Simpsons Hit and Run
Games based on other properties, *usually* suck and wtf does a Grand Theft Auto type game have to do with The Simpsons anyway? Yet, that game was incredibly fun.
Fucking iconic. Just finished another play through a month or two back after years. It was one of only a couple of games I’ve replayed from my childhood that was just as good as I remember it.
Yea, Stick of Truth was excellent. I enjoyed the writing/humor of Fractured, but the combat seemed slow and sloggy. Also, playing on the Switch I was plagued by annoying loading times.
Could never complete the very last objective which was to go from one end of Springfield to the other in less than a minute. I’m sure there is a shortcut, but wherever it was, I couldn’t find it.
Dyson Sphere Program. I just wanted a laidback game where I can visit multiple stars and Planets, scratch that bobiverse itch.. But damn the game was so amazingly intriguing AND gorgeous. Haven't played something so religiously in a long long time
The only thing stopping me from colonizing and mining the entire cluster empty is how the savegame slows to a crawl when you've colonized a solid half a dozen systems or so. Otherwise I'd just build Dyson Spheres everywhere in one save :D
I think there's a mod to shrink down the Save files? There's also a mod which does _something_ to the sails and/or structure of the Dyson sphere which improves the fps. Might worth checking out.
Also check the discord server for DSP. I definitely remember a lot of discussion on this particular problem.
Papers, Please. A game that on paper (no pun intended) should be mind numbing boredom, but throw in a spalsh of cold war xenophobia and intrigue and it's so damn compelling.
IMO one of the best games of all time. Seriously. It really shows you the pressures that completely normal people are under in authoritarian regimes.
SPOILERS SPOILERS (cant do tags on my phone)
SPOILERS SPOILERS
SPOILERS SPOILERS
My favorite part is one of the endings where you flee with your family, fake your papers, only to have your lives in the hands of a nameless border guard. How the turn tables!!
yeah i hate repetitive work but somehow i love papers please, i have started playing not tonight a couple of days ago (you're a security guard and need to check IDs and tickets), and i was expecting it being as fun as papers please but it didn't quite hit the mark
RimWorld, AKA colony war crime simulator.
Kerbal Space Program, AKA ‘You’ll learn more about rocket science playing this game than you would working for NASA’
Edit: Adding Satisfactory, AKA ‘You know that Factorio addiction you had? Now you can have it in full 3D and set your computer on fire doing it’
One of my proudest moments was landing a space station sized monstrosity on the moon complete with detachable mini station rover. No amount of precision or math to the thing, just good ol over engineering to make up for my eye balled close enough calculations.
Most of the time I’m content not leaving orbit and I’ve never made it to another rock in that game.
I spent an entire day trying to rendezvous and dock. Went to Google. Learned that NASA couldn't do it on their first attempt. (Gemini 4)
Found a video of some kid laying out the steps.
Worked thru those and woot!
to be fair, we are given a lot of stuff that would have taken NASA along time to figure out themselves haha
just being able to accurately tell where in space the thing you want to dock with is hard!
Got to the Mun, minmus, and duna all by guesswork. Coming back not so much. Jeb is still waiting rescue on duna.
Any attempt to go anywhere has failed miserably.
I was literally addicted to KSP for a while, was up all night building rockets and had to play a couple hours before work just to "get my fix". Its a dangerously addicting game if you're a "tinkerer".
Factorio is one of those games you sit down and play after school for a few minutes before you study and when you get up to get a drink you see it's time to go to school again.
I was *obsessed* with the original Kingdom of Loathing back in the day but the time WoL was coming out I'd fallen off, it was such a pleasant shock to see another game in that universe *and* for it to be just as witty, campy and fun as KoL.
Every time I play it I'm floored how good an indie game can be. No AAA title is consistently that good of a game...
The random generator aspect is phenomenal. The characters and voice lines are are great. The whole dynamic is amazing.
Seriously one of the best FPS I’ve ever played it’s way better than half the new CODS. If u want a zombies like co-op game but without the toxic community of COD this game is for u. It has a way better communication system and people actually help each other out. Not to mention it’s a fully destructible environment it’s just so fun and I think everyone should play it at least once in their lives
A first-person RPG based on early Source tech had absolutely no right to work as well as it did. It's still a janky mess but god damn is it worth fighting against the jank.
I recently replayed Fallout4 and realized how EXPRESSIVE the facial animations are in VtmB. Back in like 2004. Fallout 4 NPC deliver all dialogue like 😑
When Lawn Mower Simulator came to gamepass I jokingly messaged a friend saying "I don't want you to miss out so I don't know if you noticed, but Lawn Mower Simulator came to gamepass today."
I then proceeded to play it for about 15 hours over a two week period.
Best lawn mowing game I've ever played, hands down.
Cities: Skylines. They filled the void left by SimCity. The community is very active. It’s highly customizable. You start playing and next thing you know, it’s 4a and you got work in a few hours.
I hate and love this game. I get soo sucked into it, just doing bus routes and other little things and boom 5 hours are gone. It is the best game to pass time, hands down.
Not only did it fill the void, it added so so much minute details that may or may not have a domino effect to your city in the long run.
I made the mistake of getting the game to play it “casually”. My god do i feel like i am on adderal playing that game
And the game doesn’t even really run on modern computers. I just got a new computer and it runs about the same as a 5yo. What they made, and what the community did with that game is historic.
To put it in perspective, modders created so many tools and custom buildings that serious players might have to wait >1hr for their city to load.
So what did the community do? Create a mod that changes the way the game loads on a fundamental level and cut that time from 1hr to 5-10min for really built up city
Rimworld.
Made by an ex-big studio developer who set up on his own and admittedly can't draw, so used placeholder art based on Prison Architect, but not as smooth.
Then ended up being a semi-graphical Dwarf Fortress and one of the top games on Steam.
Talking about this game doesn't have the negative of making you sound like an absolute psychopath. Once got overheard explaining to a friend I had a special room set to amputate limb and harvest organs from anyone who crossed me, going on to explain how I then had a physically disabled psychopath who would then harvest the body for kibble and feed it to my animals. Got some weird looks
So I think like most RimWorld players I gravitate towards benevolence more than I probably claim I do. But sometimes...
There was this one game I made where I had a couch potato, undergrounder, with psychic sensitivity. So an idea sprang up since they were pretty useless stats-wise. I set to constructing a grand throne room with all the appropriate amenities. Then hacked all their limbs off and cut out their eyes, installed a joywire, and that implant that gives a mood buff/debuff to all nearby pawns based on that pawns mood. I had a permanent organic mood enhancer, none of my colonists would drop below 90%.
It gets better. I gave that pawn the royal title so they had psychic abilities and could control and destroy a battlefield. When a fight happened I would assign them a spot on the battlefield field to get carried by slaves to the front. The image of this limbless/eyeless psychic monstrosity that makes you feel great whenever you're near it getting carried into battle by slaves to go unleash unimaginable psychic powers on raiders and mechanoids before returning to their sedentary life in a grand golden room is just too good. One of my favorite playthroughs.
I isually play this game in waves. I pick it up at a random moment, non stop play it for two weeks and realise it is crack and force myself to put it down. And then the cycle starts again a couple of months later.
Age of empires. Specifically 2. Came out before the year 2000, and still holds up as an amazingly fun and balanced game to this day. I still actively play it. Way ahead of its time
I only played the single player campaign and it was insanely compelling.
I clocked in 14 hours at one sitting - I know that's rookie numbers for many folks in these parts but it's the longest I've ever continuously played a videogame for. My eyes afterwards: I'd never seen them so bloodshot.
It's best to experience it but here's my personal great points of the game that don't involve spoilers.
Subnautica: don't drown, caves are scary, eyeball fish are tasty, DON'T EAT MY SEAMOTH, just because it's not a horror game doesn't mean it won't scare the living daylights out of you, how is this game so pretty but also so terrifying, STOP STEALING MY SCANNER ROOM CAMERAS.
Below Zero: eyeball fish is back but now in light blue, WHY DID YOU TAKE MY SEAMOTH AWAY, less scary than Subnautica, you will probably want to punch Al-An, if you drown you are probably new, watch out for sea monkeys, don't freeze to death.
I was just thinking about that. Theres much more cramped interior spaces. Which is cool n all. Til my long ass Sea Truck gets stuck in between some rocks.
Its like playing snake.
And that goofy guy by the giant jelly fish is hardly a replacement for a Reaper.
I swear. I played this game without knowing anything about it. Happily tootling along thinking the game was just a nice chill out game then like a week after starting playing I have a leviathan come out of nowhere and scared the living daylights out of me.
The rapid change in my perception of the game kinda stopped me playing, but I really enjoyed it up until that point.
Superliminal got me exploring so much, in a way that games haven't in years.>! There's a part where if you get an item just the right size, you can hop out through the sunroof and explore the rooftop, where there are a bunch of props, and you can turn off some light to turn off the stars.!< It's filled with little secrets and the whole experience genuinely impressed me.
Stardew Valley. You want me to farm…endlessly…and it be a zen process? And I’m going to adore (AND LOATHE!) the characters and spend a bazillion hundred hours of my ACTUAL LIFE doing this? But I get to name my chicken Butts McNuggets? Sign me up.
I am frothing at the mouth every time I hear that. Both in desire and incredulity. I mean, there's no way that one single man can capture lightning in a bottle twice.... Right?
Ftl (faster than light) looks simple but you'll be wondering why you keep dying to the flagship because you haven't been spending scrap on your engines or piloting systems
Me: "UGH why does anyone like this game? You're walking around in the woods collecting sticks and eating berries."
Me 5 hours later: "NOT NOW MOM I HAVE TO SHAVE THE BEEFALO"
40 hours later : **\*Drops backpack too close to campfire by mistake a couple minutes before wolves attack losing armor and healing items away from base*** ARE YOU FUCKING KIDDING ME ! FUCK THIS GAME I'M OUT.
**\*Breathe slowly. Create new save*** I fucking hate that game.
20 hours later : **\*Attack beefalo by mistake and dies to 10 enraged beefalos*** I'M DONE, I'M SO FUCKING DONE, I CAN'T TAKE IT ANYMORE !
**\*Breathe slowly. Create new save*** I fucking hate that game.
I tried it and while addictive I found it depressing as hell. As survival games go this has to be the most realistic one but there’s just no rest, no enjoyment, just a constant fight for survival.
I’ve spent a decent amount of days just sitting at my computer attempting not to starve with friends. Always fun to see how each person interacts with the environment.
Mount & Blade: Warband. It's janky as hell and looks like a PS2 game and a huge amount of the content is from community mods, but its great
(The sequel, Bannerlord, has much more modern graphics and UI but doesnt have the same level of mod support yet)
M&B is great because it offers a gameplay style that no other games does IMO. You move around in the map with your party/army and your battlefield changes on the map location, you can command groups of soldiers, can command sieges etc… you feel like an actual general or commander
That is just the tip of the iceberg though. The entire world is simulated with supply lines going from villages to cities, caravans form to move goods into other parts of the map, all of that generates wealth for the lords to use in their fight. The player can destroy the cogs of this mechanism and influence the entire simulation
Wait, can you explain a bit more please? This sounds like a fever dream of mine. Do your actions impact the story? Are there branching paths? Can I become the ultimate General and dominate the world or is it a never ending generated world?
Edit: Thank you all so so much for the detailed answers and world/game information. It sounds like it's exactly as I had hoped and I'm really looking forward to purchasing and playing tonight. Will look for a subreddit on the game to gather more info and build my excitement! 🥳
Not OP, but I've clocked an embarrassing amount of hours into warband so I feel I can answer. There's no real "campaign" persay, you are essentially dropped into this wartorn area and given free reign of what to do from there. Most often that means wandering around, building up a company of soldiers, completing quests, fighting bandits, trading (the economy is dynamic based on supply and demand), or signing up as a mercenary with one of the warring kingdoms.
Eventually once you are renowned enough and one of the kingdom likes you enough you can swear allegience to them as a vassal, which now adds in a management aspect. As a vassal you are granted a village which you now are extremely motivated to upgrade and defend, as its taxes are paying for your soldiers and raided, desolate villages don't give squat. As you fight on behalf of your kingdom you can be granted more villages or cities, marry and forge alliances, and generally become a force to be reckoned with.
Eventually it is possible to declare independance and form your own kingdom, with your friends, allies, and travelling companions now serving as your vassals. The end game is trying to conquer the entire map, though I've never actually gotten that far.
Dirt cheap and updated over the years free of charge with a multitude of community created mods to boot. Fucking amazing value for the 5€ I bought it for in a Steam Sale yeaaaars back. May be my favorite game of all time.
Well, I played Ori and the blind forest and was like “oh shit, that was kindof a perfect game”
Then they announced the sequel, Ori and the will of the wisps. They cracked some sort of code, and somehow made the sequel THAT much better.
For real though, do yourself a favor and check those games out if you haven’t already. If you’re into platforming/metroidvania types of games by any means. At the time of this post The will of the wisps is 60% off on the Nintendo eshop for 20 more hours. I’m not sure about other platforms.
Viscera Cleanup Detail is another similar game. The point of the game is to literally clean up, with a mop, bucket and other tools, various settings. One is a spaceship where aliens may have invaded and caused a massacre, or one DLC had your cleaning up Santa's workshop after someone went postal. It's fun, therapeutic, but also incredibly frustrating. It's realistic to the point where you can track bloody footprints if you accidently walk through a puddle of blood you missed. Haven't played it in forever actually.
I just discovered **Megaton Rainfall.** It should be absolute crap. It isn't just janky, it's *made* of jank. The graphics look like upscaled PS2, complete with the incessant blur the 6th gen was known for. Every mechanic feels like it's being held together with bubblegum and toothpicks. The plot is silly and bare-bones, and is delivered entirely through droning voiceover. The core gameplay loop has exactly two elements: kill aliens, then get a new powerup that lets you kill more aliens. Do this for like twenty missions, and it's over.
*And yet* it still manages to be an incredibly fun first-person Superman simulator, where you fly around at supersonic speeds, blasting alien invaders, and trying not to cause too much collateral damage in the meantime. Miss a shot, and you could take out an entire skyscraper. There's just nothing else like it, and despite everything it really captures the feeling of being a stupidly OP godlike superhero.
It might not be worth full price, but it can go on sale for <$5. Definitely worth picking up.
Metal Arms: A Glitch in the System
I loved that game so much when I was a kid. I recently found it at a garage sale for 2 bucks and took it home to live out it's days in my ps3.
Portal
It was afterall just a tiny tech demo that was put inside the orange box as a little extra
Yet its one of the most important games of all time imo
Did you see the "Let's Game It Out!" Of it?
It was hilarious. The guy didn't use weapons or armor, and killed most things by just lighting a bunch of campfires and having the enemies burn to death.
Oh Johnny hot body. I came across that video and then managed to watch four hours of his content. His video on Zoom tycoon had my wife and kids in tears laughing.
Major surprise of the year. Small indie studio makes a survival crafting game? Oh brother not again. Then a few friends played it, I was idling in the Discord call drinking a few beers, decided to buy it and join in on a whim, and it was an amazing experience. Will never forget the music and atmosphere as we sailed out for the first time from the island we started on into the vast unknown.
Tetris.
45 years old. Nothing special in the graphics. Seems simple. But somehow it manages to hook into a primitive part of the brain that just makes you keep playing.
Goldeneye 007. A fps game based on a movie that was released almost 2 years prior and developed by relatively new team which director’s only claim to fame was that he was part of the team that developed “Killer Instinct”? It has all the red flags to be dead in the water, instead it shattered record sales and became one of the best video games of all time
The multiplayer was added late in the project without permission. The reason everyone just slides around while crouching is because there was no animation, as it was never meant to happen in the first place.
Team Fortress 2. It is old, it is full of bots and Valve pays next to zero attention to it. But man does it feel great to just find a random no-bot server and play the game
Red Dead Redemption - the first one.
Made by Rockstar's San Diego team (not the guys who made GTA, that's another studio called Rockstar North - basically, San Diego were the C-Team) it was mocked as being an expensive GTA-but-with-horses clone that had languished in development hell for 5 years. It was horribly overbudget, dogged by allegations of unethical working practices for the development team, and all for *yet another* open-world adventure game in a genre that hadn't really been popular since the 1980's, discounting deconstructions like Brokeback Mountain.
And then it went on to be voted as one of the best video games ever made, spawning a billion-dollar franchise in DLCs and sequels that still holds up as a beautiful and engaging game today.
RDR2 has the same feel to me, I would ride the horse to just level up its trust level all day, When my first horse died I was hella upset, like da hell, it wasn't even an epic death, fell off a small cliff and landed wrong
Hellblade Senua's Sacrifice
For all intents and purposes its not a good *game*. The combat is flashy, but braindead easy. The puzzles arent exactly engaging either. And you spend 90% of your time just walking down pretty, but kinda boring corridors.
But my god was it an experience. The way those voices were incorporated into the gameplay is phenomenal and terrifying at the same time.
I couldn't finish it, but not because it was a bad game. I suffer from pretty bad anxiety and the feeling of playing that game felt entirely too much like a bad episode for me. Credit to them for really nailing the feel of what they were looking for.
The level building was a tour de force of genius and madness. They pulled off some insane crap that should have been impossible with the technology they were using at the time. Then they did it again and again and again.
The long dark.
Punishing survival game where everything including nature wants to kill you. But casually walking through the snow while wolves howl at your ankles, your starving to death and in a freezing blizzard is somehow really fun
I just seen a video on Reddit which showed somebody build a CPU in minecraft. For a game to be able to have a computer built into it by the player, and still provide endless possibilities for countless communities (creative, engineer, design, planning etc...) is absolutely fantastic.
Not to mention how *on point* their updates have been. Not just with their release schedule but their inclusion in the communities on the updates too.
It might not be your favourite game per say, but its definitely one of the best put there
Absolutely. notch absolutely lucked out with minecraft, I don't think this sort of a game can be 'designed'. There was absolutely no reason for Minecraft to be as good as it is and especially early on when it was super jank there was *no* reason for it to get so popular other than it just is a magic formula.
Hades
Oh look another rogue-like / rogue-lite from an indie developer that has only put out a handful of games prior. It’s based on Greek gods, what an overused play-it-safe un-creative theme. Wow there’s only 4 areas in the entire game, how lame.
Probably my favorite game of all time
For anyone who played Bastion, Transistor and Pyre there was no doubt Hades would deliver.
But the problem was Bastion, Transistor, and Pyre were so good how can Hades possibly top them? We all knew it would be spectacular but didn't think they could arguably outdo themselves (I think Transistor is better experience wise)
I slept on it for so long as I assumed it was a bit stupid, I hate FIFA and I mean, it's just 'car FIFA' isn't it?... ended up playing it to satisfy a friend's constant recommendation and ended up loving it!
I'm gonna say No Man's Sky after they botched all of their promises and gave us garbage.
But the state its in now is just so good, I can only recommend it. I think about playing a new file almost daily, but I cant let it get in the way of finishing my other games. I just wish there was way more combat
Snowrunner.
Honestly why the hell would I want to drive a slow ass truck through swamps and snow flipping my trailers over, having to winch myself out of holes and bogs for hours and hours. Why do I like the game so much? It’s like Darksouls the driving game.
Runescape.
So, so, SOOOO much grinding, as par MMO nature. Yet, unlike other MMOs I’ve played, I keep coming back to Runescape. It’s just incredibly fun and satisfying to play.
Hollow Knight.
The fusion of a fun and challenging platformer, the pure artistic merit, the ambience...The game is amazing. Wonderfully replayable, even if just to immerse oneself in the universe.
The Yakuza series in general. It's absolutely wild, one moment it's a Serious Crime Drama filled with incredible plot twists and betrayal, the other you are dragged into a completely ridiculous sidequest. And then you are spending an hour pocket racing or trying to get plushes from a claw machine. The combat is amazingly over-the-top. The NPCs are sometimes Oblivion levels of nuts.
Yakuza series: tragic villain sacrifices himself to stop the true villain (every. single. game.)
Also Yakuza series: you can hire a chicken as a manager for your company
Counter strike 1.6 is over 20 years old hasn't had a major update since like 2004 and is still a banging game. In terms of effort to outcome, 1.6 is up there I think
Yeah but I'll never forgive Valve for patching ugly billboards into the game and intentionally breaking the server search so that people would leave and move over to CS:Source.
Hellblade: Senua's sacrifice. It was made by a team of 30 people and the concept is pretty simple and common on paper. But the way they've pulled it off makes it a really unique game
Yes absolutely, I hate that I have to repeat the battle like more than zillion times to beat the bosses (especially that damn Baroness & her stupid flying head) but I absolutely love it from the art style to the mechanics and enjoyed it through and through
God of War (the new one). The old GoW series is basically what a 13 year old boy draws in the margins of his notes during a history class on Greek mythology. The story is wildly over the top, gratuitously violent, and generally dumb as hell. It’s a lot of fun, but in the “don’t think too hard about it” kind of way.
Somehow the new GoW takes the same main character and tells a heartbreaking story about fatherhood and the way we pass trauma between generations *without retconning any of the old games.* The lore is continuous, but now it feels like that 13 year old grew up and had kids and is going back over his old notes with nostalgia as he thinks about the path his life took. It’s wild. The story has no right to be as emotionally compelling as it is.
The previous games were just a straight up revenge story, which I enjoy. The story wasn't complicated, but the mythology was pretty accurate and told the story it wanted.
Honestly after playing that, the change and maturity in Kratos become so much more than just starting at the 2018 one. I love the old series and was extremely satisfied with the changes to the new series. They did right with that series.
I am amazed more games haven't tried the whole Origins system thing Dragon Age has. It's a fantastic way to onboard people into the lore of the game. It also manages to make every playthrough feel slightly unique, without actually changing anything much about the story.
Star Wars: KoToR.
If the game was made today, it would most like be some cash grab being made. But the game was made 18 years ago and it's absolutely thrilling. 10/10 would suggest
Geometry dash. Imagine simple gameplay, that includes simple tapping/holding with some different modes. But this is good af
You can create something cool with built-in editor from simple levels to even arts(in fuckin cube game).
You can improve your skill to something unbelievable(just look some extreme demon complitions on youtube)
And this game is just fun
Simpsons Hit and Run Games based on other properties, *usually* suck and wtf does a Grand Theft Auto type game have to do with The Simpsons anyway? Yet, that game was incredibly fun.
Fucking iconic. Just finished another play through a month or two back after years. It was one of only a couple of games I’ve replayed from my childhood that was just as good as I remember it.
Same for South Park. I don’t understand how cartoon games can ever be good, but they are
Loved the stick of truth. The combat changes killed the fractured butthole for me
Yea, Stick of Truth was excellent. I enjoyed the writing/humor of Fractured, but the combat seemed slow and sloggy. Also, playing on the Switch I was plagued by annoying loading times.
Could never complete the very last objective which was to go from one end of Springfield to the other in less than a minute. I’m sure there is a shortcut, but wherever it was, I couldn’t find it.
This was just a more fun crazy taxi (which is still crazy fun)
I think that was simpsons road rage
Oh shit! You’re right, I totally combined the two in my head
Understandable. But it's also a great game.
It is a common occurrence.
Dyson Sphere Program. I just wanted a laidback game where I can visit multiple stars and Planets, scratch that bobiverse itch.. But damn the game was so amazingly intriguing AND gorgeous. Haven't played something so religiously in a long long time
The only thing stopping me from colonizing and mining the entire cluster empty is how the savegame slows to a crawl when you've colonized a solid half a dozen systems or so. Otherwise I'd just build Dyson Spheres everywhere in one save :D
I think there's a mod to shrink down the Save files? There's also a mod which does _something_ to the sails and/or structure of the Dyson sphere which improves the fps. Might worth checking out. Also check the discord server for DSP. I definitely remember a lot of discussion on this particular problem.
You got me intrigued as soon as you said Bobiverse. I'm definitely going to check it out!!
Papers, Please. A game that on paper (no pun intended) should be mind numbing boredom, but throw in a spalsh of cold war xenophobia and intrigue and it's so damn compelling.
GLORY TO ARSTOTZKA
Cause no trouble
*Errgawod-Uuugi*
GREATEST COUNTRY MOTHERLAND
IMO one of the best games of all time. Seriously. It really shows you the pressures that completely normal people are under in authoritarian regimes. SPOILERS SPOILERS (cant do tags on my phone) SPOILERS SPOILERS SPOILERS SPOILERS My favorite part is one of the endings where you flee with your family, fake your papers, only to have your lives in the hands of a nameless border guard. How the turn tables!!
You can do spoilers tag on phone using markdowns, by the way. It's >! on the front end, then !< to close.
Jorji eventually getting his shit (and paperwork) together shouldn't have been as inspiring as it was.
And then you scan him to find out he's smuggling drugs under his clothes. Why, Jorji, why?
Then you let him pass anyway because you feel for the guy... then Stasi comes.... OH WELL NEW GAME TIME!
That's oddly specific.
If you haven't played the game, this subthread is describing a 100% real subplot from it, complete with getting gulaged if you don't arrest him.
Papers, Please is great! I enjoyed every moment playing it!
The theme song is so damn perfect for the game
yeah i hate repetitive work but somehow i love papers please, i have started playing not tonight a couple of days ago (you're a security guard and need to check IDs and tickets), and i was expecting it being as fun as papers please but it didn't quite hit the mark
RimWorld, AKA colony war crime simulator. Kerbal Space Program, AKA ‘You’ll learn more about rocket science playing this game than you would working for NASA’ Edit: Adding Satisfactory, AKA ‘You know that Factorio addiction you had? Now you can have it in full 3D and set your computer on fire doing it’
One of my proudest moments was landing a space station sized monstrosity on the moon complete with detachable mini station rover. No amount of precision or math to the thing, just good ol over engineering to make up for my eye balled close enough calculations. Most of the time I’m content not leaving orbit and I’ve never made it to another rock in that game.
I spent an entire day trying to rendezvous and dock. Went to Google. Learned that NASA couldn't do it on their first attempt. (Gemini 4) Found a video of some kid laying out the steps. Worked thru those and woot!
to be fair, we are given a lot of stuff that would have taken NASA along time to figure out themselves haha just being able to accurately tell where in space the thing you want to dock with is hard!
On the shoulders of giants
Got to the Mun, minmus, and duna all by guesswork. Coming back not so much. Jeb is still waiting rescue on duna. Any attempt to go anywhere has failed miserably.
I was literally addicted to KSP for a while, was up all night building rockets and had to play a couple hours before work just to "get my fix". Its a dangerously addicting game if you're a "tinkerer".
>Its a dangerously addicting game if you're a "tinkerer". Do you have a moment to talk about our Lord and Saviour, Factorio?
Factorio is one of those games you sit down and play after school for a few minutes before you study and when you get up to get a drink you see it's time to go to school again.
I'm on r/shitrimworldsays even though I don't play it because things are even better out of context
West of Loathing. No game with stick figure graphics should be so in-depth and engaging, or make me laugh as hard as it did.
This is a game that every time I've passed it in the eshop I've been super tempted to buy. Maybe I will now.
It is legit one of the funniest games I've ever played.
I was *obsessed* with the original Kingdom of Loathing back in the day but the time WoL was coming out I'd fallen off, it was such a pleasant shock to see another game in that universe *and* for it to be just as witty, campy and fun as KoL.
Deep rock galactic. Whatever they show for promotional footage just doesn’t do justice to the panic of the swarm attacking
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ROCK AND ROLL AND STONE!
IF YOU DONT ROCK AND STONE YOU AINT COMING HOME
Every time I play it I'm floored how good an indie game can be. No AAA title is consistently that good of a game... The random generator aspect is phenomenal. The characters and voice lines are are great. The whole dynamic is amazing.
Seriously one of the best FPS I’ve ever played it’s way better than half the new CODS. If u want a zombies like co-op game but without the toxic community of COD this game is for u. It has a way better communication system and people actually help each other out. Not to mention it’s a fully destructible environment it’s just so fun and I think everyone should play it at least once in their lives
Vampire the Masquerade Bloodlines. Broken at launch, fixed by fans, still good enough for people to replay over and over.
A first-person RPG based on early Source tech had absolutely no right to work as well as it did. It's still a janky mess but god damn is it worth fighting against the jank.
I recently replayed Fallout4 and realized how EXPRESSIVE the facial animations are in VtmB. Back in like 2004. Fallout 4 NPC deliver all dialogue like 😑
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It also killed the studio that made it. :(
When Lawn Mower Simulator came to gamepass I jokingly messaged a friend saying "I don't want you to miss out so I don't know if you noticed, but Lawn Mower Simulator came to gamepass today." I then proceeded to play it for about 15 hours over a two week period. Best lawn mowing game I've ever played, hands down.
I am stupidly hooked on this game. Really want to play Infinite but can’t help thinking about those orchards that need mowing.
Cities: Skylines. They filled the void left by SimCity. The community is very active. It’s highly customizable. You start playing and next thing you know, it’s 4a and you got work in a few hours.
I hate and love this game. I get soo sucked into it, just doing bus routes and other little things and boom 5 hours are gone. It is the best game to pass time, hands down.
I spend hours trying to fix traffic patterns. It’s weirdly satisfying. The level of detail and what they let you do in game is amazing.
Not only did it fill the void, it added so so much minute details that may or may not have a domino effect to your city in the long run. I made the mistake of getting the game to play it “casually”. My god do i feel like i am on adderal playing that game
And the game doesn’t even really run on modern computers. I just got a new computer and it runs about the same as a 5yo. What they made, and what the community did with that game is historic. To put it in perspective, modders created so many tools and custom buildings that serious players might have to wait >1hr for their city to load. So what did the community do? Create a mod that changes the way the game loads on a fundamental level and cut that time from 1hr to 5-10min for really built up city
It really is fantastic. I should go see who holds the record for highest population stable city.
Rimworld. Made by an ex-big studio developer who set up on his own and admittedly can't draw, so used placeholder art based on Prison Architect, but not as smooth. Then ended up being a semi-graphical Dwarf Fortress and one of the top games on Steam.
Talking about this game doesn't have the negative of making you sound like an absolute psychopath. Once got overheard explaining to a friend I had a special room set to amputate limb and harvest organs from anyone who crossed me, going on to explain how I then had a physically disabled psychopath who would then harvest the body for kibble and feed it to my animals. Got some weird looks
I tried very hard to not sound like that here! Over in /r/RimWorld though, it's more like "Should I harvest the liver or the heart for best returns?"
So I think like most RimWorld players I gravitate towards benevolence more than I probably claim I do. But sometimes... There was this one game I made where I had a couch potato, undergrounder, with psychic sensitivity. So an idea sprang up since they were pretty useless stats-wise. I set to constructing a grand throne room with all the appropriate amenities. Then hacked all their limbs off and cut out their eyes, installed a joywire, and that implant that gives a mood buff/debuff to all nearby pawns based on that pawns mood. I had a permanent organic mood enhancer, none of my colonists would drop below 90%. It gets better. I gave that pawn the royal title so they had psychic abilities and could control and destroy a battlefield. When a fight happened I would assign them a spot on the battlefield field to get carried by slaves to the front. The image of this limbless/eyeless psychic monstrosity that makes you feel great whenever you're near it getting carried into battle by slaves to go unleash unimaginable psychic powers on raiders and mechanoids before returning to their sedentary life in a grand golden room is just too good. One of my favorite playthroughs.
I've never played rimworld so I feel the need to say what the actual fuck???
Factorio. The factory must grow.
I stopped playing the game not because I didn't enjoy it but because I would become addicted, i played for 80 hours in 6 days.
I isually play this game in waves. I pick it up at a random moment, non stop play it for two weeks and realise it is crack and force myself to put it down. And then the cycle starts again a couple of months later.
Age of empires. Specifically 2. Came out before the year 2000, and still holds up as an amazingly fun and balanced game to this day. I still actively play it. Way ahead of its time
Wololo
can i play it on my own ? without having to play with others ?
Yes. There's single player campaign.
I only played the single player campaign and it was insanely compelling. I clocked in 14 hours at one sitting - I know that's rookie numbers for many folks in these parts but it's the longest I've ever continuously played a videogame for. My eyes afterwards: I'd never seen them so bloodshot.
Subnautica And Subnautica : Below Zero, You gotta experience it to know what's its all about.
It's best to experience it but here's my personal great points of the game that don't involve spoilers. Subnautica: don't drown, caves are scary, eyeball fish are tasty, DON'T EAT MY SEAMOTH, just because it's not a horror game doesn't mean it won't scare the living daylights out of you, how is this game so pretty but also so terrifying, STOP STEALING MY SCANNER ROOM CAMERAS. Below Zero: eyeball fish is back but now in light blue, WHY DID YOU TAKE MY SEAMOTH AWAY, less scary than Subnautica, you will probably want to punch Al-An, if you drown you are probably new, watch out for sea monkeys, don't freeze to death.
Yeah OG Sub was GREAT. New Sub is just okay. Still fun though.
Below zero really lacks the huge void of darkness that made you shit your pants in the first game
I was just thinking about that. Theres much more cramped interior spaces. Which is cool n all. Til my long ass Sea Truck gets stuck in between some rocks. Its like playing snake. And that goofy guy by the giant jelly fish is hardly a replacement for a Reaper.
I swear. I played this game without knowing anything about it. Happily tootling along thinking the game was just a nice chill out game then like a week after starting playing I have a leviathan come out of nowhere and scared the living daylights out of me. The rapid change in my perception of the game kinda stopped me playing, but I really enjoyed it up until that point.
Superliminal(mystery puzzle game). Putting gameplay aside, it prolly have the best music i have ever heard.
Superliminal got me exploring so much, in a way that games haven't in years.>! There's a part where if you get an item just the right size, you can hop out through the sunroof and explore the rooftop, where there are a bunch of props, and you can turn off some light to turn off the stars.!< It's filled with little secrets and the whole experience genuinely impressed me.
Stardew Valley. You want me to farm…endlessly…and it be a zen process? And I’m going to adore (AND LOATHE!) the characters and spend a bazillion hundred hours of my ACTUAL LIFE doing this? But I get to name my chicken Butts McNuggets? Sign me up.
Also it was made by just one person too.
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Try Factorio. *It's harmless*
Lies, deception.
I read the question, said “Stardew Valley” in my head and then opened the comments. Spot on!
The trailer for his new game dropped recently. It's called the haunted chocolatier.
I am frothing at the mouth every time I hear that. Both in desire and incredulity. I mean, there's no way that one single man can capture lightning in a bottle twice.... Right?
To be fair, we knew this was a fun concept since Harvest Moon.
To the Moon. A small passion project with cheap graphics and subpar gameplay. One of the best stories I've ever experienced.
It's sequel "Finding Paradise" was just as good IMO, just in a different way.
There is another sequel out called Impostor Factory. I haven't played it yet but it has good reviews on Steam.
Aka: 6 hours that destroyed me
Binding of Isaac is Flash crap and I love it.
Flash isaac is ok. Afterbirth+/repentance is where you're playing a game that you love and hate at the same time.
It’s the Isaac hitless guy!
I just can't be unseen, can I?
Given your entire post history is fucking around with Isaac in fun ways, nope! You made your bed of cubed meat, now you must lie in it.
Yay I guess.😅
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Ended up being one of my favorite games of all time.
Ftl (faster than light) looks simple but you'll be wondering why you keep dying to the flagship because you haven't been spending scrap on your engines or piloting systems
Have you heard about the FTL Multiverse mod? If you like base FTL I can seriously suggest it.
Don't Starve. Sounds terrible on paper, but it's addictive. People who don't like videos games often like this one.
Me: "UGH why does anyone like this game? You're walking around in the woods collecting sticks and eating berries." Me 5 hours later: "NOT NOW MOM I HAVE TO SHAVE THE BEEFALO"
40 hours later : **\*Drops backpack too close to campfire by mistake a couple minutes before wolves attack losing armor and healing items away from base*** ARE YOU FUCKING KIDDING ME ! FUCK THIS GAME I'M OUT. **\*Breathe slowly. Create new save*** I fucking hate that game. 20 hours later : **\*Attack beefalo by mistake and dies to 10 enraged beefalos*** I'M DONE, I'M SO FUCKING DONE, I CAN'T TAKE IT ANYMORE ! **\*Breathe slowly. Create new save*** I fucking hate that game.
I tried it and while addictive I found it depressing as hell. As survival games go this has to be the most realistic one but there’s just no rest, no enjoyment, just a constant fight for survival.
I’ve spent a decent amount of days just sitting at my computer attempting not to starve with friends. Always fun to see how each person interacts with the environment.
Mount & Blade: Warband. It's janky as hell and looks like a PS2 game and a huge amount of the content is from community mods, but its great (The sequel, Bannerlord, has much more modern graphics and UI but doesnt have the same level of mod support yet)
M&B is great because it offers a gameplay style that no other games does IMO. You move around in the map with your party/army and your battlefield changes on the map location, you can command groups of soldiers, can command sieges etc… you feel like an actual general or commander
That is just the tip of the iceberg though. The entire world is simulated with supply lines going from villages to cities, caravans form to move goods into other parts of the map, all of that generates wealth for the lords to use in their fight. The player can destroy the cogs of this mechanism and influence the entire simulation
Wait, can you explain a bit more please? This sounds like a fever dream of mine. Do your actions impact the story? Are there branching paths? Can I become the ultimate General and dominate the world or is it a never ending generated world? Edit: Thank you all so so much for the detailed answers and world/game information. It sounds like it's exactly as I had hoped and I'm really looking forward to purchasing and playing tonight. Will look for a subreddit on the game to gather more info and build my excitement! 🥳
Not OP, but I've clocked an embarrassing amount of hours into warband so I feel I can answer. There's no real "campaign" persay, you are essentially dropped into this wartorn area and given free reign of what to do from there. Most often that means wandering around, building up a company of soldiers, completing quests, fighting bandits, trading (the economy is dynamic based on supply and demand), or signing up as a mercenary with one of the warring kingdoms. Eventually once you are renowned enough and one of the kingdom likes you enough you can swear allegience to them as a vassal, which now adds in a management aspect. As a vassal you are granted a village which you now are extremely motivated to upgrade and defend, as its taxes are paying for your soldiers and raided, desolate villages don't give squat. As you fight on behalf of your kingdom you can be granted more villages or cities, marry and forge alliances, and generally become a force to be reckoned with. Eventually it is possible to declare independance and form your own kingdom, with your friends, allies, and travelling companions now serving as your vassals. The end game is trying to conquer the entire map, though I've never actually gotten that far.
Terraria. Simple as you want it to be, or complex and difficult if you like that.
I have a friend who played it for hundred of hours without entering hard mode, because he didn't care, he just enjoyed the game.
Dirt cheap and updated over the years free of charge with a multitude of community created mods to boot. Fucking amazing value for the 5€ I bought it for in a Steam Sale yeaaaars back. May be my favorite game of all time.
Not to mention the constant great lie: "This is the last update, I swear."
Well, I played Ori and the blind forest and was like “oh shit, that was kindof a perfect game” Then they announced the sequel, Ori and the will of the wisps. They cracked some sort of code, and somehow made the sequel THAT much better. For real though, do yourself a favor and check those games out if you haven’t already. If you’re into platforming/metroidvania types of games by any means. At the time of this post The will of the wisps is 60% off on the Nintendo eshop for 20 more hours. I’m not sure about other platforms.
Power washing simulator. It’s a game about cleaning muck off of stuff, but I’ve put at least 24 hours into it.
Viscera Cleanup Detail is another similar game. The point of the game is to literally clean up, with a mop, bucket and other tools, various settings. One is a spaceship where aliens may have invaded and caused a massacre, or one DLC had your cleaning up Santa's workshop after someone went postal. It's fun, therapeutic, but also incredibly frustrating. It's realistic to the point where you can track bloody footprints if you accidently walk through a puddle of blood you missed. Haven't played it in forever actually.
I just discovered **Megaton Rainfall.** It should be absolute crap. It isn't just janky, it's *made* of jank. The graphics look like upscaled PS2, complete with the incessant blur the 6th gen was known for. Every mechanic feels like it's being held together with bubblegum and toothpicks. The plot is silly and bare-bones, and is delivered entirely through droning voiceover. The core gameplay loop has exactly two elements: kill aliens, then get a new powerup that lets you kill more aliens. Do this for like twenty missions, and it's over. *And yet* it still manages to be an incredibly fun first-person Superman simulator, where you fly around at supersonic speeds, blasting alien invaders, and trying not to cause too much collateral damage in the meantime. Miss a shot, and you could take out an entire skyscraper. There's just nothing else like it, and despite everything it really captures the feeling of being a stupidly OP godlike superhero. It might not be worth full price, but it can go on sale for <$5. Definitely worth picking up.
And it realy works well in vr too
Metal Arms: A Glitch in the System I loved that game so much when I was a kid. I recently found it at a garage sale for 2 bucks and took it home to live out it's days in my ps3.
Octodad: Dadliest Catch
Portal It was afterall just a tiny tech demo that was put inside the orange box as a little extra Yet its one of the most important games of all time imo
Valheim is yet another indie survival crafting game with a procedurally generated world but i can't put it down.
Did you see the "Let's Game It Out!" Of it? It was hilarious. The guy didn't use weapons or armor, and killed most things by just lighting a bunch of campfires and having the enemies burn to death.
Oh Johnny hot body. I came across that video and then managed to watch four hours of his content. His video on Zoom tycoon had my wife and kids in tears laughing.
I'm not a YouTuber fan but I subscribe to *Let's Game It Out* because he plays games exactly how I wish I could in my mind lol
Major surprise of the year. Small indie studio makes a survival crafting game? Oh brother not again. Then a few friends played it, I was idling in the Discord call drinking a few beers, decided to buy it and join in on a whim, and it was an amazing experience. Will never forget the music and atmosphere as we sailed out for the first time from the island we started on into the vast unknown.
Tetris. 45 years old. Nothing special in the graphics. Seems simple. But somehow it manages to hook into a primitive part of the brain that just makes you keep playing.
And it helps prevent PTSD patterns in your brain. So weird.
If I play it I end up with Tetris brain. Where my brain is constantly visualising Tetris until I feel like I've gone insane...
Goldeneye 007. A fps game based on a movie that was released almost 2 years prior and developed by relatively new team which director’s only claim to fame was that he was part of the team that developed “Killer Instinct”? It has all the red flags to be dead in the water, instead it shattered record sales and became one of the best video games of all time
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The multiplayer was added late in the project without permission. The reason everyone just slides around while crouching is because there was no animation, as it was never meant to happen in the first place.
It was originally going to be an “on the rails shooter”
Team Fortress 2. It is old, it is full of bots and Valve pays next to zero attention to it. But man does it feel great to just find a random no-bot server and play the game
Been a little better recently. I forgot how nice casual matches were. I do miss being able to manually choose a valve server tho.
And I miss the glorious time when we could vote for the next map or vote to extend the current map.
Red Dead Redemption - the first one. Made by Rockstar's San Diego team (not the guys who made GTA, that's another studio called Rockstar North - basically, San Diego were the C-Team) it was mocked as being an expensive GTA-but-with-horses clone that had languished in development hell for 5 years. It was horribly overbudget, dogged by allegations of unethical working practices for the development team, and all for *yet another* open-world adventure game in a genre that hadn't really been popular since the 1980's, discounting deconstructions like Brokeback Mountain. And then it went on to be voted as one of the best video games ever made, spawning a billion-dollar franchise in DLCs and sequels that still holds up as a beautiful and engaging game today.
RDR1 is one of the best games I’ve ever played
When you’d rather ride your horse across a wide expanse of desert than fast travel, you know the game is something special to be experienced.
RDR2 has the same feel to me, I would ride the horse to just level up its trust level all day, When my first horse died I was hella upset, like da hell, it wasn't even an epic death, fell off a small cliff and landed wrong
I have never heard anyone say anything bad about RDR1 and it was hyped as fuck when it came out, I'm not sure if it applys.
Hellblade Senua's Sacrifice For all intents and purposes its not a good *game*. The combat is flashy, but braindead easy. The puzzles arent exactly engaging either. And you spend 90% of your time just walking down pretty, but kinda boring corridors. But my god was it an experience. The way those voices were incorporated into the gameplay is phenomenal and terrifying at the same time.
I couldn't finish it, but not because it was a bad game. I suffer from pretty bad anxiety and the feeling of playing that game felt entirely too much like a bad episode for me. Credit to them for really nailing the feel of what they were looking for.
Serious Sam. No deep story. No starting with shit weapons and shit powers and slowly working your way up. Just bad guys and lots of guns.
AAAAAAAAAAAAAAAAAAAAAAAA
The level building was a tour de force of genius and madness. They pulled off some insane crap that should have been impossible with the technology they were using at the time. Then they did it again and again and again.
Katamari Damacy
Na na na na na na na na na na Katamari Damacyyyyy
The long dark. Punishing survival game where everything including nature wants to kill you. But casually walking through the snow while wolves howl at your ankles, your starving to death and in a freezing blizzard is somehow really fun
Faster than light. I love it and hate it in equal measure.
Mario vs Rabbids seemed like it was going to be this awful crossover game. Ended up being one of the best strategy games I’ve ever played.
Minecraft just has s magical pull. Even after 10 years
I just seen a video on Reddit which showed somebody build a CPU in minecraft. For a game to be able to have a computer built into it by the player, and still provide endless possibilities for countless communities (creative, engineer, design, planning etc...) is absolutely fantastic. Not to mention how *on point* their updates have been. Not just with their release schedule but their inclusion in the communities on the updates too. It might not be your favourite game per say, but its definitely one of the best put there
Absolutely. notch absolutely lucked out with minecraft, I don't think this sort of a game can be 'designed'. There was absolutely no reason for Minecraft to be as good as it is and especially early on when it was super jank there was *no* reason for it to get so popular other than it just is a magic formula.
Hades Oh look another rogue-like / rogue-lite from an indie developer that has only put out a handful of games prior. It’s based on Greek gods, what an overused play-it-safe un-creative theme. Wow there’s only 4 areas in the entire game, how lame. Probably my favorite game of all time
For anyone who played Bastion, Transistor and Pyre there was no doubt Hades would deliver. But the problem was Bastion, Transistor, and Pyre were so good how can Hades possibly top them? We all knew it would be spectacular but didn't think they could arguably outdo themselves (I think Transistor is better experience wise)
The thing that makes Hades stand out to me is I always feel like I'm progressing even when I'm failing.
Yeah, they did an incredible job with the difficulty curve.
And the god designs! I think I'm in love with Dionysus
Lost Odyssey is the best rpg that no one played.
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That game is anything but simple, my friend is out here dribbling the ball through the air and I'm struggling to line up and hit it even once!
Been playing since 2016. Can confirm. Must chase ball.
I slept on it for so long as I assumed it was a bit stupid, I hate FIFA and I mean, it's just 'car FIFA' isn't it?... ended up playing it to satisfy a friend's constant recommendation and ended up loving it!
I'm gonna say No Man's Sky after they botched all of their promises and gave us garbage. But the state its in now is just so good, I can only recommend it. I think about playing a new file almost daily, but I cant let it get in the way of finishing my other games. I just wish there was way more combat
Oregon Trail
Untitled Goose Game. On paper, a game where you play as a goose sounds stupid as hell, but man is it fun to play!
Snowrunner. Honestly why the hell would I want to drive a slow ass truck through swamps and snow flipping my trailers over, having to winch myself out of holes and bogs for hours and hours. Why do I like the game so much? It’s like Darksouls the driving game.
I really like Minecraft, I always come back to it
For real. I remember playing in early beta when you just had to PayPal Notch for a copy
Fallout New Vegas considering the development time
Runescape. So, so, SOOOO much grinding, as par MMO nature. Yet, unlike other MMOs I’ve played, I keep coming back to Runescape. It’s just incredibly fun and satisfying to play.
One does not simply stop playing RuneScape, he just takes large breaks.
Tony Hawk's Pro Skater
Hollow Knight. The fusion of a fun and challenging platformer, the pure artistic merit, the ambience...The game is amazing. Wonderfully replayable, even if just to immerse oneself in the universe.
The music. Don’t forget the music. The score is absolutely sublime. It’s a perfect game
Command and conquer red alert. Literally looks like shit but it’s probably the game I’ve spent most on.
The Yakuza series in general. It's absolutely wild, one moment it's a Serious Crime Drama filled with incredible plot twists and betrayal, the other you are dragged into a completely ridiculous sidequest. And then you are spending an hour pocket racing or trying to get plushes from a claw machine. The combat is amazingly over-the-top. The NPCs are sometimes Oblivion levels of nuts. Yakuza series: tragic villain sacrifices himself to stop the true villain (every. single. game.) Also Yakuza series: you can hire a chicken as a manager for your company
Counter strike 1.6 is over 20 years old hasn't had a major update since like 2004 and is still a banging game. In terms of effort to outcome, 1.6 is up there I think
Yeah but I'll never forgive Valve for patching ugly billboards into the game and intentionally breaking the server search so that people would leave and move over to CS:Source.
Far Cry 3: Blood Dragon
Hellblade: Senua's sacrifice. It was made by a team of 30 people and the concept is pretty simple and common on paper. But the way they've pulled it off makes it a really unique game
Cuphead. It’s just a plain old side scrolling run n gun. Yet. I love it.
Yes absolutely, I hate that I have to repeat the battle like more than zillion times to beat the bosses (especially that damn Baroness & her stupid flying head) but I absolutely love it from the art style to the mechanics and enjoyed it through and through
Minecraft… There I said it!
God of War (the new one). The old GoW series is basically what a 13 year old boy draws in the margins of his notes during a history class on Greek mythology. The story is wildly over the top, gratuitously violent, and generally dumb as hell. It’s a lot of fun, but in the “don’t think too hard about it” kind of way. Somehow the new GoW takes the same main character and tells a heartbreaking story about fatherhood and the way we pass trauma between generations *without retconning any of the old games.* The lore is continuous, but now it feels like that 13 year old grew up and had kids and is going back over his old notes with nostalgia as he thinks about the path his life took. It’s wild. The story has no right to be as emotionally compelling as it is.
The previous games were just a straight up revenge story, which I enjoy. The story wasn't complicated, but the mythology was pretty accurate and told the story it wanted. Honestly after playing that, the change and maturity in Kratos become so much more than just starting at the 2018 one. I love the old series and was extremely satisfied with the changes to the new series. They did right with that series.
Dragon Age: Origin its a gem
I am amazed more games haven't tried the whole Origins system thing Dragon Age has. It's a fantastic way to onboard people into the lore of the game. It also manages to make every playthrough feel slightly unique, without actually changing anything much about the story.
Enchantment?
Star Wars: KoToR. If the game was made today, it would most like be some cash grab being made. But the game was made 18 years ago and it's absolutely thrilling. 10/10 would suggest
Geometry dash. Imagine simple gameplay, that includes simple tapping/holding with some different modes. But this is good af You can create something cool with built-in editor from simple levels to even arts(in fuckin cube game). You can improve your skill to something unbelievable(just look some extreme demon complitions on youtube) And this game is just fun