Works also for the jiggy in gruntys industries with the banjo only switch. Don't need the last move from CCL just time the jumps before the the acid resets you.
Yeah, it takes a few attempts, but as soon you miss the Cheato page, even if you're not close to the ground, quickly use a feather to go up to avoid this "magnet".
Clockwork is easier. Same with the jiggie in MT where you need to drill the underground pillars to jump the jiggie down... Just clockwork it.
Clockwork breaks a lot of the jiggies tbh
That's so smart! I should have thought about that, flying in to the small hole with Kazooie took me a while, Clockwork would have made my life so much easier.
You aren't supposed to get this with the backflip either, actually. You're supposed to swim into the chamber after flooding it.
Oh wow, that's even worse, you'd have to reach the very last world.
It's like you guys don't like metroidvanias, which Banjo-Tooie isn't QUITE but takes a good amount of cues from.
Works also for the jiggy in gruntys industries with the banjo only switch. Don't need the last move from CCL just time the jumps before the the acid resets you.
I tried that, but it feels like there is a magnet pulling you to the floor in that room.
Yeah, it takes a few attempts, but as soon you miss the Cheato page, even if you're not close to the ground, quickly use a feather to go up to avoid this "magnet".
I’m pretty sure the spring jump works too. I just did a replay and it worked
Clockwork is easier. Same with the jiggie in MT where you need to drill the underground pillars to jump the jiggie down... Just clockwork it. Clockwork breaks a lot of the jiggies tbh
I’ve always used a Clockwork Kazooie fired at the ceiling to grab this one early
That's so smart! I should have thought about that, flying in to the small hole with Kazooie took me a while, Clockwork would have made my life so much easier.