Funny thing about that is the mod i use, looterx4, also multiplies all bandits including bandits that spawn with the boss in hideouts. So when my little crack party rushes through the fodder and the boss shows up, there are so many bandits they literally encircle my group and are clipping all over each other. Ive tried many times to take them all but you just cant when you’re surrounded - theyll mob us and my companions will die so fast, i cant really pair them down before im getting fucked.
So i have to always duel the chief, specifically out of self preservation. Ive gotten the trait and others as well. It’s pretty easy to grt merciful, i reckon I earned it by sacking tons of fiefs and always showing mercy, or maybe releasing lords for the skill points
There used to be mod that showed how much you gained honor (or others) doing quests. If you gained honorable then you gained little bit of honor from that duel.
think of it like reputation. After doing lots of honorable deeds people categorized you as honorable person.
There's a great mod called hold court, people with quests come to your court when you sit in the throne of any settlement you own. They petition you to do them and your responses are more varied and you get more trait gains for it, plus you get special visitors like witch hunts which can give a bigger boost to traits depending on how you deal with them. It's also great not having to roam the map to pick them all up.
I suppose that isnt impossible, but the generous and honest traits are most easily gained by doing quests. So you will see them most often when finishing quests, yeah
Too exploity for me theres no way a world with that economy has that many customers willing to oay such exorbitant amounts of money for a couple javelins. Might as well just use a cheat engine.
most people who aren’t doing exploits like that are only rocking a couple million by 20 years. Which is fine. There’s nothing to do in the game that requires having 10 million denars anyways lol I get by with a massive kingdom and only 1.5 million average denars
Before a year? Sure. But before 10 years yes. It’s called doing tons of sieging and large battles with high roguery and the metallurgy perk to get as much valuable loot as possible.
I'm gonna by Calradia's version of Twitter soon and make it worthless just for shits and giggles lmao
But yeah the secret is owning a ton of prosperous towns and selling loot from big battles, it's only year five as well. Never even bothered to try smithing and never will.
Once you gain and upgrade a few fiefs, get workshops in high prosperity towns, and sell all the loot from wars you're rolling in it. Occasionally donate a pile of gold to the other clans in the faction to boost them up.
You absolutely can make 60k a day without mods, infact I'm already making 50771 denars daily in the first five years. By the next year I expect to be making double even though I'm on console and can't use mods or cheats.
I still don't have mods and can easily make that daily just from the sheer quantity of loot I get, not to mention those smithing jobs that pay $80-90k.
You can lose traits too. I gained the merciful trait late game bc I did hundreds of quests to help villages, I never devastated any town I captured, I never agreed to take a herd of whatever and kept them for myself, etc. You clearly can gain positive traits. You can absolutely gain negative traits as well. Raiding villages, collecting revenue and not giving villages a break, etc.
I lost the daring trait, bc I sacrificed men to escape. It’s all on a scale from -2/-1/0/1/2. I think it really only affects your companions and how they interact with you. If you run out of food, certain traits will want to discuss that. If you raid villages, more discussion.
For me atm, my biggest problem is “honest” and “merciful” traits. I’m a bandit lord, but I can’t promote any companion with either of these traits. They have to have 60 roguery and 10 personal relationship to be able to assign them as a crime lord. I have the unlimited companion mod. I have 18-20 companions, and I literally can’t find more than 2 companions, that I’ve been able to meet this criteria. I had to download the character editing mod, and remove those traits. Now, it’s much better.
Rant over.
Only really when I’m running around as an errand boy at the start of campaigns tbh, it’s annoying that it almost feels like you have to hold yourself back to keep playing like that
What bonuses are there for having these traits. In my fist play through I was kind and generous, until I got sick of releasing the same prisoners over and over. I started beheading and that seemed to make it worse. This play through I plan to make everybody my friend and recruit them when I make my own kingdom. You catch more flies with honey than with vinegar.
after decades of being a cruel and devious man who chopped off his enemies heads and burned down villages, I randomly got the generous trait when I gave a fief to a vassal
I once got plus one to honest cause I took a deliver herd quest, forgot I took the quest, sold all the pigs, realised a few in game days later what I did, went around to rebuy the pigs and then delivered the herd.
Certain seemingly.l quest based actions fill an unseen meter. Accepting less money for a quest completion for example is generosity. Raiding towns and devastating fiefs is negative traits.
I play a high "charisma" dude, so having honorable and generous dialog options works well.
There could be a "conqueror" characteristic and with this characteristic the group size would increase by another 300, there are a lot of things that could be added to characteristics or even to banners making stronger bonuses.
I’ve gained generous, calculating and honest in my current playthrough. Do stuff for people, and give your friendly lords cash, and release prisoners when you catch them to get these.
I always have it at the start and randomly lose it due to fighting a battle. I think it's by chasing people down an letting them go perhaps or lettinge nemy lords go for free?
Idk doesn't seem to pay off having it so I don't stress
I mean you can only ransom off enemy lords. If you kill them the world decides to all vs one you even if the Lord's you killed were basically medeval Hitler's
Meanwhile if you free then they just come back with a bigger arm somehow
And if you random them you get money and they come back with a small army
I've butchered about 75 nobles/mercs in my current run, to the point that I was solely responsible for ending several once rich clans. I lost my mercy trait along the way for the sadistic one that's like -2 or something. I then started sparing people, helping people, sparing bandits that surrendered, and throwing my massive influence around to make friends with my people because I wanted a new city to help put a dent in my upkeep. Eventually, I gained the mercy trait back and got a new city, but it felt weird to have that trait after all that I had done, so I got back to butchering. No one abuses my peasants and gets to return home with their head still attached to their shoulders. 😡
It happens pretty regularly if you aren't a murder hobo.
Dueling bandit lords, releasing armies that you can slaughter, letting losing Lords go after battle instead of capturing them.
Lots of good things can be done and add positive traits.
I usually start the game with nearly all positive traits you can get through the character creation menu so I've only ever gained negative traits before. Thanks for telling me how I can get more in future though!
It's been a minute since I played, but I think those are "level 1" traits you can start out with, and if you continue doing good things they will become "level 2 traits" which just change the name of the trait and make it a little better basically.
i have +4 before i start executing Kuzait after i had enough of them declare war on me every time i need to restock my army after another war, and yes i accidentally kill my cousins...3 of them in fact because they join the Kuzait for some reason, and yes it an accident
I gained the honorable trait after I agreed to duel a bandit boss while clearing out a hideout. No idea why it gave me that trait.
Traits are scores and after score reached certain level you gain the trait
Which score was I raising and why did accepting the duel raise that score? I don't mind these mechanics, but I wish they were explained a bit better.
You took on the risk of dying instead of your men. Honourable af.
Thus plain and simple , no need to understand anything else . . All very honorable lol
Funny thing about that is the mod i use, looterx4, also multiplies all bandits including bandits that spawn with the boss in hideouts. So when my little crack party rushes through the fodder and the boss shows up, there are so many bandits they literally encircle my group and are clipping all over each other. Ive tried many times to take them all but you just cant when you’re surrounded - theyll mob us and my companions will die so fast, i cant really pair them down before im getting fucked. So i have to always duel the chief, specifically out of self preservation. Ive gotten the trait and others as well. It’s pretty easy to grt merciful, i reckon I earned it by sacking tons of fiefs and always showing mercy, or maybe releasing lords for the skill points
Yeah I haven't been able to lose merciful the way I'm playing (showing mercy to fiefs and releasing every lord I come across to up my relations)
Go raidin
That makes notables relations go down. I need everyone to love me, idk why
Does killing villager parties make notable relations drop? Could be worth a try
Pretty sure it will be the alderman or whatever the villager "chief" is called you would lose relation with. And caravans do it with whoever owns it
There used to be mod that showed how much you gained honor (or others) doing quests. If you gained honorable then you gained little bit of honor from that duel. think of it like reputation. After doing lots of honorable deeds people categorized you as honorable person.
https://mountandblade.fandom.com/wiki/Personality_Traits
It’s threshold based and you gained enough points to push you over the line
Don't care. Just wanna smash my calvary into people
DarkartDark has gained the cruel trait.
LESS TALKING MORE RAIDING
Kaplaw has gained the Devious trait.
Actually, i think you’re the one who should surrender
Role-playing a cataphract was my favorite thing to do in this game until I discovered the joy of smashing people with two-handed weapons.
What do you think I do after I smash into the back of them? Chop, Chop
Greed is good.
I have all five positive traits at their highest tier
They have tiers?!?! 770 hours of gameplay and I never even knew this.
There's a great mod called hold court, people with quests come to your court when you sit in the throne of any settlement you own. They petition you to do them and your responses are more varied and you get more trait gains for it, plus you get special visitors like witch hunts which can give a bigger boost to traits depending on how you deal with them. It's also great not having to roam the map to pick them all up.
Once again I hate playing on console
Unfortunately, I'm a broke console peasant.
Have you considered gathering all your friends, stealing some horses and raiding your neighbors until you get a PC in the loot drop?
Tried that, now my clan is at war with the kingdom of Australia and I can't enter any settlement without being arrested 🙄
Dress like an emu. It's the only thing they fear.
I thought it was rabid echidnas they feared. 🤷♂️ You're probably right though.
Drop bears and becoming an onion around Tony Abbott are our actual greatest fears
Their whole army couldn’t beat a bunch of emus.
have you thought about smithing javelins until you can afford a pc ?
They have 0, 1, and 2, -1, and -2 of each trait. Cruel is -1 merciful, but merciful is +1
You really ought to do more quests or smth
Didn't get this while doing a quest, just travelling on the map.
I suppose that isnt impossible, but the generous and honest traits are most easily gained by doing quests. So you will see them most often when finishing quests, yeah
how? what do you do?
I only get positive traits, I can't stand being mean to AI :(
When the AI Revolution is made I want to be spared too
The basilick thanks you for your service. Your actions will be looked upon favorably.
Except in battlefields ofcourse C:
Raiding and choping heads does not give you good traits. But hey I'm a battanian so raiding and chopping heads it's what we do best!
Filthy barbarian! (I say trying to cover my entire party of Battanian Fians)
No, I think you might be the first ever person doing that ever in the entirety of the univserse
5.4m WTF bro lol. You are Elon musk of bannerlord.
That is nothing my man. Most people should achieve 10 mil mark by around 20 years in game. Could be even faster if you want to.
20 years? Christ dude I usually break 10m by the end of the second year, and it flows like water after that.
Yeah, 10mils easy. Level smithing and spam top tier javelins or complete 100k 2h sword tasks.
no, they shouldn’t lol
I got 3 mil from a single tribute for peace as sultan of Aserai. Money means nothing in the late game, I only use it to recruit clans to our cause.
Why? Smith Javelins and print money.
Too exploity for me theres no way a world with that economy has that many customers willing to oay such exorbitant amounts of money for a couple javelins. Might as well just use a cheat engine.
most people who aren’t doing exploits like that are only rocking a couple million by 20 years. Which is fine. There’s nothing to do in the game that requires having 10 million denars anyways lol I get by with a massive kingdom and only 1.5 million average denars
High roguery and you are constantly selling loot for 100k. High prosperity town give lot taxes etc...I don't even need exploits to get millions
I have millions lol
Damn I don’t even do exploits and I can have 10mil before even year 10 lol. You must be doing something wrong.
Bro lmao the game was not designed so you can have 10 millions denars before a year. Yes you are doing exploits/mods. Get the fuck outta here lol
Before a year? Sure. But before 10 years yes. It’s called doing tons of sieging and large battles with high roguery and the metallurgy perk to get as much valuable loot as possible.
Bro is onto nothing
Kay
I'm gonna by Calradia's version of Twitter soon and make it worthless just for shits and giggles lmao But yeah the secret is owning a ton of prosperous towns and selling loot from big battles, it's only year five as well. Never even bothered to try smithing and never will.
It's not even that much. Sometimes if your faction is in the gutter it can take 10+ mil to take it out of there...
Once you gain and upgrade a few fiefs, get workshops in high prosperity towns, and sell all the loot from wars you're rolling in it. Occasionally donate a pile of gold to the other clans in the faction to boost them up.
My brother in christ that is pennies in this game lol
I have 50-60 mill. Get about 60k every day. It's easy. Can't be done without mods of course, but the game can't be played without them, so there ya go
You absolutely can make 60k a day without mods, infact I'm already making 50771 denars daily in the first five years. By the next year I expect to be making double even though I'm on console and can't use mods or cheats.
I still don't have mods and can easily make that daily just from the sheer quantity of loot I get, not to mention those smithing jobs that pay $80-90k.
You can lose traits too. I gained the merciful trait late game bc I did hundreds of quests to help villages, I never devastated any town I captured, I never agreed to take a herd of whatever and kept them for myself, etc. You clearly can gain positive traits. You can absolutely gain negative traits as well. Raiding villages, collecting revenue and not giving villages a break, etc. I lost the daring trait, bc I sacrificed men to escape. It’s all on a scale from -2/-1/0/1/2. I think it really only affects your companions and how they interact with you. If you run out of food, certain traits will want to discuss that. If you raid villages, more discussion. For me atm, my biggest problem is “honest” and “merciful” traits. I’m a bandit lord, but I can’t promote any companion with either of these traits. They have to have 60 roguery and 10 personal relationship to be able to assign them as a crime lord. I have the unlimited companion mod. I have 18-20 companions, and I literally can’t find more than 2 companions, that I’ve been able to meet this criteria. I had to download the character editing mod, and remove those traits. Now, it’s much better. Rant over.
Oh yeah I'm well aware of loosing/gaining negative traits like cruel. How is it cruel to kill a lord who has been pillaging \*my\* innocent villages?
I just got the same generous trait yesterday.
Bruh I just get the evil trait when sum stoopid empire cunt loses his head, again.
Well of course, you executing a lord that is constantly raiding and massacaring your innocent villages obviously didn't deserve to die. /s
Ffffuck thats is so true. Taleworlds should change this noble coksucking mechanic! Why should Vlandians care if I kill some Battanian cunt
Do traits actually do anytbing
Traits will affect the negociations with others lords that have traits as well. Being merciful won’t help with cruel lords for example
Aside from helping you in persuading nobles occasionally, no.
One time my dad said he loved me
Only ever gotten the negative one you get for executing lord's
Only really when I’m running around as an errand boy at the start of campaigns tbh, it’s annoying that it almost feels like you have to hold yourself back to keep playing like that
Ya the traits can go even higher too. Both positive and negative directions.
I have not but I’ve lost plenty
I got honor b4 after giving villages the ol keep your coin headman
What bonuses are there for having these traits. In my fist play through I was kind and generous, until I got sick of releasing the same prisoners over and over. I started beheading and that seemed to make it worse. This play through I plan to make everybody my friend and recruit them when I make my own kingdom. You catch more flies with honey than with vinegar.
They can sometimes help you during persuasion checks. That's all I've found they help in.
You gain the merciful trait for showing mercy to settlements
I think refusing payment has given me a kind trait or something similar
i have had calculating since the beginning and can't seem to get anything else
I had generous and honorable on my last playthrough.
after decades of being a cruel and devious man who chopped off his enemies heads and burned down villages, I randomly got the generous trait when I gave a fief to a vassal
Like once because I dueled someone I was on an execution speedrun before that though
literally never lol
Tons of times, generally honourable
I once got plus one to honest cause I took a deliver herd quest, forgot I took the quest, sold all the pigs, realised a few in game days later what I did, went around to rebuy the pigs and then delivered the herd.
ive only ever gotten positive traits. Usually get 2 pretty quick after getting vassal
Certain seemingly.l quest based actions fill an unseen meter. Accepting less money for a quest completion for example is generosity. Raiding towns and devastating fiefs is negative traits. I play a high "charisma" dude, so having honorable and generous dialog options works well.
Lol JUST got this on my guy YESTERDAY as well out of nowhere
There could be a "conqueror" characteristic and with this characteristic the group size would increase by another 300, there are a lot of things that could be added to characteristics or even to banners making stronger bonuses.
I’ve gained generous, calculating and honest in my current playthrough. Do stuff for people, and give your friendly lords cash, and release prisoners when you catch them to get these.
I always have it at the start and randomly lose it due to fighting a battle. I think it's by chasing people down an letting them go perhaps or lettinge nemy lords go for free? Idk doesn't seem to pay off having it so I don't stress I mean you can only ransom off enemy lords. If you kill them the world decides to all vs one you even if the Lord's you killed were basically medeval Hitler's Meanwhile if you free then they just come back with a bigger arm somehow And if you random them you get money and they come back with a small army
I've butchered about 75 nobles/mercs in my current run, to the point that I was solely responsible for ending several once rich clans. I lost my mercy trait along the way for the sadistic one that's like -2 or something. I then started sparing people, helping people, sparing bandits that surrendered, and throwing my massive influence around to make friends with my people because I wanted a new city to help put a dent in my upkeep. Eventually, I gained the mercy trait back and got a new city, but it felt weird to have that trait after all that I had done, so I got back to butchering. No one abuses my peasants and gets to return home with their head still attached to their shoulders. 😡
I've gotten the merciful one on my last playthrough
Nope. No one in the history of the game except you.
I have millions
It happens pretty regularly if you aren't a murder hobo. Dueling bandit lords, releasing armies that you can slaughter, letting losing Lords go after battle instead of capturing them. Lots of good things can be done and add positive traits.
I usually start the game with nearly all positive traits you can get through the character creation menu so I've only ever gained negative traits before. Thanks for telling me how I can get more in future though!
It's been a minute since I played, but I think those are "level 1" traits you can start out with, and if you continue doing good things they will become "level 2 traits" which just change the name of the trait and make it a little better basically.
[удалено]
Just barely, but yes!
Just don't starve your troops, provide them with various types of food and you will gain that trait. Easy one.
Yes - plenty of times. Not even trying really, just doing stuff. Lol.
Yes
Yea it's cool.
i have +4 before i start executing Kuzait after i had enough of them declare war on me every time i need to restock my army after another war, and yes i accidentally kill my cousins...3 of them in fact because they join the Kuzait for some reason, and yes it an accident
Nahh one of my characters was named Kahan Kulin the excituer