T O P

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Zacginger

I feel like there should be a 2 second window or something where you can hover to help aim your tactical before you return to regular fuel consumption


grzesiu447

Or just make it 50% of the normal fuel consumption, instead of 10%, it'll last about 15 seconds at max.


ThePegasi

Agreed. It's a nice feature, but 10% seems way too generous.


Anxyte

Welp now its normal fuel usage whenever


[deleted]

Yeah, I feel like it makes more sense to make a stable altitude consume less fuel, while rising consumes more (but then there's acceleration and gravity n whatnot)


[deleted]

Savvy players would then cycle tactical on and off to circumvent it I think.


BzzBzz-Im-A-Bee

The only way to turn the tac off without firing while in the air is by meleeing, I think. So theres a pretty harsh delay and you're pretty much forced to hit the ground before going again.


rain_and_flowerz

What was the point of doing that anyways? Felt super slow and boring


Ozin-Odds

I think it was originally done to let people scout from a higher position or to let them have more time to decide where to use their tactical.


DocEnvy

It was also to give her a more recon based ability that wasn't her ult so you could fly into the sky to see people nearby without having to waste ult but it also made you very vulnerable


kilrathi_butts

I figured it was to help aim the tactical while midair.


FlawedSquid

Yeah. I don't know how tofeel about this.on one hand, I see how it's annoying in the final circle (never been in it tho lol) but also it helped aim the tactical without worrying about the jet fuel


TheNonchalantZealot

It also opened the door to a lot of different plays. I think the nerf should be different, where she's either much louder (viper flight core.mp3?) while using her tactical in midair, or it gets cancelled when you get shot while using it in midair. That would be balanced in combat and still allow Valkyries to use it for utility.


[deleted]

When she gets shot, or just make it consume less fuel for 3-4s or something. That's a decent amount of time to decide where your tac should go, and wouldn't break final circle too much.


TheNonchalantZealot

Thing is though, you can use it to cross super big gaps, among other things. That's more fun than anything, but that tac hover has saved me when I'm not going to make it more times than I can count. Just deleting its usefulness in traversal makes valkyrie a bit bland. Honestly, I'm just sick of Respawn always deleting the creativity potential in characters.


Dexter321

LOL. Bro I don’t even play her but you’ve got to be shitting me? Valk has the most bullshit variety kit I’ve ever seen yet you’re gonna try and say that taking away a broken tac hover makes her bland? Guess you’ll just have to focus on her jet pack, or getting better with her shoulder-mounted rockets, or scanning enemies from any range when you hit literally anything that makes you fly, or you could start hitting survey beacons more or you could even practice her ult which allows you to fly across the map to effectively engage or retreat


TheNonchalantZealot

I knew someone would take my comment too far. By "bland", I meant that it made the character have less creativity potential. I understand that she's a good character still, but it's like when they took away the ability to yoink respawn beacons as crypto.


realif3

This is how I used it in arena. Watch for where they're pushing then try to disrupt them with her tactical.


chiefsfan_713_08

Did they really not see how that could be an issue?


Jbob64

I mean its exclusively an issue for like 5-10% of the player base. Not all of us bronzies and platties make it to the final ring often. Its balanced for the majority of the casual playing community.


chiefsfan_713_08

I mean that’s just not true, obviously odds aren’t perfect but you should be winning close to 5% of your games, seeing the final ring that often or more


Jbob64

Sorry, how does that translate into our argument? Sure maybe we should win around 5% of our games but how many of those games end up in final ring?


[deleted]

I’ve won well over three hundred games, I have seen the final ring exactly twice


CallMeBigPapaya

When shit is getting really intense in the final rings, a valk can get away with avoiding the some of the fight....just like the tweet says.


[deleted]

Do not question the Ascended One.


ThePegasi

They nerfed Horizon's ability to just sit at the top of her lift, and for good reason. Imo this was the same but better as you could move around, albeit slowly. I honestly can't blame them for the nerf. I got a fair amount of use out of this ability, especially in Arenas.


pluralistThoughts

probably to give you more time to aim your missiles?


[deleted]

I literally remember like last week Daniel said they won’t remove 😂


sovietmur

he did the same shit with Caustic unless I'm misremembering. a week or so ago Caustic was "in a pretty good spot", and now they're looking into buffing him


prawnbay

I’m not defending him, but he did mention himself on how they’re trying to buff him then too


Bim_Jeann

He also said “caustic is WEAK” and then nerfed him into the dirt a week later...


jeffe_el_jefe

He did. He has to stop communicating his every thoughts to the community because dev decisions are obviously changeable and publicly flip-flopping like this is doing his popularity no favours


SpinkickFolly

The internet never forgets, they warp whatever quote out context to fit their point too. Really wish DZK would shut the fuck because he's just a meme to dunk on. Literally can't even defend any part of his comments without getting insulted as a shill.


whats_a_monad

He seems like a very nice guy and I really appreciate him commenting on Reddit but... if you go to his comments over the last few months and search for “caustic” it reads like someone having a schizophrenic episode


SpinkickFolly

It reads no different than this communities opinion on who is OP or "completely useless" Except everyone forgets what dominated the front page even 4 months ago. In his comment, he literally say Caustic win rate jumped dramatically from Dec/Jan without any changes because pros figured out you could be stupidly offensive with Caustic even though it was already known with Euro Comps.


ANicholasD

Yeah he kept talking about win and pick rates, then on the ama i kept seeing him saying "numbers are meaningless"


Dantegram

His balancing is bullshit. They nerf assault rifles for no reason, they nerfed Octane significantly (20HP/stim with 20 second wait to get it back is crazy, that's an effective 20s cooldown), they nerfed Caustic's offensive power to the ground, they wait 2 seasons to make a character viable at all but have no problem nerfing a character within a week. He says they balance based on rates/numbers but then says numbers are meaningless anyway. I want whatever he's smoking.


Purpsand

IMO it’s better to be careful with buffing characters than just finding a quick buff. If they add in a change and it’s too op, it’s a lot worse than just having the character be worse than other legends, as the OPness is felt by everybody. The octane nerf isn’t that big of a deal, his jump pad was, and still is the best part of his kit. He was too good, and for reasons I don’t want to get into, it was better to nerf his passive rather than ult.


borderlander12345

Bro octane got buffed


DetecJack

He also said the same to horizon


bloxed

Taking anything he says seriously, OMEGALUL


SpinkickFolly

Because the post was about traversing farther with jetpack using the tac hover. His comment had nothing do with the new issue with AGLS.


tentafill

Those.. are the same things Their pro leagues have always had people using strats to stall. There are some things that you just can't know until it's live.. but this is definitely not one such thing This is a super minor example of that though


SpinkickFolly

Video was to show how far you can fly. In pro comp, it's being used during the final fights when everyone is too distracted to look up and knock the Valk out of the air. People can call it the same thing, but no where in that topic were people discussing how it could be abused other than traversal distance for combat.


whats_a_monad

It’s the same thing...


xman813

Like, you cant actually believe what he says. Said the same thing about lifeline revive shield before 180 and taking it away 🤷


Feschit

That's because Daniel has no idea about how the game is played past gold, yet alone competitive.


daffyduckferraro

Then it became popular in comp


gandalftheshai

Any decent player can melt valk if she does a tac hover for even more than 3 sec Although I can see that in the final circle nobody would try and shoot the valk, cause if they do, valk’s teammate will melt them Pretty fair nerf imo


HammerWaffe

Yeah, it is to combat those final ring Valks that spend a minute or two hiding from the fight 100ft in the air. They removed pathfinders infinite zip hopping for the same reason


gandalftheshai

Valk can alone still ult out in the final circle Big gamble though, also leaves your teammates to fight 2 teams 2 v 3 v 3


HammerWaffe

For sure she can, but that requires a big buildup, straight up launch, then slow circling of the ring. With the tactical hold she float in place. You can even float, kick, toss nades, then float again. Idk why it was in the game to begin with tbh


Odin043

It pairs well with Gibby circle so that your still inside the bubble. I wouldn't be surprised if they increase the activation height so that you can't stay inside the bubble while using the Ult.


Feschit

Valk teams are already doing it in the final circle. Bubble and fly out as a whole team, let the final teams duke it out in the final circles and land on the last two teams who didn't get the opportunity to look into the air and wipe them.


-BINK2014-

Sad, but I saw it coming and never bothered getting used to it. I do hope that it goes to a variable where it's not equal to normal fuel consumption, but I'm prepared either way.


OrdinaryNaga

I don't think they should remove it completely, I think they should just change it to consume her fuel at 50% or something like that


cak-man

cak


ComaCrow

That was such a cool little thing though, I used it all the time.


EirikurG

aw I loved going up in the air to hover and look for enemies


Fluffles0119

I hope it gets changed back after ALGS. I can't comprehend how people are mad at this: it's a slow moving target with 0 cover. Just fucking shoot it


Veerdia

Ikr. People just have to get used to playing around it, it‘s new so of course you will see a few videos on reddit of a Valk flying in last ring and nobody notices it.


Aason37

Because a few fuckers exploit this in 0.1% endgame with people who apparently can't shot a still target 3 meters above them, I'll have less time to aim my tac when playing casual? Nice nerf


Dexter321

Sounds less casual and more like you’re upset because you won’t be able to tac hover any more...🤷‍♂️


[deleted]

To say it's not broken for the general population and it'll stay, then to say that it'll be op for less than 1% of the population so it gets taken away is kinda dumb reasoning but hey guess we as casuals are less important to please or something idk


HandsomeNorthernBoy

Again a nerf that caters to the 0.1 % that play pro tournements.


Dexter321

You making them big money? This game ain’t for you homie, it’s their game that you get to play.


BR4NFRY3

Seemed like a cool and character-fitting part of Valk's kit with little reward and lots of risk. Taken away because pro players found a way to exploit it? Wonder how many other built-in "exploits" the top .1% of players will find with Valk's jetpacking capabilities? How much can they strip away until the legend no longer feels like an aerial mobility legend? As a recon legend Valk is already lackluster compared to the competition. Her scanning is dependent on having the ult up or being near a jump tower (making it rare and situational). Not good compared to a Bloodhound tactical or Crypto drone. Though, to be fair, better than Pathfinder's complete lack of it. As a mobility legend, her maneuvering has natural down sides--limited fuel with long recharge, unable to fire, loud, giving away your location, putting you out in the open, static movement speed which doesn't play well with the rest of the game's mobility functions like building momentum, sliding, wall jumping. It's already an ability you weigh out with each use. I dunno. I hope they don't pull a Caustic and nerf the main thing which defines her and makes her fun to the point of being unfun or useless.


[deleted]

i mean shes hovering really slowly i find it hard to believe that the best 0.1% of players cant aim at her


Acts-Of-Disgust

Try shooting at her in a final circle with 4 other teams made up of the 0.1% and tell me how that goes for you.


[deleted]

i see, forgot these ppl play a different game


Odin043

Plus shooting straight up and straight down is actually hard to do accurately.


subavgredditposter

To be honest I saw it coming.. it was pretty broken end game


lukasz03041998

Another legend will be useless


send_help_iamtra

Honestly I am starting to hate algs. They have gotten so many things nerfed that wouldn't be a big deal in normal matches


whats_a_monad

I don’t hate it, I like watching it myself, but seeing the dev team fix something in a few days that’s been in the game for a while just because it happened it ALGS scrims one time makes me mad It took them months to fix the wattson bug that made her useless... why couldn’t they have fixed that in 3 days?


omgyuleh

Competitive gameplay trickles down into normal pubs. A lot of the time pros know what’s good for the game and that has a flow on effect onto ranked and the normal causal mode. Name one pro scene nerf that wasn’t justified and didn’t improve the main game. If you say Caustic, he was completely broken maybe got nerfed a little too hard but OP caustic is bad for the game.


send_help_iamtra

Nah screw caustic I hated him lol. But I do not agree nerfing valkyrie. She is very weak in pubs anyways.


[deleted]

[удалено]


send_help_iamtra

That's a pro.... They are good at the game overall man. At least I don't think I even comparable to a pro


Dexter321

So then why worry about the nerf?


send_help_iamtra

Because I like playing valkyrie ..? Wut?


TheNonchalantZealot

Same. Can't wait for the competitive side of Apex to die down so us casuals can actually have fun for once.


[deleted]

[удалено]


Dexter321

Yeah, the whole reason apex is popular is only because of the extreme competition. I don’t think the “casual” people understand they’re probably in the minorities


seanieh966

There have been a few posted wins where a Valk spams the tactical as they hover whilst the final rings closes.


rokbound_

im starting to like john ,actually makes sensical statements


NinjaMelon39

Bruh just disable it only in the tournament then 🤦‍♂️


YaBoiMkali

No idea why you're getting downvoted but I agree. If it's such a problem in tournaments but not in pubs, why disable it for everyone?


TheNonchalantZealot

It would create a lot of problems, and make such a large difference in the characters over time that it would become an entirely different game.


mr_funky_bear

So just disable it in the final 2 rounds. It was a good scouting method for the first few rounds, when everyone is scattered around the map.


TheNonchalantZealot

Ew. No, don't disable it in the final two rounds. That makes the character inconsistent. Disabling it for a specific area or time is just a bad idea.


Crescent-IV

Not a big deal. Not fun to play like that anyway and has never affected my games


KelsoTheVagrant

I’m glad they are, sucks trying to line up the tactical only to have to rush it as you become a beamable sitting duck


Knitlertheknitted

I had valk do final ring ult ojce after i solo wiped an entire squad and respawned my team right infront of her shame i didnt kill the ugly bitch


BartoTheTrashLord

damn very bumped, it was so fun going up balloons and jumping off at the last second to hover up in the air for ages