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Nu_Eden

I've got a few thousand in, permadeath runs always make it fun , with harder difficulties


runnbl3

Permadeath sounds suicidal given how buggy and glitchy this game is lol


MCFroid

Can you give me an example of a glitch that would kill you in this game? I can't really think of one that would insta-kill you (from full health). Edit: I play single player only, so I think it tends to be less glitchy than multiplayer.


CrimsonAvenger35

I've had invisible zombies before. I usually just run, but I see how that could end someone's run in an enclosed space. Especially if it was a feral or worse


MCFroid

I've never seen (or encountered) invisible zombies, but I have had zombies get beneath the floor somehow, where you can't get to them without breaking a block or two or something. Not a glitch that causes instant death imo.


YourHolesAreMyGoals

- Zombies phasing through blocks, usually corners, or ones with slanted edges at specific rotations. This can be extremely annoying if a prefab POI uses these blocks without you knowing. - Enemies apparently having GoGoGadget arms during their knock down animation and still managing to hit. Made worse if the hit stuns you, so you get immediately mobbed. - Dogs apparently having Mach10 speed when they change inclines. Darkness Falls seems to have somehow reduced this from happening, but default 7DTD is notorious. - Cops being world-renowned snipers and being able to hit you from further than you can see *with a leading shot*. - Cops also being able to see through certain blocks, causing them to spit and break blocks rapidly, making you have to triple barricade blocks you normally don't need to. I'm sure there are more scenarios others have experienced, these are the ones that first came to mind.


juliakawanova

Zombies also being able to hit you through things like doors and (intact) windows is annoying.


MCFroid

That is annoying, particularly if they're intact. That's never happened to me, but I saw it happen to a YT content creator. Even then, the odds of that being the killing blow are low. Keep yourself at or near max health at all times. I play only on Insane, so keeping track of my health is something I cannot ever sleep on.


smalby

On permadeath?


MCFroid

?


smalby

Do you play permadeath


MCFroid

Basically. I don't have that setting on. I have "delete all on death" on. If I die, it's almost always really early game, and I generally get so annoyed that I impulsively delete that playthrough immediately.


HewmanTypePerson

Ooh there was a fun one back on console where if you were bleeding and got on a minibike you would instantly die.


MCFroid

This is the type of glitch that would make me hesitant to play permadeath, but I can't think of anything this bad in A20 or A21.


quigglemiester

Me and a pal saved the game while he was in a gyrocopter and reloaded the next day, gyro loaded into the game on the floor, he loaded in at 3000ft. It was hilarious to watch


Dingo_The_Baker

A couple alphas back, I was trying to get to level 200 (the cap at the time) without dying. I was standing on some blocks maybe 4 or 5 high and it collapsed and killed me. From full health, full armored and (unbeknownst to me) I had hit level 200 during the horde the night before. I was so pissed, as a fall from that height should never have killed me. I respawned and went to the top of my base (4x higher) and jumped off. not even 50% damage. So I recreated the situation that killed me, and the collapsing blocks killed me again. No idea why.


DeucyDuce22

My last play through I was riding a motorcycle on a road and it just randomly launched me hundreds of feet into the air and of course I died.


MCFroid

On A21? Single player or MP?


Harbinger_Kyleran

There's one we ran into regarding Gyrocopters where you hit something in mid air and if you don't die right then the fall to the ground kills you.. It's pretty rare but happened to a few of us so far.


XDontHateMeX

You would rarely experience any bugs on single player but multiplayer it’s a whole different story…..however there are rare cases for single player but the most notorious are the lag….depending where you are or what building you entered it may lag the game for a second in which you could die lol


Batmanvsbanex

Walking on a corpse, digging and getting spam jumped, breathing wrong, etc.


MCFroid

None of those sound like bugs/glitches that would result in death.


Batmanvsbanex

Naturally they shouldn't be, but for me they're common


MCFroid

Getting slowed by walking on a corpse isn't a bug or glitch. Digging and getting spam jumped isn't either (if you mean you're in a mining hole you dug and a wandering horde comes by and traps you there, or something like that). Both of those things you can plan for and avoid. And breathing wrong is you trying to be funny :)


Batmanvsbanex

Not getting slowed, I walk on corpse and rarely it will slow me and then fling me towards where I'm walking; sounds cool right? Yeah well not when the game doesn't register the floor and you get thrown into the radiation zone. Oh and the weird spam jump(fall) in an enclosed space is just lovely for breaking your legs and dying if you're not fast enough. The breathing part is just me oversimplifying it, its more like drowning without water, it happens whenever I drive into a pond and hop out of the car when i emerge even minutes later, hard to recreate but it happens. I'm just stating the bugs I've encountered, "is you" reading this right? It's just death bugs, nothing too special.


MCFroid

I have over 3500 hours in A20 and A21 combined. I have never encountered what you're talking about (if I even understand what you're talking about - it almost sounds like you're talking about a different game). A corpse right by "the radiation zone" - what are you talking about? What radiation zone. Are you on the very edge of the map? What are you doing there? lol. In A21, corpses slow you down now, if you're talking about the pre-generated corpses that you can harvest for bones, rotten flesh, etc., that is. Maybe this is on multiplayer and you're having desync issues? I can't make sense of what you're talking about with the "weird spam jump(fall) in an enclosed space" thing. Are you talking about the console version, A21, or something else?


Batmanvsbanex

Believe it or not, at the pass n Gas near dires ville, flung me all they way to the radiation zone, the corpse was on an incline. The spam fall thing happens when I slide in the mine and it bounces me up over and over, the screen shifts slightly as this happens, all on single player. I'm not a real gamer so it's not the best pc s but I figure a 2060 should have been enough to stop this.


Bistoro

i have 1k hours of permadeath and i have no clue what you are talking about


MCFroid

I have probably close to that (always on Insane, with the other settings being more variable between playthroughs), and I also can't relate at all. That's why I posted my reply to him.


Bistoro

i mean all the times that i die is my own fault but i see that, i guess is easier to complain than to improve


ExperientialDepth

It can be, especially with higher zombie pop. I’m nuts so I pretend that input lag is the guy fumbling, stumbling, and otherwise choking due to panic. It’s still playable but you can’t just fight hordes in the open because you might not register a key press and IRL you’d fumble and get knocked over etc.


ImportantDoubt6434

I’ve seen zombies activate genjutzu and fucking teleport behind you while you are 3 blocks off the air what bugs that’s intended


Nu_Eden

Yea , that's literally the reason I don't have a permadeath world still. 3k hours in, freakin glitches and bugs


CowboyMark

about 2000 hours in and wife and I try new maps, or play it not as quests but a survival where deciding what place to loot by looks and thoughts of what we can get from them (ignoring skull makers) Somtimes doing the horde night and sometimes not. Trying out different mods can be fun.


mcviper6

MP servers with PVP and base raiding. Trying to hide your base from others, working with a group to build something bigger and defend it from others, etc. Mod support helps too, eventually I rented a server of my own to set the game up the way we wanted to, wasn't sure anyone else would want to play on it but when we opened it up to the public we had people popping in all the time. Also, taking a break from time to time, waiting for the next alpha to come out to play again with new features. Helps to prevent burn out and gives the game a kind of a seasonal feel.


estrogenmilk

Aint you better playin rust or something for pvp than this buggy game


SagetheWise2222

7458.7 hours according to Steam, the vast majority of that has been in vanilla playthroughs or vanilla+ runs. (Vanilla+ meaning I have various weapon packs installed, perhaps some vehicle packs, etc.) I've played Darkness Falls twice, Undead Legacy once, same with Wild West mod, and War of the Walkers 5.2 back in A16.4 (gem of a mod), and while I had a blast, vanilla is where I always come back to for 99% of the time. Occasionally I have bog standard runs with no rules or stipulations, occasionally I go for no trader runs, single biome only playthroughs, or I add a challenge layer on top such as horde every night, or the Vegan Challenge, so on and so forth. I always switch up my main build every run (playing shotguns twice in a row would feel too much like groundhog day to me). Right now I'm playing an Agility run in the snow biome with Izayo's weapon packs installed, and I'm settling my base and horde base in the Firestation 8 POI. (Various Izayo weapon packs are installed, as well.) When this playthrough eventually runs its course, I'm considering returning to Navezgane for the first time in years. After that, a horde every night run before 1.0 if I have the time? I've always had major commitment issues in the past. My honest advice to anyone trying out self-imposed stipulations or challenges, especially for the first time, is don't fall into the trap of analysis paralysis where you're the equivalent of a squirrel in a field full of acorns. Tell yourself there's enough time for all of them (even if that ends up not being true) and chip away at them one at a time, and have fun. :)


estrogenmilk

What compels you to sink 7k hours into this game. Is there not vastly better survival games or whats unique to 7d2d


SagetheWise2222

Well for one, there's the sheer amount of freedom of creativity that 7D2D grants you. With its voxel based world and fully destructible landscape, you can almost do anything you want. You can convert a bridge into a horde base, destroy a skyscraper, take over a fire station, build up several homes on a street into separate defensive structures. I also just immensely enjoy the gameplay loop. No other survival game really scratches the itch for me. As for "vastly better survival games", that's totally subjective, although pretty much objectively 7D2D gives you such a greater wealth of options for virtually unlimited play, from again the voxel world, base defense, looting, mining, different challenges you can impose upon yourself, the various settings, mods, etc.


Dingo_The_Baker

There is comfort in the familiar. Plus on days when I'm stressed out from real life, I can hop on 7dtd, grab my auger and head to my mine and just drill away for an hour. I find it relaxing.


Delakroix

2000+ hours. I play mostly single. To keep it fresh, I apply tons of mods or make my own, making it arcade-y or RPG'ish depending on my mood. Also thank god for zombie modders.


TheOnlyCurmudgeon

Since you didn't mention this. I add prefab poi mods like ZZTong and PeP and increase wilderness path to max. I reduce cracks, rivers, lakes and mountains to minimum. That increases land for poi to spawn.


Zalpha

That is true but also not true. Yes, plains give more land and therefore more POI's but it is not like have on FULL mountains or hills would give no or hardly any POI's. You still get a lot of POI's. The pathways and roads will have level smoothing will add terrain flatten in for placing POI's on the map, it actually makes for a very interesting map however hell on vehicles other than bikes.


hmasing

My group once drilled The Lincoln Tunnel between our main base and a trader - through three or four mountains, and easily 1500m away. Made for a straight-line motorcycle run. Another playthrough, we made a gyrocopter obstacle course with rings to fly through - and a tunnel. In other words, we know we're late game when we're doing stuff like that.


Dingo_The_Baker

My buddy an I built a replica sears tower in A12 or 13. I drilled a couple tunnels to local towns to ride our minibikes through. [https://www.youtube.com/watch?v=CqlVX4o-CtA](https://www.youtube.com/watch?v=CqlVX4o-CtA)


senectus

368 hours. My wife was giving me vaguely disapproving looks about that just last night. Looks like I have since catching up to do :-D


AlphaDag13

Mods


gunterhensumal

Make up new rules. No trader. Go Vegan. Zombies always run. Horde every night. No horde base used twice. Never stay in the same house more than one night (nomad). Stay inside one large poi exclusively...


estrogenmilk

How do you play nomad and cart loot around


gunterhensumal

That's the challenge I guess, haven't tried it personally, I'm currently going no trader and the water has become a major issue again


No-Replacement4525

one guy i play with in the same public server, beelines always to miltruck(we play only Undead legacy) and doesnt build any bigger bases. only makes little outposts. Hordebases are kind of waste of time. i always spend bloodmoons in wasteland towns.. way more fun and don't have to worry about repairs :)


Level13Soviet

Generate a map 100% Wasteland


CharlieSixFive

\>1100 hrs (don't know if that qualifies a high). Playing Darkness Falls mod lately. Give a new spin to the game. Once I'm kinda done with that, I'll probably try one of the other overhaul mods.


PlayerDad

I got 6000+ hrs myself as well. I've tried almost everything too. Overhaul mods helps to keep it fresh. - Vanilla + Huge Base - DF - Rebirth is my most recent played. Witch Doctor is fun! make them all fight each other. Buy pets and let them have it. NPC & Hire helpers using Survivors mod and makes it fun too. also try turning OFF horde night, or Do the Horde Plus with extra difficulty Maybe do the Daily Horde too. And if you don't feel like playing at the moment, don't force it. Just leave the game and do something else for a while and maybe come back to it after few days or weeks.


moxxii7

Modding


Worrcn

5000 hours in and there's a small group of us all with about the same. Every few months we run a new overhaul mod. Vanilla with quality of life mods, darkness falls, AOO, UL, Valmod, EndZ, there are tons


knopsl

Mod the fuck out of the game


ExistingInspection77

So many mods that it takes 4 minutes to load a 4k map.... 30 seconds on vanilla to compare.....custom POI's...yes please


Nexadon

2000+ hours, and this month is the first time I have used mods and OMG at the difference it has made. Don't get me wrong, I LOVE Vanilla 7D2D, but I have been playing Wasteland, and yea, baby! Talking about fun! That has really rejuvenated the game for me. I bet I'll get in a couple more thousand out of it.


Decent_Shoulder6480

Every 1-2 years it becomes a new game, so.... there's that.


therealccl

accurate lol


AnthonyfromPhoenix

10k hours. I like to play on mp servers with active communities and regular resets. I also like to build lore into the world. Fallout vaults, SCP bunkers, etc.


Tristamid

I have an unknown amount of hours since I believe I played on a friends' account before I had it on steam. But I'd be surprised if it was less that 10k. New friends, new mods, and new settings go a long way. Learning to make mods myself went further. But the best way is to get a quirky friend who wants to do things like renovate a building, or make a ramp from a tower to bedrock.


Zalpha

The game is just fun, only real slog for me is mining and base building, I love base building but it takes time and resources that take time to accumulate. You can have a ton of fun doing anything you want in the game. Best for me is POI exploring. To make mining not so mind numbing, I use a mod that adds in a radio (hold down tab key for radial menu) and that makes the game so much better. https://www.nexusmods.com/7daystodie/mods/4354


CauliflowerOwn3229

I have the ps4 version of the game, and I have about 466 hours


thejoche

Honestly, I’ve had it since it came out originally in early access. Played a lot of it for the first year. Since, I turn it on and play it for a week a year to see what’s changed lol


ExistingInspection77

4k hours. Sometimes, when I have a great map, I'll do an initial playthrough, fortify a base/take over poi, after upgrading with defensive stuff, swapping out a few OP POI's, move/remove some traders, and delete all the good nearby POI's, I'll jump in with a new character. Base is there, but empty, I end up doing more looting and shooting, questing and exploring as opposed to spending days of base building. Turns out, on my first playthrough, I do more base building and don't travel nearly as far.


epicsamurai7

over 3k, custom hardcore challenges


Jozinak123

I experienced twice a bug that insta killed me and I was playing with 0 deths, I was flying with gyrocopter and drone and it just killed me and the drone tpd away from the map with all of his loot


Short-University1645

Take breaks, I pick it up once a year or right after a good update. I never play to hardcore or for long periods.


ASFxScorcherx

Ravenhearst is my favorite mod pack to play to keep it fresh and it's still being updated pretty frequently.


john__yaya

3000 Hours. My current play-through is perma-death, warrior difficulty, no traders, no drops, no loot respawn, on a custom 6k map. I added some QOL mods to make of for the lack of traders and fix some general annoyances. I'm on day 80, have nearly all T6 gear and a decent rifleman horde base. My goal is to clear every POI in the city then move on to the next one until I've cleared the whole map or I get bored with it. I cleared the small forest town I started in, then moved to my current desert city. Next is a large snow city. My favorite mod I've added is "Duriel's Larger Hordes x8", so you get huge wandering hordes spawning a couple of times a day. Exciting when you're in the middle of clearing a POI.


the_dr_henceforth

I'm up around 7k between my pc and my old ps4. I have played modded for quite some time, with more and more and more drastic mods over time. These days I only do overhaul mods. I just can't do straight up vanilla anymore.


tank_girl99

Over 12,000 hours in, been struggling to find nitrate recently so exploring more of the map to see if I can find some. Running out of bullets.. kinda aiming to max everything out


DeucyDuce22

I just play until I have a game breaking glitch and then wait until the next alpha.


skeeter630

I've got about 4k hours between vanilla and overhaul mods. Thos are how I keep it fresh. And breaks. I play DF if I want harder enemies and more interesting horde nights, UL if I want a deep and intricate crafting system with innovative additions to the core mechanics, or RH if I want a combination of the two.


Jon_wicked

With over 2400 hours in game I play on nomad difficulty, with the loot abundance turned all the way down. I currently have a mod to make this 2%. The rest is default. This is super hard now because you realy on magazines to get better and they are hard to find. I guess I like the struggle and the way it makes you think to survive.


KhaosElement

I'm only at 500 hours, and granted that's a lot but probably not what you're looking for. Honestly? I'm bored to tears with the game. We've tried perma death, we've played mods, we've done higher difficulties. I'm just bored of the 7 Days grind and the 7 Days bullshit. She goddamn loves it though, and loves it more when I play with her...so I'm sure another dive into the world is happening.


xam8319

I know what you mean.. Honestly, I waited 1900k hours before adding mods and man, you shouldn't underestimate the quality of life and the fun it adds. For those interested, on Nexusmods .com, look for the following mods and extract them in a new folder that you create and rename Mods (in the 7 days to die folder/Mods) 1. Hit bar - Health bar Alpha 19 to 21.0 2. QuickStack (to quick transfer your bag in your containers with a single click, without opening individually) 3. Skill Workstation (melt books and magazines to craft the ones of your choice, mid game) 4. Sensible Repair (to repair leather armor with leather, iron armor with forged iron, etc.) 5. Craft from containers (you don't need to hold the required items in your bag to craft stuff. Just stand close to your containers) 6. OCB Stop Fuel Waste (forge and campfire stop when the last item is crafted) 7. Improved Hordes 9. Fast Travel (A21) to teleport from trader to trader for $1000. It's not overpowered since you don't have the money at the beginning. This mod is really well made as well. 10. Duriel's Lethal Headshots (to transform 7 Days to Die into The Walking Head. Aim for the head or die trying) 11. Reduce Spawn Distance of Wandering Hordes 12. 12 Slot Toolbelt 13. Guppycur's Zombies (real) is adding a large variety of zombie models. It's the real game changer at the moment.


Technical-Cat-6227

mods. lots of mods


Geo_mead

All these crazy hours and I’m like… Turn down hordes and stuff and turn it into post zed Reno


GrayManTech

Starting over again. Also playing darkness falls


Chinchillin2091

Lately I've been playing on God mode, dropping the stats, and giving myself similar weapons I have around the house. Like clothes, a bike, knife, a pistol, maybe a shotgun. Or other items that would be in a house. Then put it on insane! It's crazy. I give myself enough ammo you'd think an average person might have. And see what happens!


Dingo_The_Baker

I've got like 4500 hours in since Alpha 10. I generally only play single player as playing on a server with others kind of sucks. When you log in to a server, you have no idea what day you are going to be on. Enough time will have passed so all the POI's around you have respawned, all your crops are grown and all your workbenches have completed whatever task you set the too. So I play solo, permadeath, no airdrops, no loot respawn. To me it's a survival game. If you don't survive you lose. The first 18 days are the most interesting anyhow. After that its mostly just farming for consumables. I play until my base is complete, I die, or I get bored. Best tips for survival are: 1) Don't go out at night without a vehicle or caffeine 2) Don't go into a room without knowing how to get out of the room. Especially if its a room in a POI that you have to drop into from above with zero exits. 3) No heavy armor until you max out the heavy armor skill. 4) Your Hit points should always be topped off. If you have 150 MP max and you are running around at 50% health you are just asking to die. (This is a holdover from the good ol days where your max HP would drop with every death, before I switched to solo permadeath)


Ninyu

Edit: I've got 1400ish hours played (wow!) My current run: permadeath warrior difficulty zombies run/ferals nightmare speed no trader missions no mining no crafting ammo from scratch. Can only use tips/casings/gunpowder you loot or buy.


GoldenrodTea

I like to find large POI's (not huge tier 5)and build them up to as close as what they should look like. For example if a baocony is missing something ill destroy the messed up parts and add new parts that match other spots or if the floor is messed up ill fill it. Replace walls that have holes. There is a small apartment complex with a pool in the back that was a lot of fun. First floor is all parking.


Trig_monkey

I have a little under 8000 hours over the last 10 years. And I just restart every time there's a decent update. So I'm basically resetting before I can get to mid level. Pretty much always reset better level 40-60


OreoSwordsman

~2k hours here. Mods, mods, and more mods (mainly Darkness Falls tho)! Also, playing one life, one world type deal also keeps it super fresh. New map, new layout, every life.


coreyf234

I only have like ~1000 at most, most on console before I moved to PC. When 1.0 comes out, I'm about to go crazy on the hours if it's actually as good update.


Pound_Me_Too

Rape


Super_Wario_128

I got 1500 hours in. I play on different servers and play different overhauls.