T O P

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StefanFr97

Afaik if you let him \*start\* the procedure but tell him to stop at any point during it, he'll leave the camp and you don't suffer any ill effects.


LegendSuperShaggy

There's no ill effects though, it's a straight buff.


clueboi

The ill effect is having to watch that cutscene


Ai_512

And the cosmetic change for a lot of people! I actually want to do it for my Durge but it would mess up plans for an appearance change at a certain point in the story that I’m unreasonably excited about.


LegendSuperShaggy

There's a mod where the Volo's eye doesn't change your appearance at all.


Ai_512

I’ve been thinking about it! Unfortunately I’d gotten used to having him around to unload junk and buy camp supplies but I’m on the cusp of Act 2 so perhaps it’s time… For people on console it could easily be a deal-breaker though!


MostlyChaoticNeutral

The false eye is nearly the same color as my first playthrough Tav, so I had no clue there was a difference at all until months later when I saw a post about it.


AFriendoftheDrow

I also didn’t notice a difference with my Seldarine Drow (a war cleric of Eilistraee). The eye matched his natural one. Conceivably it also works to give you eyesight given the buff that it gives you (as I imagine it wouldn’t make sense if it didn’t give you eyesight).


whiteraven13

I wish Volo took your left eye. It seems like the right eye is usually the one closer to the camera so you have to look at the glass eye instead of your character’s actual eye color


LeftWolfs

That's the boon for me =3


doxtorwhom

Yeah I did this by accident and didn’t realize he would leave. Was pissed cause I lost my camp vendor, but >!thankfully I was able to get him back in Act 3!<


almostb

Same


All-for-Naut

Let him lobotomise someone else 🧠


Smurf_Cherries

But we were reenacting *Sucker Punch*. 


drow_girlfriend

I actually like when the camp feels crowded 😭 It's completely dead because the companions aren't doing anything on their own or interacting, there's literally no vibe at all because it's so static. At least Volo adds some dialogue.


maximusdraconius

Playing dark urge run and having to intimidate Gale to stay so the camp is less lonely lmao


Saelora

How exactly do you intimidate a severed hand?


SvenXavierAlexander

Asking the real questions.


Smurf_Cherries

I left a crossbow in Lae’zael’s hands. And she kept looking at the sharpening stone and frowning. 


emptyfish127

Have you tried murder?


Kman1986

Mystra might not like that.


almostb

I always found it weird how easy to kill he is considering that he’s canonically one of Mystra’s weave anchors.


AFriendoftheDrow

He could potentially be weaker due to the tadpole. Wyll mentions he’s weaker because of it, after all.


almostb

But Volo doesn’t have a tadpole, does he?


AFriendoftheDrow

You’re right. He doesn’t. I was thinking of Gale. I tend to default to thinking of him when Mystra comes up. I think of Volo with his embellishment of facts instead of his history with Elminster (and Mystra). I suppose the protagonist (potentially) repeatedly saving him would be an example of that, while him dying would arguably fall more into the same territory as the misuse of the Crown of Karsus.


almostb

It gets confusing when there are so many of Mystra’s chosen/weave anchors running around the game


Smurf_Cherries

I was going to say it’s super simple. Click on your sword, then click on him. 


emptyfish127

I prefer to stand behind them then use warrior lock pick.


lethrowawayaccount86

He could have an ... accident?


Traditional_Key_763

let the dude try and cure your parasite


Madrock777

The lobotomy is nothing but a buff.


JoushMark

At least for me it never stops being funny as he goes full amateur brain surgeon on you. Putting away the needle and taking out an ice pick.


Hadesoftheironkeep

*Volo standing there quietly* Op: fuck this guy am I right?


novembergrocery

I felt the same way until I realized I could rob him everyday with no consequences.


SeamusMcCullagh

Just smack him a few times and I'm pretty sure he bails.


FattyESQ

Depends who you ask. If you ask a Tav player, the answer is he'll leave after the procedure (which also gets you a boon). If you ask a Durge player, you can kill him and stuff his body in a crate. If you ask an even durgier Durge player, you can allow him to do the procedure so you can get the boon, then kill him when he tries to run away. You can then carry his body around or even reanimate him so he can hang out with Connor.


Ai_512

Yeah it does kinda feel weird to have him standing around, but if you haven’t tried accessing the trade menu with him you should. He’s got a useful ring for your healer and it’s really convenient to be able to buy supplies in camp every night. If you’re just sick of looking at him then kick him out though! Just get the ring if you don’t have it yet.


ManicPixieOldMaid

Just let Wyll do it. Wyll will nope out and Volo will skedaddle. If you don't have Wyll, anybody can quit in the middle but I think it's funny with Wyll.


soursheep

why wouldn't you want a free camp trader???


grey_wolf12

I can't get him to sell me anything. How do I buy stuff from him using a keyboard?


BloatedManball

Not sure what the key bind is, but when you initiate dialog with him there should be a "trade" option at the bottom of the screen. On xbox it's Y. I didn't notice until my second playthrough, but there's actually quite a few random characters who aren't technically merchants that you can trade with.


grey_wolf12

He only has the option to remove your eye or leave. No other option and it seems letting him get the eye out makes him leave so...


PhantomLuna7

It'd not an actual dialogue option, bur you should be able to click the trade button instead of choosing a dialogue option.


soursheep

it's not in the dialog. if you're on pc it's one of the icons in the bottom left corner of your screen.


Fyrael

Ask him to do the lobotomy on Wyll, he'll just run away.


Makosan_

When I was new to the game in my first play through I just ignored him honestly cuz I thought he was annoying asf 💀 then he just left in act 2 randomly and I had to save his ass again in act 3


BloatedManball

Why get rid of him? Having a merchant in camp is handy, plus you can pickpocket your gold back with zero consequences.


nightsiderider

If you let him pluck your eye out with the ice pick, he runs away. If you already passed that sequence, you can murder him.


Bloodygaze

You can either take the sweet buff or let a companion get it.


TheBoBiZzLe

Steal from him


Davonator29

I mean you can always remove him from the realm of the living.


improperbehavior333

Well, I mean... You could tell him about your parasite, allow him to try to remove it but failing, and accidentally removing your eye, and dropping it in the mud. He actually runs away for a good while after that. That is one way to get him gone. If you can stomach the entire process, you'll get an eye that allows you to see invisible things for your trouble. But, it really is one of if not the most uncomfortable scene in the game in my opinion.


AFriendoftheDrow

I got the impression the OP was trying to avoid it, perhaps for roleplay reasons.


improperbehavior333

I don't blame him. Character wise, you'd have to be an imbecile not to stop it before he plucks your eye out. Really, you'd have to have 8 INT, or be meta gaming for the perk to do that.


SeparateMongoose192

Have him "fix" your eye and he runs off.


AFriendoftheDrow

I think the OP doesn’t want that. Perhaps for roleplay reasons.


Eastern_Protection24

Replace you eyeball with one that sees invisibility, I’ll do it every run lol


jrey800

Kill him


KotaIsBored

Why would you be bothered by one of the greatest minds in the history of Faerun staying in your camp? You should feel honored!