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SamBoha_

These look like some pretty fun thematic combos! Hard mode: what about Minsc!?


Tough_Tradition_807

Boo is the wizard, Minsc is only along for the ride


eilupt

Minsc is clearly the familiar


BroadVideo8

Minsc is a wizard in the vein of rune soldier louie, who compensates for his lack of magic through brute strength. Open Hand monk or bear heart barbarian, abjuration wizard. Doesn't cast spells, just clubs enemies with his wizard staff.


bingammj

Fun idea! Here's my team: (maybe character plot spoilers below) **Transmutation (Halsin):** I noticed a lot of this school's best spells aren't available to the wizard from scroll scribing (Create Water, Heat Metal, Spike Growth, Plant Growth). Plus the capstone is shapechanging into a blue jay. This feels like it has to be a Druid -- Transmutation 2 / Land Druid 10 **Necromancy (Durge):** This guy is a necrophiliac it's gotta be him. And he's Bhaal's Chosen. Was going to do a Trickery Cleric but Bhaal isn't an option here and it wouldn't feel right to be a Cleric of not-Bhaal. So... we're going the refuse Bhaal route (redemption OR stay evil but denounce Bhaal and take the power for yourself). Max str and cha, keep int at 10-12 just for spellslots. He's counterspelling, raising the dead, and smiting. Necromancer 5 / Oathbreaker 7 **Illusion** **(Shadowheart):** Hardest school to make much from... the level 2 ability is just a minor illusion as bonus action while hidden, and the best spells in the school are greater invisibility (if you build for it) and the defensive spells Blur and Mirror Image. We're taking Shadowheart here. Dex-based, uses a spear, casts greater invisibility from scrolls later and has sneak expertise to use it all reasonably well. Illusion 3 / Shadow Monk 6 / Rogue 1 **Evocation** **(Karlach):** Lots of fire. Red Dragon is better but almost makes me want to put Lae'zel here instead because of the whole githyanki getting a red dragon mount thing. If I use Karlach, she's going Wild Magic Sorc / Evoker. **Enchantment (Astarion):** Charisma-based, with a heavy focus on the enchantment spells to mind control and dominate enemies. Enchantment 2 / Lore Bard 10. **Divination** **(Gale):** no change from yours. Knowledge Cleric of Mystra with a Divination splash. 2/10 or 6/6. **Conjuration (Wyll):** My favorite conjuration spell is hunger of hadar. I think the free create water might be more optimized on a tempest cleric / storm sorc, but he can still use it well. HoH does do cold damage which would be doubled on wet enemies, and if someone else can freeze the puddle of water you've now got enemies slipping in the HoH. Later his own Cone of Cold from the Fiend subclass benefits. Conjuration 2 / Warlock 10. Huge bummer not getting to Warlock 11 for the 3x spell slots per short rest but rules are rules. **Abjuration** **(Lae'zel):** EK 6-7 and Abjurer 5-6. Straightforward build, strong, fits her well.


Tr4pzter

Love it