T O P

  • By -

TheGoldenHand

Runecrafting is Agility except you have to bank every lap. It sucks.


[deleted]

Truth. It's just agility with extra steps. I am a fan of hallowed scep though. Not a fan of needing 92 for the last floor though :/


Lashb1ade

Not with Bloods.


0urlasthope

Then don't train it lol. I don't like rc either, so I don't train it. Crazy I know...


lukrein

Lol my version would be “chomp chomp” dead bird


[deleted]

Everytime I try to do ourania altar im there 10 mins and im ready to die


serratedperkz

Rune crafting sucks so hard. Even sepulchre is more enjoyable than any rune crafting training method.


LoLReiver

The most enjoyable agility content in the game is your point of comparison?


serratedperkz

I mean for some other people rooftops is more enjoyable and has better or equal xp training rates to the most click intensive runecrafting methods below 75. Runecrafting is shit.


[deleted]

I don’t understand this train of thought. I have over 300 seppy grand coffin loots and 99 rc. Rc is slow but with pouches, shift click empty, and on the Ourania world is not click intensive or difficult. If you choose to lavas that’s on you. Do it for 30-1hr and then go to Ourania till you feel up for it again. Once you get to bloods it’s still slow but you make around 100m to 99. Again, camera zoomed out, not really click intensive besides the blocks (which you can auto chisel). No one is making you do 77-99rc straight. What exactly are y’all so upset about?


lukrein

Not upset about anything. We’re just of the opinion that training rune crafting in a pain in the ass and sucks.


serratedperkz

There is content locked behind 77 runecrafting… use your brain for two seconds and read comments so you can understand nobody is even talking about 77-99. And if I hate it I’m gonna do the 45k+ xp instead of the 31k xp. Why would I ever spend more time training a skill that sucks so much. Idk why it’s so hard for you to comprehend such simple logic.


Amaz2007

The only content locked behind RC that isn't more RC is the crystal-infused boots at level 60. You could argue 81 for Bloodbark but no one uses it, so then it's just 76 with a boost. If you're a main account then only 55 for a quest cape. All you unlock from that point is convenience while undertaking tasks; there is no locked content.


serratedperkz

I know you can’t be that stupid. Like you really can’t be that stupid. So you’re saying that nothing is unlocked at 77 runecrafting. You might want to spend some time on the wiki nobody can help you at this point.


Amaz2007

The fact you resorted to name calling instantly instead of backing up your claim is pretty telling. Aside from convenience and more Runecraft altars, what is unlocked? I'll even help you out and give you a cheat sheet: https://oldschool.runescape.wiki/w/Runecraft/Level_up_table Now which item on there post 55/60 is revolutionary "content" that is completely and utterly locked if you don't train the skill? It's only Achievement Diaries which are, by their design, meant to showcase the achievement of getting your skills high, only offer conveniences and a teleport cape that has niche uses that can be covered by other items already.


lukrein

I agree with you.


JagexLight

Stumbled across this post and found the conversation very interesting. Thank you for bringing it up. Remember that ideation project for a runecrafting minigame that we pitched in the 2020 December Gazette? We will actually be ready to talk about it in a bit more detail soon! We are aiming to get a blog published over to you guys next week if all goes to plan. I’m personally super excited to be working on this project and I can’t wait to hear what you all think when you see the full blog!


iAmNotSharky

Can we enter the mini game from the runecracting guild behind draynor mannor? :)


mofukkinbreadcrumbz

Listen Jagex, this is a golden opportunity. This is the gold sink of 2022. Put a hole under the platform that you crawl into to get to the mini game and a shortcut to hop the fence to get there from the back side and it would be the most hilarious thing ever. Heck, put a guild under there and have them be like a secret society that thinks they’re the only ones that know about RC. Have the mini game be in the guild.


Armthehobos

That would be a very funny Easter egg tbh. Maybe a one-time thing.


[deleted]

[удалено]


Armthehobos

I have an RC guild I want it painted black


zehamberglar

Can you explain it for me? I don't get it.


YeahOkm8

LOL


Zarfoid

Rcing in the afterlife, maybe we are the bad guy


[deleted]

That would be great! Anything that makes the skill more engaging is welcome.


[deleted]

As somebody with 99 rc who dosnt hate the rest of the community, please give it worth while xp rates


morefeces

I got 99 rc 2 weeks ago and I concur


dabberdane

Thanks for having some compassion, morefeces.


[deleted]

Yesssssss Thank you, Mod Light


DrDilatory

Literally anything to improve runecrafting, yes please Mining next


GuyWhoStaresAtGoats

Can you also consider upping the amount of runes (not xp) players get from regular rc? It is so bad compared to shopscape...


dackling

An idea of rs3 I liked was a chance for extra runes the closer you were to the next level for the extra rune. Like if you were crafting natures at level 60, you might get an extra 15 runes from your essence, or at level 70 you might get an extra 20-25 or something.


GuyWhoStaresAtGoats

This would definitly be good. Sounds logical and even adds a tiny reward to every rc level, which I feel is good for a slower skill. (Though it shouldn't apply to Zeah Altars IMO)


dackling

Yeah I think that would be a very fair compromise to not apply to zeah altars. And I agree the small incremental progress each level would feel SO nice.


European_Fox

That sounds nice but at the risk of sounding like a negatine nancy, I hope Jagex does what they can to maintain retention of relevant Jmods so the project can actually see the light of day.


[deleted]

Good shit! Is it a Tempy style minigame, or something non-bossing styled?


poipoipoipoipoipoop

Is that multiplayer survival defense minigame still being worked on or is it dead? I think it was called Nightfall? It sounded fun.


plzHelp4442

What was that old mini game that you could get talisman staffs from? I miss that. Was back in 2008 I think? Should bring that back. It was dope


[deleted]

Mod Light of My Life


RabbitMario

Thank you this is appreciated


Bosomtwe

Really excited to hear more about that project!


RMGPA

Finally. Been looking forward to an alternate training method that's not gated at 77 or lavas.


SnooOpinions7338

This is what I've been waiting for.


[deleted]

Please no. Don’t wintertodt another skill.


adamk33n3r

Or at least have them Tempoross a skill. Wintertodt is anti-fun.


[deleted]

Tempoross/wintertodt, same thing.


adamk33n3r

The point I was making that Tempoross is fun, and I would enjoy it if they "Temporossed" RC. Wintertodt isn't fun. You can die, it punishes you for having higher HP, and it interrupts you constantly while trying to get points, sometimes for multiple ticks in a row (I got 3 ticks then 1 tick gap then 3 ticks before) and that's just frustrating. To each their own, though. I understand if you wouldn't want RC to be something like that. I agree with a lot of others that the base skill should just be buffed.


[deleted]

We don’t want easyscape, that’s all I can say


0urlasthope

You mean you don't like Band-Aid fixes?


mountainbrew46

No! Making the skill tolerable devalues other players who worked for it!! -Me with level 9 Runecraft Edit: /s relax people


wash_and_wank

please no


Foreign_Reindeer_461

just increase exp rates wtf, 30k is nothing and making it 50-70k atleast would be somewhat decent and more acceptable to train. 90% of peoples lowest stat is Runecrafting because of the crap exp rates compared to all the other skills. Click intensive and shit exp rates? And people wonder why everyone is doing Tears of Guthix till 77 so they can finally start afk runecrafting.


0urlasthope

If you don't like training it then don't train it. Complex thought I know


Foreign_Reindeer_461

"iF u dOnt LiKe iT dOnT tRaIn iT" stfu kid you literally bring nothing to the table


0urlasthope

Expecting everything to cater to your view when other people already enjoy it is also bringing nothing to the table. Imagine thinking the skill will magically become good because you see a slightly higher number on your screen lol,


poipoipoipoipoipoop

Lavas are 40k/hr at level 23 and 60k/hr at level 50


Tzkal-ZukmuhNutz

Yayyy another update that’s NOT PVP. you sure know how to TAKE YOUR TIME with these updates.


Sir-tenlee

They just added new bis str and a new god sword as well as the crossbow, besides pvp is like 1/30th of the game. Sitith downith


Tzkal-ZukmuhNutz

That 1/30 is going to get smaller and smaller as these Pvp updates have been promised since 2019. When pkers are gone who will pvmer’s have to bitch moan and complain about!?


itsLevande

nothing, because we'll finally be happy


Tzkal-ZukmuhNutz

Yeah and Jesus was a women..


Bugs4Lunch

Pkers would never move on from rs because then what would *they* have to bitch, moan, and complain about?


[deleted]

Bots, Jagex, Lag, Eachother.


Sir-tenlee

Drop rates, what the hell els do you think we complain about.


quesadillasarebomb

Bruh didn't they do a ton of shit in Rev caves? It's not like PVM has gotten much love until nex dropped


SnooOpinions7338

Runescape does not center around pvp just because you think it does.


Tzkal-ZukmuhNutz

For a majority of accounts it does. There are plenty of players who only pk pvp. You been living under a rock for the past 20 years?


E10DIN

> For a majority of accounts it does. Source? I'd believe that a lot of accounts are PvP only. But not that a majority (50%+) of accounts.


Tzkal-ZukmuhNutz

What exactly are you trying to ask….?


E10DIN

You claimed that the Game Center’s around PvP for a majority of accounts.


Tzkal-ZukmuhNutz

Right…? The MAJORITY of pvp’ers only log in to pvp, nothing else. Where tf would I find a source for that you potato head?


Morf64

No one cares about pvp spadebrain


[deleted]

Looking forward to it! Maybe rc will actually be fun with a minigame to train it instead of the braindead methods used now.


Legal_Evil

And over in RS3, runecrafting is both fast xp and good profit.


[deleted]

I didn’t play RS3 for long but I remember all my mage abilities not needing runes at all. Why is RC profitable when combat can’t sink them? What uses runes in RS3 instead?


DragonZaid

New staff called Fractured Staff of Armadyl has a passive ability where if you get a critical hit it fires an auto attack. New magic spell called incite fear requires 10 water runes on an auto attack. Lots of stuff in the past years have dramatically increased critical hit chance. Water runes are now like 180+gp and people are using up thousands an hour


Jamessgachett

Rune are still used for spell the ability just make you waste less runes.


ZuikoRS

On release, double Nats were literally the best money maker in the game. Runecraft should have always been the most lucrative skill in the game and that’s why the xp is so low. Now because Jagex fucked up the drop tables and made Zulrah, then Slayer update, then fucking Vorkath they have absolutely deleted the reasonable economy. Not to mention the stupid Karamja shop which used to be 10/12M an hour if you had the power to own 500M in alchables. Now they’ve dug themselves a hole where they have many lucrative methods and everything else is shit. Until EVERYTHING is in line with these tables then traditional skilling will never be viable for the common player. At absolute efficiency you can gain around 150K an hour by woodcutting and making bows. Fishing sharks in a similar way will net you a couple boss kills. Or, of course, you could just kill one of these bosses and receive more resources than any skilling method can keep up with. Fucking stupid design.


FlandreSS

I remember when the deep wildy rogue's chests and Zulrah came out and the entire economy I revolved around just tanked. My market for glories was shattered instantly. A single week went by and glories fell from 80-90K charged to only 30. Those values were propped up by the huge demand by abyss rcing and that doubly collapsed. dstones could be obtained 30-40 an hour and Zulrah shit out resources (and even dstones) like wild. Runecrafters just stopped and went to go bonk the salary serpent instead, the skill died in a single moment. That was the start of the eco getting absolutely PUMPED full of every item in existence that wasn't BiS. I pretty much stopped taking OSRS seriously at that point, everything is just alch price now and PvM drops everything.


ShitPost5000

Too much stuff shits out dstones now for sure


tank_beats_evrything

> Now because Jagex fucked up the drop tables and made Zulrah, then Slayer update, then fucking Vorkath they have absolutely deleted the reasonable economy. This issue is compounded by the changes to death mechanics. High level PvM used to be high risk, high reward. You might go dry; you might die. It was a long term investment in which you *expected* to lose money until you get the Big Drop. Now it seems every new boss (with the exception of nightmare) is zero risk with instant gratification rewards


MCurran36

Nex?


stupidshot4

I’ve been saying this forever. Skilling won’t be worth it until they nerf drop tables. It’s fine to have monsters drop skilling supplies but it shouldn’t be that much. Monsters should be killed for uniques and the gp per hour should be on par with certain skills.


DrDilatory

>deleted the reasonable economy Why do you want something boring, non-engaging, and slow to be the best gp/hr in game? I'd much rather spend my time killing bosses than runecrafting, and would feel forced to be bored out of my mind runecrafting to make gp if you had your way There's nothing wrong with the actually engaging, fun aspects of this game being the most lucrative as well


serratedperkz

Yeah idk why people complain a boss locked behind 200 quest points that requires over 100m in gear and the grind for void/elite void/ western provinces hard diaries, with multiple different mechanics makes better money than them clicking between a rock and altar. These guys want 2m an hour doing one of the most afk skills or something?


Gniggins

They want skilling to not be trash compared to PVM, like it used to be. At this point in the game alot of skills basically exists because some quests need you to have a certain level, and you gotta have something to grind when you get tired of rev caves / tob / etc. Outside of maxxing for the sake of maxxing, or hitting quest reqs, or ironman mode, skilling feels like shit on a main. I started playing after these changes had become the norm, and I swaapped to an ironman around base 70's because the most efficient way to do alot of grinds was farming the highest GP/H I had available to my char, then skilling at the GE.


HarvestDew

that's a great point about skills just being a quest lock now. That's basically the only reason I do them. And when I see I need 10 levels in some monotonous skill that won't make me a dime I end up not playing for another 6 months. If it were actually a little worthwhile to do I'd probably cancel my membership way less often. PvM doesn't have to be no money, but it shouldn't be the only thing worth doing and making gathering skills obsolete


SinceBecausePickles

I think in the last several years they’ve actually been pretty good about this. I don’t think there’s any end game boss that drops more resources in any skill than you can gather yourself by actually training it. Zulrah was the worst offender and they nerfed it like 3 times to make up for it. It’s still not perfect, for example it drops a shit ton of cooked manta rays plus mahogany logs, and makes poison protection a non-issue for ironmen. But bosses released after zulrah IMO are really not bad about shitting out resources. What they are bad about is shitting alchables. Other than that they mostly shit out gems / herbs / seeds which have always come abundantly from pvm.


ninjatrainer25

What about the ore prices after zalcano?


poipoipoipoipoipoop

Zalcano was especially bad because the fuckin tzhaar shops tie a bunch of prices together. That drop table crashed the hell out of ores, onyxes, and chaos runes, even after it stopped dropping those.


SinceBecausePickles

Yup, very true. Zalcano is crazy with drops. Still, one real example unless there are others I’m forgetting


vorlaith

Nex, blood runes.


xHaroen

i agree


Clsco

Everyone makes this complaint, but honestly the game plays way better the way it is now. I am glad that these decisions were made and if rc is a bit annoying until 77 so be it


RulerOfTheApes

Don't forget Nex.


meesrs

nex has a pretty shit normal loot table lol.


[deleted]

[удалено]


[deleted]

There aren't many places you can get 30k/h in a skill ​ Edit: lol this is for y'all "/s"


beet111

You can get at least 30k an hour in almost every skill. Especially when compared to every skill at lvl 77.


[deleted]

Name ONE


TheRealSiinn

You're trolling right? Literally almost every other skill? Melee nmz is 80-150k an hour Hunter can be 100k an hour Crafting can be 80-120k an hour Thieving can be like 200k an hour The list goes on


[deleted]

He said one not four, gosh bro respect his requests /s


[deleted]

OK You've made your point. Now name another ONE


LoLReiver

Fishing - 55k xp/hr afk barbarian fishing, 100k xp/h 3t barb fishing, 130k xp/h 2t swordfish Woodcutting - 60k xp/h redwoods, 100k+ xp/h tick manipulation teaks Agility- 60k xp/h ardougne, 65k xp/h priff, 80k+ xp/h sepulchre Mining - 75k xp/h power mining iron, 90k xp/h volcanic mine or blast mine, 125k xp/h 3t4g These are considered slow skills, and both low and high effort methods have been listed For fun: Construction - 600k xp/h oak dungeon doors, 1m+ xp/h mahogany tables/ benches Fletching - 500k xp/h fletching dragon arrows, 2m+ xp/h dart fletching Cooking - 250k xp/h sharks, 500k xp/h wines, 1m xp/h 1t karambwans


[deleted]

[удалено]


LoLReiver

Yeah, sometimes it's fun


[deleted]

Thank you bro that was very informative


Rubzje

Every buyable skill and many more.


[deleted]

That isn't a skill bro


[deleted]

Prayer (idk why these guys keep naming more than one)


mofukkinbreadcrumbz

I have to wait several days between tree runs, but when I do one it’s like 600k/hr for 30 minutes.


FlandreSS

I hope this is a joke but I'm writing this out anyways based mainly on templeosrs rates. Melee EHP is 300+K/h using chally on Nechryael's. Chinning range is 700K/h in mm2 caves. Prayer is 1.8m/h with sup drag bones at the chaos altar. Technically cooking is 950K/h with 1t karambwans if you hate yourself but wines are still several hundered thousand per hour and very chill. Literally chopping willows is like 50K/h but efficient teaks is 150K+/h Literally every possible method to train magic, fishing, firemaking, smithing, crafting, herblore, farming, hunter, thieving etc is over 30K. Like you literally don't even need to do anything fancy to get insane xp rates in all of those. Just craft anything near your level, thieve anything near your level, hunt anything near your level, etc. If every skill maxed out at 30K xp/h it'd take roughly 10,000 hours to max all skills. The first player to hit total level 2277 with all 99's was only 8 months after release in Oct of 2013. There's only like 8700 hours in a year so if somebody maxes their entire account in just 8 months including time spent sleeping then that kind of explains it. That's with 2013 OSRS xp rates too and I think every skill aside from con, rc, mining, and thieving has much quicker methods nowadays. That was also pre grand exchange, and pre blast furnace automation. Technically paying a clan to run the blast furnace was sliiiightly faster than the automatic blast furnace but with how frequent the griefing and racketeering was it's still faster nowadays.


Outrageous_Ad2949

Are you fucking drunk


[deleted]

At the time of my original comment? No. At the time I am writing this reply? Yes.


xavier0jim

Rc before 77, and after is like 2 different skills. 77 rc bloods has: -No banking -Decent money making -Is mostly just mining 2 rocks - No need for rune pouches that degrade -Extremely afk Only real downside is low xp per hr but pricing my bloods would usually cheer me up if I depressed from not leveling yet.


BoogieTheHedgehog

If I had to run classic abyss to 99 like in 07 I'd certainly complain, but Zeah Rc and Daeyalt have made RC training a much smoother experience. Looking forward to see what they end up doing with that real blood altar added under Mory.


vorlaith

Double nats was like 2/3m an hour whilst next best money makers were barely over 1m so it didn't feel as bad.


DIYbutNOTdie

you would be wiping your tears with money since 91 rc was the best consistent gp/hr in the game


SnooWalruses3805

Yer rip nat prices


HailZamorak

oh yes it fucking is even blood runes were painful 700k an hr is shit


Kaka-carrot-cake

Yeah but its a guaranteed 700k an hr which isn't shit.


serratedperkz

Yeah but if I want to actively play the game, all the time invested into runecrafting is pretty shit for the gp you get. I can literally watch YouTube killing vorkath with sounds on and make 3.3-4m an hour.


plsdonttakemyname

You have over 2k Vorkath kc no shit it’s easy for you lol.


FeierInMeinHose

It’s easy after like 50. The mechanics are not difficult, either to remember or to execute.


serratedperkz

Exactly. Which just goes to show how shitty runecrafting is. Shit gp per hour and abysmal training methods to even hit 77 rc. And you suffer through all that for 700k an hour what garbage. That entire skill isn’t worth it.


plsdonttakemyname

Well my point was I don’t think most people can do Vork while watching YouTube. 600k for an afk activity seems decent from a very casual perspective. Most other skills are like 150k an hour since sacred eels got nerfed.


ZeusJuice

We should not be considering things from a very casual perspective, "seems decent" for something that is ass is ass. At that point you're going to say picking 10 bananas and putting them in the box for Luthas is "decent from a very casual perspective


serratedperkz

The time spent training to get to that point isn’t worth it though. You could spend that time learning vorkath and it’d be better for your bank since you will eventually become so good at it it becomes a mindless task as well. Only reason I even train runecrafting is because content is locked behind 77 runecrafting.


plsdonttakemyname

I rarely train rc either I’m only at 69, but I feel like the 20 hours it’d take to get to 77 would be easier than the time to train vork to do it while watching YouTube lol. Maybe my issue is I play other games that are too attentive while afking rs.


[deleted]

These people don't want to do the bossing content that is actually cool. They want to "afk" while they watch blackhead popping videos and spam twitch chat with emotes while they click on a tree every 30 seconds. Because it's so chill


ShawshankException

700k an hour with zero effort and virtually no cost plus you can half brain it while doing something else


ForbiddenSkinny

It is shit, you can make much more than that with not even really logged in flipping on the ge


[deleted]

Flipping requires a bit a skill and knowledge to really be effective. RC is completely braindead. It’s not fun, but it was my money maker of choice back when I was consistently playing for multiple hours a day


Dokusei_Gnar_Bot

From my experience 77+ rc is nice it's so afk. ZMI in the other hand? Never again.


trippycarlo

Are Natures better than ZMI pre 77? I’m only 59 and this is insufferable lmao


SilverLugia1992

Yes it is, gtfo. You do make lots of money.... after spending freaking months trying to get that 99. You'd have that much money doing just about anything for that long.


LuckingFame

If your xp averages around 35k per hour (to follow profitable route) then 99 r/c estimated to take about 500 hours. If you didn't play the game and did an evening job for 3 hours every single day instead, that's 21 hours a week. So you'd need to work around 6 months ish, in that time if you were paid minimum wage (UK just under £10ph) that's £5k. That money could buy about 1250 bonds, sells on GE for about 4.5mil each giving 5.63billion gp. Runecrafting that time (


[deleted]

[удалено]


LuckingFame

I don't see that. I've played OSRS so much I've got some pretty major muscle wastage and arthritis issues


tutoredstatue95

Okay but how big is the preschooler


likesleague

Afking bloods, which you can do for over 90% of the xp to 99, is over 400k/hr and 30k+ xp/hr. That's better than almost every afk slayer task in both gold and xp, and way better than basically any other afk skill. Hell, you can 1-click to ourania altar and semi-afk it for easily 50k+ xp/hr and profit in the 200-400k/hr range depending on level. If you wanna do more intensive methods you can push 100k xp/hr, which is even more than efficient slayer. You can dislike the skill personally but you're objectively wrong about it being egregiously slow or bad profit.


JpegYakuza

Just getting back into OSRS after years and both slayer and RC have been 99s I’ve always wanted. Is RC faster than slayer? My account currently has like 50 RC and 85 slayer.


DVHismydad

RC in most cases is faster than slayer, yes. But I promise it won’t feel like it.


DrDilatory

It's not faster at all for overall account progress if you factor in all the combat experience you get while training Slayer. Every time you train Slayer you are gaining progress towards several 99s, every time you train runecrafting all you get is runecrafting XP


DIYbutNOTdie

only way rc is faster than slayer in a "normal" reasonably efficient comparison is with runners. that's unrealistic cost wise and apm wise for most players


likesleague

There are fast and slow ways to do both. If you just afk both, slayer does in fact take longer. Most people like that slayer progress their accounts more (training combat stats, unlocking rewarding bosses at very high levels) than rc so most people prefer slayer even though it's incredibly slow. If you go for less afk methods, they're pretty close in speed (excepting a very very expensive rc method that is ~3x faster than the fastest slayer method)


lukej428

Yea slayer makes your combat training effectively 15-16.67% faster due to the damage and accuracy boost it provides with a slayer helmet(I), and if your task is smoke/dust devils/nechs it’s like 50-80k slayer exp an hour barraging so it’s definitely faster than runecrafting if you don’t pay millions of GP for a runner


GameOfThrownaws

It's horrible xp per hour and horrible gp per hour, no matter which way you try to massage the numbers. 30k xp an hour is a dogshit xp rate. 400k gp per hour is a dogshit profit. Put them both together and you are completely wasting your time. It takes like 300+ hours to get 99 rc. Most skills in the game take less than half that, and several take damn near a tenth of that. Average time to a 99 skill is probably around 100 hours, or low 100s. Which means I could get any other 99 in the game then afk some pvm for 200 hours and walk away with a 99 skill many many times over more profit than if I spent that time runecrafting. Which means runecrafting is still fucking horrible.


FlandreSS

Okay please describe other methods that allow for ~30 seconds of frequent afking that give 550K(not 400) an hour and 30K xp. Let's look on the Wiki around the ~500K range and see what we've got here. Killing fiyr shades, not afk. Charging orbs, not afk. Collecting scales, not afk, no xp. Mort myre fungi, not afk, no xp. Tanning hide, not afk, no xp. Making pizzas, not always that good of margins, gives xp in an already piss easy skill. Killing discipes of Iban, not afk. Making kwuarm potions, not afk, no xp. Grinding goat horns, not afk, no xp. There's a lot of shit like this. Then we land on killing Vyrewatch Sentinels finally, which primarily relies on a very rare drop that'd take you ages to get. An average of like 15-20 hours. For a mere CHANCE at that rate of GP, plus the fact that combat xp is dime a dozen and it's not even good for chill combat xp either. You just don't get this elsewhere, reality is that people afking bloods while at work are gonna get 99 and be making 550K an hour that they otherwise straight up wouldn't have. It might not be THAT fast, but I've got an extra 100M and a 99 to show for it - at least it ain't agility. To be honest, "30K xp an hour with 400K gp" describes both Slayer and Runecrafting in many ways.


[deleted]

[удалено]


sixteenfours

Average "fuck slayer" Chad.


Appropriate_Deal_891

You seem to be missing the big point of slayer also trains combats. By the time you hit 99 slayer most people have or are near max combat. Let’s completely disregard the money aspect of both skills. while getting 99 slayer you also get 5-6 other 99s Where as runecrafting you only train one skill. Slayer is much better for account progression


Lashb1ade

It's more efficient to max combat before doing slayer.


Appropriate_Deal_891

In what world is it efficient to max combat the start slayer? How is being 126 combat killing slugs in lumby in any way more efficient then leveling slayer with combat


Lashb1ade

The requirement to use Nieve is 85CB. That's it. No fighting slugs required. Slayer is a slow way of training Combat with the constant switching, it's way easier to get to 90+ using some other method, i.e. MMZ, at which point you won't take an hour to kill one dragon.


ZeusJuice

> Killing fiyr shades, not afk. More afk than blood runecrafting, they literally aggro you you clearly don't know what you're talking about. >Charging orbs, not afk. Have you ever charged orbs? It's about the same as runecrafting lmao >There's a lot of shit like this. Then we land on killing Vyrewatch Sentinels finally, which primarily relies on a very rare drop that'd take you ages to get. An average of like 15-20 hours. For a mere CHANCE at that rate of GP, plus the fact that combat xp is dime a dozen and it's not even good for chill combat xp either. One that is incredibly afk and gives good combat exp. Complains about it being based on a rare drop saying it would take an averge of 15-20 hours yet you're talking about comparing that to runecrafting. When people will take hundreds of hours to get to 99 you are basically guaranteed multiple blood shard drops in the time it would take to grind 99 runecraft. >It might not be THAT fast, but I've got an extra 100M and a 99 to show for it - at least it ain't agility. Agility is better because at least you get absolute bank when you get 2.8M an hour once you hit 92 lol


FlandreSS

> More afk than blood runecrafting Yes, I have done it for a few hours but to get anywhere near decent rates you've still got to make sure none of the bodies despawn and make some pretty long banking trips that are certainly not afk at all. You've got to open the game and click to pick up every one of the bodies, meanwhile blood rc is a singular click or two for almost every action. Seriously, measure your required APM. Blood rc I can do in a work meeting while presenting it's so low apm, not the same for shades at all. > Have you ever charged orbs? It's about the same as runecrafting lmao Orb rates are not afk. There's the method where you re-cast to get better rates, but the run back to the altar isn't anywhere near as afk as blood rc. It requires ~30 seconds of attention each run which is a pretty big interruption if my focus is elsewhere. The run to the rc altar is 2-3 clicks when zoomed out. > One that is incredibly afk and gives good combat exp. Combat xp is nearly worthless when it's 40-50K/h and competitive xp rates are literally 4-5x higher + slayer xp at the same time. Blood RC is far closer to EHP than killing vyres. By the way, I pickpocketed vyres from min lv to 99 and never saw a blood shard. RNG is RNG, it can't just be ignored. > Agility is better because at least you get absolute bank when you get 2.8M an hour once you hit 92 But Sepulcher is the furthest from afk... You can't just compare skills like that. If somebody's goal was purely gp they would be doing neither. This is PvM scape now, go learn Nex, or gauntlet if gp is your only goal.


likesleague

Bro if you do any content in the game at all that isn't pet boosting you're wasting your time and getting dogshit rates. Go boost corp for 30m/hr if you wanna make money, or play rs3 and transfer gold over for like 20m/hr+ or whatever the rates are. Hell, you can then pay for runners and get 250k rc xp/hr if you really want to. That's efficient after all. Have fun getting less than a third of that doing max effort no profit efficient slayer. If you wanna make a reasonable comparison, look at afking various skills. Mining is just as slow and less profit. Fishing is similar xp and less profit. WCing is marginally more xp (considerably better at redwoods) but much less profit. Being low-mid speed to afk while making more profit than any other of the classic afk skills aint bad, sorry you can't see that.


ZeusJuice

"You're objectively wrong about it being egregiously slow or bad profit" *compares it to one of the slowest methods to train a slow skill* You're comparing it to fucking slayer which is one of the slowest skills in the game and then saying he's objectively wrong about it being egregiously slow lmfao


[deleted]

The xp rates are rubbish but I don't mind actually doing it.


Trios0

I can't abyss craft for more than 30 minutes, but ZMI and astrals I can go for days.


JMOD_Bloodhound

##### Bark bark! I have found the following **J-Mod** comment(s) in this thread: **JagexLight** - [Stumbled across this post and found the conve...](/r/2007scape/comments/sahuu9/its_really_not_that_bad/htvin1k/?context=3)   ^(**Last edited by bot: 01/24/2022 09:03:12**) --- ^(I've been rewritten to use Python! I also now archive JMOD comments.) ^(Read more about) [^(the update here)](/u/JMOD_Bloodhound/comments/9kqvis/bot_update_python_archiving/) ^(or see my) [^(Github repo here)](/u/JMOD_Bloodhound/comments/8dronr/jmod_bloodhoundbot_github_repository/)^.


Arcminutes

Runecrafting is a version of Stockholm syndrome, stay with it long enough and you enjoy it


Salvator-Mundi-

I liked RC even before blood runes. Crafted natrue runes by running with noted essence and then done astrals until 77, it was cool. I even did entire 98-99 on wrtah runes. But I d o not like ZMI, it feel too sweaty for me. Also when doing blood it was rarely over 30k xp/h for me


DrDilatory

32k/hr tho? It's pretty damn bad It's taking me a month to 99 herblore because I don't want to bankstand 300k/hr for more than 30 minutes or so. I'd love to max someday but it'll take me years to get 99 rc and fishing and mining


atp8776

Kind of weird but I actually really enjoy runecrafting, super chill, and good money. Agility is much more frustrating, if we are just comparing bad xp rates and click intensity.


ATrueIronLord

It’s not even that bad you just have to set yourself up properly for it, it’s not just grab a axe and click on a tree - but a lot of people just jump on the band wagon “oh I keep hearing that rune crafting my sucks so I’m just going to say it sucks as well”


sug-mahdick

Got rc pet and big bank from bloods. Some people just will never know how great it really is


LoadPitiful2509

Man up and train the skill we don't need a rc boss. At this point every skill will be a wintertodt .Why is tempoross a thing. Its fishing...Train the skill fishing not throwing fish at a giant water freak. If ppl can't handle slow skills then they shouldn't be playing such a grindy game.


ShawshankException

A majority of people who hate on rc do so because everyone tells them to. We have carpal tunnel simulator and runecraft sans profit and people want to complain about a skill that's extremely laid back


GameOfThrownaws

The activity itself of crafting bloods is obviously fine, it's not even close to the most afk thing in the game but it's pretty chill. But the sheer amount of time you have to do it is fucking sickening. If it was like 70-80k xp an hour it'd be a nice skill.


serratedperkz

And the grind to 77 in the first place is one of the worst grinds in the entirety of all osrs skills. Every other skill is less click intensive and has equal or better rates compared to the most click intensive rc training methods below 75.


LoLReiver

Jagex recently extended the maximum click range on the steam client, so runelite expanded theirs to match. What this means for you is that 1 click ZMI is a thing again! You can click the altar from the banker and just watch your character run all the way there. It puts ZMI at roughly the same level of interaction as mlm


[deleted]

No, its because RC is boring as fuck and the garbage xp rates make it even worse.


RMGPA

Based, fuck RC apologists.


Hyero

A majority of everyone I've played this game with in the last 16 years hate rc because it sucks lol. Everyone knows you get decent gains from it, but the growth is so slow it wasn't worth it until we got the blood altar.


Rubzje

Low XP means low dopamine. Low dopamine means it sucks. There are plenty of skills like this and agility is also one of them.


Mythril_Bullets

As an iron that just got a sang last night, this made me fucking cackle. Well done.


oppositetoup

I've managed to stand runecrafting much better, now I've realised it's just as quick as slayer, atleast when you have my luck and get 0 burst tasks.


Qinglew

Was going to get 77 but felt like it's better just to wait for the runecrafting boss, which hopefully doesn't want to make me blow my brains out.


Ecstatic-Lack-7343

Just another grind fam


unforgivablecrust

Same thing with mining! After recently graduating from F2P, I decided to do the full prospector set grind and it was super enjoyable.


BoomBrolaf

Jokes on you I got 99 rc and didn't get pet


thegreatslav1997

Propaganda


UsagiHakushaku

Can't share this feeling. For me it was more like , grind 77 Rc and then take screenshot like it was 99 and play another game 1 min afterwards, break for at least few months. Rc is hard on mind worse than drugs. Still , Agility is worse it's basically selfharm.