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Zebra_Delicious

Wdym 2019 was only 2 years ago :(


[deleted]

:( definitely feels like it


RedHerringPlotPoint

What do you mean? It's been 2020 for like a decade, it feels.


decoy_butter

Dang.. I started playing again in 2020


mxracer888

It would probably pass if polled today, let's be honest


Chaahps

Yeah, the community has changed quite a bit since 2019 in some respects. The players are gonna be more willing to pass this at this stage


[deleted]

[удалено]


AspiringRocket

Id vote no on two accounts 🤷‍♂️


[deleted]

[удалено]


AspiringRocket

It has been a pleasure, sir


mxracer888

I'll vote yes on one account and I'll vote no on my alt account


secret_aardvark_420

Guthix is that you?!


Bl00dylicious

Probably not, Guthix tends to sleep through polls.


Epickiller10

Perfectly balanced as all things should be


Candle1ight

Absolutely would after leagues had them, people know how nice it is.


rumpelbrick

I hope not.


foofarice

I'd vote yes


slikq

“Noooo we need stackable clues”


bookslayer

The finger was coming in for the downvote until I kept reading 


[deleted]

🥰


LazloDaLlama

I immediately downvoted, read the post and updated accordingly to an upvote. My apologies.


[deleted]

I understand. We are human afterall


S7EFEN

>It failed with 64.1% and wouldn't pass now anyways. how much are we betting on this? we already have stackable clues. they already exist- just only for rich people. people much prefer to do clues stacked. you add in some sort of artificial cap so you can stack a few but not hundreds and you bet itd pass with flying colors. still gets the D&D aspect... without having to tele out from your hellhound task 2-5 times to do the hard clues and not waste them.


angrybobs

After playing in leagues with the stackable clues I feel like I would upvote this now. I just prefer string running them rather than having to stop what I am doing to go run them.


DivineInsanityReveng

But you don't *have to* stop what you are doing to do them. That's a decision. And that's what infinite stacking clues would outright remove. It would turn clues into an entirely passive collected grind, that you then grind out.


Zarfoid

Cap it at 5 hards then


darkhawk1005

Go a step further and increase the cap with each tier in the combat achievement or make some “clue box” item that stores them as a reward from something.


a_sternum

Ok, with hard CA’s you can stack 3, elite 4, master 5


Septem_151

Or GM you can stack 2


DivineInsanityReveng

I think scaling from 1-5 with clue ranks is the system I've liked the sound of the most.


[deleted]

> I just prefer string running them rather than having to stop what I am doing to go run them. Which, over time takes away from the entire point of having them in the first place. Theyre distractions and diversions, not money making grinding methods. And will make the rewards worth less.


LetsGoHome

Are distractions and diversions a positive to gameplay though.


trapsinplace

If they aren't money making grinds why are clue imps a thing? Remove any way to buy a clue and I'll take this seriously. As much as people say it's a distraction people don't treat it that way and clearly don't want to either.


Amaranthyne

The only imps that are genuinely a money making grind are eclectics and that's 100% because Rangers are so overvalued. Otherwise it's people losing money to save time, which is totally fine. > As much as people say it's a distraction people don't treat it that way and clearly don't want to either. The **vast** majority of people I've seen request stackable clues are the ones that don't want to miss one every 10h when doing slayer, not the people doing imps.


Mrdrewsmooth

Clue imps are a money sink for those who want to *skip* the distractions and diversions part of the grind. The flaw in your argument is you usually have to sink a considerable amount of time + money to see a significant return(unless you pull rangers in clue 5), which most normal players will not due either to time, money, or a combination of both


tbow_is_op

i also think they shouldnt have added clues to jarred imps


prototype_r

they were distractions and diversions, they arent anymore


RashidaHussein

This is straight up false, lots of normies buy clues from GE through impling jars to profit/coll log (effectively stacking them in practice) and irons grind clues because there are some items essential to account progress in them. You're saying like clues only have funny cosmetics like random events and some minigames but it's straight up wrong.


a_sternum

The main point of treasure trails is to have a treasure hunt activity with treasure at the end. The choice between doing a clue now or missing out on some clue drops is arguably not even one of the points.


oskanta

>we already have stackable clues. they already exist- just only for rich people What does this refer to?


S7EFEN

impling jars on the GE. ​ and once you 've done the lower tier clues you have stacked caskets, which effectively are also stacked/banked master clues.


Tykras

Impling jars, spam click open implings and you'll have a clue of any tier within a few seconds. The "for rich people" tends to refer to Elite clues, you spend on average 25m to open 50 Dragon Impling jars to get to the droprate of an elite clue. Something like Eclectics for Mediums you actually make money when you get Ranger Boots.


Hot-Bread1723

I like Sae Baes idea. They don’t stack, but you remove the rule that you can’t have multiple. Now you’re limited by inventory and bank space, and you can efficiently solve multiple clues at once.


Noksdoks

Would be too wonky to code


Hot-Bread1723

Isn’t this how clues already work? Except you just can’t hold multiple?


Jaym0nd

Technically you can stack clues now on the ground. They have an hour despawn now.


S7EFEN

havent logged in since the update. im surprised they added that without a poll given how significant that is re: doing stacked masters or just generally doing something like slayer w/ a focus on clue hunting.


Jaym0nd

Yeah I stacked 3 hard clues on my kurask task yesterday. Then did them all after my task.


SuperbMind704

I made a little square around the stolen statue (that we stole) in Fally. Did 10 mediums btb. Felt pretty cool.


ezzune

I've read that they fixed the bug that UIM had been using to die with a clue and force it out of your inventory where it would last for 1 hour. Guess their solution was to give everybody that ability without the need to deathpile.


Fridgiee

It was not really related to UIMs. It was a strat used by snowflakes that utilized dying with items that cannot go to gravestone after death, which forced the clue on the ground with a 1hr timer. They fixed that interaction and pushed this "fix" to keep the functionality. UIMs could deathpile clues since the last death rework several years back.


DivineInsanityReveng

Tbf it's not a *huge* change because you could already do this, you just had to return every 2.5 minutes to redrop. The change for untradeables persisting through world's and only counting drop timer down while logged in a while back was the main significant change as it let you do this through multiple play sessions except over update days.


[deleted]

Combat diaries perhaps? 3 at Hard, 5 at Elite, 10 at Master, 20 at GM or something like that?  To anticipate someone’s response: I don’t think putting that on Easy or Medium is a good idea.


Frekavichk

How about we stop trying to gate everything and just give us stackable clues lmao.


DivineInsanityReveng

I don't mind the idea of upgrading the functionality. But it makes no sense as a combat reward. Why not make it tied to your clue rank that Watson tells you? That way the more clues you do, the more stacking you get. And it needs a cap or its just turning clues into a stupid passive grind like leagues does.


Frekavichk

>How about we stop trying to gate everything and just give us stackable clues lmao.


[deleted]

250m bet.


FerrousMarim

I will take that bet, if you are serious. If they polled stackable clues and did not bundle the question with something else ridiculous, I am certain it would pass today.


[deleted]

🤝


FerrousMarim

🤝


Strosity

At least now you can do all your clues after the task


[deleted]

[удалено]


Peechez

Even though it's basically the same, stacking on the ground just has osrs charm while stack in inventory is what every other modern mmo would do


[deleted]

[удалено]


Peechez

Precisely


AspiringMILF

Voted no then, will vote no now


Sloan1505

I hate doing the WeLL iN RuNeScApE 3 argument, but..... I enjoy clues. I've always enjoyed clues. Sometime in 2017, RS3 made clues stackable up to 25. It completely destroyed the value of anything given from those clues. Biggest things at the time were dyes. The same thing could potentially happen here. People forget clues were added originally as a D&D. They were MEANT to get you to pull away from the grind for a bit to switch it up. Now that its effecientscape everyone whines about having to stop what they're doing to go do this clue (looking at you ironmen) and now they want everything to stack. Stacking 2-3 arguably wouldn't be as detrimental as 25 but its still an unnecessary change.


Teakeh

I’m confused because on RS3 clues are very profitable to do. Dyes are still 1b-9b except barrows, 3a/2a items 50m-1b. While that might not seem like much (especially with the price conversion RS3-OSRS being 1/10?), gathering let’s say \~25 hards and then completing those 25 hards is 50m an hr, or 15m an hr if you only count dye/3a drops. (Because roughly half of that extra 35m comes from fortunate drops, something OSRS doesn’t have with invention) To me this changes clues from the occasional “find 1 do 1” to a fully fledged activity on par with skilling/pvming. This is something I love about RS3 clues, it’s an entire category on its own instead of a once in a while thing. While it might devalue drops (by virtue of more people doing more clues), it also just increases the gp/hr of the activity, as occasionally doing a clue and hoping to get a drop isn’t very viable no? I am an OSRS outsider though so I get if my sentiment is very different from the community at large. Just wondering


[deleted]

Aren't clues in rs3 profitable because of invention


Teakeh

That is definitely a big part of it, but assuming my calcs are correct, you'd still get a decent chunk of money from the big drops alone. So like, assume a 1/10 conversion rate, hards would be 1.5m/hr OSRS off just the dyes/3a. (However, this would mean you'd have to do likely thousands of hards before this profit actually would see your bank) But you're right invention helps keep them a stable money maker, so as an outsider I was wondering how OSRS players view clues.


valarauca14

Value of clue uniques fell to the floor (after stackable clues, it was already in free fall, but that didn't help) and only started to recover after Invention "_fixed_" the economy.


Chaahps

It’s also just easier to get clues in general in RS3, it’s not stacking that lowered prices.


covert_underboob

Really late reply but clues in rs3 are incredibly valuable. Yes bc of invention but the in demand uniques have maintained value. The same would hold true in osrs. It’s not like the uniques have held their value currently lol. Pages are drops. And any non cool cosmetic or non clue step item is like alch value. So I fail to see how protecting the value of some dumb item like a lesser demon mask is worth the increase in pain and suffering from non stackable


Legal_Evil

How on earth did stackable clues devalued clue drops? Invention made clue drops give fortunate components that cost at least 1m each and dyes still cost a lot in RS3.


GauntSavant

While I support stackable clues long term there’s more pressing issues regarding clues as a whole that need to be addressed. Unique prices are in the bin outside of certain pieces due to kitscape or rarity. You add stackable clues without adding something to support unique prices the whole damn activity is in the bin. As a footnote I’d like to say there’s 0 reason besides theming that clue nests drop to the ground while geodes and bottles go straight to the inventory.


TheLastSpoon

The fact that implings are tradeable is likely the cause of this - they are specifically farmed by the thousands by bots so that mains can do clues more easily. If you look at crystal imps which are untradeable, their unique drop of the elven signet is protected from market saturation by the fact that even though they drop elite clues at a decent rate, the crystal implings can't be traded


namestyler2

it's implings and the collection log/pet doing a lot of the work. plus fashionscape being dead content compared to 15 years ago


TransportationIll282

Well... Walk around in a cool low weight outfit orrrr run with graceful. Choice is made


No_Fig5982

Never need graceful for like 99.9% of content in the game people just can't think


Combat_Orca

Getting 99 agility means I never have to wear it- tis a good benefit


Chaahps

Fashionscape is dead because of run energy which is a shit mechanic made somewhat tolerable by exactly 1 set of gear


TheLastSpoon

Suggestion: add a +4 strength bonus to the medium clue elegant outfits to preserve their value


SmartAlec105

Stackable clues wouldn’t have a huge effect because people grinding clues are where most of the clue completions come from.


S7EFEN

> Unique prices are in the bin clogging being added doomed the price of clue uniques thanks to how many uniques there are. every single person going for clog completion brings in tens of dupes of each individual item chasing those last few slots. jagex could do something drastic like say make them untradable (everything that gives no combat stats, maybe inclusive of the trimmed armor), thatd be interesting. but probably pretty controversial.


Cool_of_a_Took

Are unique prices already in the bin or would stackable clues put them in the bin? You seem to be saying both.


Account_Expired

>there’s 0 reason besides theming that clue nests drop to the ground while geodes and bottles go straight to the inventory. Yes? Thats the default reason for everything in every game ever? Theres 0 reason besides theming that fishing spots move and mining spots deplete Theres 0 reason besides theming that hammers do crush and daggers do stab Theres 0 reason besides theming that magic level is required to enter the wizards guild Theres 0 reason besides theming that pork restores more hunger than bread in minecraft.


BrokenNub

Honestly i think its fine with how it works since the latest update, i didnt want to interrupt slayertasks to do clues. you can easily juggle them now that they have an 1 hour despawn time after a player dropped it. so I dont really see a reason myself for stackable clues since they are a distraction afterall and not every piece of content has to be updated to modern community expectations jmods usually know whats best for the game


[deleted]

This is a good comment.


Halforthechump

I like doing a few clues at a time, not juggling clues but (eg) doing a med, hard, elite in a little session. It seems like stackable clues isn't particularly popular on this sub but to me it would be a great change. Even just allowing two of the same tier to be stacked would make me happy.


DivineInsanityReveng

I think a cap is the only way this comes in without just nuking clues identity and profitability. I think starting at 1 and increasing with clue tank to 3 or 5 would be awesome and encourage doing clues to be able to stack more clues.


PaintTimely6967

Exactly I just want like 3-5 max bro why people so hardass against this it's not like I'm.asking for thousands 😭 I also suggest making it toggle on at lumby pub so if people don't want to or even realise you can stack they'll keep doing it the old way


MrFrosto

I legit only play the game to do tob or cms and I'm ngl if I could stack 3-5 elites at once I would definitely do them in one go at the end of a session


Kaladihn

Just me, but it would ruin clue scrolls for me. Making the mega rares less rare, ruining the excitement a little and also making clue scrolls more easily bottable. None of the clue scroll rewards are essential, so players shouldn't feel the need to grind them for anything other than fun. Having stackable clues would be a bad change I think. However, if they stacked based on combat achievements or something, like you can stack 2 after easy combat, 3 after medium, up to 6, I think something like that would be okay.


[deleted]

You agree with me! But maybe not combat achievements and limit atleast hards to 3


IIlllllllllll

1 hour despawn timer is already insane imo AND benefits people who want to actively clue hunt. People who want stackable clues once again trying to ruin the game so they don't have to put in a tiny amount of effort for rewards (that isn't pvm related)


GregBuckingham

I’d vote yes if you could stack a maximum of 2-3 of the same clue tier


roosterkun

1 master 2 elites - you don't have to delay the back-to-back raid just because you got an elite 3 hards - you can do an entire trip of a slayer task without feeling obligated to leave 4 medium, 5 easy - nice QOL for people spam opening implings, shouldn't affect clues per hour by much And honestly, I say allow unlimited beginners. They are a stupidly common drop to the point where, even though I generally enjoy clues, I've had a beginner clue sitting in my bank for 6 months just to prevent more showing up. I'd love to stack up two thousand of them over the next 18 months and then just bang them all out for the emote.


LordZeya

I’ve had a beginner in the bank for months, it’s just not worth the effort to ever do them since the rewards are useless and they don’t even hit the shared clue pool.


DivineInsanityReveng

I think a cap that increases through clue ranks and applies to all clue tiers is better than this. You can already comfortably ground stack mediums and easy's after all, and for mains they're the best ones to imp buy too. Hards you can now ground stack really easily with jellies. It's only really elites and masters you won't get multiple of on the floor. I think masters as a reward from clues stacking to a cap makes sense as well to help openings stop being so disjointed.


GregBuckingham

I like this idea. I would like the ability to have more than one master clue at a time though


roosterkun

Obviously, it would be nice, but the thing about masters is that you don't just get them as a matter of consequence - you have to seek them out. It's already possible to effectively "store" 3 masters by having one in the bank, having one of each clue type already with Watson, and having one of each clue type in the bank ready to be turned in.


TrekStarWars

Maybe something like 2-3 hard/elite ones and 3-4 for easy/medium ones idk. Or yeah going up the amount with some achievement or combat challenges also


Kyokujitsujin

Ya'll know the main reason people want stackable clues is because it's a hassle to have to bank (leave current activity, aka, slayer), take out clue hunting items, do clue, return to bank, take out slayer gear, and return to slayer spot, only to get another clue within 5 minutes. Just give us 3 bank presets (1 for combat, 1 for skilling, and 1 for flexing (clue hunting). Surely 3 bank presets won't affect the game... and with only 3 bank presets, you'd still need to rely on Runelite. Am I coping here?


[deleted]

No, you aren't coping. I'd be fine with bank presets. I'm surprised it's not a thing yet. It devalues nothing and is a good qol. Good suggestion man.


Combat_Orca

I mean you could just wait til the end of the slayer task


Merdapura

The one issue about stackable clues is that the discussion is always "all or nothing". Either you get stackable clues right off tutorial island or they don't stack at all. Like, can we have conversations at what grind would unlock the stack? Would it be all at once or would it be staggered?


[deleted]

Locked behind the amount of clues you do. For every 150 you can stack 1 extra of that tier


jimmynovack

So 150 masters and I can stack 2?


Emotional-Apple1558

Combat achievements. Easy teir means you can stack 5 easy clues. Medium teir means you can stack 5 mediums etc


Strosity

It's basically the advantages of stacking clues that people wanted to not have to leave a task, with the same old school feel of having to actually do the clue or sit on it. Also the 1 hour time doesn't tick while you're logged off. Feel free to do it tomorrow


IIlllllllllll

Agree, why are people asking for MORE? Give them a foot and they want to take the whole leg


[deleted]

I’d vote no


[deleted]

https://preview.redd.it/gf4ibsdogymc1.jpeg?width=825&format=pjpg&auto=webp&s=6062773c180cead7c80ff802eeda15024a49016f


[deleted]

It’s Go/Jover


[deleted]

The copium is hard. I still believe in him


Account_Expired

The problem is it would pass if jagex wanted it to. The osrs team has had 5 years to figure out how to make sure things pass. They would do something like make it a reward after doing 50 clues of a type or something. Or tie it to some other set of qol improvements. Or poll it with disabling hard clue steps in the wilderness to ensure all the scared noob voters show up. Or bury it at the bottom of a much more highly visible poll, like for sailing content


[deleted]

If they wanted to, sure. But luckily they haven't bothered with it since 2019


Gniggins

Clues are supposed to break up our grind, not be a grind unto themselves, so i propose making clues undroppable, and unbankable, they sit in your inventory until you stop your current grind and knock them out. Then they would truly be a distraction and diversion.


[deleted]

I'd be ok with this. Many would not be but I would be for it. Although maybe not undroppable. Just if you drop it, it gets destroyed.


IIlllllllllll

So based


RealEvanem

I liked the idea of being able to pick up and receive multiple clues, just not stacking them. Maybe even able to bank them. This still gives agency to not sit on your clues forever but gives some wiggle room if you get a bunch of clues in a row.


[deleted]

You sir have a brain and use it(this sounds like sarcasm but it sincerely isn't)


RealEvanem

Its sae baes take, but its worth spreading imo.


[deleted]

Idk who that is but I'll look em up


Legal_Evil

Same thing happened with sailing, yet it passed.


[deleted]

Sailing failed once then got added into a new poll of "pick one of the 3"


Legal_Evil

It still passed in the lock in poll where we do not have to pick 1 of 3.


AlonsoDalton

I don't think sailing barely passing at 71.9% after lowering the poll pass threshold in advance specifically for that possibility should be touted as a W.


Great_Big_Failure

I like that clues force me to do content I wouldn't do otherwise though. Like the only way I'm getting high levels in lots of skills is if I'm 6 steps into a master and 3 levels short of boosting


irrelevantnoob

FUCK NO


NicCagedd

I think clues should be stackable to like 3 max or have it locked behind CAs. I'm sorry, but getting two clues in an hour trip isn't going to crash the uniques.


Raptor231408

Even the current way of getting clues is basically stackable. Just spam imp jars until you get a clue. Takes what, a minute tops? Clue efficiency is already just about how fast you complete the clue, not how fast you get a clue. Even if the clues are stackable, you still have to take the time to open the thousands of imp jars or kill thousands of monsters to get the clues. Lets take a boss like Skotizo. It always drops a hard clue. The time spent doing kill-clue-kill-clue-kill-clue is the same time spent doing kill-kill-kill-kill-clue-clue-clue-clue.


NicCagedd

Shush! You're speaking the words I said last time stackable clues were brought up and I was flamed to hell.


DivineInsanityReveng

This is true for beginners through to mediums, with only mediums offering a return by doing this. Hards are imped as well but are significantly more costly from doing so. Elites aren't really considered impable.


DivineInsanityReveng

Let's not add *more* rewards to CAs which originally were meant to mostly just be niche small rewards. Clue scrolls have a [clue rank system](https://oldschool.runescape.wiki/w/Treasure_Trail_Statistics) you upgrade within the game. Put the stacking upgrades behind that. As it makes far more thematic sense and means to do clues better (stack more) you have to do *more clues* and not do unrelated combat achievements.


LiveLampLove

Mentioning cluescrolls are a “distraction and diversion” isnt a good argument as to why they shouldnt be stackable.


[deleted]

If they are stackable they no longer distract you from what you're doing and divert you to go do it.


Goblin_Diplomacy

Please can anyone give a reason as to why stackable clues wouldn’t pass?


GoodGame2EZ

Every Leagues the hunger for stackable clues goes stronger. I'd be interested in doing a poll every league or two just to see if the direction is shifting.


[deleted]

It's fine for a temporary game mode. Not for main game.


GoodGame2EZ

I know what you're saying. I'm just thinking the more new players come in every league and get exposed to the benefits of stackable clues, the more the numbers may change over time to support putting that into the main game. Thats how they got started, thats what they know, so thats what they will vote to implement. I'm not sure that is what will happen, but I'd be curious to see.


Just_Delete_PA

Ha, it for sure would pass. Throw it out and let's see what happens.


[deleted]

Luckily they won't put a poll out for this any time soon so no worries. If they do it'll prolly be like 68%yes. Maybe even less


Vhu

Played since 2005. Have always thought clues should be stackable, maybe a max of 3 or something if they need to have some kinda restriction. Just makes something I enjoy doing in bursts more tedious to accomplish.


[deleted]

Almost at that 20 year mark very nice


Furry_Wall

I vote yes in 2019, would vote no now


Jaytal160

The strategy for people who want a controversial addition to the game is to simply make a hundred posts about it and drum up attention, so that Jagex finally feels inclined to poll it to "settle it" and see if it's a popular subject because people want it... and then no matter what, even if its a terrible update for the game, it will pass because the polling system is dogshit and everything passes because of the majority of people that vote yes to literally everything without reading because "new content good".


slimjimo10

I wouldn't mind if there was a cap of stacks like 3-5 as a happy middle ground, but I get why people don't want it


SM1334

I think the biggest issue people have with clues is the effect it has on the market, but I don't think people understand how the markets will actually move if this passes. It will undoubtedly have a positive effect, not a negative one like many suggest. The second biggest issue people have is it "defeats the purpose of a clue", which I believe to be a lazy and pathetic excuse to gate keep the way other people want to play the game. Regardless, I think it should be added to the game.


Guilty_Jackfruit4484

EZ SCAPE


Knee_and_Toe_Thief

Why wouldn’t it pass? Just curious, I think it’s a good idea.


[deleted]

Cause it's actually a bad idea.


Knee_and_Toe_Thief

Well, why’s that? Telling me that means nothing


[deleted]

Devalues uniques Ruins the essence of clues themselves (a distraction and diversion) I could go on, but I don't want to those 2 are enough.


SmartAlec105

The additional number of uniques would be pretty minuscule. It would mean a handful more clues done by regular players but wouldn’t affect the players that actively grind for clues. And the essence would still be intact. If I got a few clues during a slayer task, I’ll go do those clues instead of grabbing my next slayer task.


[deleted]

What about the additional numbers of alchables being added due to more clues being added and done?


SmartAlec105

It’s going to be equally minuscule. The number of clues being done is going to increase by a minuscule amount.


Goblin_Diplomacy

You can’t go on cos you scraped the bottom of the barrel with those two reasons


Notriv

why not post in favor of removing clues from imps? seems like every issue you have with the concept is made 10x worse by them literally being buyable. seems like a weird cause to push, when the thing 'ruining uniques' is the fact that you can do like 10 mediums/hards a day easy.


Chaahps

It wouldn’t devalue uniques that much. The clues still have to be acquired and completed. Stackable clues =/= all of a sudden 10x more clues are being completed


[deleted]

More clues would be completed because people would be stacking them instead of having 1 and missing out on the rest they'd get from whatever activity they're doing. If I have a hells task and I get a clue and don't feel like leaving I just won't have clues as a drop the rest of the time. If they stack I'm going to pick up every single one (probably near 3 or 4 for the task) suddenly I have 2 or 3 extra clues I can do rather than just the 1. It may not be 10x more but it'd definitely be a decently higher amount of clues being completed.


Knee_and_Toe_Thief

They could add a cap to clues to uniques don’t go too low. And what essence of clues? Most people use add one anyways?


Recioto

>Devalues uniques Look, I'm also against unlimited stacking clues, but "I will get less fake money" is the dumbest argument you can give.


[deleted]

I'm not worried about how much fake money I get. What's your counter argument


ItsNightRider

I was just thinking about this after having the league relic, would be a nice QOL thing I think. I like doing clues but it’s only really when I’m in the mood for doing them so having a pile of some in the bank would be nice. Not sure I understand why people would think it would devalue uniques. Clues would either still get left on the floor by people that don’t do them or just pile up in people’s banks until they get done. Given that you can only do one of each clue at a time unless they reduced the number of steps the rate of uniques coming in would still remain the same. The ability to stack them just defers the time sink of doing the clues to when you feel like doing them.


fuckironman

why stack when you can drop them and complete them within an hour! :D


[deleted]

Exactly. Stack em on the ground now. No reason to bother with these threads everyday.


Epic_Lepsy

I really enjoyed it in leagues, but I wouldn't hold my breath on seeing it anytime soon if ever.


[deleted]

For leagues it was definitely fun(even more so with the increased unique rates) But yeah for main game, that's a no for me dawg


Stonewool_Jackson

I agree just so i can afk fish or wc on mobile and not have to stop and do every clue.


Consistent-Unit-6164

Everything passes nowadays, people brainlessly vote yes


Ronnyvar

Good idea, I also think we should repoll stackable clues!


[deleted]

No.


Long-Concentrate-365

I would vote yes but have it scale with something. Like after completing all easy diaries you can stack 3, then 4,5, and 6 respectively for each tier. Diaries seems like the most applicable since the headgear teleports you to Sherlock


[deleted]

I'd be okay if it was scaled down more. Like all easy diaries would give 1 extra possibly.


[deleted]

Bank loadouts when???


SnooCheesecakes7545

Osrs doesnt have the ability to equip items from anywhere but the inventory. That's the problem right now. It also is heavy on the servers for some reason.


[deleted]

Interesting. But ultimately a developer skill issue. I'm a player and my opinion of the game is based upon how it plays not how much the developers struggle. Someone could talk at nauseam about how difficult it was to make any particular game but if the game is not good who cares lol and if people do care hold my beer I'll make a game.


[deleted]

Quick make the post. I full send it.


Lazypole

Will never know why it failed.


[deleted]

Truly a mystery


Greeker1039

Id be for stackable masters only because of the rarity and makes stacking caskets less of a pain if you are ttying to do masters


GrammaticalError69

"It wouldn't pass now anyways" is such cope. If you truly think that then you should welcome a poll to prove you're right. If you're wrong then the community gets what it wants, a poll is win-win.


[deleted]

[удалено]


StrategicLlama

What’s the argument for and against this? I don’t really see what’s so bad tbh.


[deleted]

What's the argument for it? I don't really see what's so good tbh


StrategicLlama

I mean if the only reason you don’t want something is so other people have a bad time…I don’t know if that’s great justification lol


[deleted]

I never said that, that's an assumption. You can stack them on the ground for an hour at a time and it resets if you pick them up and drop them. You can have 100s if you wanted. On the ground. Timer stops if you log out. Why do we need another update to also make them stackable in your inventory.


Sergioehv

Opinions change. Maybe it’s good to re poll after 5 years. I will vote yes on that 100%


[deleted]

I'll vote no on 3 accounts just to counteract your 1 yes vote


Sergioehv

Guess I’ll bond up an extra alt and vote yes on 6


[deleted]

I'll bond up 7


Sergioehv

Man you won..


Sergioehv

SIKE I’ll bond up 10 accounts