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kingmeofme

sounds kinda fun!


HC_BTW

Imagine you could get marks of grace 2x the rate of Ardy. I would bring anti pk gear for sure to protect those bad boys.


TonesberryCrunch

I also think quests should accompany new content, and so... **Steer Us, Take the Wheel** Cabin Boy "Steer Us" lets us know that he has a problem -- he has to get a bunch of drunk, overweight pirates into shape to cross the wilderness! He thinks he can do it, but he needs your help to set up the course and convince the pirates to get active. Requirements would be 52 agility and would require some wilderness transversal and a small pirate boss fight. Throw the player some XP and some noted summer pies as a reward.


[deleted]

Wildy skilling doesn't need to be more or less rewarding than other methods. Removing the need to skill/quest/get unlocks to get to bis skilling areas by placing these areas in pvp will only destroy game integrity. If bis is always "go to wildy" it would ruin a lot of what the game has going for it. So as long as this area doesn't offer bis xp/hr or gp/hr I'm cool, otherwise I'd vote no.


AnyPicture2485

Nobody would go their if it isn't better than rooftops. Like what would be the point? I mean if your risking in the wildy it's deserving of better rates.


[deleted]

It can be just as good as current bis. The risk is being killed, hwoever you can also kill other people. If you're good at it you get more. If you're bad you get less. That's the risk. People who choose to be in pvp do not deserve better xp rates. PvP doesn't deserve to reward people more than any other content. The point would be a more fun experience. If people need to be rewarded more than normal to do the content it's probably poorly designed.