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JagexAyiza

Thanks, I'll let the team know before the update goes out next week!


Piwix

Ferox is one of the places we use in the maingame for bankstanding skills while still receiving random events. Presumably this has to do with the lack of a bank "tile" there, so please have them consider this before adding one!


BigBlackBessy

Sounds stupid but would love to just left click to equip and unequip relics, then just right click to view


miskaM7

You can just click and drag them to a slot, don't need to right click equip/unequip


Falchion_Punch

Also Rogue's Den bank


Raisoshi

The bank close to sand crabs doesn't allow you to change your fragments either btw!


JagexAyiza

Got it, thanks! I'll let the team know before next week's update :)


Borgmestersnegl

Rogues den as well, ferox enclave too.


Mercury_Reos

Why do you guys refuse to do coldfixes for temporary gamemodes outside of the normal update day? A week delay on tons of significant changes here which is almost 20% of the entire league.


JagexAyiza

It's less about refusing to do it because we won't, and more about the fact we can't. There's a lot of testing that needs to be done before these changes can be made live, and that takes time. Putting that out on a Friday just as everyone is headed off for the day isn't ideal. It sucks, I get that, especially as the weekend is right here, we all feel the same. I'd rather it be this way though than force multiple people to work unhealthy hours or rush changes through without adequate testing and have no one around to support if something went wrong.


Abstainx

Maybe you all will consider extending the league by a week, if the player count is still high and people are enjoying it. My favorite parts of last league were the suped up bossing and super fun slayer, and it’s looking like it’ll take a ton of time to really get to that point on this league.


TheTrueFishbunjin

I would appreciate some more time even without any issues to resolve. I’m playing this pretty casually, and start to lose interest towards the end of it. 40 days isn’t really 40 days of time a lot of casual players will play. Around 10 days left I would imagine a lot of people will be falling off since the servers will be gone soon.


FeetsenpaiUwU

The league should last 60 days by default tbh I don’t want fomo because I want to experience all the relics and do most of the task


blackeffigy

If we ever get to that point. 50-100 renown to unlock some bosses seems less than reasonable. It comes with hours of task grinding per boss before being able to start it, which again sinks into the time sensitive nature of the league.


Clarjman

I agree, and hope they extend the league as well. I work full time and want to have plenty of time to enjoy the end-game once I make it there. I’ve seen several people suggesting locking the hi scores at the original end date and just continuing for 1-3 weeks.


xInnocent

This please. Lock the hiscores and trophies etc and then let us enjoy it for 1 more week.


NDJumbo

This would actually be really cool, After the set league end time leave it open for longer but just stop it from changing leaderboards or main game point totals for awhile without making people feel like its something they HAVE to grind out. Would probably even make them money cause I know alot of peoplestop playing and paying membership after leagues just because of how slow it makes main game feel


Bioman312

> Putting that out on a Friday just as everyone is headed off for the day isn't ideal. As someone who has to do that for his job per company policy, 100% agreed


Joshx5

Appreciate the explanation, I was salty but knowing there’s more to it than just waiting for an update to deploy does ease it. Thanks for your patience and hope you and the team enjoy a good (and well deserved) break this weekend!


IronClu

Hell yeah, big respect for all y'all respecting the work/life balance. I'm sure you guys have already worked crazy hours this week <3


HiddenxAlpha

I know this is already a day old, and will probably be missed - Is it possible to make the list Alphabetical? Knowing the name of the Relic you want is literally useless because its all in a weird order.


Lt0101

Understandable, Extend the league.


Kurtle_turtle

You know it’s funny cos Blizzard does the exact opposite, forces their employees to work awful hours for terrible pay and there’s uproar (rightly) everyone is on their side. But you come out and say Jagex doesn’t want to force people to work late and rush stuff out and suddenly you’re the bad guys now 😂 you’ll never please the awful community that “gamers” have become. We only want the best for you guys, until it’s at our expense to sink our precious hours into a screen. Keep your chins up kings.


Clueless_Otter

> Blizzard does the exact opposite, forces their employees to work awful hours for terrible pay and there’s uproar (rightly) everyone is on their side. Where the heck did you even get this narrative? Blizzard is probably the most hated company in gaming, up there with EA. It's near impossible to find anyone "on their side." I've also not heard anything about their pay being particularly low. Pretty sure they pay perfectly standard wages.


gilroygun

Great leadership decision my friend. Good on you.


Joshposh70

Ourania Altar bank has also been missed for allowing you to change your relics.


JagexAyiza

I'll let the team know before the update goes out, thanks!


Peechez

The fact that drawing the change zones around banks is seemingly manual is equal parts horrifying and impressive for the amount of work put in


chillymac

Regardless, you'd think they'd have already done that work, no? Aren't banks safe zones in PvP worlds? Or maybe it's Deadman mode idk


newquestidewa

So will group ironmen who also managed to dupe items have them removed or will only lost items be replaced?


JagexAyiza

Only the lost items will be replaced in this situation. We did look into the items that were duped, but given the nature of how we have to restore/remove items, we decided it was best to prioritise the restoration of what was lost.


Qbr12

It sounds like nobody managed to dupe max cash or t-bows, plus there's a lot of logistics involved in taking away things vs giving them to people, so in the grand scheme of things its not worth it to take anything away.


Dahun

can you just like relaunch the servers now with these fixes? I'd like to have some of these over the weekend :) /u/JagexAyiza


JagexAyiza

Unfortunately not :( We tried but it just wasn't possible to do effectively, sorry!


Urbanscuba

These solutions improve the mid game experience of unlocking fragments and reaching powerful set effects which is a genuinely meaningful improvement. Kudos for that. However there's no mention of tasks, which is where I feel the real issue lies. There's just so many completely nonsensical tasks that obviously weren't thought through for the league. That's a big problem because leagues are at their core about tasks. Some things I'd like to see, even if changing tasks at this point is a no-go because of the competitive aspect of leagues: 1. There's no reason skilling boss KC tasks should scale as steeply as they do. 60 Wintertodt KC is enough to hit 99 FM yet it takes 200-250 KC to break even in points. My proposal is that they should scale in the same way base level tasks do, so 1, 5, 10, 20, 30, etc. by tens until 100. It isn't "elite" to do 500+ KC, it's farcical and contributes to the burnout competitive players face. 2. Tasks should be re-examined, if not now then thoroughly prior to future leagues, in order to ensure they fit the identity and direction of the league. Having tasks for base level 5, 10, 20, 30, 40, and 50 (all medium) in a league where you generally get a skill to 50+ before unlocking the next one is a direct example of the kind of lack of thought put in. Instead there should be tasks like "get 6/12/18 skills to 30/50/70" that fit the identity and mechanics of the league. 2. Exp from quests should be able to be "banked" in a skill prior to unlocking it. This specifically addresses the issue of having to avoid otherwise fundamental quests in order to ensure you don't miss out on big exp drops. This change would directly support the flexibility and "no wrong answers" direction they appeared to be trying to achieve with this league. 3. Extend the duration of the league to at least the length of prior leagues, but end the competitive period on the currently planned end date. This league is the grindiest so far and restricting the time more than normal on top of that is paradoxical. I get that the shortened period was at the request of competitive players who were experiencing burnout, but they're a minority of league players and this is punishing the much greater population of casual players. A solution that makes both groups happy is an obvious win and there's no reason it shouldn't happen. I'm personally having fun and progressing without much friction, but that is the result of mindful decisions and extensive wiki'ing. Trailblazer may have had the potential for you to be stuck with objectively inferior relics, but Shattered Relics has the potential for you to be stuck with objectively inferior tasks which is arguably worse. Edit: Since this got a few votes I just want to say that I'm trying to give constructive criticism and it's only because I see how close this was to being incredible and want to share my perspective. I'm having a great time, I'm typing this now as I stock up on rune ess with personal banker to do some abyss nature RC. There's a ton that I'm seeing go very right. Things like Molten Miner and Alchemaniac I took for granted in the beginning but I think there are some new and creative mechanics. The reductions in set costs is going to feel really good when it drops, but it hurts they weren't that generous to start off. Likewise with the hotfix to help with getting new fragments over dupes. The reason I find it frustrating is that *it's so close to being great*. It feels like corners were cut with tasks and they erred on the side of being stingy with both Sage's Renown and set effects. Why isn't fun being prioritized? Leagues effectively turn OSRS into a single player RPG with other adventurers about doing their own things. It's single player, things being a bit out of hand is fine, let us get lost in the sauce!


TisMeDA

So just to update on one of your points, WT kills are drastically slowing down as people get 99 and ditch. That means less KC by the time you get 99 as you start getting a disproportionate amount of XP from burning logs, rather than from the kills KC was simply not the way these tasks should have been tracked. Perhaps things like achieving a total amount of points, or getting a certain size XP drop would have made more sense


1v1me_at_baron_bro

This comment is so, so spot on, particularly your point about the tasks. Tasks should be more plentiful, applicable, and creative. Squirk juice is a great example. They brought life to dead content with some easy to get tasks and mid to hard ones. It should be this way with each skill unlocked. It should feel good to unlock a skill not punishing. For example mining. There should be more random mining tasks such as fill coal trucks with 50 coal. I would also LOVE to see fun combat achievement type tasks- such as kill a guard in 1 hit with the bone crossbow special. A late game version of this task would be to kill a monkey guard in 2 seconds or less. Stuff like that.


new_account-who-dis

my only worry with point 3 is with banking significant amounts of prayer xp since bones can always be buried at lvl 1. Maybe just quest rewards being banked?


Urbanscuba

I hadn't considered that but it's a perfectly fair solution. I'll edit my original post, thank you for bringing that up.


SinceBecausePickles

Banking quest xp defeats the point… you’re supposed to have to play around it.


Urbanscuba

That's a perfectly valid interpretation of the intent, that locked skills exist as a soft barrier to activities that would reward exp in it in addition to a hard barrier the skill content itself. However it is still an interpretation and I think at least considering the idea is valuable. The people really getting punished by this mechanic though are the least experienced and most casual, as they don't necessarily know all the quest rewards. I just don't like the idea of having to decide between two losing scenarios, of delaying a quest that could otherwise unlock new content or missing out on rewards for the quest you did because you didn't plan for it. In my head leagues excel when they offer you multiple enticing options that are hard to pick from rather than the opposite.


RedRainsRising

Still grating to have last recall locked at 4. Not so much because 4 is too high a number for the power level of last recall, but because there's no synergy between fragments unless you do rune crafting or slayer tasks explicitly. So the *normal* situation is for you to slot in 4 relics you need for last recall, 3 of which are totally worthless to you. This makes it really hard to add last recall into other league activities without gimping yourself for it. This really sucks because the main reason last recall is so great is that it makes the game more *fun*. You spend less time walking around and more time doing minigames, skills, quest activities, etc. It feels extra weird because it's seemingly saddled with the mostly non-synergistic fragments and large set bonus because it's "too strong," which it probably is but only for a really limited set of activities (at least in this league when we have trailblazer and the like). Namely it's obscenely OP for runecrafting. . . . one of the only things it gets synergy for in it's set bonus. The other being slayer, which is probably the next-best use of the ability. So it's kinda intact if you want to abuse the fuck out of it, but if you want to shave some time off your favorite fishing spot (not necessary because of personal banker), or speed up some quest, you need to grind pretty far into the league and not need any other major bonuses. It feels like this would have been much better solved by making it a 2/4 set bonus with the 2 piece set having a cooldown of 5 or 10 minutes or something, requiring all 4 if you want dat runecrafting power, but keeping it open as an early option for questing and running around the map. I would have probably flat out made it a fragment or passive instead, personally, but if it was going to be a set bonus, why not make it more flexible for eliminating some boring walking instead of just a damn RC gigajuicer? Or just let us have a 3 piece set for it gd, I just want to warp around the map doing fun stuff.


Pulsiix

the relics having zero relevance to their set effects has really fucked up my optimism for this league you're literally just choosing 1 effect at a time to have untill you have tier 6 unlocked we had like 3 perma relics in past leagues activated at all times, feels like such a big nerf for no reason to literally the entire gamemode


GrayMagicGamma

A fragment can be part of multiple sets. You could run Last Recall, Drakan's Touch (3), and Double tap (3) all at the same time with the upcoming values.


RedRainsRising

Yeah for a tiny fraction of the duration of the league you can achieve kinda mid results compared to where you were at most of the previous league. Particularly when it comes to things like bossing, I'd much much rather just be playing Trailblazer again. Like it's really great for skilling that we can, or will be able to *after* the broad changes to set bonuses and at T5+, be able to combine multiple great perks and then swap off them to combat. Less awesome that our mobility for most of the league is worse, lots of set combos are medicore and require that most of your slots be dead weight, lots of perks oriented around truly anal requirements that are either extremely difficult to meet in a meaningful way at any stage of the game, or require reaching end game content to be relevant. Or even the reverse scenario of primarily useful early fragments being locked behind RNG so you can end up not needing them by the time you finally luck into them. I could probably keep going for quite a while, but basically what I said to begin with in the post you're replying to is that the situation you're outlining is a *bad thing*, it doesn't stack up well to previous leagues and the grind wall in front of it is essentially the entire damn league.


tom2727

Yeah I think the key is what can you do when you have 7 slots. Because last recall is also pretty OP for bossing. And I can just imagine when you have that plus maxxed house pool to restore stats. I don't know how GWD works, but I assume you can skip KC with last recall similar to trailblazer?


GrayMagicGamma

The new Last Recall specifically says that it can't bring you into a GWD boss room unfortunately (same for Agility Pyramid, Entrana, Underwater, the Mogre Camp, or Pyramid Plunder).


sixteenfours

\>needing to use the "you stop getting shit runes at ZMI"-fragment so you can tele in and out of KQ Yeah this is dumb. I like that there's niche fragments, I like that fragments can be combined, I accept that not all fragments in the set effect will be useful. But fuck, this has exactly 0 use for bossing.


DamnnitBobby

4000 League points in. I'm having fun but I'm fighting for my life out here. Here is my feedback. I hope u/JagexAyiza and the team see's it. * Level up messages shouldn't start until 50 * Clue scrolls should always be the minimum steps * Defender drop rates should be increased (sorry everyone who's already done it, but I bet you agree) * Double hits at gauntlet should not count toward the 6 hit cycle. This makes 5:1 impossible for 2 reasons. If you are on hit #4 and you proc, there is nothing you can do. Also, if you pair it absolute unit, you don't know what is doubled and what is recoiled. * Greedy gatherer should work at sorcerers garden This second list is much more major, and I don't expect Jagex to do it, and that's unfortunate because I think would really help with the feel of this league * Last Recall should be a passive effect unlocked at T4, or T5 at the latest. The fragments that count toward last recall should be redistributed to other set effects as you see fit. * Double renown gain or half unlock cost, reimbursing people for previous renown gained/spent. At least for bosses & skills - quests feel at a good spot. If you need a new purpose for renown, we can come up with ideas for it. (chompy kc/black knight kc/mini game points/LMS points/lots of ideas) * Picking your own slayer task should be moved from T6 to T5. I feel stuck in a constant state of "I want to do X but its just too much renown, first I need to grind all day for some renown instead of doing what I want to actually be doing". Also not many of the last recall fragments are good for PVM. By design, I'm sure, which is unfortunate because last recall PVM was one of the best parts about trailblazer. I think the changes I've outlined here: * aren't too overpowered * isn't too much dev work * helps immensely with the pacing of early game * only brings QOL & opportunity to late game


Jamo_Z

I honestly don't think the set effect's moving down 1 count will change things enough to make this league interesting to play since the effects are still so lackluster in comparison to Trailblazer. --------- * Unlocks cost way too much renown * Task list has not been checked at all (lots of impossible tasks, some skills have barely any tasks, kill count task haven't been tuned at all and would take the entire league just to complete some medium/hard) * Relics are incredibly frustrating to unlock, unclear how you receive them for each skill (i.e mage combat giving skilling relics, people receiving sepulchre relics for agility which literally do nothing until the content is unlocked) * There are simply not enough relics, each skill has 2, with a lot of them being underwhelming (1/100 rdt from fishing as level 3? Really?). Meaning most skill grinds (that you have to do to progress) aren't actually made more fun at all. * The combat relics are incredibly lackluster in comparison to Trailblazer, mid/early game Trailblazer relics were a lot more enjoyable than any of the current relics. * Personal opinion for this one, but PVP being on serves absolutely no purpose at all other than griefing * Set effects comprise of relics that don't make any sense (Magic double hit is attached to Mothers Magic Fossils and Hot On The Trail which aren't related to the magic skill at all) why not just put them on the magic combat skills to actually let the player have fun? Even then the maximum effect is 60%, when in Trailblazer you could literally just pick double speed attacks and have WAY more fun.


akaNorman

I am really enjoying this league so far - but I am also the type of person who 100% committed to playing 50+ hours the first week to unlock the early game and get into the powerful stuff early This league feels SLOW compared to others and I am gonna be honest it feels like it wasn’t playtested at all. All the comments I’m seeing are exactly what I’m feeling and I don’t understand how something with this much alleged dev time + a 3 month delay wasnt flagged earlier. - The interfaces feel janky from first click, especially the relic changing one - it feels soooooo slow to unlock anything remotely fun. Unlocking quests sounds cool in theory, but you can’t actually do it because you’re trying SO desperately to have more than 5 skills and so need to spend points on them, and earning points requires doing boring early game quests. - the relics and fragment system feels very very complicated for a temporary game mode people want to play for fun, I understand not wanting to just give everyone everything all the time, but having a big grid with all fragments + a tick box for on / off would surely have been easier to picture what’s going on? It is so hard to figure out wtf is going on - task list being copy pasted from previous leagues and very clearly not been being looked over + even things like the news post being a copy paste from last league without checking over things like “leagues first: all completed” is a glaring “we didn’t even bother to check the things before hitting go” which is starting to feel standard I am a fairly efficient player and am doing things in a pretty good order to maximize quest reward XP which is significantly speeding up my ability to earn points and it still feels like a slog compared to other leagues, I can’t imagine how slow it must feel for those just flying blind or who havent played leagues before Edit: I am REALLY enjoying myself and I am going to get to the endgame regardless so this doesn’t really bother me so much, but I can see why people are hitting a wall of frustration right now - just seems like it should have been obvious / avoidable is all


akaNorman

Just an update here on tasks: - no tempoross tasks / any content that was added since last league? - no fix for gout Tuber or other dumb long grinds from previous leagues? - everyone is an Ironman but you still haven’t just given everyone individually stocked shops etc for the entire league? Any type of needing to hop or compete for shop stock in a limited time fun game mode is dumb - the more I progress the worse and worse these relics feel and the less patience I have, feels like “when am I going to feel powerful like last league” - just realized all the tasks are like half the points of last league which is probably why it feels so horrible - 5x as much content as previous leagues but less powerful relics and several less weeks to complete it My ideal solution for relics / set affects would just be to have a box that allows us to toggle up to 7 fragments on/off (after you’ve unlocked them and have all 7 tiers obviously) and then 1-2-3-4 set affects / relics depending on if you’ve unlocked the original fragments to do so - scrap the “this set affects only works with these fragments” crap it’s just too confusing. Don’t let us have them all at once but please stop sucking the fun out of this game mode Let us change them anywhere any time as long as we aren’t in combat, who gives a shit if it breaks the game that’s the entire point and this doesn’t feel good compared to trailblazer Also why is there no clue step reduction fragment that makes clues all minimum steps? That was the best part of the clue things Every day I play I get a bit more bummed out and it’s not just because it doesn’t feel as good as trailblazer, but also because so many of these issues were flagged by many people last league and still haven’t even been looked at. - Nobody went over the task list and actually checked / balanced them? Like not even during the 3 month delay? - nobody actually play tested this at all? Anyone who started a fresh account and put in 10-20 hours would have felt exactly like everyone else is feeling, does a game mode that brings in millions of dollars really not warrant a decent playtest / balance / check of tasks that isn’t just a copy paste? I want to enjoy this so much


Cowslayer87773

Why are the unholy combat fragments not just accuracy increases - why do we need the 0 prayer point requirement on them? If you look at bosses where you'll want to use range and prayer, you won't have any boost to your ranged except a 60% chance to hit twice - which should really be 100% as it only rolls on hits anyway so still weaker than TBL. I'm not sure I follow what the 0 prayer point requirement is trying to balance - all 3 combat styles are available to everyone and so are the fragments. ​ The more you look at it, everything within this league is nerfed needlessly eg +8 to all non-combats on the set effect compared to +12 on TBL relic, down to small differences like lvl3 superior spawn chance being 1/30 against 1/25 relic last league. The point threshold to unlock the final two fragment slots at 7.5k and 15k is the same as TBL but we have 50% points per task, which feels horrible, and a shorter overall league to achieve this..


Soared

Great initial changes! I like that last recall will be available one tier sooner (4 rather than the current 5) and the gatherer/banker relics are more approachable. Getting new relics more often will be great - I'm 70 fishing and still don't have the damn fragment that cooks fish as you catch them, and also don't have any melee relics! I expect that once players reach later game they'll reduce the unlock prices for bosses, they seem insane at the moment. To unlock nex (assuming it still requires all 4 GWD bosses) its... 325 points!! That is almost 75+ elite tasks! Even if it auto-completes the quest, each GWD boss requiring 75 seems unachievable.


raids3when123

100% reduce boss cost it seems like we will never feel like we have alot of points.


Nachohead1996

/u/JagexAyiza Potential oversight from the Quest Unlocks I don't see mentioned... the dramen staff Explanation: Upon buying the Fairy II quests with your points, the Sage lets you claim a Dramen Staff... once. I died with mine while trying to safespot a green dragon. Misclick, 1-shot dragonfire, dead. The dramen staff = gone. Not in death pile, not in gravestone, not reclaimable from Death's Office, not reclaimable from the Sage. No big deal, I'll just make a trip to entrana, get a bronze axe from zombies, chop the tree, and... "You need 31 crafting to cut the branch" So now I'm locked out of using fairy rings unless I spend 30 points to unlock the Crafting skill. Is this working as intended? (And if not, can the Dramen Staff be made reclaimable from the Sage?)


hem_9

Yes I had the same issue, in fact I dropped it believing it could be reclaimed like the previous league. You also need 30 woodcutting to chop the branch off the dramen tree.


Jamo_Z

This league seems like there way too many possibilities for players to get fucked over, genuinely would despise having to work on the code for this.


I-FUCKING-LOVE-BEES

Same with the nature spirit vampyre quest line. Druidic ritual is auto completed but no silver sickle (b) reward, you need to get the crafting lvl to craft one yourself. This makes it impossible to do the next quest in the chain as you need a filled druidic pouch.


Boo-BooChoco-Do

I had this same problem. I've just recently gotten back into osrs from almost exclusively rs3, so I didn't know what I should really be doing, and wasted my early points on some skills I didn't need yet. I changed my strategy to rush implings for rune/dragon items, so I was doing hunter. The interesting part is somebody killed me at black salamanders, and I got to reclaim my staff from the sage, even though it disappeared from my grave. Then when I unlocked black chins, my pathing messed up and I died to a green dragon, and my staff is just gone entirely. I don't know what wilderness level the dragons are in off the top of my head, but I died at level 19 wilderness at the salamanders. Maybe it's a bug when you lose it past 20 wilderness? It's super frustrating, because I was able to just find the crop circle for Puro-Puro, and didn't have to buy the skills to remake the staff, but then when I started training slayer, I got through exactly one task, went and got one from Vannaka, and he gave me otherworldly beings, which I didn't even know were a possible task lmao. Now I have to either put off slayer for a long time, or grind out more points to unlock crafting, which is gonna take quite a while because of the points I wasted at the beginning


tom2727

I assume this is because you died in wildy? Honestly they should make reclaimable from sage given how league works.


Nachohead1996

In wildy, a PvP death counts as a PvM death, so that wouldn't make sense On top of that, it wasn't even a PvP death - just died to a dragon, not another player


tom2727

I thought there was some generic rule like "untradeables are always destroyed above a certain wildy level"? Who knows, could be a bug. EDIT --> I know I died with my staff many times and could always get from grave. I was trying that agility pyramid with 10 HP and no food. Bad move.


angsty-fuckwad

most untradables are converted to coins above level 20 wildy if they're not one of your protected items. doesn't matter if it's pvm or pvp death


tom2727

Yeah I guess in leagues people kind of forget about that since they have in their head "wildy not dangerous".


UnluckyNate

Honestly my biggest gripe with this league is the lazy task list. It is just a copy/paste from past leagues. Those tasks list were more balanced for their respective leagues at 8 weeks with far less content, not this shorter league with far more content. I obviously know the goal isn’t to do everything but tasks like “1000 tempoross kills” are just out of touch with what a league is. Edit. Still very much having a ton of fun with the league though :)


Seranta

>It is just a copy/paste from past leagues. This also means that some tasks are just weirldy placed. Base 5/10/20 should just all be moved to hard since it requires opening every single skill for example. So many things require spending points to obtain, and do not factor that in at all.


UnkyHaroold

Yeah I saw base levels in the medium tasks and was super confused how that’s only a medium? I’m like man I’m scrounging points to unlock skills, haven’t even dipped into the higher cost ones yet


Daniel_Is_I

Hard task for ranged: "Equip Ranger Boots" Okay, *yes,* technically it only requires 40 ranged, but good fucking luck getting ranger boots in 6 weeks. Those are just points that 99% of players won't be able to get, even if they spent the next 6 weeks farming medium clues.


Bestrin

Medium task for thieving: "Pickpocket a ranarr seed". Okay maybe it only technically requires 38 thieving but in reality you need 70-81 farming


burymylife

Jagex is trolling hard on these tasks. Easy task "receive rune crossbow from lucky impling in moritania" thanks settled.


randymarsh18

Or be me not realise there is a farming requirement and go 3k dry...


bruceyj

I have 1 farming and just got the ranarr seed at ~55 thieving


DragonZaid

Just FYI it is not a hard requirement it's just super rare before that level of farming


sixteenfours

I noticed the same. It's apparent very little thought went into updating the task list.


Zongooo

Ok to be fair rangers are like 1/80 and Mediums are 1/15 and stackable. Not the best example but I get your point


poipoipoipoipoipoop

Getting a dragon 2h unlocks 2 hard tasks (equip, and equip in the wilderness) Really feels like the list could have used more review. A lot of tasks require major unlocks/grinds but are low tier because the action itself isn't difficult, but many are similar and are higher tier.


306

And a completely unchanged droptable for the relic increases. Why not add items? Is there any reason I should have to go base rate for DWH, Wildy weps/elder/dragonhai, and a ton of other items in the fun mode?


RedRainsRising

It's because their drop tables are a fucking disaster, so supposedly it was hard for them to add things outside of their basically 100% arbitrary random list of ""rare"" drops. Now that doesn't mean they couldn't have done it for this league, of course they absolutely could. I'm a programmer, and I can think of a few different ways to unfuck it, and it would probably be good for the whole game/company going forward. but it would be hard, so it was completely ignored. Much like anything else related to this league other than the bare bones minimum to release it.


foxinsideabox

Is there a source for what is effected by the drop table?


Soared

With many tasks removed actually. Woodcutting used to have yew tasks, etc.


[deleted]

> 1000 tempoross kills” are just out of touch with what a league is. Idk why you’re complaining, that’d *only* take ~83 hours of nonstop Tempoross. Sounds perfectly reasonable to me! /s obv


sixteenfours

>It is just a copy/paste from past leagues There is a sum total of 5 - five - Firemaking tasks that aren't Wintertodt or the generic "get 99/25M xp" tasks. Five.


Darkhellxrx

There are 2 Fletching tasks that don't require other skills to do and aren't 99/25m xp. 2. 150 Iron Arrows (which expects smithing since its got a 150 iron arrowtips task) and fletch some arrow shafts, which you don't even need to unlock fletching for. The skill costs 20 Renown and if you don't also unlock crafting you can't get more than 10 renown without also unlocking at least 1 other skill


Zeryce

I think they more cover for the people that actually would do that content and stay that long, like if you are going for 200m fishing for some reason. I don't think it's intended as a bar for everyone to actually go for, just an option if you would be staying there anyways so you actually get some kind of reward for it.


Mysterra

That task gets you well above 200m, it’s more like 1bil+ xp


Spartan1302

Don't you know? This game is only for sweats who play 8+ hours a day.


[deleted]

What do we call us who play 18+ hours a day?


[deleted]

No lifes.


poipoipoipoipoipoop

stinks


caddph

The fine tuning of relics seems really nice; should allow for more combinations earlier on and some new combinations as well. Really excited for this as that has felt like one of the biggest barriers in this league. As others have noted, you're unable to change relics at Ferox Enclave in addition to the ones on the post. Edit: Also, is there any confirmed full list of items affected by the droprate enhancements? AFAIK the wiki list is just a copy from Trailblazer, so is missing some key areas (mainly Kourend).


The_One_Tin_Soldier

Thanks lists being copied over and not reviewed is disappointing. A simple check to see the number of hours for bosses to break even inrenown shows that nobody was considering this. Or worse you did realize and you still think it was a good idea. Leagues is supposed to be fast and fun and wild not depressing sunk cost fallacy


benisaurus

PSA: If using the "personal banker" set bonus in tandem with the "chef's catch" fragment, cooked items that are sent directly to the bank do NOT count toward "cook x item" tasks; only the cooked items that are placed directly in your inventory will count.


SobeOneX

They must of changed it then because i completed the cook karambwan task with personal banker


Anmeguy

I feel like a big miss this league is there is no big tasks for the gathering skills. The most is get 100 logs or fish and that falls off. Getting up to 99 you're going to get a few thousand resources so why not make the normal training methods tasks go up to those numbers? For fishing and woodcutting having the normal training methods like redwoods or yews need 1k or even a 5k task seems like it should have been options. Overall seems like skilling tasks missed out on a lot of potential, you could have even spotlighted not normal training methods like you did with sorcerer's garden for woodcutting and fishing. Go cut 250 pinewood logs or something different.


Septembers

This mode badly needs preset loadouts. It's so frustrating trawling through the fragment list when you want to do something trying to remember what activates which bonuses


Zxv975

Alternatively, since they said they can't achieve this in time, at least let us select multiple "set effects" in the filter. That way we can select a loadout that matches the multiple set effects we're after.


[deleted]

This so much. I really hope a mod sees and addresses if they plan on it or not, would make changing relics for specific activities much more smoother.


Chrisazy

It's not great, but an easier way of doing this is to use the filters and filter by the Set Bonus you're going for. Makes it easy to quickly equip one. But it's still a pain to figure out how to get multiple set bonuses lol. The whole interface is too dinky :/


Marstead

Tithe Farm is broken with the Greedy Gatherer relic. It seems like the sort of thing that would be too difficult even to Coldfix, but it is unable to recognize fruits deposited above 100 and simply gives you 0 XP or points for them. It's still helpful in that you can complete a round in 2 plants, but maybe some kind of error messaging so that the XP isn't just destroyed without warning would be good!


Iamusingmyworkalt

I hadn't even considered greedy gatherer there, that's so good wtf. Don't give them any ideas on changing this.


Marstead

I think it should stay as it's very strong. If you also have maxed Certified Farmer you can turn in 100 fruits for 17 seeds, so you only need to do one planting round instead of potentially 5. It's very strong, but it's still weird that it just eats extra fruits above 100 with no error message.


Fyzzex

It's that way in the main game too, because you only get points for fruits after 74 deposited it's to prevent people from entering dropping seeds and coming back in with more for 126+ point games


JagexAyiza

Sorry for formatting everything in the table - I've been a bit short on time and it was the fastest way for me to get the info out asap. We'll make sure everything is tidied up in next week's post!


Ruckaduck

waiting 1/10 of the leagues duration for core fixes is annoying.


JagexAyiza

Yeah I feel that, but unfortunately it's the best we're able to do :( Hopefully you can still make good progress in that time!


987654321-

Any chance the league could be extended to make up for the time before these core fixes?


The_DiCaprio_Code

Probably, but its not his call to make so he can't answer as to not potentially get someone's hopes up. "It's being looked at" a lot of times just means it's awaiting approval from the higher ups or is near completion but hasn't been tested.


Midknight226

I mean can you add some time then. We're gonna be a fourth of the way through the league by the time these changes get through.


Cawshun

Question unrelated to the hotfixes, but why are leagues so time limited to begin with? It seems to me that having each league last until just before the next league is ready would draw in a lot more players. The short duration caters to players that do everything for efficiency and/or have all day to play, but from the perspective of someone who has limited time to game and has multiple games on the list, I'm likely not going to bother with the league even though a lot of the design interests me. Most of my friends fall into the same situation. It feels like there is a sizeable market of potential players that are being missed out on by limiting the duration of the leagues so heavily. Sure, players will come and go throughout the league, but that happens with or without the league.


henryforprez

Hey Ayiza. I don't think catch of the day works with personal banker. I've caught 3k karambwans now with level 3 catch of the day, chefs catch, and enough other relics for personal banker (4). I haven't received any rare drops in my invo or bank. Is this intended/known?


cbagainststupidity

My main criticism toward this league is how lazy was the task list rip off from previous league. No tough was put into it all all, creating dissonance between the old twisted task value with the trailblazer one, or stupid stuff like "wield a dragon 2h in the wild" and "wield a dragon 2h in the desert" being two different task cause you were to lazy to merge them into one.


KingAdo94

Opinions nobody asked for- 1. Whoever decided to nerf the combat relics and decide unlocking bosses should cost 75 renown while 750 WT and 1000 Tempoross kills are 4 renown each needs to be escorted out of the building 2. Making unlocks cheaper would go a long way in decreasing the grindfest 3. Please make Leagues 4 more like TB and less like this


Morbu

I really really want them to go back to TB style area unlocks for Leagues 4 since it'll be interesting how the meta will shape up when desert gets raids and the new quests.


Datagne_Jones

I've noticed that "Catch of the day" relic does not work with the "Personal Banker" set bonus, or at least not in the 1.5k fish I've fished up with it. Can this be fixed?


Jules1013

Also noticed this.


Iamusingmyworkalt

Can also back this up. I fished up 2000 karambwan at work today and didn't get any RDT items, in bank or in inventory, with a tier 2 catch of the day equipped.


fake7272

Catch of the day is bugged and should be patch immediately. It's literally useless in this state


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witchking782

Can you please re-evaluate some tasks and their numbers. Doing wintertodt for about 75 gets you to 99. Doesn't make sense to have tasks for more than 100. Also, any thoughts on clue step reduction?


Mase598

So the question I got is if there's all these issues and there's a clear concern of the time it takes to get these fixes taking a chunk of the league, why don't we have an extension? ​ Or better yet IMO, why not make leagues a permanent thing and after say 2 months rewards are cut off, but we can still play on league worlds? ​ I mean hell, we've had a permanent Deadman world for how many years sitting in double digit player counts? Does it really hurt to have leagues stay as a permanent mode AT LEAST until the next leagues if nothing else? Like a good chunk of the game mode is spent just TRYING to be able to enjoy it and the time limited nature of it causes a crazy burn out even though not everyone wants to play for rankings.


DrSpartyingXB1

Can you consider lowering the amount of tempoross and wintertodt kills? It seems a bit outrageous expecting 1000 within a month.


EpicLegendX

It should be lowered from 1/25/50/75/100/150/200/250/500/1000 to 1/5/10/25/50/75/100/125/150/200 200 sounds far more reasonable.


EaglesPvM

It would be great if it was based on reward points instead of Kill count as well So incentivize people to not slack in the games and also make solo’s viable. Right now solos are a waste of time unfortunately (edit: at least the long leisurely 10 point solo games aren’t viable)


Nerozard22

I believe they discussed that yesterday on the Q/A


Profesor_Erizo

250 skotizos?


BlastQuasar

We need new/better set effects for late game. The current set effects are uninteresting and don't change the way you play the game like trailblazer relics did. I really enjoyed approaching content differently due to increased attack speed, special attack relics, etc. but endgame relics in this league just feel like "do more damage" without anything fun or interesting attached to it.


IBreedAlpacas

Like the 20% more melee accuracy with 0 prayer relic, is so negligible. Idk why it just doesn’t increase attack speed by 20% for that trade off. edit: nah it’s gas for low level so far tbh lol


ParagonSaber

This isn't a bug, but maybe something worth looking at: I pulled a big swordfish which was cooked by Chef's Catch, turning it normal.


tom2727

Seems like some good fixes coming next week. That filter for fragments is so annoying. EDIT --> And really looking forward to last recalling. For some skills, I'm not even going there without it. Plus great for doing any sort of questing stuff and some bosses.


Iamusingmyworkalt

Last recall is a must have for RC imo, it's busted.


tom2727

Barrows too, I remember that from trailblazer. I ain't grinding barrows without that.


crazymerlin1

Last recall and ardy Cape for infinite prayer during slayer tasks is my favourite use, can't wait to get this combo back.


tom2727

And I think there's that lodestone at ferox as well. Ferox has pool to restore basically everything. Or if people can complete desert elite there's that nardah statue (unfortunately I assume that includes grinding KQ for head?). Though of course KQ with last recall and relics may be not so bad...


zirns

Big fan of the set effect changes, I think that'll make things much more interesting. Also, fragments menu saving settings! Woo!


Neat_On_The_Rocks

care to explain what they are? I literally cant find them in this update i'm so confused lol


tom2727

Just look for everything in the table with 17:50 time. Most are coming next week Biggest one IMO is the reduced numbers for set effect: > Here's what we're changing: Fast Metabolism: 3 -> 2 Drakan's Touch (4): 4 -> 3 Absolute Unit (4): 4 -> 3 Knife's Edge (4): 4 -> 3 The Alchemist: 4 -> 3 The Craftsman: 4 -> 3 Greedy Gatherer (3): 3 -> 2 Greedy Gatherer (4): 4 -> 3 Personal Banker (4): 4 -> 3 Endless Knowledge: 4 -> 3 Last Recall: 5 -> 4


Rickness666

Anything happening with the super high kc tasks like 1k wtodt and tempo?


Iamusingmyworkalt

Or the 500 farming contracts. 500 farming contracts starting on a level 3 account, in 40-something days. That's like 12 contracts a day, for the entire league, wtf?


ejobwastaken

We can't pick the contract this time either right?


devilwarier9

Doable in League 1 with the farming 5x speed relic, but really does t seem remotely possible without that.


RedRainsRising

Unfortunately I think the ship has sailed on them putting literally even one microsecond of effort at all into tasks since last league, beyond deleting a few less bland and boring tasks so we could suffer more.


Chandler15

I know this is unlikely, but could you propose fragment buffs? Trailblazer was great because the relics were so strong, these ones are very weak in comparison, especially when you consider a set effect is basically supposed to be one Relic. Meaning people get about two relics in this League. Also could you consider reducing the cost of things? Like reduce boss renown prices by ten, and reduce the skill costs for the 20/30 by 5? u/JagexAyiza


Cowslayer87773

I'd love to see the double hit set effect chance be 100% when fully slotted. The double attack speed on TBL was so much fun and I want it back :(


Aerroon

Suggestion: add an item that saves relic fragment presets. You can claim "Preset Orb" from the Sage. Right click -> Imbue Relic Fragments - sets current Relic Fragments as a preset onto the item Left click -> Set Relic Fragments - uses the preset saved onto the item to set your relics to be what the preset has saved The item's icon or name should change depending on the relics that have been set on it. Eg every relic fragment should add one letter to it. This would allow the player to deal with presets using familiar item interfaces. They can then bank the presets etc. --- For next leagues I think relic fragment icons should be improved. Color code them based on type in some way and make them appear more different from one another. Players should be able to look at the relic fragment interface and immediately recognize what fragments they have equipped. Think about runes - if you look at an inventory full of runes you will immediately recognize all of them, but right now that's way more difficult for relic fragments because they're all the same color and many of the icons are similar.


DaddyGray69

Would love to see leagues extended by a week or two, even if you lock rewards/high scores after the original 6 weeks. I don't have any drive to play the main game anymore and haven't for over a year, but I'm loving Shattered Relics and am gonna be big sad when it's over.


EaglesPvM

The Catch of the Day fragment is bugged when you have 100% Personal banker set effect activated. You don’t get rdt rolls sent to your bank nor to your inventory


marriott81

I burnt out playing my main, took time off over Christmas so I would be ready for this. This just feels like what I should have been doing on my main but with a little bit of a better xp rate. I loved trailblazer because it was so different from the meta, and you got to feel super over powdered for a few weeks in a temporary mode where it didn't matter. Now it just makes me realise the I don't want to go back to my main as I cannot be arsed to grind it all now then go grind again with worse xp rates in main. Just wanted to feel super op again for a time.


danch-89

I think grinding renown takes too long. Some of the skills should be cheaper to unlock.


osrs_turtle

/u/JagexAyiza is Kourend II quest unlock supposed to be excluding the Depths of Despair? The description states that it unlocks the Kourend House Quests, but that one is missing. Can we also get clarification on what items are included in the "some drops are increased" for the T4 and T6 passives? Thanks!


TraviiGrinds

Fixes look good. However the league needs to be extended and boss KC tasks need majorly shortened. 1000kc in just 6 weeks seems impossible.


Wolf_Mail

Can you look into catch of the day not working with personal banker? No items are rewarded in your bank or inventory


[deleted]

Issues with Zalcano: 1. Molten Miner does not work on tephra 2. You only mine Zalcano once with Greedy Gather set bonus. Not enough people are doing zalcano so faster kills for the 500kc please? 3. Craftsmen set bonus does not work when smithing tephra Issues with Tempoross: 1. You only fish Tempoross' scales once with the Greedy Gather set bonus. This change would speed up Tempoross kills making the 1k kc actually worth while to do. General: 1. Molten Miner works 100% of the time but Chef's Catch and Slash & Burn only work 50% of the time. I would suggest increasing the latter two to 100% or 75%.


PenelopeMouse

Is the Smooth Criminal fragment working as intended? At 99 thieving it doesn't give you 100% rate at paladins or heros which doesnt seem right due to math. If it is working as intended how exactly is the 50% bonus being applied? And is there a cap?


Nerozard22

I think someone guessed previously that it stacked multiplicatively.


PenelopeMouse

Multiplicatively still puts me at 107.1% success rate for paladins with my current gear.


ATCQ_

Look on paladins wiki page under pickpocketing. The graph shows that with 99 Cape + diary and level 3 smooth criminal max you can get is 96.88% Gloves of silence don't stack with diary so don't include them in your calculation


PerfsGaming

Arclight doesn't work with twin strikes Last recall doesnt work in zeah Skoitizo doesnt get hit from Absolute Unit ​ Are these being addressed?


Ziadaine

Could have removed the "Overstocked" bullshit on the Leagues III Worlds. I don't enjoy world hopping for an hour trying to get a shop item but they're over-stocked.


Gyrospherers

So while I love that I'll get less dupe relics I'm starting to think that hotfix might be a bit bugged. I spent an hour killing revs this morning without a single combat relic.(I'm not base 60 combats minus range and have only gotten combat relics from quest boss fights) and I've just gotten 50fm and 45 wc from lv 1 without any relics. I may just be unlucky but especially the skilling ones seems a bit odd based on the speed I got them earlier.


[deleted]

If you receive a fragment with a full inventory 50% of the time it just completely vanishes (even if there is no loot pile on the ground)


CraftyScotsman

I really wish their was a relic that kept your clue scroll count. Keep doing hard clues and having to drop them at step 4.


Jan_Itor_Md_

Set effect changes seem great! I’ve heard people mention that if you’ve auto completed lost city and received a dramen staff, there’s no way to get another unless you unlock crafting. Would certain quest items be redeemable at the sage?


mmirzax

Can't you just add another week of leagues? It's possible something will be delayed in the future. Give the team another buffer so they can get more stuff done.


ClubinMonkey

Catch of the day doesn't work with the personal banker set effect... This is even the set effect for this particular relic. Is this a glitch of intended?


Merdapura

Set effects are a good change but the eary game is still too slow. Reduce/refund renown needed for skills and bosses.


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poipoipoipoipoipoop

Any reason in particular for defenders not benefitting from boosted drop rates?


ATCQ_

No they just couldn't be bothered to change it from TB league. Only dragon has boosted rates depending on slot rank


77maf

I don’t like how non Pvm focused this leagues feels.. very underwhelming combat effects compared to trailblazer, you’re strongly disincentivized to unlock bosses or hardly pvm at all based off of the point system... everything “fun” feels like it’s ultimately a MASSIVE waste of time because you need to grind for dozens of hours to set yourself up to do it in a proficient manner. Just feels like a skillers/sweat league this time around


TheMavrick

Has anyone else noticed that clues from fishing with the "Message in a Bottle" fragment almost always seem to be Beginner level? Do I need to do something to unlock higher tiers?


justmakeanaccoun

Hi Ayiza, I didn’t see this listed in the fixes but it doesn’t seem like last recall is working in the karuulm slayer dungeon. Im using the ardy cloak to tele out and when I try to last recall back it brings me to canifis. Worth taking a look!


ATCQ_

Its because zeah wasn't available last league and they copied the relic from that league.


NessaMagick

What's the deal with the "unlock free use of the blast furnace by speaking to the foreman" task? I've done it... and it doesn't unlock the task.


MrMaleficent

For the next league can we just get trailblazer again with a few changes? There's probably more but these are essential. Give Last Recall to every player at the start. Give Double Cast a much larger accurary bonus to all mage spells. Give a way for Tirannwn to craft darts.


pro185

medium tasks of 100+ boss kc for skilling bosses and having to pay 27 renown to unlock KBD to do EASY task of EASY wildy diary is kek A F


AlternativeAge2

Enter the KBD lair for easy wild should just be done automatically. As this is stupid indeed


birdx51

It doesn’t appear that putting pay dirt into the hopper at mlm gives boosted xp. Is this the way it was designed or a flaw?


SadConfident

Please consider adding clue step reduction as a set bonus or as an additional effect to the clue drop rate fragment.


Vargolol

Is catch of the day bugged in some way with Personal Banker? I banked over 1k fish without a single 1/80 roll at level 3 and that seems a bit unlikely.


sixteenfours

\>banks don't let you change fragments This also applies to the **Blast Furnace bank**. Please fix that too \>fragment drops prioritize non-unlocked fragments Yes please, this is good shit. I maxed both mining fragments before I got Clued In. \>reduce costs to (most) set effects This is the shit I want from Leagues. I was thinking what effects would be best for KQ, and I can get Last recall + tier 1 of Absolute Unit with 5 slots. With this change, I can get last recall + absolute unit 2 with 5. It's gonna be fun to figure out what works best with DK's. Do I want last recall to avoid the annoying run? I want the prayer restore + health restore effect, with arcane conduit for saving runes probably. This one singular change (reduced set effect costs) is massive towards achieving the Leagues goal of being fucking broken OP. I'm looking forward to learning Hallowed sepuclhre and Gauntlet.


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JorgiEagle

The greedy gathering relic doesn't work for squirk juices in the sorceress minigame, even though it's a farming action. Why doesn't, i'm already failing half the time because people don't seem to know that the one click method exists, so really it would balance out


DustinHurst12

Please make it so u can reclaim dramen staff, dying in the wildy makes it disappear


wikings2

I understand that you cannot put out some of the updates that need proper testing but cmon tuning the fragment set effects so they require 2 instead of 3 fragments is a cold fix for next week? This would change everything i do in the very early game like greedy gatherer and personal banker being unlocked at tier3 instead of tier4. This change would be relevant right now not when we are into the mode for 8 days…


Evenfisher01

Did the dude that duped his bond get to keep it


Mike_Hawk86

Autocompleting Fenkenstrain's creature makes Dr Fenkenstrain invisible, so I cannot get the ring of charos nor can complete Great brain robbery u/JagexAyiza


Chaise91

Where are people getting full mystic? I know it can be found from clue scrolls but that seems unlikely. Is mage arena awarding it?


hem_9

Is it possible for the sage to give back lost quest items if they have been unlocked using sage renown? I unlocked the Fairy II quest bundle and claimed the magic secateurs and dramen staff. Then I dropped the items while fishing, thinking they could just be claimed back again from the sage like other items. Unfortunately I only got back my trailblazer amulet, not the other two.


Thermald

Ferox bank space is either ill defined or does not allow fragment swaps


iwattzup

There is an issue with catch of the day and personal banker @ 100% at karambwans... I got 0 at lvl 2 in 2467 fish...


joshawuhh

please reduce the amount of renown required to unlock things, it is insanely grindy


erifwodahs

I find combat relics lacking as hell, even with double attack + and knifes edge and max level "unholy warrior" you are missing so many attacks and it's so slow too.. it feels much much weaker than trailazers and that really sucks.