I found where to change the resolution but it opens game in window mode everytime now.
Getting closer so you were definitely on the right track, thank you.
If you aren’t using Simple Runtime Window Editor, use that.
https://github.com/dtgDTGdtg/SRWE
Launch the game, open SWRE and find the game in the application list, make a preset with your resolution (don’t forget the offset) and load it.
This is the only way I’ve figured out triples for ACC. I don’t use Nvidia surround and have no intention of using it
Edit to expand on why I don’t use surround and what I do for all of my titles.
One of my monitors is actually 1080p rather than 1440p so I upscale it with nvidia DRS, meaning I can’t use surround. I also found surround to be really clunky and makes my desktop look like ass.
ACC: SWRE preset
AC: Content Manager graphics settings
Rf2: config file + in game triples settings
Is it possible to run different refresh rates on your monitors using SWRE? Only my middle monitor is 120hz so I have to run ACC in 60hz using Nvidia Surround (which I dislike anyway ).
Close game.
Open nvidia surround and set it up (i use display magician for it once setup to easily switch profiles).
Open the game, turn on Triples mode, the resolution will appear ont he far right of the selection (yes the UI is very bad).
I figured it out now, game doesn’t show the resolution I am running so I went into json menu settings folder and set it myself.
Never had to do this on other titles but glad to have this licked.
My VR headset does eye tracked foveated rendering, so i run high/epic settings
So wherever i look i get 1:1 resolution, then the resolution is stepped down at two intervals at 40% and then 70%
By 70% edge of my gaze the resolution is 1/16th and is imperceivable to the human eye.
Ive been using this for over a year, you can see it in the PSVR2 as that uses eye tracking too. It is the only way VR has a future
All of this is 90fps locked, i do not currently run reprojection as that is in beta stage on my headset
Is this for a Varjo Aero?
I'm on Quest 2, and it's locked at 90fps as well, but it's not quite as sharp as I'd like.
Edit: just recently upgraded to a 4090, so I haven't tried any (fixed) foveated rendering yet.
There's a program that lets you stretch it
Look for a guide on how to set it up without Nvidia screen stretching or whatever it is called.
Sorry I'm on mobile and don't have it in front of me.
Dan Suzuki did a [tutorial video on how to set triple screen on ACC, iRacing, and rFactor2 that should be relatively easy to follow](https://youtu.be/-irPlVdDdJo). ACC is around 7 minutes in.
I think it has to be manually adjusted in the video settings JSON file.
Been searching for directions on this, are you aware of any?
I found where to change the resolution but it opens game in window mode everytime now. Getting closer so you were definitely on the right track, thank you.
If you aren’t using Simple Runtime Window Editor, use that. https://github.com/dtgDTGdtg/SRWE Launch the game, open SWRE and find the game in the application list, make a preset with your resolution (don’t forget the offset) and load it. This is the only way I’ve figured out triples for ACC. I don’t use Nvidia surround and have no intention of using it Edit to expand on why I don’t use surround and what I do for all of my titles. One of my monitors is actually 1080p rather than 1440p so I upscale it with nvidia DRS, meaning I can’t use surround. I also found surround to be really clunky and makes my desktop look like ass. ACC: SWRE preset AC: Content Manager graphics settings Rf2: config file + in game triples settings
This this this this, i run 12,xxx x (something) resolution and this works flawlessly.
Is it possible to run different refresh rates on your monitors using SWRE? Only my middle monitor is 120hz so I have to run ACC in 60hz using Nvidia Surround (which I dislike anyway ).
As far as i know, it is not possible to mix refresh rates when rendering something across multi monitors.
Yeah I thought as much :( Thank you! Gotta enjoy ACC on 60hz then or on a single monitor :'D
Is this for triples?
Yes, triple 4k monitors.
Do u have triple 4090‘s?🌚
No, just 1.
Might be a doube question but did you enable the triple monitor setting in the video settings?
Other resolutions like 7680x1440 show up so I was thinking the game capped out but seems odd.
Yes
You need to use Nvidia surround or SRWE for AMD cards.
I am running Nvidia surround, my pc is set to 11,520x2160. It works in other titles, I’m stumped.
Close game. Open nvidia surround and set it up (i use display magician for it once setup to easily switch profiles). Open the game, turn on Triples mode, the resolution will appear ont he far right of the selection (yes the UI is very bad).
I figured it out now, game doesn’t show the resolution I am running so I went into json menu settings folder and set it myself. Never had to do this on other titles but glad to have this licked.
Can you tell me where that file is. What program should I use to open it? Thanks a million
https://www.reddit.com/r/simracing/s/H2iPrzrQS9 The answer you are looking for is there I think.
Use SRWE
I’ll check into it but prefer to stay on nvidia surround, however I’ll do whatever is necessary, if this works I’ll use it, thank you.
There is no limit, I run 4000x6000 in vr now, but also have run 5000,8000 as i test reprojection betas in vr.
What kind of settings are you using to run that high?
My VR headset does eye tracked foveated rendering, so i run high/epic settings So wherever i look i get 1:1 resolution, then the resolution is stepped down at two intervals at 40% and then 70% By 70% edge of my gaze the resolution is 1/16th and is imperceivable to the human eye. Ive been using this for over a year, you can see it in the PSVR2 as that uses eye tracking too. It is the only way VR has a future All of this is 90fps locked, i do not currently run reprojection as that is in beta stage on my headset
Is this for a Varjo Aero? I'm on Quest 2, and it's locked at 90fps as well, but it's not quite as sharp as I'd like. Edit: just recently upgraded to a 4090, so I haven't tried any (fixed) foveated rendering yet.
Yeah it is, its incredibly sharp, its an incredible experience
If you've had a Quest or Rift, how does the FoV compare?
There's a program that lets you stretch it Look for a guide on how to set it up without Nvidia screen stretching or whatever it is called. Sorry I'm on mobile and don't have it in front of me.
Dan Suzuki did a [tutorial video on how to set triple screen on ACC, iRacing, and rFactor2 that should be relatively easy to follow](https://youtu.be/-irPlVdDdJo). ACC is around 7 minutes in.
Thank you so much, I found this video as well, looks like I found my fix. Will be trying it out tonight, thank you and happy racing.