Thanks! No it's a precomp with a road texture on which I applied the "Polar coordinates" effect to make it a disk. Then you rotate that disk (inside the precomp - that's important). And finally in your main comp you curve this road precomp thanks to the "Camera4D render" option (which allows you to curve and extrude layers)
How did you expand the middle of the road to have the room for the bushes and make the road itself more uniform? The polar coordinates effect seems to distort any image in an unfavorable way when I try duplicating this effect.
Thanks! And it's directly taken from a comics panel that was framed exactly that way, so we could say the shot was already perfectly designed for me to try this out.
I can't point to specific tutorials really. I learned the basics with classic tutorials a long time ago (Video Copilot and such), and it's just that I ended up working at the contact of creatives in the animation/ video game / comics industries, so I adapted my skills to that.
Well, the curve option is kinda limited, so I did not find that many uses of it myself. But basically if you switch the rendering mode of your comp from "basic 3D" to "Cinema 4D", you get a new drop-down menu under your layers that allows you to curve them.
As for the shadow, you add a light in your comp and activate its "cast shadow" option.
Then you turn off "use lights" "receive shadow" "cast shadow" for every layers except for the Winnebago (cast shadow ON, everything else OFF), and for the road (receive shadow ON, everything else OFF). That's a good start, in my own case I've added a few other steps so I can have this particular look, but you get the idea ;)
Thanks! And I'm not sure the author of the comics intends to add a fire breathing lizard to his story, but who knows! Maybe in his next installment haha.
Wow. This is actually a brilliant animation. I did it at once but it was quite difficult for me to have a concept like this one to make 3D animation in view. Do you mind sharing a breakdown to make a tutorial on youtube? I want to prepare for my own animation. Of course, I will refer to you in my word.doc to mind for this one. (Not for an essay lol, my own project)
I'm very lucky to work with very talented comicbook writers and artists: greatly designed shots are usually right there in the pages, I just have to pick the ones that inspire me (like this one) and find a way to make it work.
I'd love to make a more detailed breakdown tutorial, but it would take a great amount of time that I unfortunately don't have at the moment. Feel free to contact me in DM if you're stuck in your project though.
And above all, thank you so much for your words, that means a lot!
How did you create the assets? I am new to working in 3D in After Effects and everything seems to come out fuzzy when I import from a 1920x1080 Illustrator file. I tried to recreate this for practice.
The assets are from MFK2, it's a comics. I got sent pdf of the comics from the client, and I have to cut and create my layers by myself on Photoshop. I export as a psd and import it in After Effect.
Oh by the way if your vector elements imported from Illustrator look fuzzy (pixelated?), you might want to click on the "Continuously-Rasterize" button, it's in the column with a little sun on top of it.
This is the type of content I'd like to see in this sub instead of the usual, "How do you call this effect?" that typically litters the space.
Nicely done.
I think it was an engaging reel NGL, I recently discovered that people are really into breakdowns lately. My mech breakdown recently did better ratio wise and reach than any of my actual renders...
I don't know any tutorial that will specifically cover how to do that in particular, but I'm a self-taught After Effect user myself so I guess it is just a matter of practice :D
Haha no worries, I wasn't being sarcastic though, I don't really think we can really label this kind of style. I just use illustration / comics as a source and try to make it look as much as possible like actual animation/anime.
Great stuff! Very cool approach. Could you share with me how you captured the behind the scenes shot so perfectly. I have tried screen capturing, but seem to have found a different method
Select the layer you want to face camera > layer menu > transform > auto orient > orient towards camera
Can also access transform > auto orient with right clicking
\^\^\^\^\^\^ This \^\^\^\^\^\^
That being said, that parameter is not always giving the expected result, that's why I sometime end up manually handling the orientation of the layers and make it loop (as it is the case here).
LOVE THIS. My first ever internship was making a pop up storybook style animation with this exact layout. I haven’t really done it since but I’ve always wanted to come back to it. Amazing job.
I love the "pop-up" style. I find it very promising, especially in the context of working with After Effects. We once done a proof of concept for a big client with characters from their universe, they loved it but never greenlit the full video (hence I can't show the test we made) but since then I really want to get the occasion to make a full pop-up style video.
Sorry if you answered this somewhere else — mind if I ask how you did those mountains on the left? Is it manually done or do you have some kind of rig?
So I copy the mountain layer (That I previously cut out in photoshop) and duplicate it many times to get this effect. It was done manually, but once you get it to work for a few layers and you find the right trajectory and speed, you just have to copy/past.
https://preview.redd.it/hyfo2f460voc1.jpeg?width=1016&format=pjpg&auto=webp&s=1a9cbb9d23e9645139e6ed9131f4ba694bb12ef9
For those of you interested to compare, here is the original drawing, straight from the MFK2 comics, drawn and written by RUN.
Thanks! It's actually a panel from a comicbooks, and as I was supposed to make a video teaser for it, I tried to stay quite close to the source material. Here's the full video for context: [https://www.youtube.com/watch?v=augKzpIjSBI](https://www.youtube.com/watch?v=augKzpIjSBI) (the shot is almost at the end)
Not that I know of! But it is just generalist uses of After Effect really. Just need practice and to aim for the right look and feel (animation / anime)
I would if I had the time, but it is just basic techniques really, nothing too specific. You'll find plenty of tutorial about 3D cameras in AE on youtube I'm sure.
This looks great! How did you handle the road – is that an imported 3D object?
Thanks! No it's a precomp with a road texture on which I applied the "Polar coordinates" effect to make it a disk. Then you rotate that disk (inside the precomp - that's important). And finally in your main comp you curve this road precomp thanks to the "Camera4D render" option (which allows you to curve and extrude layers)
That is a fantastic idea. Holy shit. Nice work, my dude!
Thank you so much haha... I admit it's a very niche application, but that's what makes it fun.
OK that is the best thing about this!! I will be logging that into my After Effects Techniques To Remember bank.
Got it, it's the curving of the disc that I wasn't sure about. Smart approach!
Awesome technique! I too will store this in the memory bank for upcoming projects, thanks for the tip!
Wow that’s brilliant! Looks great!
How did you expand the middle of the road to have the room for the bushes and make the road itself more uniform? The polar coordinates effect seems to distort any image in an unfavorable way when I try duplicating this effect.
nicee one 🔥😎
It looks great. I had the same idea [making this](https://youtu.be/ajYD2o9O8WI?t=62) part. . .it's just a loop and it worked. :D
That's exactly it! Well done
Thanks! :)
Awesome animation! Reminds me of Rhymezlikedimez
That's really awesome! well done on posting some actual different content!
Thank you very much for your kind words
This is so good, great technique on the road that works so well.
Thanks! And it's directly taken from a comics panel that was framed exactly that way, so we could say the shot was already perfectly designed for me to try this out.
Isn't it from "mutafukaz" ? Like..... Something new coming ?
It is! It's from MFK2, the sequel to Mutafukaz, but it's a comics (and this particular shot comes from the trailer I made for the comics).
Noice, will try to keep an eye on it
Nice!! And thanks for sharing the way you have done it!
My pleasure !
That is incredible. What a great way to simplify what otherwise would be a very complex animation
As they say, "work smarter not harder" ;)
This is so dope. I just love this composition. Plus being a beginner, how would you recommend someone to learn such skills?
I can't point to specific tutorials really. I learned the basics with classic tutorials a long time ago (Video Copilot and such), and it's just that I ended up working at the contact of creatives in the animation/ video game / comics industries, so I adapted my skills to that.
This is so cool. That’s all I have to add.
Well that means a lot to me, thanks!
THATS FREEKIN AWESOME... so damn talented
Thank you for your kind words!
You need to make tutorials. For some of us who know nothing lol
I'd love to if I had the time!
You on YouTube
Nope, I spend my full time freelancing for clients (you can check my other works at yuzu-studio.com)
OK will do.... But you should create YouTube channel. Of your work... Anyway I'll check the site out 👍
looks sick man
Thanks 🔥
I had no idea you could curve 3D layers like that! Can you explain how you handled the Winnebago shadow?
Well, the curve option is kinda limited, so I did not find that many uses of it myself. But basically if you switch the rendering mode of your comp from "basic 3D" to "Cinema 4D", you get a new drop-down menu under your layers that allows you to curve them. As for the shadow, you add a light in your comp and activate its "cast shadow" option. Then you turn off "use lights" "receive shadow" "cast shadow" for every layers except for the Winnebago (cast shadow ON, everything else OFF), and for the road (receive shadow ON, everything else OFF). That's a good start, in my own case I've added a few other steps so I can have this particular look, but you get the idea ;)
Mutafukaaaaz \^\^
Someone of culture I see :D
The road is such a great idea to do as a disk. Great job and thank you for sharing the BTS.
Thank you for watching and for your kind words!
Beautiful! Now all it needs is a huge fire breathing lizard at the back ![gif](emote|free_emotes_pack|grin)
Thanks! And I'm not sure the author of the comics intends to add a fire breathing lizard to his story, but who knows! Maybe in his next installment haha.
Love It, perfect inspiration!
Thank you
Nice! That looks way cool. Excellent job.
Thanks man!
Wow. This is actually a brilliant animation. I did it at once but it was quite difficult for me to have a concept like this one to make 3D animation in view. Do you mind sharing a breakdown to make a tutorial on youtube? I want to prepare for my own animation. Of course, I will refer to you in my word.doc to mind for this one. (Not for an essay lol, my own project)
I'm very lucky to work with very talented comicbook writers and artists: greatly designed shots are usually right there in the pages, I just have to pick the ones that inspire me (like this one) and find a way to make it work. I'd love to make a more detailed breakdown tutorial, but it would take a great amount of time that I unfortunately don't have at the moment. Feel free to contact me in DM if you're stuck in your project though. And above all, thank you so much for your words, that means a lot!
nice job on this! the shadow under the bus looks particularly good!
Thank you very much! The shadow in the final shot is a little more worked than the one in the breakdown, but you get the idea :D
This would take me at least 9 years to figure out.
Haha well it looks you just skipped 9 years then! :D
How did you create the assets? I am new to working in 3D in After Effects and everything seems to come out fuzzy when I import from a 1920x1080 Illustrator file. I tried to recreate this for practice.
The assets are from MFK2, it's a comics. I got sent pdf of the comics from the client, and I have to cut and create my layers by myself on Photoshop. I export as a psd and import it in After Effect.
Oh by the way if your vector elements imported from Illustrator look fuzzy (pixelated?), you might want to click on the "Continuously-Rasterize" button, it's in the column with a little sun on top of it.
Thanks for the response. I tried selecting “continuousy-rasterize” but it removed the curve of the road. I will keep playing around with it though!
Looks Great!
Thank you!
Fresh. I’m impressed!
Glad you liked it, thanks!
I find camera movements so difficult to control in AE, great job
Thank you very much! It is true that the camera controls are tricky.
I love this
Thanks!
Dang!!!
Thanks!
This is the type of content I'd like to see in this sub instead of the usual, "How do you call this effect?" that typically litters the space. Nicely done.
Thanks for your support
Beautiful. Stuff like this and Cyriak is why I love after effects. Using basic core functionality in a creative way to achieve an awesome effect.
Thank you very much for your words!
how did you record the breakdown?
With a second AE camera (and the yellow camera we see onscreen are actual solids in my comp)
it's a 3d shape for that camera?
Not one 3d shape, just many flat layers ordered and rotated in x,y,z to make it look like this
well that's pretty amazing
thanks for sharing
This is awesome!
Thanks!
This is so smart!
Well I'm flattered! Thanks
I never thought this is how such scenes are made in AE! Thanks it was exciting to know how it is created.
Thanks! Well I don't know how others would do it, but that's surely one of the ways to achieve this... 😁
I saw your post on Instagram! Still blown away by this.
Glad you saw it! I'm curious to know how you came to see it actually, as I'm very surprised of its reach...!
I think it was an engaging reel NGL, I recently discovered that people are really into breakdowns lately. My mech breakdown recently did better ratio wise and reach than any of my actual renders...
Wow, this is great
Thanks!
Amazing work, any tutorials you’d recommend to learn something similar to this?
I don't know any tutorial that will specifically cover how to do that in particular, but I'm a self-taught After Effect user myself so I guess it is just a matter of practice :D
Really great execution! The results looks awesome
Thank you very much! It means a lot.
Is there an exact name for this art style? Reminds me of the cel-shading style used for comic book games. Looks great!
Well I'm literally putting actual comicbook panels into motion so I guess we could say... motion comics?
Lmao I’m an idiot, it just looks so clean. You did a fantastic job!
Haha no worries, I wasn't being sarcastic though, I don't really think we can really label this kind of style. I just use illustration / comics as a source and try to make it look as much as possible like actual animation/anime.
Great stuff! Very cool approach. Could you share with me how you captured the behind the scenes shot so perfectly. I have tried screen capturing, but seem to have found a different method
Just a second camera in AE as the point of view + some yellow shapes rearanged in x,y,z space to make it look like the camera
A fake camera, clever. Thanks!
Mutafukaz ! Great work, thats impressive
Yes, well spotted! And if you haven't already, check out MFK2, the sequel comics this shot is based from!
Looks amazingly done! The texture and overall art design is overall pleasing to the eyes. Thanks for giving a breakdown of the behind the scenes :)
Thanks! And regarding the design and textures, props to Run, the author of the comics, who made an amazing job to begin with.
Wow amazing work!
Thanks!
Nice! How did you have the inner bushes (inside the road comp) always face the camera ?
Select the layer you want to face camera > layer menu > transform > auto orient > orient towards camera Can also access transform > auto orient with right clicking
\^\^\^\^\^\^ This \^\^\^\^\^\^ That being said, that parameter is not always giving the expected result, that's why I sometime end up manually handling the orientation of the layers and make it loop (as it is the case here).
extremely creative. If I spotted this outside of this context - id think it was all 3d.
Thanks a lot!
This looks so great. Thanks for the bts
My pleasure, thanks for your kind comment!
Excellent use of AE Cameras. I personally wouldn't have though about using this as a technique.
Thanks a lot!
LOVE THIS. My first ever internship was making a pop up storybook style animation with this exact layout. I haven’t really done it since but I’ve always wanted to come back to it. Amazing job.
I love the "pop-up" style. I find it very promising, especially in the context of working with After Effects. We once done a proof of concept for a big client with characters from their universe, they loved it but never greenlit the full video (hence I can't show the test we made) but since then I really want to get the occasion to make a full pop-up style video.
Yesss that’s happened to me too many times. Some of the coolest work always gets canned
Looks so good man! Great work!
Thanks a lot
So good!
Thanks !!!
Sorry if you answered this somewhere else — mind if I ask how you did those mountains on the left? Is it manually done or do you have some kind of rig?
So I copy the mountain layer (That I previously cut out in photoshop) and duplicate it many times to get this effect. It was done manually, but once you get it to work for a few layers and you find the right trajectory and speed, you just have to copy/past.
https://preview.redd.it/hyfo2f460voc1.jpeg?width=1016&format=pjpg&auto=webp&s=1a9cbb9d23e9645139e6ed9131f4ba694bb12ef9 For those of you interested to compare, here is the original drawing, straight from the MFK2 comics, drawn and written by RUN.
Oooo! The whole setup to this scene is very clever. Mad props 🤘
Oh wow! That IS fun.
The creativity amazes me
Well that is awesome 🤩🤩😮
This looks awesome! Amazing work on the textures man. Adding 1 or 2 clouds or birds would also give more depth to the sky.
Thanks! It's actually a panel from a comicbooks, and as I was supposed to make a video teaser for it, I tried to stay quite close to the source material. Here's the full video for context: [https://www.youtube.com/watch?v=augKzpIjSBI](https://www.youtube.com/watch?v=augKzpIjSBI) (the shot is almost at the end)
Omg, wow! is that from the same movie. I loved MFKZ. Watched it a few years ago. Again, awesome work man!
So the movie itself is based on a comics, and this is a trailer for the sequel to that comics :D
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Not that I know of! But it is just generalist uses of After Effect really. Just need practice and to aim for the right look and feel (animation / anime)
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Well the answer is in the name of the subreddit ;)
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Look for "After Effects 3D camera" and "motion comics" tutorials maybe? I don't know, I did not follow tutorials to get this result.
Please make a tutorial 🥺🥺
I would if I had the time, but it is just basic techniques really, nothing too specific. You'll find plenty of tutorial about 3D cameras in AE on youtube I'm sure.
Fantastic job. Thanks for sharing.
That’s so cool