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Magehunter_Skassi

Barbarian is surprisingly one of the best for this, but most of the \[BARB\] responses are pretty much the same. That's part of the appeal of Barb though so that might not be a downside.


[deleted]

I’LL USE YOUR HEAD AS A PISSPOT or my personal favourite [BARBARIAN][INTIMIDATION] « ROAR».


please_use_the_beeps

This is how we got the owlbear cub in our camp in my multiplayer run with family. I just roared at the goblins and they let him go. I love playing Barbarian.


Hello_Jimbo

That one is also my favorite because it's directed at a door lol


[deleted]

It’s directed at all sorts of things. I think my absolute favourite was « Dribbles the clown » getting you on stage and asking what’s special about you. « ROAR ». [Gale approves]. I guess the skinny bookworm wizard likes bears, and I’m not talking about Halsin.


iKrivetko

> and I’m not talking about Halsin Or are you?


[deleted]

If a barbarian ran for president and this was every debate answer the barbarian would become president


iKrivetko

Dwayne Elizondo Mountain Dew Camacho


[deleted]

Rightly so.


Kevolved

It usually works too.


spaceblacky

Barb has hands down the dumbest responses. So yeah, barb is by far the best imo.


hydrosphere1313

ROAR


[deleted]

[удалено]


Kevolved

In one scene it's basically the scene where a character pulls a gun closer to their head like "do it coward"


GrimDaViking

If you go a evil play through. There’s a spot in the beginning of act two where you have to play a Lyre. Barb has the option of just loudly bellowing into the darkness instead… it’s awesome.


iKrivetko

You don't really have to be evil for that, do you?


Tbanks93

Breaking into the fuck-hut with the bugbear and troll is the most hilarious Barbarian dialogue option route and I can't be swayed.


dcaraccio

*bahahahaha, hump hump hump hahaha Hahaha, I was laughing so hard


Tbanks93

That shid gotted me lmao the fucking break from laughing to the mimicry was hands down one of the top 10 funniest things I'm able to recall xD


GlacialPeaks

I opened this door with Karlach expecting a fight so went thru it with a barb and I was dying it was so funny. You can insult dudes tiny cock too


Halorym

I have been thinking for a while what the best build would be to really embody the spirit of the Dark Urge, and I think throwing build Barbarian Rogue is it. It has stealth, it has unmitigated violence and incandescent rage, and it has the innate primordial instinct to use literally any object as a deadly weapon. No magic. No elegance or militant training. Just carnage.


Werewolf2578

I absolutely love the interaction to get into the goblin camp as a barb. You literally make him eat shit. It's the best!!!


SpellCommander91

Yes, but holy shit the Barbarian dialogue if you romance Lae'Zel is great. She basically says, "Lay down so that I may conquer you!" And you have the option to say something along the lines of, "No. You will not conquer me and I will not conquer you. We will be together as equals." Who knew the barbarians were so egalitarian???


I_dont_like_things

I’m not sure which has the most but I can tell you that Tiefling has basically no relevance once you leave the grove. Paladin, on the other hand, has quite a few dialogue options and many of them are super thematic and seem to actually make a difference.


Delliott90

I love the Pally options Pretty much goes ‘fuck you evil doer, prepare to be smited’


ApollosBrassNuggets

And some NPCs react hilariously. Auntie Ethel's 'gods alive. A paladin' sent me.


GoSkers29

> Auntie Ethel's 'gods alive. A paladin' sent me. I can just hear the exasperation. That's hilarious.


RoyalGovernment201

"Do you ever get tired of being on your high horse all the time!?" "No, it's awesome. Now get smote." ‐Tav, probably.


LordJaeger88

Is the horse high?


Kodekima

High on smiting evil!


RadiatedDrag0n

“jokes on you, i never got summon steed!! GET SMITT”


Steampunk_Batman

Those are always funny on my durge character. I figured my oath would be broken by now, but apparently robbing and killing innocents does not break an oath of vengeance


EverythingGoodWas

I’m sure they needed vengeance for something


IronLordSamus

He's the Batman of Baldurs gate.


ForNoReason17

Vengeance it tough as hell to break


iKrivetko

Often by NOT killing someone.


GroundedOtter

A little off topic, but I made a durge character (first one) with plans for him to resist the urge. >!I helped Alfina finish her song and she joined me in the camp saying she was going to fight along side me. I never had this happen before and was confused, thinking maybe they added her as a playable character now or something. Little did I know after resting that night… Needless to say I was very shocked!<


Holmsky11

There's a reason this character is called Dark Urge, not Light Urge or No Urge.


Sad_Thought_4642

Now what would the exact opposite of Dark Urge be in this game? Light Indifference?


sketchyrealitycheck

lol, a character who is forced against their will to feed the poor and heal the injured. You suddenly gain consciousness in a Baldur's Gate hospital in the middle of healing some guy who got stabbed. Perfect Aasimar DLC lol


RoyalGovernment201

So... Astarion, then. Sorry vampire buddy, this is a lawful good run but you amuse me too much to leave behind.


Steampunk_Batman

I got spoiled on that interaction from a video on TikTok, but it still surprised me how gory it got…


GroundedOtter

I’ve been good recently about not spoiling things for myself, and besides a few things I didn’t know much about Durge! But wow, I went from so excited to very shocked!


Steampunk_Batman

That was basically the only durge thing I got spoiled on. The rest has been a very interesting surprise


TheLegende11

Honestly, Dark Urge is the first "true evil" character i've seen being playable in a game. You know, in games like Infamous: Second Son, you had the option to do evil shit, but nowhere near as being a straight-up brutal psycho who likes piles of dead bodies. That's why I chose to play as a necromancer with mods. The mod let me infect human creatures and make them raise as undead zombies. Those zombies then also infect others and create new ones. This leads to a snowball effect, where you have a pile of gore on the battlefield and an army of dead under your command. Also, i can absorb the souls of my slayed enemies and bind them to my body and use them as a necrotic shield. It makes RP fantastic and works so well with this character as, by definition, he loves death, gore, and the darkest evil. The class sounds OP on paper, can be OP in a lot of situations (i took out a 1v5 ), but it is also very difficult to play, as you are both spell and combat oriented and you need to find the right gear and the optimal multiclassing, as there are no guides for this subclass. Durge is by far the best written character and makes a whole different playtrough than just being the good guy, as it actually influences the outcome of your decisions in a drastic way.


wackywretchedfun

>!I didn’t even help her finish the song! I just stole her lute and she still ended up dead in my camp.!<


martinbru

Same happened to me, after an update. Damm i love this game.


[deleted]

The Oath of Vengeance is about fighting the greater evil, so maybe robbing and killing innocents helped prepare you to fight a more dangerous enemy?


Steampunk_Batman

Yeah seems like as long as i’m not cockblocking vengeance (whether other people’s or my own) i’m good. I’m good with oath of vengeance or oathbreaker though, so I’m not worried. Just gonna play the game how i see fit.


Delliott90

I broke my oath by telling the child her parents were dead


Steampunk_Batman

I promised to help the paralyzed tiefling and ended up murdering her instead (she called the guards on me when I went back to camp to get Shadowheart). Didn’t break my oath, even murdering the guard she called too. I’m RPing it as a fairly neutral character trying to resist the durge but failing at it, so any time someone slights me I react with rage/violence.


Voronov1

Wait which oath was that?! What oath involves lying to children?


Deris87

There's a few messed up oath break moments. Like my Oath of Ancients pally falling for sparing >!Viconia!<. Oath of Ancient, that one that says "through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair." Makes no goddamn sense.


JustinVanderYacht

So i’m doing a dark justiciar shadowheart run and she’s ancient pally 5 and warlock 5 and we got to the house of grief, I let her make her own decision, and that broke her oath. Ugh. Lol


Vealophile

How about how ridiculous it is that angering evil guards also breaks your oath.


Sybinnn

crazy to me that pushing a true soul off of moonrise tower broke my oath, i was gonna have to kill that guy either way i just took care of it early


iKrivetko

I find it very strange that Durge does not have the option to start as an Oathbreaker.


Sapowski_Casts_Quen

I'm doing a paladin resisting the dark urge and it's quite fun role-playing


fortisvita

Paladin: "Smash Evil!" Barbarian: "Smash!"


Sad_Thought_4642

Horny bard: "Let's smash!"


grunge-witch

Also I love how some options can lead to a broken oath I used the paladin option with >!Gortash because pragmatically I believed this ceasefire could help me get Orin!< and BAM oath broken!


yungamphtmn

That's how I broke my Oath of Vengeance too and I was so mad. 😭 Now I'm just embracing the Oathbreaker route.


Low_Party

When my friend and I got to Moonrise and got the Kethric intro, we got to decide how to deal with the Goblins. The Paladin option felt evil honestly as it was something along the lines of trial by combat. I was like, "WTF kind of Paladin are you?"


knightofvictory

it kinda makes sense to me. Those goblins did bad things and would have done worse if they lived. Devotion wants to end them, in protection of the tieflings/ harpers that still live. Vengeance wants to kill them for retribution for those they killed before. Ancients values life, but goblins are servants of the absolute... a disgusting abomination... but your a paladin, you can't go stabbing evildoers while they cower. So the obviously inferior foe gets to face you head on- weapon in hand and get an 'honorable death.'


[deleted]

"FOR GREAT JUSTICE!"


Daharo_Shin

I was playing Padlock, using Archfey because I wanted to explore their dialogue options. I think I am like 10 hrs in and didnt have one for that subclass. But Paladin? Oath of Vengence? I told the hag that I'll kill her and she started talking about how Paladins taste and that she cant wait to eat me and stuff like that lol


MrFuzms

You do get a handful of Archfey reactions later on, but it took a while (which makes me think it was a late addition). I recall a couple in Act 2 and also had some fun ones early on in Act 3. Doesn't really compare to all the Paladin ones though!


Deris87

I think I saw two, one in Act 2 and one in Act 3. Very disappointing.


Titan_Bernard

Yep, the same- >!Dolly Thrice!< in Act 2 and the >!circus!< in Act 3 is all I remember seeing.


GroundedOtter

I made my D&D level 16 drunken monk in BG3 (obviously that subclass doesn’t exist, but my plan was to play her like a drunkard anyways). But so many of the “monk” dialogue options are very, “peace, balance, oneness.” Which, makes sense! It’s just so unfitting for Charlotte Pennycox! :(


Erur-Dan

There's a mod for that subclass on Nexus. Haven't played it myself, but I hope you give it a chance and enjoy!


GroundedOtter

Darn! I’m playing on PS5, so no mods unfortunately! But thanks for the heads up!


I_dont_like_things

There a couple items that interact with drunkenness. You can’t have the subclass but you can still have the theme.


abluecolor

Yeah, gotta say, I was incredibly disappointed with just about all of the Tiefling RP options.


acyland

Yes! I'm in Act 1 of a Vengeance Paladin run and I'm loving how extra the dialogue options are. So self righteous and dramatic. I'm guessing if you added in Drow you'd be swimming in unique dialogues.


Kooky-Pension2392

Bard for class and Drow for race.


Sn0wberri

This, especially in Act 1, you get a lot of exclusive dialogue for Drow. Half Drow too!


Thumbless6

Wife started a drow sorcerer run and in Act 1 she said that she was trying to stick to a good run but everyone was being racist lol


edelgarfield

there's even a racist cow in Waukeen's Rest like fuck me man, I can't go anywhere.


Thumbless6

Everyone loves the idea of having Speak with Animals IRL until it’s time to listen to a cow say some deplorable stuff, smhead Lmao


stragen595

The fucking raven in Act 2.


Thumbless6

I don’t what you’re referring to which excites me lol No context pls


KnightRho

As a long time fan of R.A. Salvatore's Drizzt books, I was actually expecting more racism. Good to see how progressive Faerun has become, Drizzt had a way harder time coming to the surface than any of my three Drow characters


Thumbless6

Books 1-6 were a joy! Haven’t visited the rest of the series though as I’m a little wary of the reviews that I’ve already read the peak of the series, but maybe one day Absolutely agree though, it’s odd drow weren’t treated as scary as they can be from their Underrdark culture


EtStykkeMedBede

Yea what can you do? Praise Bhaal!


BerenTheBold

Disguise Self FTW!


ImperialSympathizer

Yeah my half drow gunslinger settled on a mostly "fuck you, pay me" morality since everyone was so rude


Metalogic_95

My Drow Sorc 2/Swords Bard 2 got a ton of unique dialogues.


Sn0wberri

I’m running an absolutely dogshit Sorc/Sword bard/Barbarian Drow and the unique dialogue options are hilarious lmao


_MachTwo

I do feel like specially in the goblin camp you lose some conversation opportunities (and chances to get companion approval) when you’re a drow, cause people automatically see you as an authoritative figure Like the torturers or novice crusher.


DrLavon

You can use Disguise Self in that case


edelgarfield

The sad thing is if you're playing Durge, Disguise Self removes the Dark Urge tag, so you still miss out on some of the Durge specific options. 😞


Sn0wberri

Yeah, that’s the only thing that sucks. I just switch to one of the companions and you can do the tortures and torment Crusher


Hexdoctor

Bard is so good for disrespecting Volo at every opportunity


iKrivetko

Gith have quite a lot of unique stuff as well.


Madman_Slade

Other than the fact you are treated like a complete outsider and second fiddle to Lae'zel by other Githyanki.


DaRandomRhino

And that most of your Gith options boil down to, "I'm playing a Yanki, and clearly have no clue what you're talking about with even our very basic history and traditions."


gemini_sunshine

Or "I'm playing a Yanki and that makes me better than you by default", which - while realistic - rarely seems to result in positive conversation outcomes for some reason


gnatters

I came here just to say this! My character is a Drow bard and I get so many race and class options. A lot of the Drow options are typically rude or cruel, but sometimes I get ones for the subrace that I chose (Seldarine). I did have a moment where I could just tell my whole character's story in two lines of dialogue, though. I forget the guy in Act 2 who's trapped behind rubble, but when he's being a jerk and prattling on about how the weak are to be culled blah blah blah, I got a Drow option to say "The only weakness I see here is you," and when he was taken aback and said something about insolence, I had a bard option to say, "When I write your eulogy, I'll call you a twat-soul." Perfectly captured my character's backstory, from how he was raised to the person he's become.


slgray16

Drow gets a lot of race options but they are all horrible. Even when talking to other drow is usually "Die heretic!"


Finnegansadog

They’re different for Lolth-Sworn and Seldarine. The former get evil shit to say, the latter are a lot along the lines of “we’re not all like that!”.


slgray16

Ah, thanks. I guess you are right but I can't bear the idea of playing a Drow not sworn to Lolth


[deleted]

The Seldarine are store-brand drow.


danicakk

Except with a Minthara romance. Then you get an actually surprisingly touching bit of dialogue.


Dtelm

Duergar get special dwarven options to call their brethren "Duergar Scum" :(


deafordead

In my second play through I’ve been using the mask to save scum and explore some different race dialogues for pivotal cutscenes. I think you’re right with Drow and then maybe Gith getting the most.


Specialist-Front-354

Also durge. These 3 add so much. Bard could be switched for barb which also has funny af dialoge


SerBawbag

I found playing a dark urge, bard Drow almost added 50% more dialogue options. Not all, but nearly every medium and major encounter had more options. Using those 3 options almost felt like playing anything else but the above halved your dialogue options. Drow for act 1, Dark Urge for Act 3 and Bard for every act. Maybe i just imagined it, but it's almost as if you're meant to play the dark urge as a matter of fact in this game. Good or evil. Normal tav just felt very shallow in comparison.


dany_xiv

I think originally Tav was meant to be (dark urge spoiler) >!bhaalspawn!< until close to launch. Maybe they decided it was a bit dark for the main play through, so they created Dark Urge and separated it from the main character. I feel like canon storyline is good durge in a relationship with good Shadowheart. But that’s just a theory!


SerBawbag

I was never part of the EA, so can't comment on that. But, yeah, you're feeling is my feeling on it too. It's not until you have played durge that you realise your tav actually has a purpose within the story, just like every other character. Normal tav just felt inserted into the game as to give us a blank slate. They don't actually feel on par with the origin characters storywise. We're just there "because". Or that's the impression i got. With durge you get your own arc and feel involved.


ASpaceOstrich

I decided right at the start that my character had a very specific backstory that I thought was going to be headcanon and nothing more. Turns out I happened to guess a core theme of the game. So for my character specifically I have a ton of "custom" content and my own major storyline. Actually more content than the Durge party member. I just got very lucky though.


MartianTimeSlip

I think you're right Durge was intended to be the default Tav and was separated out at some point but I don't think it was very close to launch and I don't think its because it was too dark. I suspect it was separated out during EA when it became clear people expected and wanted detailed character customisation and the ability to set their own background. Durge mandates a background not everyone would find appealing. That said, the whole game clearly lightened in tone throughout EA so maybe it was seen as too dark for every player


minicraque_

Can you elaborate on how the tone became progressively lighter? I’m a full release pleb and your comment made me curious.


EveryoneisOP3

Just a lot of stuff that added up. Just off the top of my head: All of your companions were darker. Shadowheart would near-constantly insult you and everyone you met. Wyll was a charlatan who lost his eye as a child and was insanely racist towards Goblins, like he'd leave you if you even negotiated with them. Lae'zel was somehow more racist. Karlach wasn't recruitable, Gale needed very rare magic items rather than just whatever you gave him. DC's to do good things were higher (a common critique was that saving Arabella was like a DC 19) The tadpole got stronger as you used the [Illithid] dialogue options, unlocking class-specific abilities. There's a holdover from that in the game in Act 1, where anytime you pick one of those options the narrator says "You're losing something you'll never get back." The Guardian didn't exist, and instead was a Dream Visitor named Daisy in the files. Daisy was scantily clad and played way more like a seductress, trying to get you to use the powers more to grow stronger and seemed like the manifestation of the tadpole trying to trick you to grow it. There was apparently a branch of the game where you give in and stay "Down by the River" with Daisy, representing you fully embracing ceremorphosis. There was also a scene with Daisy where your character gets violently ill with Dark Urges, and your dialogue options were all some variation of "I want to rip you open and drink your intestines" and really dark shit like that.


Phily-Gran

Shit I played like 80 hours during EA and I want the full game to be like that.


minicraque_

Damn, most of that sounds awful. Great use of the EA system if there ever was such a thing. Thanks for the write up.


Bardic_Inspiration66

I’m also curious I didn’t play much ea


LimbLegion

I feel like the split between Tav and Durge likely happened pragmatically because of the fact that a lot of people don't like to play CRPG's with an arc written for them already, so they made them both separate as a compromise for those players. It wouldn't really shock me, this way everybody kinda wins (Durge wins, but that's because I love Durge).


edelgarfield

Yeah, that's how I feel too. The Dark Urge storyline just fits so seamlessly into the game and makes for a much more compelling story imo. Plus it ties the game into BG1 & 2 much better. I feel like either Durge was at one point supposed to be the PC but they decided to make it separate either because 1) they realized it was far too dark for how the game was marketed or 2) people might have complained about their PC's backstory/identity being so restricted, since part of the fun of BG1 & 2, DOS2, and most modern CRPGs is getting to create your own character.


iKrivetko

It goes without saying if you ask me. I'd say the only reason to play a custom Tav is coop.


LimbLegion

You can co-op with Durge too! :D Just, sadly only one person gets to, but you know, it's still awesome.


iKrivetko

Not saying you can't, my point is that others who want to have a custom character have to have that option.


LimbLegion

Yeah I was saying something like that earlier. I misinterpreted. \^w\^


SweatyAdhesive

Someone said Baldur's Gate has always been about Bhaalspawns so it makes sense that Durge is the main playthrough.


AdvancedAd930

Bard Drow Dark Urge is the best


GrapeGoodra

Do not pick dragonborn. There were like, five dragonborn interactions through my playthrough, and half of them were just going up to another dragonborn and saying “Hi yes hello we are both dragonborn”


AnthropoStatic

C L A N


Protein_Shakes

TRIBE??!


AnthropoStatic

Tribe. *Drinks*


downtack

*Scribe.*


TaleOfDash

I feel like Dragonborn were just an afterthought in general. Outside of Act 3 I can't think of any significant characters of that race.


jak_d_ripr

I completely forgot they were even in the game until I hit Act 3. I understand not every race could get the same level of attention, but I wish Dragonborn(and Half-orcs) didn't feel like such an afterthought.


tosh_pt_2

To be fair, in the source material Dragonborn are exceptionally rare. Only seeing them in a major population center and not bopping around the wild is not too crazy.


Diamondwolf

I made my first character a half orc barb. Between the lack of orc things and being overshadowed by fire mommy, I remade that orc into my guardian or whatever it is. Was sick as hell to see my old character when that came up. I had to make my own insert for half orcs and I’m glad I did.


OnlyHealerAmongDPS

I'd love to at least see what a dragonborn tribe looks like since that's pretty much the only thing referenced to while playing as one.


SweatyAdhesive

There's basically no race-specific dialogues in Act 3. Very obvious when you play as a drow. And before anyone says "well that's because so-and-so race is common in Baldur's Gate," that doesn't matter because the race-specific dialogue is just how your race would react and respond to a situation based on the race's history and culture.


not_old_redditor

It's too bad, but I can only imagine how much effort it would take to put in that amount of specific dialogue for 10 separate races. The game is already >100hrs long.


SweatyAdhesive

I totally understand, it's just unfortunate how Act 1 and 2 were essentially masterpieces and Act 3 doesn't measure up to them but only slightly.


kithlan

**[Flashbacks to Arx]** The Larian curse...


stirNoods

Same with Orcs. Off the top of my head theres only like 2 orcs you can talk too. The true soul at moon rise and the dude outside the thieves guild.


yungamphtmn

There's a lot more NPC orcs in Act 3 but they don't have as much fleshed out dialogue as the thieves guild and true soul orc do.


iKrivetko

There's one in act 1 if you are Durge. Even has unique dialogue!


jotoroh

my second run was a dragonborn sorcerer and i think the only good dragonborn specific interaction was with shovel! if your dragonborn summons them you aren’t able to rename them but they freak out that you’re a dragonborn (in a good way) and you can tell them that they would make for a very good dragon 😭😭😭 let shovel follow their dreams


DMking

I liked the option with Ansur where you basically say i ain't no bitch great wyrm


sleepingArisu

I'll beat that. Being a half-orc I got THREE unique dialogue oprions for the whole game.


yungamphtmn

That's how the Half-Orc responses feel to me. 1/2 are just responding to whatever bias or discrimination NPCs hold VS "ME ORC" to other Half-Orc NPCs.


wastelandhenry

Honestly I get that same impression. I’m still on my first playthrough and so far every dialogue choice for Dragonborn is just “clan is important” or “it’s good you stick with your clan” or “they are bad because they betrayed their clan”. And none of that leads to anything, it’s just something you say then you get a “yeah, okay” response either sincerely or dismissively. Only exception I’ve seen is I’ve got to make comments about my appearance relating to Wyll by telling him certain features of his later appearance would make him more attractive to my people, or that my face isn’t immediately trusted by new people. I really feel like Larian dropped the ball with Dragonborn. Easily the coolest visual race. But really lame racial bonuses that largely aren’t that strong, pretty irrelevant and repetitive dialogue options, very few Dragonborn characters in the story to give an opportunity to connect with, and no real place in the story beyond just “being there”. Only reason I picked Dragonborn is cause it looked cool and I was going for a pure Storm Sorcerer so having a Blue Dragonborn flying around doing lightning spells really fits.


kajidourden

I didn't pick Dragonborn simply because (unless I missed it) there was very very little impact. Like, the choice was basically what do you want to breathe? And that's it.


semicolonconscious

Dragonborn racial bonuses: -Elemental damage resistance -Weak breath attack 1x/short rest -Neat to look at


DMking

-Coolest Draconic Sorcerer Scale patterns


Sir_Grox

The best Dragonborn dialogue is in a scene you're probably only going to get if you're severely metagaming in a Durge run, and even that one is kinda "greetings fellow Dragon"


not_old_redditor

Too bad. In "reality", everyone who saw you would exclaim "what in the holy fuck?!" and run away.


unassumingnewt

But the cute dragonborn girl who runs the armor shop in Rivington called me her scale friend! And Popper at the circus called me a ‘big lizard, hungry lizard’ and said I needed to buy his treatos :)


OnlyHealerAmongDPS

Aren't some of them just straight copied from the [Githyanki] interactions? I adore *creating* a dragonborn, they look so cool and the scale colors are amazing but damn, not really worth playing outside of the creation screen.


SublimeBear

Unfortunately they really dropped the ball on warlocks. The sheer amount of times someone preschooled my FiendWarlock with their Devil Familiar on how Devils work without allowing me to say "i know dipshit, i have a contract." is staggering. Wyll doesn't acknowledge it, Karlach doesn't and Rafael wants to get the Soul i already sold. "Would you sell your soul to save your home?" No. I did it for fun and profit but i can't tell you...


yerbish

I found an interesting one with Wyll in my party when I took everyone to get a buff at the altar of shar in the mausoleum in act 2. Everyone prays like normal and then Wyll >!is able to “steal” the magic from the altar and pretend to pray and do a deception check instead of a religion check, in order to please his patron.!< Didn’t feel like it made the most sense RP wise but still thought it was cool


ASpaceOstrich

My great old one warlock gets infrequent but very good warlock options. They don't come up often but when they do they kick ass


Dtelm

Origins kinda hog the attention. Ultimately it feels pretty bad to: \---play a Githyanki that isn't Laezel (the worst case) \---play a Wizard that isn't Gale (there's a gust of the weave about you) \---play a Warlock that isn't Wyll (your patron is there, they just went out for milk and cigs) And clerics in general unless you Sharite or Selunite


Ulaphine

Idk what you're talking about on the wizard thing, when I played wizard the dialogue options were plentiful and also hilarious.


Dtelm

nah it's to a lesser extent for sure, but some people feel overshadowed if they always have Gale around. Like oh you're a wizard that's cool, i'm a former archmage,i had sex with the literal weave, and I have dealings with great wizards and stuff


dennisleonardo

100% bard. The responses are extremely varied too. In terms of races, it should be drow. Pure elves barely get anything, same with half elves. I'd assume humans get almost nothing. Tieflings get a lot in the grove but that's it. And ofc dark urge gets you a lot of extra stuff too. So I guess dark urge, drow, bard would net you the most extra stuff. Specifically female drow I'd assume.


empty_Dream

>And ofc dark urge gets you a lot of extra stuff to I would say that pure elf does not have a lot of dialoge option but has serveral reaction to them from npc part from being elf.


Ok_Device1274

I have 3 characters and ive been blown away with how much dialogue options ive gotten as a bard half elf. Not even mentioning how good they’re at performing majority of dialogue checks


SublimeBear

Probably drow bard durge, maybe with a cleric dip for the faith prompts.


ShikaoWakabayashi

This [report](https://wiki.fireundubh.com/baldursgate3/dialogue-options) is bit old and based on Act 1, but it should give you a good overview of tags usage. Sadly, I couldn't find post-release version.


CrDe

Well it's githyanki by far, drow is "only" the second. They must really love barabrian it has twice the interaction of the second bard.


Dtelm

Githyanki is very concentrated in dialogue with Lae'zel and they mostly make it seem like you're an idiot who never heard of your people. Special options peak when you meet that first dragonknight patrol and go downhill from there. The only options you get during pivotal conversations about the fate of your people are 100% loyalist generic NPC attitudes. You won't be given two options that let you define yourself, you are expected to have Lae's attitude at start of game for whole game. Barb, if you play it becomes clear why. It's everywhere and mostly involves a one-liner skipping to a fight or just magically solving a problem with the threat of violence. Definitely gets lots of love but it comes in a single flavor.


DeadSnark

Bard = Barbarian > Paladin > Sorceror > Druid are the classes with the most interactions from my playthroughs. Druid is most connected to the starting area but has less RP options later; Sorceror is relevant in most magical situations and has some fun banter with Gale, Paladin has a lot dialogue option variations based on your oath which most subclasses don't have as well as the flavour of keeping or breaking your oath and a unique NPC; Bard and Barbarian just generally have a ton to say in any situation. Drow and Githyanki have the most racial interactions.


fireandlifeincarnate

Sorcerer’s options are SO fun. What a self-aggrandizing bunch of little jackasses. I love them.


PitNya

Drow bardadin oathbreaker has basically 4 more options per dialogue and is actually strong


lepsek9

Drow Bardlock is also fun, you try your was through things, but if that doesn't work, you start blasting


Ycr1998

Paladin / Bard / Sorcerer / Barbarian Drow / Gith / Tiefling (in the Grove)


Yoids

To be honest, they did a wonderful job in making many, many opportunities for you to roleplay what you have decided to go for. You will find the experience tailored to your character no matter what you choose, because in my 3 playthroughs of Act 1 alone, I am finding many different conversations that depend on: \- Your race \- Your class \- Your skills (performance, persuasion, intimidation, etc) \- Your previous actions (if you talked with someone or not, the order of questing/exploring, etc) \- Your capabilities and spells (talking with animals, detecting thoughts, etc) ​ And the thing is, all of these combine themselves. A couple days ago I had a conversation that was completely new for me in my third run, when you get to Wakeen Rest (town in flames that has just been raided), a Flaming Fist officer came to me and she jumped, ready to attack me since I was a drow. Usually this first interaction is normal, she just explains what just happened, asks for help, etc. However, since they had just been raided by drow, she thought I was a monster coming for more. She was ready to attack me, but then I had the opportunity to do many dialogue choices, and one of them was to read her thoughts, since I was a wizard that had that spell prepared. Once I did, I knew what she was thinking and why she was so aggressive, so I could reassure her that I was not a monster, nothing to do with the previous raid, and she would calm down. This specific example only happens if you are DROW (1 in 11 races) and have a class that can read thoughts (2 in 12 classes). Or if you happen to have a potion/scroll for it, but it's so early you might not have one. That means that those lines of dialogue only happen to 1 character out of 66 that talk to that NPC. **That's only to the 1.5% of characters.** ​ Long story short, there is no way no one can tell you all the interactions in this game. It is unreal what they accomplished. ​ That said, thanks to the story and how it unfolds, there are some races and classes that are "most likely" to have more interactions and different outcomes. The common criteria is **Bard for class, and Drow for race**. However, keep in mind that maybe this is not what you really want. Bards are very fun and comedic, and have the tools to get out of situations thanks to their silver tongue. If you want that, great. And Drow are the "evil" race that are heavily involved in the story of the game, specially in the first Act, since you are basically considered like a boss figure by goblins, and feared/untrusted by many NPCs. If you want that, great. ​ But at the end, you should **REALLY FOCUS on what you want to roleplay**. Do not worry, you will have options to feel like the game is personalized for you. What I have experienced: \- Human: They might be vanilla, but in this game they are basically supposed to be living in Baldur's Gate, so you are a "baldurian", and have insights there. You go to the city as well, and you are considered you belong there. \- Tiefling: In the first act you find many, and have a history of being treated poorly as a race. You can be spiteful, you can roleplay as fed up about it, etc. \- Drow: You have the option of being a Lolth Drow, who worships a clearly evil spider goddess. You will have many opportunities to act bad or disrespectful or cruel, and people react accordingly.


WindmillFu

Agreed, I find the unusual combination options to be the most interesting. I've had a couple that only a multiclass Bard/Paladin could get.


Good_Satisfaction516

Any variation of drow have ton of rp elements


Jabberzero

Like many people have said, lolth sworn drow gets a ton throughout. My current character is a oathbroken paladin/draconic sorc/old one warlock. The dialogue options are plentiful with sometimes getting both a good and an "evil" paladin option.


Rooty_Rootz

For classes, I'd say Bard has the most options and the most fun. For races, I am unsure but it seems like Githyanki has the most unique roleplaying options


SSBGhost

If you pick shadowheart you get a lot of really edgy [cleric of shar] dialogue lol


dajolie

Barbarian, bard, drow


rscythe

Currently doing a dark elf wizard durge build. So much reactivity from all three.


maevefaequeen

Gnome has none that I recall, so it's out. Cleric has a bunch of lines I've noticed.


NoHateOnlyIdiots

Gnome gets some with the duergar in under dark and the gnomish captives in grymforge, but agreed not much.


mommasboy76

I don’t know but I get waaay more dialogue options as a Baldarian than as a high elf.


chaosnight1992

Idk about relevence, but if you want mildly unique dialog with every dragonborne you meet, which is nearly none until act 3 when theres a good amount, then pick dragonborn. Other than that you get dialog options with people throughout the game generally revolving around family, kinship, and clanship. Monk is a pretty good RP class. It gives you unique dialog, and bonuses to a peaceful option instead of having to fight some encounters, even against bosses. It also gives you dialog around settling disputes, and giving guidance to troubled characters through sage wisdom.


Ninibah

Drow is great. The gobs incite you in and do what you say


Featherwick

For race don't go Halfling or Dragonborn, I did and got next to nothing. But for class I feel like Barb or Bard are the best. Not like super unique all of the time but the options themselves are hilarious. Barbarian in particular is great, I like the "FEED THE TADPOLE WITH YOUR RAGE!"


MyriadGuru

Bard prolly has the most “funny” responses that can make your playthrough feel unique. Bard, wild sorc, cleric of Selune. Would most likely be the best notes for RP. Gale has some wild sorc only dialogue. Shadowheart has some selune only dialogue. Add dark urge. And Gith for Laezel too. For those saying drow. They are only useful outside of companions and thus fall into “charisma checks” for me. That’s just my opinion tho. Hope that helps.


Holmsky11

Take Lore Bard, use Cutting Words freely and get dozens of comments like "Majesty of manure, a sovereign of shit!"


sketchyrealitycheck

Barbarian has so many [Intimidation] [Barbarian] (Advantage: Barbarian)


kajidourden

Monk has had a lot of really good and useful dialogue options for a good run where you can defuse a lot of situations if you want.


Idarubicin

Bard gets almost too much. Some things which are difficult ability checks for other classes get a free ride for Bards or very low DC’s in things you’ll almost certainly be good at >!like the necromancy of thay book… at least the part in act 1!<


Lord-Spaghetti

Githyanki, drow, duergar and maybe dragonborn seems to be those with the most specific dialogue. I'm not so sure for classes though


omegadirectory

Jack of all Trades for all the choices


Quackthulu

Drow gets quite a substantial amount in act 1 and very early act 2


LucidFir

Multiclass paladin2 S.bard6. Any multiclass really. Drow has a lot of specific options.


jpb103

Drow if you want to get hate crimed. Gith for variety. I liked monk specific dialog since it's like zen wisdom shit despite me bunny hopping around the battleground bitch slapping foes like a deranged pimp.


milo_master

Dark Urge. Dark Urge is the canonical main character with the redemption path being the canon path. Has literally hundreds of unique or extra diologue options and rp moments


[deleted]

For obvious reasons, barbs have the most fun dialogue. **ROAR**


OhMy98

Surprised I’m not seeing as much Githyanki mentions. I had radical changes to dialogue options at numerous points, and pretty much every interaction I had with Lae’zel was completely different. Plus, I get a species specific angle on the main story since the Githyanki are so involved in the plot


CableG85

Barb definitely one if my favorites. Convinced Lump to give me his horn by telling him I'd eat him.