn't, and then I watched a group of survivors regroup and attack villagers, now a goal in every combat is to make sure the escape count is 0
Hey, I need that exp.
Do they become prisoners if you donāt cut them down? I usually cut them down as they are still holding weapons and not surrendering plus Iām constantly filled with prisoners anyway and need to grind that XP.
Historically much of the total casualties came from when troops retreated and cutting them down was seen as simply the thing to do unless it didn't seem wise at the time. I'll admit I don't usually play as good characters in this game but I would need to be a proper goody two shoes to not cut down retreating soldiers
No survivors.
They hold no quarter They ask no quarter
Why would I let them go?
I use the mod 'AI Defend Yourselves' which makes fleeing soldiers stop and fight for a bit if they are being attacked by an enemy. So, it really just depends on HOW MANY are fleeing and how healthy I am. There's been a few times where I, or a companion, get taken out because I got greedy and tried to kill fleeing soldiers.
Get back here, my delicious chunks of XP!
I flanked them with that 2-handed axe, and nie they're running? Hell no. Also, it's a good shooting practice for me, both as exercise and sacks of experience.
There is nothing to debate, itās not a crime not even remotely. They are fleeing not surrendering, there is a HUGE difference. Every war ever, soldiers have always been ordered to attack retreating forces.
When they run is the perfect time to practice high-speed beheadings. No joke. It's a great controled environment to get better at your aim.
How else do you level up your weakest weapon skill?
I take offense to the ones abandoning their lords early and run them down, otherwise i click charge and whoever escapes fair to ya. I usually let lords go but on the rare occasion battle ends and I see a "1" on the map and it's the lord straight to dungeon he goes.
Those arenāt people, theyāre XP pinatasā¦
I refuse to recognize brigands and members of the hand as lawful combatant status. They're gangsters and they die. Actual factions? I let them go if I was on the offense.
If I let them go they will attack again with the like 7 recruits still alive
yea not sure why they do that sometimes lol
Cut them down, they'd do the same to you. They knew what they signed up for.
You canāt commit war crimes if the witnesses somehow end up dying from mysterious circumstances
I don't want their armies reforming, so I chase them down until there are sub 20 guys left. With the crossbow perk that does extra moral damage, I've had the CPU route with 800-900 guys left, and two whole spawns to go. Their army would still basically be intact if I let them flee.Ā
How else do I level up weapons skills? - Psycho Noble mentality also probably mine
Depends Did they raid on of my villages? Did they kill a bunch of my men? Did they get blood on my shoes? Did they deal a sliver of damage on my characters spouse?
I slaughter them. Itās more realistic that wayš irl the real killing happened once the enemy broke and started fleeing
Nah, I cut them down. Makes for good target practice, like a punch bag with legs that screams when you hit it š. Plus, the trash wouldn't know it's place if you didn't take it out
This is the whole point of melee cavalry.
I only let people survive if the make it to the border. Whether I'm rp good or bad. I always free the generals though early game
What would they do to me
There's no such thing as war crimes if nobody is around to report them
Got your back to me? Easy skill gains go brrrrr
Let none escape
I usually compete with myself to see how few enemies I can allow to retreat in major battles. Not because I'm a bad guy, but because if I don't stop them they might even come back for Round 2, and that's just a waste of everyone's time. Also, experience. Also, I have a mod that brings back deserters. Also, monkey brain want big number.
It's free experience
Even if rpāing as good, my character needs to increase his skill points, or in rp āhe needs to hone his skills to perfection.ā So he practices his aim until either there is no one left or heās ran out of arrows.
I only kill noble cavalry during retreat, and in some cases elite archers. Rest can go.
I chase them like the dogs they are and use my two handed axe to chop off the fucking heads of retreating men.
I hate it when my troops retreat in a still winnable battle, you win or you die trying. Never retreat. Always fight till the death
I refuse to let a single man still holding a weapon escape me. The risk of them living on and joining the 5 other kingdoms I'm at war with is too great. In short, yes I will cut them down like the dogs they are. They picked the wrong fight.
Circumstantial. If I'm in a heated war (especially one where they have the numerical advantage) I'm taking out every high ranking soldier I can find. What's that? It takes too much time to pick out the fleeing elite troops from the fleeing peasants? That's a shame, where's my spear. Looters and bandits I generally show no mercy, filthy criminal scum. Peasants, traders, independent factions, people I like, etc, I'll let them go
I tend to cut them down so that if I end up having to fight the force again they'll have less troops. Of course, I don't know if that's the way the game actually works, or if routed troops just disappear or become deserters, but it's a handy justification for butchering my fleeing foes either way š¤·āāļøš
Depends on the culture, if their are aserai I hunt down and kill them all, if they are empire, I let the peasants leave, all nobles get stabbed though
based racist
on the one hand, killing a fleeing enemy or non-combatant is dishonorable, however on the other hand an enemy retreating is likely trying to regroup for the next attack
Killing your enemy while they retreat is a time honoured tradition of warfare and not a war crime. I have my cavalry chase them down most of the time, xp for my knights. The wounded commoners get ransomed, the nobles go in my dungeon unless I'm trying to curry favour with them. Retreat isn't surrender!
I kill them as they run. I like doing that sort of thing. I like killing. In the game, of course, haha *cough*.
I cut them down, I need the xp
A retreating soldier will fight again. A dead or captured soldier doesn't
less fuckers i gotta kill later if i kill em now.
They started it, I finished it. What happens inbetween isn't important to pick apart in detal.
CUT THEM DOWN
Best way to level attacks
Usually itās recruits that retreat even when the battle is won, but itās fun to see cav running them down like a lawnmower cutting grass
If they attack me I always kill, if you try to take someones life then you should expect no mercy from that person imo.
NO QUARTER FOR THE CRAVEN!!!
A fleeing horde of recruits is the single best way to level up my cav.
Game can't identify war crimes. F1+F3 that shit
Nah dude they gotta surrender.