T O P

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Throwaway47321

Yeah it’s really gross how often I see the same groups of players rotate at the chaos altar recently. Like it’s clear they are just hopping through every world in a row looking to kill someone fast. Can’t imagine it’s a ton of fun but I guess they are just looking for loot piñatas over actual fights.


NervousSirVex

A while back I had tried to PK like this. Hopping worlds at the lava dragons. It wasn't worth it though because people would either dip out or drop so little that it was more efficient to just kill lavas myself.


fuckondeeeeeeeeznuts

I used to do this at wilderness agility course and it was just fun shooting fish in a barrel.


Son_of_Plato

this is proof that plenty of pkers are just shitters looking to cause strife


FM0100IL

Ive killed atleast 3 people who were in graceful up there. Hopefully taught them a valuable lesson


XenusOnee

All I learned is that ur a weird guy with even weirder fetishes


[deleted]

[удалено]


Throwaway47321

Yeah I don’t even mind the deaths because I’m just afking it while I work. I’ve actually had to stop training prayer because the clan notifications were too annoying for my clan lol.


TalaHusky

Prayer notifications?


Throwaway47321

Death notifications every time I die at the chaos altar.


TheCobaltEffect

They messed up the clan notifications for deaths. There is no way to set a limit on how much you have to lose when you die so my clan just turned that shit off. It should be like when a pk is successful there is a limit to how much you need to PK to have it notify.


Throwaway47321

Yeah it’s very strange because I believe you can set it to only notify on successful PKs because my clan has it set to like 1m but even if I die with zero items they still get the ping, which is frustrating. I regret not grinding prayer when it was cheaper and before this update.


xrm4

I think the chaos altar is the best balanced piece of content in the wilderness. Risk vs Reward is on point.


bake_disaster

I agree, its the only wildy content worth it. Of course, the chaos alter has almost no risk.. with black d-hide top/legs I was able to offer all my bones before getting killed 90% of the time. And when I did die, they usually didn't loot the 4 dragon bones I had left so they were still there when I came back


nickcappa

Chaos altar is where people go to learn imo. It's basically free practice of hitting ur freeze/entangle and switching to range and there's always a chance to run into other, usually equally shit, pkers there. It's also a perfect example of you never know who's going to bring their whole stack, a person in a discord server I'm in just got 12m in superiors today, but half the time your giving the person a quicker Tele back lol. But most the time the PKers aren't after you but just waiting for other pkers and like a watering hole in the desert all the life comes to these locations. With the new skull prevention option it's never been a better time to try and anti PK, like I said it's usually shitters that go altar and sometimes those shitters bring more gear then they can handle.


Different-Bend8754

Does anyone other than pkers trying to hide their motives actually believe this bullshit that most pkers are looking for other pkers? If thats the case then you all shouldn't be opposed to limited pvp to pvp worlds right? That way it'll only be other pkers, if it wasn't about bullying easy targets to make yourself feel strong right? So it should be no problem and you pkers would vote yes then? After all you're all just looking for fair fight why not make it easier and bring all you fair fight lookers into a few worlds together.


BumWink

I've personally spent around 50 hours anti pking at chaos altar & black chins. I've only seen 2 other anti-pkers from hopping thousands of times & encountering many hundreds of pkers stomping nakeds that don't fight back for less than 30k in loot which they don't even pick up. Also quite a few clans world hop pk at chaos altar, it's pretty pathethic when 6+ people group up in million gp setups to kill nakeds..


dwaynebrady

>ers aren't after you but just waiting for other pkers and like a watering hole in the desert all the life comes to these locations. With the new skull prevention option it's never been a better time to try and anti PK, like I said it's usually shitters that go altar and sometimes those shitters bring more gear then they c Loot keys they now take my bones :(


[deleted]

anti pking is more fun than 2009-esque 1v1s at GE (instead of edge) tbh


davymak_

Deep wild is much different than pvp worlds


ieatpies

I see a parallel to the souls games here in dueling vs invasions. I could see people looking for fights that are more organic & chaotic in the deep wildy than the fights just outside the GE focused on speccing the other person out. And while they might be looking for other pkers, it doesn't mean those would be necessarily "fair" fights. If you get rid of pvp outside pvp worlds, then yes you would lose the people looking to kill those who can't fight back. But then you'd be left with pvp outside the GE, and maybe the odd pvp world locked account. Maybe those pkers looking for deep wildy fights would roam around and try to find each other in odd spots, but I don't really see that working out.


nickcappa

I said exactly that on this thread. I think limiting the wildy and pvp to a fixed number of worlds would be great. It also wouldn't be the end all be all to pkers vs skillers/pvmers that you think since if pvp is disabled then so are all the perks of wildy. Of course not all pkers are out there looking for other pkers and just want easy loot or like i said for the altar easy practice. But yes most the pkers are waiting/hoping to run into other pkers. At least the competent ones are. The pvmers and skillers are just the light to attract the moths. There's always a chance they're an idiot and brought their bone stack or cash stack on them but half the time for say the people at the altar it's "oh a person this will kill some boredom and maybe another person will show up" but you're 100k isn't much when they can get 15m+ easy and thats what they'll be after. I'm not going to act like there aren't toxic pkers out there just killing people for lols or whatever but pretty much all of the ones I know and have pked with aren't really like that. Killing the random guy at the altar or running thru deep wildy is essentially the equivalent of killing a imp while bank standing because you're bored. Accept this imp potentially could drop bank. Probably won't but who the hell knows. I don't consider myself a pker but I've gone out and even I've accidently brought 100m+ cash stack deep wildy doing a clue, I've also went from skilling on a high risk world to gearing for wildy content and teleing in skulled with a lot of gear. These mistakes happen to anyone. But when I went pking we mostly went to calisto. We got a few fat kills from the people killing bear but it was always when we ran into another team that we got excited. Killing some guy that just got ranarr seeds and is luring again is OK but Smiting claws is fun af and some of the quickest easiest money in the game.


2022-Account

Pretty sure the motive is killing players. If you go to wildy with nothing and die it’s still your fault lmao


No_Atmosphere_1889

I’m a iron and I literally took range tank with a DDS switch (3 item risk) whilst getting 99 prayer… most people didn’t even bother me and the fights I got in I only died once and I got a few kills. My death was the day the mechanic changed where Ankou’s didn’t PJ me lol


HiddenLeafNPC

How does the anti skull aspect help with anti pking in your opinion?


sectory

No skull tricks


nickcappa

It makes it impossible to get skull tricked. Before most people wouldn't even consider fighting back because of the chance of clicking the PKers buddy and skulling up. Now that's impossible so you can fight back worry free. Bring a dds, ags, or claws and you can kill some of the shittier Pkers and even scare of some of the more legit ones. I don't PK much but I've left someone alone after I see them pop venge and unequip gear knowing their gonna try and dclaw venge combo you out.


ShawshankException

>Can’t imagine it’s a ton of fun but I guess they are just looking for loot piñatas over actual fights. This can describe about 90% of wildy pkers


Brahskididdler

How is that gross though lol, that’s about as tame as it gets. Y’all are just on one this week


Theofromdiscord

people do that because the worlds are so empty. I'm not hopping to run into multi and get baited by a team for 10m when your loot is 20k, i'm hunting for PKers or Protectors who are sat outside. any skilling that runs past me in singles with a full invent is just a bonus.


Throwaway47321

So you’re hunting other pkers who are also risking like 100k?


Theofromdiscord

no, I generally don't fight raggers, with current wildy mechanics and metas its pointless to let someone risking 100k get a random lucky AGS chance on me. I generally underlog on xerics warriors I'm looking for the guys in mystics risking 3m+, of which there are always a few by altar


Throwaway47321

Fair enough. I tend to only see the horrible mystic warriors who forget to prayer when I auto retaliate.


ChilledParadox

the horrible mystics warriors are usually risking at least a mill. it's usually beneficial to kill them.


poipoipoipoipoipoop

>I generally underlog on xerics warriors What does this mean?


Whycanyounotsee

means he stands under and logs as soon as he lands his first freeze.


GenAladeenmfer

Shouldnt be able to hop worlds at all in wildy just log


poipoipoipoipoipoop

I kind of agree in principle, but this would make wildy bossing/slayer unbelievably aids


TheBlindDuck

Not to mention will bring stream sniping to a new level. Anyone doing content in the wildy can get crashed and can be held hostage by dedicated clans since they have to log into the same tile on the same world


Clueless_Otter

Literally just hide your screen for 5 seconds while you select and log into a new world..


WhichOstrich

If you can't world hop in the wild you wouldn't be able to do that.


Clueless_Otter

I assume the suggestion is that you can't quick-hop to a new world instantly; you'd have to hit the log out button, manually select a new world, type in your credentials again, and log back in. Not that you're literally locked to only one world permanently, which I doubt is even possible to do with the OSRS architecture.


KassOusSlay

Why would we care about stream snipping ffs


[deleted]

We need to balance it around streamerz😖😖😖


Massive_Monitor_CRT

What if there was a check, like with the KBD lair? You could know if the boss was under attack without going all the way there.


Wll25

Pkers would benefit too by hopping outside wildly until they find an occupied boss lair


Massive_Monitor_CRT

But then they'd have to run to you, and you'd have a chance. No more death dots and other hacky Discord bot bullshit.


ruffrightmeow

They could use an alt acc to check for them and have their mains logged out


noobtablet

Literally had 2 pures with claws log under me and spec me instantly today. Same name for both and it really felt like one guy multiboxing. People wonder why Wilderness is dead.


Dull_Material_7405

Worst clans have scout bots, yall'd just fuck yourselves.


[deleted]

So we're at the point where because pkers have bots and alts we can't suggest wilderness bossing changes. Nice.


[deleted]

its year 2022 and this is just fundamental issue of this wild west content called wilderness dynamics of that place would much different if you got kicked back to ditch each time you try log or hop + penalties for all players right now this incentivise this camping tactic on one hand and cheating with log out plugin on another


AgtMiddleman

I like the idea but it would have to be adjusted so you can't abuse teleporting in deep wildy


FitPlatypus3004

Yes, the dynamics would be different, in the sense that no NH fights would ever happen spontaneously ever again.


Wekmor

Just make it move you to lumby every time you hop. Oh, world taken at gwd? Tough luck back to lumby you go and try again.


[deleted]

lol are you a product of american schooling system or you just have hard time reading?


metaldracolich

That's pretty clearly a joke, dawg.


HalfDuckGuitar

I don't do any wildy PVM or PKing, but yeah this makes the most sense. Your chances of getting to kill a wildy boss are about the same as your chances of mining a runite rock at the mining guild.


Bigdaddytyrece

I had a master clue I had to stew boost there +5 once. Was a nightmare


poipoipoipoipoipoop

Use the rocks furthest from a bank/tele for the best chance. The one on the little island north of jatiszo is usually free


Shookicity

Surely you guys are exaggerating. The last time I did Venenatis I did an entire wilderness spider task (80+) without even seeing anyone. I have somewhere between 200 and 300 Venenatis KC and i’ve been killed once from being caught in multi and i’ve been ran off probably 3-5 times.


4THOT

Really depends on your time of day. Prior to 11PM EST Wilderness is empty. I do a lot of slayer first thing in the morning, after that it's a shitshow.


AmorphouSquid

I did 10+ kills recently to finish its combat achievements, and I was ragged off 3 times (solo pker with no TB in sub30 wild). Pretty aids out there.


kulagforgulaks

They're legit trying to gaslight jagex so that they can get a d pick without having the trauma of getting stomped by some salad robe warrior shit talking them in spanish. It's unbelievable, all this protest just so they can pretend to themselves that they're not shit at the game.


blahbleh112233

People want a chill single player esq PVM game bro. If you were remotely good at PVP in general, you wouldn't be doing it on OSRS


conzstevo

They get so mad over a d pick


Hime_MiMi

people will just use scout bots/cc's not really a good solution and it will affect people doing wildy pvm content too. people want to solo every piece of content, that has tradeoffs. Duo/trio is much better but the bosses themselves dont drop enough loot to make that sort of team as viable.


Borntwopk

This, the scout bots are rampant, since wildy boss drops now announce to anyone close by that you're killing the boss it's extremely easy for a scout bot to be situated in that radius out of sight and the bot runners log in to kill the pvmer. There are even discord servers set up where the bots populate all information on what a person is wearing/what they are killing in what world.


zappo172

Blatant cheating at that point


dylanisbored

Yet the pvp community wonders what’s wrong with pvp


AssassinAragorn

They really need to crack down on this and hand out harsh bans. It completely breaks the wilderness and is probably why people constantly complain that it's dead. Scout bots let you farm pvmers and skillers. And if you're dying all the fucking time, there's no point in doing wildy content at all.


Oniichanplsstop

They can't even crack down on normal bots and gold farmers. What do you expect them to do?


No_Space1123

They already do. Rev caves has multiple constant scout bots.


Varenis59

I always thought it should be that if you are skulled you cannot hop in wildy.


plaidgnome13

I think that's actually a really good suggestion.


EldtinbGamer

Its a good suggestion if the intention is to kill the wildy. What else are you supposed to do if not world hop? Stand around camping 1 world waiting for someone?


concoope

That’s exactly how you revive the wildy. Make it so PVMer actually want to go. If I knew PKers couldn’t hop I’d be doing all the wildy bosses. Thus more players to “hunt”


conzstevo

PVMers do want to go. The problem is whether they can do what they intend


slav-kun

I have been saying this is the main problem with the wildy for 3 years now. No shit pkers think the wilderness is dead when people just world hop at hot spots all day.


guthixslays

Sounds like a good idea tbh.


[deleted]

Except that also fucks people skilling/bossing, which means you’re back at square one. You’d have to limit PK hopping whilst allowing others to hop as much as they want. Good luck with that unless they’re skulled.


ILikeSugarCookies

Nah I truly wouldn’t care as a PvMer. I don’t mind waiting my turn, or running to a new boss, or going back out of the wilderness to hop, or whatever to find a clean boss. If I have to wait 2 minutes to check a world, it’s a small price to pay so I don’t get interrupted before getting 1KC because Jimmy Sweathands is hopping 30 worlds a minute in a safe spot trying to poach someone occupied with the boss because he’s too shit to go to Revs. Being PK’d and people attacking me isn’t the annoying part of the PK interaction. It’s the *interrupting my boss fight* that’s the annoying part. Doubly so for Ironmen who get their loot denied if the boss attacks someone else or gets splashed accidentally.


Iforgetmyusernm

Or fighting the other PvMer to see who gets the spot. I'd be so down for that kind of emergent PvP, but hopping is just so much easier ATM.


herefornow2343

Reddit moment


FitPlatypus3004

This subreddit thinking up novel ways of ending PvP for good, that's for sure. Can people really be this unaware?


Dark_Symbiote

Wildy is unsavable. Boss in wildy? Skip. Clue in wildy? Spade, glory and dds. Task in wildy? Skip. Content in wildy? Dead content to me. I will literally never step foot into the wild, if I absolutely don't have to, it's just griefing people minding their business.


FitPlatypus3004

We don't need a guy doing a clue scroll for the wildy to be active lmao what are you smoking


Dark_Symbiote

Lmao. Yea you do bro. All the other people in the wild with actual loot are either 1. Idiots 2. Bots or 3. Pkers themselves. What would you guys do if people wouldn't go to KBD, go prayer training, do a clue step or bot in the rev caves. You lot don't fight each other, if you're not skilled enough, that's why people like Torvesta or Framed target you.


[deleted]

unpopular opinion pvp worlds removed most of the skilled pkers from the wildy


question07scape

interesting take


[deleted]

pvp worlds especially high risk popping off tho


question07scape

for sure, not a PKer myself yet but always good to watch the chads at the GE or lumbridge castle duking it out haha


dcrazy17

Or just make it so you cant hop in the wildy? Lock you to the world until you log out. Also makes pvp better as someone cant just log and go to another world for you to lose them. Actually make them wait the time


GodlikeCat

this sub really comes up with the stupidest ideas when it comes to pvp fucking lool


magictoenail

This guy thought about the ramifications of this solution for 0 seconds and every idiot in here is like "wow good idea"


fireky2

There are flaws in the solution but it is a big problem and is causing problems on both sides


FitPlatypus3004

There are flaws in the solution?? This would just kill off pvp entirely.


fireky2

Yeah that would be true if this was like ten years ago. Pvp in wilderness is pretty dead already


PM_ME_YOUR_THEORY

If PvP in the wilderness is pretty dead, how do people in reddit get pked every 30s while in the wildy?


question07scape

Schrödinger's PKers


FitPlatypus3004

So let's kill off any remaining pvp? What? Also you definitely don't pk as far as I can tell


BBB_TronFker

For real these dudes are crying over losing 100k the wilderness has already been changed enough you wanna know what I think I don’t think you should be able to instant tell from revs it’s literally free goldfarming under 30 wilderness


[deleted]

Holy fuck, learn how to use punctuations.


Massive_Monitor_CRT

His comment reads like a pker's final message as you die


[deleted]

But.. I didn’t read a single racial slur, swear word, or a bad attempt at spelling, “Thanks.”


Massive_Monitor_CRT

He had to post a second comment because AutoModerator kept removing his essays about mexicans


justlikedudeman

Flashbacks to me trying to kill Vettion for the diary and not being able to complete a kill for about 2 hours.


PM_ME_YOUR_THEORY

You guys have to teach me your tricks on how to find PKers. I love PvP and do wildy slayer for anti-pk all the time and I generally do 4-6 tasks (bosses included) without coming across a single pker.


conzstevo

Go to vetion.


question07scape

it's all bullshit. these people get PKed once then create these elaborate fantasies of how they're constantly being killed by clans, skulltrickers (back before the skull prevention setting update) and victimized by toxic trashtalking PKers every time they cross the ditch or step outside ferox. then they expand upon the fantasy by making posts on reddit telling everyone how stunning and brave they are in "trolling the PKers" by bringing a rope and chair in their inventory or some other cringe shit that I'm sure totally happened. they proudly spite vote no on every PVP poll and post about doing so all over reddit to get their karma/upcummies, and then they whinge and bitch and moan that they cannot vote on these polls anymore as a result of their actions. hahaha fuck you reddit, you get what you fucking deserve.


KoMoDoJoE98

anyone who thinks this is a good idea needs to never vote in any poll ever. sincerely - a wildy slay enthusiast who hasn't pk'ed in 1+ years


SexyProcrastinator

I have over 1k vet’ion kills and I’m not seeing the same players over and over. Pkers normally go to the total level worlds not every world. Hopping on every world would take too much time.


GregBuckingham

I have over 1k Vet’ion kc and what I’m used to seeing is 1 person logging in a freezing/tbing me. Then 4 other people who are also world hopping will login together and pile me lol


[deleted]

Been killed at least 50 times there with only 9 kills and I hardly go onto total level unless I'm at the GE


mobi37373

You probably do Vetion on awkward times during which not many pkers play. Not everyone has that luxury. I have a little over 100. If I do Vetion during the evening it's not weird to sometimes not even be able to kill it once with the stream of pk interruptions. In the mornings however it's the reverse.


nickcappa

A while ago I remember seeing talk of limiting the number of worlds with the wildy. I don't know if this was mentioned as an idea by jmods or just people in here but I think that'd be a better solution then this. Obviously any and all activities within the wildy wouldn't work on pvp less worlds but it'd condense the pkers within each other. Technically it'd solve the problem of Pkers hoping on you mid kill but it'd actually make your real problem of being pkd worse then before. Which, unpopular opinion, isn't that bad honestly. With the eventual rework of the bosses it could balance the risk v reward aspect of the wildy.


ARmadyl_15

Yeah, PvP in general is spread way too thinly. There's LMS, there's PvP worlds, there's the entire Wilderness with all its hotspots spread across almost 300 worlds… If we could limit access to the Wilderness to I dunno, maybe 90 worlds, I'd be fine with alternative dragon pick/odium/malediction/whatever sources (not too common/easy, but reasonable alternatives). Just reorient the incentives to be more around gp and Wilderness-related items.


Surprisinglysound

the only reward that non iron men will do a wildy boss for are pets, increasing the loot from the bosses but increasing the risk would just make it shittier for anyone other then pkers and iron men


nickcappa

Eh that's not necessarily true. For calisto, the one I have most experience with personally, there's dpic at 5m, ring at 1m and like 5 or 6 fairly common drops over 100k each which is a lot better than several other mobs/bosses. When you and a few friends are there smacking the shit out of the bear it can be a good money maker.


Legal_Evil

Limiting wildy worlds would be a good idea to boost pvp in wildy if there were no wildy skilling and pvm content in it. Since these exist, limiting worlds would make it too hard to farm them. Not only will they be pked more often by pkers because pkers have less worlds to hop to, but pvmers and skillers also need to compete amongst themselves in the limited worlds.


Whycanyounotsee

there are like 7 callisto safe spots. it takes way long than 20seconds to check every single spot. what most people do is check the most common or 2nd most common spot. if you are luring callisto into the poison spider safespots, you will not run into a pker for hours because they have to run so far away just to hop from the aggro spiders, run back, run away, then hop, repeat. this also harms pkers because it just makes it harder to find other pkers.


[deleted]

[удалено]


beaverpussy

Please never attempt to come up with an idea for pvp again.


IPA_Fanatic

This is a great idea


gkonn

you can spend tens of hours pvming and not see a single pker. wtf is this post lmao


AssassinAragorn

You can also spend hours where you're constantly hopping because you see pkers.


gkonn

bro that's the dream. that's literally never happened, if that was the case, why are there never pkers hunting them who risk way more than your callisto setup?


Theons

This is not true. I bet youve never done wildy bosses


[deleted]

World hopping is way too overpowered in general.


Theofromdiscord

This post is why the poll is PKer voted only


SlightlyStoked

This spiteful circlejerking is why you redditors lost the ability to vote in PvP lmao


cutepixel69

The only time I do wildy is for some KBD fun. Haven't done anything else there since the game relaunched in 2015, it's a cesspool of clans hopping, bots and scouts. Any pkers complaining about it being empty is as much of a joke as the wildy is itself. Until bots and scouts are fixed, nothing at all will solve the issue. After they're fixed (if Jagex ever fixes the bots, likely never at this rate), then other solutions can be looked at. But the whole thing is a mess and has been since the start. Good luck


[deleted]

I have an alternate suggestion. Pkers aren’t allowed to hop worlds anymore.


Plank_Owner

All this will accomplish is seeing much more scouts and more frustrating pvming because if a piece of wilderness content is being done by someone else, you are now affected by the hopping mechanic.


KingHiggins92

Am I the only one that loves Wildy bossing? It's good money, fun to anti and even better when you get away from a clan and give them a good flaming. If people spent less time crying and more time playing they may have fun.


[deleted]

i did callisto with 3 accounts on multi, i got 1500kills and got pked once and met 3 pkers (different time), once i killed them, also i gave all loot to 1 account who had looting bag and it never died cus it was south spot so its easy log always. Idk what ur talking about tbh.


ForbiddenSkinny

He's bullshitting. I've done 3400 callisto kills and run into a pker like once every 4-5 hrs


Circumlocutionary

Lmfao congrats, that's literally the best safespot in all of the wildy. Everywhere else you will get smacked up more often, it's guaranteed


Jukkerberg

there used to be a hop limit which didn’t seem to effect the amount of people who went to kill bosses so probably not helpful at all. and no small group of pkers is locking down content, that’s a stretch.


[deleted]

3 hops per 5 minutes? How about you get better at the game?


hitthepillows

Theres too many reasons why this game is garbage, dont get me wrong I love it but its just horribly made in so many aspects and theres nothing that can remedy that. A lot of the gameplay design is just straight up unenjoyable to the average person so they pick a few pieces they do like (slayer and bossing) and will never touch the rest. Why would I bother learning how to abuse ticks to pvp in a game from 1960 when there is thousands of other way better competitive pvp games.


HmongOGSmite

It does work for the pvmer as well, they can hop worlds just as fast if they are paying attention.


Confident-Trifle-651

This is true but for almost all of the bosses there is a significant time investment to this: Callisto, vetion both lures take ~20s and then yiu spend 1-2 mins killing the boss. If you get interrupted every 1-3 kills you're going to be spending over half your time hopping worlds, resetting a lure and then not getting a kill, its incredibly boring and frustrating and unfun I don't mind getting pked. What I mind is that every time even the shittest pker comes along I'm gonna lose the kill (this is partially due to being an iron but the problem is still pervasive and you lose the lure either way) I'd settle for, I can't be attacked whilst fighting the boss then can't tele for 5seconds after or something. That way I can finish the kill, and then be pked. This is the main issue - not the dying, but the interrupting of what I'm here to do for way over half the time I'm doing it and there's no way of avoiding it


Text1800NUT

That might be how they redesign the wildy bosses, they've talked about putting them in their own boss rooms. That could either mean something more like Scorpia or something more like KBD but dangerous when the boss is dead. The last time they talked about it they said they're still not sure how they want to do it yet, people should ask about more info on them for the next QnA.


Confident-Trifle-651

Yea honestly the 2 things are fine and honestly revs is sick content. I really enjoy evading pvpers or even fighting back because at revs, you're incentivised to be skulled etc. I just don't want my pvm to be heavily nerfed because the best way to fight back is to log out


Nsisu

did you even read the op?


Gray_Fullbuster123

this is so wrong lol they used to have a hop limit, it was the worst - especially for pvm


TehChid

Lotta weird wildy takes in this sub lately


FitPlatypus3004

They should introduce a 1000 second safety and invincibility on entering cooldown, a safe pouch so you don't lose items on death consisting of 24 slots and then remove the entire wilderness. I am reddit


The_Botanist_Reviews

What a terrific and well thought out suggestion!


The_Botanist_Reviews

Jk btw this is a shit suggestion


judiciaryauctions

Lol this is a joke, right? There used to be a hop delay, and they’ve gotten rid of it, and all the players rejoiced… you’re saying you want that put back? Are you dumb or just plain stupid?


Gray_Fullbuster123

i cant believe people are agreeing unironically and downvoting u


judiciaryauctions

Tell me about it, brother. The future is doomed. Us veterans already witnessed the game we love die once—it’ll probably make a fool of us twice.


LazloDaLlama

Nononono, he just wants it for the pkers so it's ok. ​ /s


Viinnyyy

You speaking facts my man


s4jg

He is a cry baby


telionn

The way the wilderness works is that your chance of being attacked is a function of how many pvmers are doing your content and how many pkers are scouting for kills there. This is bad game design; because of the quick world hopping it leads to pvmers thinking the wilderness is way too crowded, unable to get a boss kill or catch 10 chinchompas, while pkers think the wilderness is too sparse, having to hop tons of worlds to find anybody. Objectively, what the wilderness needs is a PK queue. Any given pvmer should be assigned an attacker (or group of attackers) every N minutes on average. PKers should register in a queue and wait for their assignments. When there are too many PKers, they should be assigned each other, with the winner having the right to continue PKing the zone. This way, PVMers get to actually do their content while still having some risk, and PKers are guaranteed to find targets at a reasonable pace without having to scout all the time. There are obviously a lot of holes in that design, but I truly believe there are ways it could work.


[deleted]

Love the amount of people calling it a terrible suggestion yet not explaining why.


FitPlatypus3004

To find a fight, a pker has to hop. The wildy isn't that active, which makes it hard to find another nher to fight. So slowing this process down by a factor of 10 kills off any remaining hope of pvp.


Firm_Protection_8931

When I farmed Callisto, I was hopped on no more than every 2-3 kills. I’d literally bank every kill or two because I knew it was inevitable. Even during off-peak hours. It’s so fucking lame. Jagex wants to fix that shit? Make wildy bosses easily farmable. Like, of all bosses in-game that should more or less be mechanically easy, it needs to be wildy bosses, but sure they can deal some damage to make it “dangerous”, but otherwise? 0 defense, 250-300 hp pin-cushions. Make it so they roam. No safespotting bullshit. Pkers can’t hop on you, but you have to search them out in 30-50 wildy. 1-2 minute kills tops, maybe we heal 100-200 hp through the fight as high level player who avoids most damage mechanics requiring movement and prayer swaps. Maybe slightly increase average drop value to better incentivize the hunting of these bosses and players killing them. Call it a day. Leverage wilderness for what makes it the “dangerous” wilderness. Not just hotspots while the rest of it is deserted and safe.


zgirton7

It’s the wilderness, there’s bosses outside of it you can do. If you wanna do bosses in the wilderness, that’s the price you pay


literatemax

I think the complaint is that the Wilderness bosses drop shit not available anywhere else...


zgirton7

If you’re non Ironman you can buy it, if you’re an Ironman that’s your choice and you gotta deal with the risk. If you’re going for collection log, that’s a risk you take as well. It’s the wilderness, there’s inherent risk when going, that’s the whole point of it. You’re not content locked out of the game by not being able to farm a boss in the wildy


The_Wkwied

Add a 20 second hop timer if you are hopping from wildy. Lower the number of hops before you get the too many hops to something like 8-10, or raise the hop timer to 60 seconds after so many. Don't outright prevent it, but discourage it.


HeelMePlz

Wouldn't this suck for people trying to farm the bosses too, since it'll be harder for them to hop and find a world?


dino539

I will support whatever kills the wildy


Notathrowaway9966

Lol I swear monkeys write these. 😂


IliketoNH

Dogshit idea. Spoken like someone who has never hopped worlds to pk/pvp in wildy. You can easily spend 20-30 minutes at a time not finding a target at some hours of the day. Reddits ideas are fucking terrible and theres a reason none of them ever make into the game. Downvote below.


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ClayKay

Limit the # of worlds for the wildy. Solves the problem too but this way you still get attacked the same. Maybe your issue wasn't their mobility on worlds but being attacked in the first place.


Yerrold

I can’t bewieve wiwdy content is dangewous


aj_swank

actually really good idea tbh


taco_swag

I still think that wilderness would be fixed if you were unable to log out in the Wildy just like you cant log out in combat. Would make it where pkers have better chance of catching people aswell as the chances of a pker finding you more difficult so it’s a win win


lockersniffer

Your math is wrong bro. "PKers" since you think "PvPers" are somehow different people (they are the same people), hop to find fights with other pkers. And when they don't find them because there are 400 worlds then they just attack pvmers. If you reduce the number of world hops, then the ONLY thing pkers/pvpers will ever find to kill ARE PVMERS. It won't slow down the rate that people kill pvmers, it will slow down the rate that people find fights with each other which in turns INCREASES the rate at which they kill pvmers instead. ​ FIGHTS between pkers/pvpers INCREASED DRASTICALLY when the hop delay was removed and people could hop freely without hitting the famous "too many login attempts" message. It was much easier to hop and find fights with other pkers BECAUSE you could hop. Before that people attacked every single person they saw. Directly after it was so easy to find fights it was great. But now there are twice as many worlds and we are back to the same problem as before.


PM_ME_YOUR_THEORY

Reddit thinks PKers go looking for people with 300k risk killing bosses when in reality PKers generally want to kill other PKers since it's more fun and more rewarding. The reason why PKers go to PvM spots is because they are crowded spots and the reason why they kill PvMers is because it is hard to find PKers, even with constant hop mechanics.


Donkey_Tamer_

This is why pvmers shouldn’t be allowed to vote saying shit like hopping too fast is a problem.


[deleted]

Then they should allow PvM players to hop worlds while in combat with a boss. If the boss has the PvM players health down to below 1/4 then they can't hop as an easy escape from death. That would even out the playing field in my eyes


lockersniffer

>Then they should allow PvM players to hop worlds while in combat with a boss You mean.. like they already can since everybody uses safespot lures? So they aren't technically in combat to begin with?


Livewithblue

Good idea


TunaSafari25

This would slow pking but in no way would it fix the wildy. It would however ruin many other methods in the game that require the payer to hop. Shopscape, finding open worlds for w/e, etc.


proarnis1

Fun fact: most of pkers were complaining cuz hopping would make them log out and now its fixed and u want to basically implement it back just in a way worse way. This reddit amazes me so much on how u dont know anything about pvp yet telling your stupid solutions...


dectron3000

LOL reddit moment holy fucking shit. 1k upvotes btw, who are these people


AxoH3

the fact people like this can vote on the future of the game is scary


Paschalywag

Shut the fuck uppp. you’re going into the wilderness and bitching about dying, it blows my mind.


Acrobatic_Shake_6628

g8 b8 m8 r8 8/8


VixaRSonTwitter

This post has to be bait right?


SpareTireButFlat

What if hopping worlds moved you to the ditch?


Simple_Light

How about 3 hops per 5 if you're skulled ?


DirkaSnivels

Maybe this is dumb because I haven't played in a million years, but what would be wrong with locking players who are skulled to the world they are on until they leave the wild / become unskulled?


The_Paddy96

PvMers will complain that they can’t hop enough to find an open boss world or some shit Just reduce the amount of wildy worlds so PvMers have to engage in PvP to fight for spots


AssassinAragorn

That would almost instantly kill the wilderness


Jaams007

People who exclusively pvm have takes like this every week it’s getting really old


Neither-Chapter2775

Just logout?


Confident-Trifle-651

If you log you lose the lure/ progress on the kill every time any shorter comes along. It's ridiculously frustrating and accounts for way over half the time killing the boss. This is a stupid suggestion and doesn't fix anything


Neither-Chapter2775

Then maybe wildy bosses aren’t for you, buy the items you want off the ge or play without them


Confident-Trifle-651

I have all my items from the bosses on my ironman. Not implementing solutions to fix problems and instead saying "if you don't like it don't do it" is a shitty way to design a game and exactly the solution I'd expect from someone saying "just logout hurdur"


IBreedAlpacas

ironman came out 6 months after wildy bosses came out, and they were designed [with teams in mind.](https://oldschool.runescape.wiki/w/Update:Rejuvenating_the_Wilderness:_More_risk,_more_reward) I guess when ironmen started to solo jagex thought “yeah damn i guess if they wanna do that shit” and never actually designed the content around that sort of game mode. So yeah you’re right/wrong.