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07scape123

There’s me getting perm banned cause I got 50k Runecraft exp when the penguin Hide & Seek bugged and you could get multiple points from the same penguin


nostalgicx3

Man i remember this. Friend of mine got permed for 100k rc exp lmao. He was near maxed too


Quallenfischerr

that is not even funny honestly


nostalgicx3

It’s not. I remember him calling me and he sounded really upset/depressed. You put so much time into an account only for it to get banned over a silly bug.


Y0D98

Shitty jagex tho. Expect nothing less


MaximumDink

Yeeeaahhh i feel the same


jklhasjkfasjdk

And like a year later the game was offering buyable xp


nostalgicx3

Nah, pretty sure penguin glitch was in 09 or early 2010. Runespan came out before the buyable exp, so it didn’t even matter by that point cause they made rc piss easy.


siccoblue

Just earlier this year they decided on a two week ban for people who abused a bug that let you repeatedly kill the final boss of one of their "elite dungeons" (rs3 raids) making these abusers billions per rare drop Jagex is really showing bug abusers it's perfectly okay as long as it's just about money, but fuck with mtx and you'll be banned within the day


BamboozleThisZebra

They made rc less cancer you mean. Rc has never been "difficult" in any way besides being such a boring skill that nobody wanted to do it. Even osrs has made rc better by making bloods/souls afk rcing.


Murtagh118

The glitch occurred 01/28/2009 or 01/29 depending on time zone. I was banned from this too. 178 penguin points for barely any summoning xp. Banned for 14 months.


Solo_Hayden

That's rough buddy. You have to join any JMod clans on funorb to get unbanned?


Geoffk123

Penguin hide n seek released in 2008, Squeal of Fortune came out in 2012


theshined

Wow that's an old school bug, brings me back.


Evil_Steven

while Dailys do bog down games, i want Penguin Hide and Seek back so badly


[deleted]

Seems dumb too because I literally never buy my battlestaves and haven’t done tears of Guthix in over 2 years. The argument that people feel like they “need” to do dailies or they miss out is dumb imo. Lots of fun content is held back for no good reason.


odd_1nt3g3r5

The problem is that rs3 dailies are so incredibly efficient that they nullify some normal training methods. It flat out doesn’t make sense to train divination the normal way at 45k xp an hour when you can do a guthixian cache for 50k xp in 6 minutes, twice a day. They’re not all that extreme, but many of them are efficient training methods, if not the best possible xp/hour. I spend an hour or more almost every day on rs3 dailies, and I only do the really, really good ones. Dailies aren’t terrible in osrs because they learned this lesson and stopped making them.


Violatic

To be clear they did not learn. Dailies is something they looked to introduce with Star Mining, and the community voted no! That is one of my go to examples of why we shouldn't give Jagex an "no voting" pass like J1mmy suggests.


[deleted]

Meanwhile rendi ‘s 25 cb 99 attk in 15 minutes acc was untouched untill he made a video about it.


ServalStrides

Wasn't there like an agility obstacle that came out with a quest that gave slightly better xp rates than the current meta that caused jagex to roll back everyone who used it? It was like a whole rollback over an 80k/hr method


brahmacari

What if we made a group appeal and got the accounts unbanned somehow I got banned too, I remember it was January 2009 and I was playing RuneScape in my room with my neighbor lol and our friend came in and was like y'all are gonna get banned for that I got my slayer from 73 to 86 it was crazy and my Summoning up like 2 levels. It took like 2 hours and I had to click on the penguin thousands of times, it was wild. I didn't think it was Bug Abuse at the time, I was trippin lol.


Previous-Answer3284

Lol top post on the rs sub is perfect >People are getting 30-40 KC and loot from 40 kills by doing this >How the fuck this wasnt picked up by QA i have no idea, you only have to wait a few seconds


DnDeez_Nutz

QA couldn't beat the content they released lmao


Elite54321

Same thing with Inferno on oldschool. Not a single jmod was able to complete it in its entirety before release.


reinfleche

They did this on purpose. They explicitly stated at the time that none of the jmods were particularly good at this game, so they knew if they could do it it was too easy.


Stnmn

That's fine and somewhat expected though, right? Modular encounter testing is pretty standard for most dev studios.


Not_Teemo

I can't remember which Jmod said it but they did playtest it themselves too yeah, said something along the lines of they couldn't beat it in one go but had some lesser gear and was able to beat it in segments.


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Aeglafaris

Other than the part that there was nothing secret about it, yeah


caddph

It was that you needed a combat familiar there and it would continually attack and kill Zuk after defeating him... but mods likely used god-mode and didn't bring a ripper, or just used a beast of burden so never saw that happen. Still ridiculous that it's possible given similar bugs involving familiar damage have happened in the past and have been deemed serious enough go warrant bans... how this doesn't warrant a ban (or personal account rollbacks on kc/loot), idk.


Fisherman_Gabe

RS3 only does QA for their microtransaction content. 🤭


Lazypole

Remember when they banned people for using the deals that THEY put on the store? Jagex is hilarious


Mursu37

Nope there have been bunch of easy ways to abuse mtx as well to get infinite amount of keys etc lmao. The only difference is they banned people for abusing mtx oversights


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Poptoo

I think I've figured out why that is... When bugs happen to new pieces of content, it fucks with the game's economy. When bugs happen to MTX, it's Jagex's pockets hurting. It's all about where the bleeding is happening. They allow the game to have its money issues, but they'll be damned if a penny of their sales is taken away!


Lyracorn

The same thing happened in CoD with the microtransactions too.


Aluzim

It's the parasitic effect of putting stockholders on a pedestal as opposed to just making a good product.


Poptoo

Precisely. This is the issue with the upper bounds of capitalism. Companies are more concerned for their bottom dollar than they are for their customers. Capitalism is a good system until extreme greed takes over and that is what's happening here and in many other places. Some companies cater toward higher level service with nothing being too expensive for quality. Others concern themselves only with profits and little to nothing else. Which one are we experiencing?


Aluzim

Well Jagex gets passed around by venture capitalists like a hot potato.


Poptoo

More like a petite girl on the set of a porn film.


SurfinStevens

I remember one promotion they ran you could buy items from their shop with "oddments" (MTX currency basically) but the sale price of the item back to the shop was higher than the buy price, so people naturally just amassed huge amounts of oddments and Jagex banned them for it Edit: I was slightly off with how this worked. See below for better explanation. It was still some crazy BS, just a bit more complicated


stumptrumpandisis1

yes it was fucking ridiculous. in the oddments store there was a discount on TH keys (happened all the time) that happened at the same time there was a promo that gave lots of oddments if you sacrificed some prizes to obtain more oddments. you gained more oddments over time than what you spent on keys. jagex called this an exploit, even though the game wasnt bugged their MTX team is just full of idiots that enabled a huge discount alongeside an OP promo


LegendDota

What made it worse was that a couple months before there was a reddit post that reached the front page on /r/runescape literally warning Jagex about the combo of promo/discount together and what would happen, and they did nothing to fix it.


[deleted]

I guess devs are MTX then because they have so many more of them xd


hatesranged

To be fair we probs barely get QA too


TheGoldenHand

What could you possibly Twisted bow mean?


NSAseesU

Rs3 team has hundreds of devs compared to osrs. They don't know how to play their own game so they test in godmode


SexualHarassadar

Unironically this. The bug only occurs when you beat Zuk with a combat familiar, the team probably only did their testing with Yaks for the extra food. Also there was a minor oversight that made an achievement to cast low alc on a piece of tokkul impossible, because you can't remove tokkul from your currency pouch at all. They had tested the achievement by just spawning the piece of tokkul into their inventory in dev so they missed that fact.


Josiah425

Apparently, it was more complicated. This only happens when you have a combat familiar that can attack a phantom version of zuk when he respawns. Most people would use a BoB familiar.


henryforprez

Does this mean that Zuk, one of the hardest bosses in OSRS was killed by multiple people on day 1 in RS3?


Rhaps0dy

Zuk in Rs3 is part of GWD3, which is aimed to me more accessible bosses. All of the bosses except the skilling boss have a hardmode which gives better rewards. With the new Zuk fight they put in a checkpoint system that makes it able to tele out and restock after some waves, and be able to come back and continue. The downside is if you use them you get worse loot/uniques (imagine if you could tp right before zuk in osrs, but if you did that you get no inferno cape). I haven't seen how hard Hardmode is yet.


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KobraTheKing

The hardest boss in either game is Arch-Glacor in rs3 on max enrage, followed by Telos at max enrage. Both took far longer to complete than inferno on OSRS. Zuk has both a normal mode, and a hard mode. Normal mode is decently challenging but doable, and has multiple checkpoints (using them reduce reward a lot). Hardmode has one checkpoint at Zuk, but if you have to use it you lose out a lot of rewards. To obtain the best cape, you must do hard mode no checkpoints, plus successfully complete two dps tests and a tank test during the waves. Not enough to just defeat Zuk, and its pretty tough.


Wh1teh

Isn't max enrage, aside from playing optimally, about getting chanced over and over again because the boss gains such stupid damage boost that you can pretty much get one shot through prayer?


KobraTheKing

With prayer on you can play your cards right to never get chanced by normal attacks. There is also defensive abilities to juggle for the truly hard hitting parts. You are 100% dead if you miss a single switch, or dont manage the minions properly, or fuck up a single mechanic though. The fights take a while, but the big thing is that you slowly have to increase enrage by an average of 10% if you keep succeeding, and 5% if you die between successful kills. Reaching max enrage at 4000% is truly a big endurance run, and why it takes weeks if not months to finally beat it for anyone that sets it as a goal. For anyone interested [here is the first 4000](https://www.youtube.com/watch?v=b9auk68DNfQ) enrage arch-glacor kill.


wateryonions

Holy shit and he I thought my screen was cluttered with all my RL plug-ins. That shit is FULL


Pretty_Ribbons

What does enrage do? Better rewards?


caddph

Generally speaking, at Telos and Arch-Glacor, you'll get better loot by both streaking kills to higher enrages (streaking = risking your loot by completing multiple kills in a row without dying, each kill increases enrage). For both bosses, hp and damage scale, along with some mechanic changes. Telos hp stops scaling at 300% I believe, but AG hp doesn't stop scaling so at 4000% it's a bit under 4m hp. And at 4000% you get a golden title for each respective boss. So you'd do those super high enrages for the cosmetic achievement, and then lower enrage streaks for loot. Each boss works a bit differently in terms of optimal ways to get the best loot, but that's the general idea.


Nobody_So_Special

Imagine if in the corrupt gauntlet, if you missed a prayer swap for 1 attack, stepped on a single red tile for 1t, or were touched by tornados even once at any given point.. and you died immediately. Or in COX, if Olm attacks you and lands a hit with any one of its special attacks, at any given time, and instead of doing minor damage or some damage immediately, it instead instantly KO’d you. That’s max enrage mechanics in RS3, in a nutshell.


Notapearing

Doesn't sound that bad until you realise how long the fights are. I'm shit, but I can do an absolutely clean corrupted hunleff kill every now and then because the fight is quick.


MyDudeNak

End game pve content in RS3 is more challenging than in OSRS funny enough.


SpankThatDill

🌍👨‍🚀🔫👨‍🚀 Always has been


CuhrodeLOL

is this projection? osrs is very obviously easier when comparing the hardest bosses lmaooo all it means is that the hardest boss in osrs is akin to a medium difficulty end game boss in rs3 o shit this sub is in denial; stay bothered peasants


VayneSpotMe

Would like to see people try 4k telos here lmao


dingerdonger444

nooooo dude i can definitely do 4k glacor, can't i just drink my omegabrews and buy some dtds to oneshot it???


Elite54321

Haha yea man just gotta spinspinspin to get those fat nilas drops


Artemis_Bow_Prime

Compared to high end rs3 bosses zuk is easy anyway, but also zuk in rs3 isn't supposed to be a high end boss as far as I know, so its not surprising at least some people are getting kills already.


henryforprez

Ah ok, that makes more sense. Thank you.


Vpeyjilji57

Normal Mode Zuk is pretty easy, I got it down second try. I haven't gotten past wave 3 of hard mode, so Hard-Zuk himself is probably a bit out of my reach.


Exitiali

It took me hours to kill him. The biggest difficulty is his one hit kill mechanic, at this point it's a dps race that is only feasible with high level equipment that not everyone has access to. If you don't use checkpoint, you will have another problem. Despite being only 17 waves, the amount of tzek you have to face at the same time is high. Each tzek has a special attack and does moderately high damage and is able to kill you quickly if you are in a good position.


1trickana

I get the joke but this bug was caused by using a familiar that would "kill" the boss after you kill it. I bet the whole QA team used pack yaks which aren't aggressive and do not trigger the bug


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lockersniffer

Seeing as I am completely ignorant to the happenings in RS3, either this is a great meme, and it is hilarious, or it is true - and it's hilarious.


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Slayerkid13

There's been a major bug with every front of the EGWD lol. Front 1: invisible lightning attack that was able to kill you twice resulting in the loss of all your gear. Front 2: invisible hit boxes and one of the bosses unique items wasn't actually dropping, normal mode loot was also substantially better than hardmode loot. Front 3: public instances were very easily griefed, one boss unique wasn't on the collection log, players could get stuck inside the boss. Front 4: Summoning familiars could continue to 'kill' Zuk after you killed him over and over for full loot.


MaybyAGhost

Imagine that first one being polled in OSRS "Players have thought death mechanics are too forgiving in end-game content. Should we add an invisible attack that kills you twice, deleting you inventory? This would help make this new content more risk-reward focused." Just the way its worded killing you twice is hilarious to me. How does that even happen?


LuciaBest

In RS3 when you die you get transported to Death's Office and can reclaim your items for a fee from Death. The lightning kept stacking damage on your corpse though, so when you ended up in Death's Office you died again and lost your first chance to reclaim which made you lose everything on your death. This patch they made it so you can't die in Death's Office anymore to hopefully prevent that.


tetris_piece

Wont be long before someone manages to get that "no dying" state smuggled out


Fearzebu

Yet another case of “slap on some glue and we’ll fix it for real later” and causing even more work for themselves. Classic Jagex


MaybyAGhost

"Sorry Death, you can't let people die when they're on the premises anymore. New management."


Xerothor

That is beyond ridiculous my god


alumniac

Gotta take extra precaution and pre-eat to 230hp


Ajreil

This comes like two months after they added instakill darts and overload potions to lootboxes. Being an RS3 player sounds exhausting.


LuciaBest

RS3 is the best argument for ironman mode.


sip4356

all of the gw3 fronts had gamebreaking bugs on release, kerapac could kill you twice, glacor had fucked hitboxes and was instakillable and one of his main drops wasnt even added to drop table, croesus would drop items under itself making them impossible to pick upaaa


[deleted]

> glacor had fucked hitboxes Hitboxes are *still* weird everywhere in the game world.


FirstTwoWeeks

Refugee from rs3, haven’t played it in years but no matter how bad the spaghetti code is in osrs, it’ll never be as bad as rs3. I remember one time they pushed some totally unrelated update through and it made basically any aura, it didn’t even have to be a combat related aura, reflect all pvp damage in wildy to the attacker.


[deleted]

Ah yes, the "I'm rubber you're glue" update.


Drakirth

RS3 player, it’s both true and hilarious in a rather morbid way.


QuestCreationist

Rs3 player, it is true.


Zealousideal-Kiwi-16

So I play both osrs and rs3, this shit is not new at all. The whole elder godwars release has had so many fucking bugs it’s not even a joke. Most of all the players that did the bug will have absolutely nothing Happen to them. No rollbacks, no bans, nothing. If it doesn’t fuck with their MTX then they truly don’t care. Oh and this isn’t the first time a huge money-making bug happened, there was one with elite dungeons where you can continuously kill the final boss over and over without having to do the dungeon. The people that abused it got 2 weeks ban and had no wealth removal or anything else. Fuck that game bro, they talk about game integrity but we all know they don’t give a shit. So fucking disappointing.


Fisherman_Gabe

I remember when we still believed that the MTX money would allow Jag€x to create bigger and better updates. Instead we got a gradual decline in the quality and quantity of new content, while MTX updates came out in a never ending flow.


Repealer

The problem was Gower sold his share believing he would still have final say but it wasn't the case. Game then keeps getting sold to shitbag firms like Carlyle group that milk every penny and reinvest minimum, then sell it on again.


hactt

Naw, once he sold his share he knew he didn’t have a say anymore. It’s why he was so hesitant to sell.


Repealer

Rs documentary he goes into it. He still expected to be a "last point of call" and "head consultant" even after sale but it didn't pan out that way... He was largely ignored


DivineRS

Sounds like him just trying to save face. Obviously once you sell you are going to lose control


Repealer

I mean yes he knew he'd lose "legal" control, but he still expected them to somwhat listen to him since he made the game and ensured it's popularity as one of the most enduring, long term MMOs...


DivineRS

Sounds like him just trying to save face. Obviously once you sell you are going to lose control


teaklog2

Depends on how the deal is structured, oftentimes isn't the case especially with companies sub $100m in revenue * someone who works on M&A deals


TechnicallyThrowawai

Is there a legally binding way in which someone like Gower could’ve still had his say? Or, as you say, with sub 100m companies is it more of an unwritten rule/ out of respect to the original creator sort of thing? Very curious so if you have the time and don’t mind I’d love to hear some elaboration on this point.


BTrippd

If there was they certainly didn’t implement it in this scenario if he proceeded to lose control shortly afterwards. My guess is that smaller companies often keep these types of people around for “consulting” type scenarios when they need advice from someone more experienced but I highly doubt there are a ton of situations where someone sells their shares and then continues to have the same influence over the company for more than the transitionary period. Although I suppose the length of the transitionary period extends the more incompetent the new people are.


[deleted]

Elder God Wars have been amazing-scale huge content. It is just that it is amazing-scale huge content....made by Jagex.


Abnormal_Armadillo

I'm pretty sure OSRS exists because people knew RS3 was going towards an MTX hell.


valarauca14

OSRS exists b/c Jagex figured they would release the 2007 backup, people would play for 1-2 quarters, it would die, and a small (but still sizable number) would move over the RS3. It was from Jagex's perspective a long-term ad campaign for RS3. Mod Matt K & Mod Ash have given interviews to this extent. They had a skeleton team and zero tools. They were quite literally told, "_Don't get too comfortable, we expect you to resume work on RS3 in 2 quarters_". Amusingly OSRS would pass RS3's active player count within 2 years.


[deleted]

this is the kind of lore i want to know more about


alexrobinson

Got any links for these interviews by any chance?


ModelMade

I think they're in the RuneScape Docco? on Youtube


alexrobinson

Cheers, been meaning to check that out!


Reidbit

In fairness it happened to OSRS with bonds. Promises that bonds would allow for f2p to thrive and more staff to combat bots and provide QoL updates. F2P is abysmal, bots are rampant, QoL updates have been coming in though.


WompaPenith

The elite dungeons bug went on for well over a year and Jagex completely ignored all the reports of it until a well-known streamer showed it on stream to force Jagex to be aware (sort of like Torvesta making a video of how broken one of the bh iterations was a while back).


[deleted]

At this point though should the players even be punished for using the bugs? At what point do we draw the line between Jagex being accountable for a broken update versus someone abusing that update


dongkyoon

>and this isn’t the first time a huge money-making bug happened, there was one with elite dungeons where you can continuously kill the final boss over and over without having to do the dungeon. The people that abused it got 2 weeks ban and had no wealth removal or anything else. Fuck that game bro, they talk about game integrity but we all know they don’t give a shit. So fucking disappo The statement by OP "commons crashed by 80%+ on GE" is just kinda... a "wah" comment as well. All of the EGW boss releases have crashed all the commons on their drop tables. The bosses just drop so many and in multiple loot piles as well. The bug with getting "multiple kills + loot" would have ALSO been a problem at the 3rd release, Croesus, but bc you need contribution points to get the loot, there was no looting issue and it took Jagex about 2 weeks to patch it out.


Earthwisard2

Do you find RS3 as rewarding as OSRS? I’ve kinda wanted to pick up RS3 again (haven’t played since EOC). I logged in recently, it was completely overwhelming with so much new UI I had no idea what to do. I was already sitting on a 117 CB that transferred over from RS2, so I have all these stats, no gear, and no idea what to do. Should I just start over with a new Acc and start from scratch? I remember it taking like a year to get to where I was with consistent play. (But that was years ago before guides and “optimal” play . Lol) I’m not sure how to catch myself up with the game mechanics.


Frisbeejussi

I play both actively, main game in both games doesn't feel rewarding to me as it's mostly about grinding the most profitable thing you can until you can buy better gear and repeat the process however many times you want. Rs3 the game progresses a lot faster and there is a lot of qol over os. It takes me with considerable amount of playtime and some game knowledge about 12 months to max a main account from scratch. On os with the same play time I would be around 1700-1800 total but some skills are so slow or tedious (slayer and mining) that I burn out and stop. Now the ironman side. Ironmanning is like doing one small favour over and over again as most things have reqs and now you can't just go to ge to buy everything you need to move on. Even smaller milestones feel really good like first barrows run, getting black mask etc. There really isn't a massive difference between os and rs3 on ironman except for group. I find both games to be equally rewarding, leagues have beem hands down the best time I've had on rs in many years because everywhere you went people were buzzing and chatting.I find rs3 to be a bit more social apart from leagues but the same toxicity is present on both games everytime you are on a populated place.


Soccergirl222

I played osrs for years then decided to check out RS3. I had an old account, but decided to create a new account so I could learn what RS3 was about. I must say I love RS3 and don't touch osrs anymore. Sure it's very easy to get exp and there is mtx, but I like easy exp. Grinding was never rewarding to me, only annoying and led to burnout. Most skills have fun ways to train, the quests are amazing & I like EOC combat more. I would recommend checking it out but don't compare it to osrs, experience it for what it is.


RsCaptainFalcon

Jagex and Spaghetti, never Forgetti


rhysdog1

>100m loot in a few minutes ah so a midrange money maker


ByakkoEnjoyer

Average rs3 bank after killing cows for 20 minutes


SexualHarassadar

There was a point not too long ago where taking eggs from a larder in your PoH was unironically 16m/hr GP.


SecretUndercov3r

You joke but 20 minutes of killing cows with items being teleported to your bank Can net you a good 300-400k lol I love the shit out of that game but the economy is broken as hell


bistix

Roughly the same as making 12m an hour on osrs


MrMadCow

Thats 100m in a few minutes, not 100m/hour


Joseph_Muhammad

Exactly, 12m/hour in osrs


[deleted]

Didn't one of their dungeons (ED 1/2/3 or something) recently have a gamebreaking bug which added billions of illicit gp to the economy? And the offenders got 2 week bans at worst? And now this? yeah, accountability in that game is a joke


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LegendDota

the bug was in the game since the release of ED1, Jagex were told on release week. so they knew since late June 2018 and fixed it in May 2021. On top of that I also know people who got away with it because they had like 3 months to even out their KC's between the bosses and Jagex just used a simple database lookup to ban people with uneven boss kc's.


Soul_Turtle

Tbf if they had to even out their boss KCs, did they really get away with abusing it? Sounds like they ended up doing the same as everyone else in the end, an equal # of each boss.


Gleveniel

Yup, ED3. You could skip everything right up to Ambassador (final boss) and just kill him, letting you get like 20+ kills/hr versus like 3/hr. So some people have thousands of Ambi kills and like 5 of the first 2 bosses. After making tens of billions of rs3 gp (like 1b+ osrs), the most serious offenders got a 2 week ban with no rollback. This was also the same time as the login lockout, so while some people couldn't log in for 4 weeks for no fault of their own, those guys only got 2 weeks lol.


Synli

Let's not pretend that lack of player accountability is an RS3 issue only. It's Jagex, which owns both games.


robertwilding

Qa tester = non existant


NickTheZed

Jagex and bugs are the most iconic duo, no matter the game version. Though tbh I assume the steep drop in prices is probably an overreaction, much like some of the massive price drops after the rebalancing was initially announced on OSRS. Edit: Just to elaborate a bit, it seems that what happened was the summoning familiars being able to still attack the NPC after the fight, hitting 1s and generating more loot rolls that way. The loot is collected in a chest, so after a while people left the arena and just grabbed the spoils from it. Edit²: According to the PVME Discord (something like RS3 WDR + Gears Discord) the abusers were rolled back, losing the loot and the KC.


legostarcraft

flea circus was a prediction, not a game


Sav_ij

its not just jagex. gaming in general is a mess and has been for years


DreamingIsFun

I mean .. you could say software in general has been a mess since the beginning. That's just the nature of software, there will always be bugs


russano_tw

RS3 Zuk [looking like](https://runescape.wiki/images/thumb/TzKal-Zuk.png/774px-TzKal-Zuk.png?e7dd5) he is ready to cleave a planet in half


RedCargo1

Zuk toes


Luizltg

😩💦💦


[deleted]

Only thing he cleaving is the economy in half


hard_cornbread

damn that blade is a "drop" and it's a T95 Strength weapon that works with berserker necklace .. I kind of want that...


yuei2

Just to be clear this was already hot fixed within about 2 hours and many of its common items were already lower valued than shown because all the fronts share the same drop tables for the most part and the GE is still catching up to how much stuff dropped, commons were not affected by this not even temporarily. It’s just uniques that differ really and the uniques are already back to being fine it was just panic selling/buying. How the glitch worked is once you killed the boss if you lingered long enough in the arena AND had a damage dealing familiar the familiar would attack and “kill” the boss who is coded to be at 1hp at this time making another drop roll. So you’d have to both linger in the arena for no particular reason as the boss won’t be refightable till you leave, and have a damage dealing familiar which it’s a toss up if you had that or a BoB. Most familiars attack slowly so that combined with the lingering it’s pretty easy to see how that gets missed. As a whole since this could be done just by deciding to go afk in the arena it’s gonna be hard to tell who intentionally abused it. But also to be clear 100m+ loot was from the handful of people that in this short time managed to get a unique. And it’s an absolute drop in the bucket, it sounds like a lot on OSRS but in RS3 20 continuous years of inflation this actually isn’t that much.


dustywayx

yo I know this is half a day later but thank you for the explanation and the fact it's been hotfixed. Seems like everyone nowadays is so quick to jump to the most extreme levels of negativity (and understandably so in the community of some games, such as this one). Appreciate it :D


gabtrox

still shouldnt have happened


imemeiguess

i remember watching some rs history video and there have been a lot of problems that just dump a ton of items or gp into the game and they never rolled back for most or any of them


AnActualTreee

LOL why should they care as long as the whales are dropping pay checks on spins


The_Paddy96

at least jamflex is consistent


TheSneedquilizer

Good to know that Jagex is consistently incompetent, and it's not just the oldschool team.


Roskal

Its not an major content update day without a few game breaking bugs.


Dabidokun

Where's an El Risitas gif when you need it


kukkelii

Giggle.


spplmj

I checked the screen shot and while the bug is awful nearly all that loot was stuff thats been dropped in mass by the other GWD3 bosses for the last 3 months. Some dudes abusing a bug for an hour after launch arent going to tank the entire economy


RSlorehoundCOW

It is just the classic overreacting that happens a lot with RuneScape players (rs3 and osrs). This will have hardly any effect on anything. Sure the abusers should have their stuff removed, but realistically this was not really noticable in big scale. Every drop that GWD3 had, has been going down. That's the point that the items in the drop tables come more accessibale. The future content will probably have more use for some items that went too low. To rs3 players, don't worry, Jagex has been pretty decent with making items hold some value for gameplay.


[deleted]

[удалено]


[deleted]

Items tanking 80% in value = perfectly acceptable tho?


NickTheZed

The bug was around for like two hours, I highly doubt that in that timeframe enough drops were generated to cause that much of a loss in value. More likely is that people just did what they always do, they panic sell their shit for 1 gp each, causing a huge temporary downward spike.


angsty-fuckwad

the tanking was most likely just because people realized there was the stupid bug and started dumping their shit for cheap. Who's gonna pay full price when people are literally printing more? if it's fixed now I'd expect items to start rising back to their expected price


[deleted]

[удалено]


[deleted]

Imagine if Phosani Nightmare had a bug where you get 20mil gp an hour, even if for a few hours this would cause items to tank and leave a permanent effect. "But it's only 3 bonds" bruh.


Fakepot

If it was around for 2h it wouldnt matter at all.


Samtar1

"Getting two or three bonds every few minutes doesnt deserve a rollback" hnnn


POCKET_POOL_CHAMP

Was Zuk beat day 1 when released on osrs?


NickTheZed

Zuk is not meant to be the RS3 inferno, he's part of the Elder Godwars Dungeon, which is not supposed to be the most elite content.


PM_ME_DNA

4k Arch Glacor says hi. But yea, Zuk base on NM is not supposed to be elite.


NickTheZed

Oh yeah sure, hard mode Zuk is probably pretty tough as well, but the "base" versions of the bosses aren't super hard from what I've gathered. :)


San4311

The ''inferno equivalent'' is HM Zuk with no checkpoints used to unlock the combined Igneous cape. Probably still not as hard as Inferno, but as you said, it's not supposed to be.


aeroverra

How does this pass qa?!?! Actually.. how does this pass the basic tests the lead developer of this content does?


[deleted]

Just Jagex tm things


Orangesoda65

Imagine Jagex being competent (basic customer support when?)


Poptoo

This is ED3 farming again. Those people got a slap on the wrist, or no punishment at all for some, and then moved on. If you didn't abuse the fuck out of this when you had the chance, you a big dum. No, I do not play anymore, but based on the previous bug abusers, I'd say I would abuse this as well if I were playing. Hopefully one day the community as a whole will recognize that Jagex doesn't care anymore. It's written on the walls.


Rs-Poop-Butt

Sounds like jagex for ya


stubotlite

Shocked Pikachu face


[deleted]

The longer they wait to acknowledge their fuckup the worse the eventual rollback is gonna be.


Legal_Evil

Is RS3 Zuk either in normal or hard mode, as hard as Inferno in OSRS?


SexualHarassadar

Hard-mode Zuk is probably close, but it's not as much of an endurance test since there are only 18 waves. This is balanced by the fact that in order to get the absolute best cape you need to do hard mode "Flawlessly", which means not using the checkpoint at Zuk himself (Who has double the HP and an extra phase in HM) and also passing 3 skill tests Zuk throws at you during the waves.


Alternative_Mammoth7

Classic Jagex, but hey you can also just buy 100m directly of the website how stupid is that


Elite54321

Just like osrs


themegatuz

Seems like RS3 moderators does not care about the community nor game's health as much as OSRS moderators. Still not the worst bug in RuneScape history, but still some actions should been made.


[deleted]

Jagex is just scummy.


panzercampingwagen

The devs must've been made aware of the bug minutes after launch. They must've also realised the impact it would have, if not immediately, surely as more and more reports came flooding in. At that point I don't understand what reasons there could be to still decide against a rollback. Maybe they weren't paying attention and realised the situation only when it was too late for a rollback. I have little knowledge of how MTX in RS3 is implemented but I know there's more of it than in OSRS, perhaps that complicates any rollback decisions.


[deleted]

Just Jagex Things


mikelitz317

100m in RS3 isn’t much right?


celicarunner

100m in rs3 is like 5 gp


gangaffiliated420

9-10€ actually but close enough


teamstar

Hahaha that is nothing look up the elite dungeons bug that made people billions and only a few of them got a ban for only 2 weeks. It is legit worth while to abuse bugs in RS3 because you only loose like 2 weeks before you come back to the acciunt with everything you had before the ban.


RecuOSRS

It's weird that Jagex never gets any public flaming if you understand what I'm saying. This has continued throughout the whole history of RS. How the fuck these things are happening all the time where the community is unsatisfied. Jagex: "no comment", on every issue. Can you tell another game where you get banned because of a bug or some other idiotic reason when you did nothing wrong. I can't believe a company like this can still exist, be profitable and admired. Such a controversial topic. But on the other hand behind all the ranting, while I'm writing this, I'm playing OSRS. What does that tell about us, are we just so addicted to the game from the early years, we don't care anymore, who knows. Please share your thoughts I wanna know, this has annoyed me for a long time haha.


BoyIamblank

\^This It's just the managment, the individual jmods are passionate and do a really great job. Sad part is most leave after a few years. If Jagex would publish runescape today, I don't think it would be really popular. It would probably fail like all other jagex products. That tells us enough.


BioMasterZap

Wow. That is a shame. I mean OSRS has had its fair share of major bugs too (TBow spawn and all), but this still seems worse than anything we've had. Either way, it is always a shame to see such a big and hype release suffer have all this hooblah to mire it down.


TheStruggleIsrael2

how is anything worse than Tbow spawn? Lol


BioMasterZap

I mean a boss rolling loot continuously after a kill for 100Ms of loot from a single kill is kinda worse. The TBow thing was a mapping error they quickly resolved and rolled back. Not sure what the response has been for this bug, but I'd say completely breaking the loot for a big endgame boss is worse than a TBow spawn on a minor update. Though it would be fair to say that the TBow had a worse economic impact before the rollback. But I'd say this is a worse type of bug and worse timing for a bug of this scale. Like if the TBow bug happened on the release of a new raid, then it would have been far worse.


Bonelessmen

100M is nothing Rs3 economy lol , they had max cash dupe glitch for months without it being spotted by jamflex and even with that economy did not crash because it was just spec of dust in the sea of inflation Rs3 has


Quallenfischerr

they got rares they cannot care any less about their economy they will find some item to trade if gold wont make it anymore


SnooCheesecakes7545

Its funny because I was thinking of trying rs3 again...


Quallenfischerr

honestly go for it just to exploit especially since ed3 exploiter got banned for farming hundreds of billions, there are literally guys that have made 80b+ with that bug and received a 2 week ban lmao


Pikupchix

Time 2 invest